The Best and Worst Thing About EVERY KOF Game

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  • Опубликовано: 21 окт 2024
  • KOF is a beloved franchise and an iconic name in the fighting game world. But like any long-running series, it's not without its flaws. While there’s plenty to love, there are also moments that leave us scratching our heads or feeling disappointed. In this video, I’ll be sharing what I believe is the single best and worst thing in each mainline KOF game
    Want to help the channel out?
    Patreon : / shoryugame
    Music:
    ---------------------------------------
    "Esaka (Arranged)" from The King of Fighters 94
    "Arashi no Saxophone" from The King of Fighters 95
    "KD-0079" from The King of Fighters 99
    "Splendid Evil" from The King of Fighters 2003
    "Full Burst" from The King of Fighters XIV
    "Who Likes To Party" by Kevin MacLeod
    • Royalty Free Music - W...
    "Aurea Carmina" by Kevin MacLeod
    • Kevin MacLeod ~ Aurea ...

Комментарии • 132

  • @artbunker
    @artbunker День назад +53

    Another great thing about KOF13. The per match dialogue. Loved it.

    • @ShoryuGame
      @ShoryuGame  День назад +10

      I agree. That's one of the things I loved about it too.

    • @DontKnowDontCare6.9
      @DontKnowDontCare6.9 День назад +2

      The reason for that is the animations for KOF XIII ate too much time and dev costs, that they had to split the game into a buggy KOFXII and the actual game, KOFXIII.
      They couldn't implement the whole special intros they always had with previous KOF games.

    • @jacksoncooper8459
      @jacksoncooper8459 День назад

      @DontKnowDontCare6.9 It took 6 months just to do 1 character

    • @sickemdudley01
      @sickemdudley01 8 часов назад +1

      I absolutely couldn't get enough of the pre-match banter between everyone and how they have been following each other's stories over the past 20 years, like how Athena ask Kuo if he finally graduated high school and he let her down by stating he dropped out.

    • @royshaheer
      @royshaheer 2 часа назад

      I think due to the development issue they decided to use it second or third time. Prior to this the dialogues were in Last Blade games and SV chaos.

  • @kev-wrld6191
    @kev-wrld6191 День назад +16

    The first KOF game I have ever played was KOF 97 and when I beat the game with the sacