Fire Emblem: Path of Radiance - Chapter 10 Stealth Guide (ALL ITEMS ALL RECRUITS HARD)
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- Опубликовано: 8 сен 2024
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This is a tweaked version of the Turn-By-Turn Strategy that can be found at this link: gamefaqs.games...
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The version shown in this video brings Titania to the boss fight rather than Oscar, which should make it a bit easier to take him down. You may need to tweak it even further depending on your unit's stats. It's very easy to mess this up, as one wrong step will alert the guards and lead to a reset. Make sure to pause the video frequently and mirror these positions exactly.
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Mia is interchangeable, and can be any strong unit that will help you win the boss fight.
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Talking to Sephiran and Kieran is left out, due to both actions being unneeded.
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After 5 attempts I was finally there and got spotted last second, gave up, thanks for the guide. Much appreciated
the crazy part is that this player has this down so well, just knows where to park everyone without having to click on the enemies and see the enemy movement ranges. . .
Although I'm playing in normal mode, it's not much different than hard mode, so thanks, it helped me a lot
I'm glad to hear! Someone else mentioned it didn't work for them on normal, but I didn't think it'd be much different
lol, i gave up after trying to figure it out for hours on my own. thanks for posting
Some of the parts don't make a ton of sense, don't feel bad about not getting it on your own lol.
Here because it turns out they sound the alarm even if they see a green unit standing in their cell.
Glad I could be here to help!
These guards have x ray vision. And also they are blind.
Duality of a man
well, thanks for this video, i managed to do this on normal mode, but i did it differently. your video certainly helped. i brought in the maximum amount if characters, but i left oscar on the bench for now and only took titania and marcia and i brought both healers.
my way, took me 150 turns over 2 and a half hours. . .
i dunno how anyone was "supposed" to figure this out without a guide. like to "know" that it's not necessary to talk to sephian and keiran and to "know" that you don't even have to open sephirans cell to rescue him. . and to "know" that it's okay to fight the boss, but anyone else. . .
i mean, this is the 9th game, so they had 8 other games before it tomrefine the process and they fine tuned the frig out of these games, that you have to play so precise and do things a specific way.
i dunno if i had to do that. i brought as many characters as possible in the hopes that i might get more bonus xp for making them escape. .
the thing that got me was how you have to abuse the rescue command. i might uave never thought of that kn my own.
i ended up first having marcia bring volke to the right while titania carried ike and did the same thing as you did, working the, to the right and then dropping volke, letting him open the door then picking him back up etc. ..
anf then having ike talk to brim and direct him down to that corner.
and here is where i diverged.
i sent marcia up to the too and to the right and dropped volke to have him loot the chest up there, leaving nephenee alone for now.
titania carried ike back to the beginning and picked up boyd to help with the boss.
boyd ultimately ended up being useless though. he had the hammmer, so i thought he could counter the boss, but his hit rate is just too low.
i couldn't use mia, because mine was only level 10 and her stats are terrible. i keep trying to use her, but she's too fragile and too weak. does too little damage, has too few hp. .
boyd couldn't do anything to the boss either, titania had to do all the work.
interestingly, one does not have to kill the boss that fast. once i aggoed the minions, i had titania pick boyd back up and ran all the way to the right side of the map where marcia and volke were and the minions chased us over there where we kill them. and then i just left boyd over there and kept working titania back towards the boss and then trading a few blows with him and then running away and healing up and then going back for more until i chipped at him and killed him.
next was to rescue nephenee which i pretty much did the same thing as you. bringing marcia over there and then dropping volke, but then i also needed titania nearby so i could pick up volke with marcia and move into the cell and then move titania in to rescue nephenee.
then i moved them to the boss room on the left and dropped them off.
nepehenee just stays still until ike talks to her.
next puzzle was that the rest of my group. 6 people were still in the lower left and they were all on foot and the pattern of the patrols is such. it's impossible to get titania back down once she's up too and impossible to get ike up top without titania's help.
what i ended up doing would be to bring ike up the middle, leapfrogging to safe spots, while titania stayed in the center cell and then getting ike as close as possible, i moved him up to the cell door, he was inside the unsafe spots, but then move titania down, grab him and then move back up and waited for the patrol to leave, and then i was able to go to the left, drop off ike. had ikemtalk to nephenee and then marcia had to pick her up and escape.
then i had to do this process 5 more times , once for each person left in the lower left.
imwas worried the healers wouldn't make it because their movements is only 5 spaces, but it was just barely enough.
and then ike leaves last, of course. imalso made volke escape, just because he was there.
i'll say, i played through symohony of war on the hardest difficulty and nothing in that even came close to how difficult this was.
i know I could have just let the guards see me and then fight them all, but i wanted to do the "stealth" strategy at least once, because of the challenge.
Idk, I didn't find this to be that difficult. The most difficult thing was figuring out that a stealth objective existed at all. After that, it's a matter of not ending your tuns in enemy range, which is a bit tedious, but since you can just highlight their ranges, it's not especially tough.
@@xxProjectJxx well, the thing is that right in the center of the map, the enemy movement ranges crisscross and only top speed units can make it there.
allso, if you "save" one of the npcs, they can be "detected" by the patrols. i might have never thought to use the rescue command to force move them someplace safer.
and also, certain ones don't even need to be saved, so can be safely ignored. i dunno how anyone would know that, except the twist in the endgame at the end radiant dawn with Sephiran kind of explains why he didn't need to be saved.. . .
@@Femaiden I think my first time trying the stealth mission I messed up because I didn't know the enemy could detect green units, lol, so I can see how that would be frustrating. But, idk. I tried it again and got it first try. Most of the difficulty just comes from the player making it harder than it needs to be.
My Mia can't deal that much damage to the boss, so I made the boss attack him with the steel lance, and then attack him with titania and a hammer (it took 3 turns, if she doesn't miss.) while the other units moved.
Maybe it helps.
Edit: I used the elixir on her twice, tho.
Also, the short spear might help (in hard mode?) Instead of the short axe, because it has more damage, hit and less weight.
If you aren't using Mia, or if she got Stat screwed, you could bring Lethe. Oscar can carry her
I played it like 1 year ago, I already forgot what I did lololol
Still, thank you.
Thank you very much! It worked!
I had to play a bit with the boss fight part (I was trying some options yesterday), but it still works.
Absolutely, it's hard to give an exact route because everyone's units grow differently, but with this as a baseline you should be able to make it work with some trial and error. Glad you got it!
Even following this guide step by and with save states, I still got caught like 6 times. What a pain. I recommend just battling through.
If you follow it step by step you won't get caught, there is no rng or variance
You forgot to rescue all the green units.
@sirmoedavis1057 The only green units not rescued don't give anything when rescued, there's no reason to
I forgot to recruit is it possible to do it yet? Or should I just fight my way through?
Is this the hard mode version? I'm playing normal mode right now.
I'm not sure if the guide changes much from mode to mode, I think this is normal but I don't entirely remember
@@theagglom Thanks! I tried another video guide, but it went wrong near the end because the guide depended on an archer that drops a chest key, which is only present in Hard mode.
Do you get a shit ton of bonus xp for this?
You get 700 bonus exp for not being detected in normal and hard mode, and 1050 in easy mode.
Unfortunately, I tried this video and it turns out it's on hard mode and relies on an archer who drops a key. In addition, my Mia was far to weak to not die and I don't have any BEXP to give her. Looks like I'll have to keep looking for a good video walkthrough.
Mia can be substituted for any strong unit besides the carriers, it shouldn't be too hard to follow this just the same though
@@theagglom Gotcha, but that doesn't answer my other concern.
@@Pleinair92 I think I'm pretty late, but, if the game is on normal mode, sadly you would have to save those keys instead of using them in chapter 7.
@@theagglom Thx, I'm having the same issue with Mia, I'll try out with another unit instead.
or just use volke. . .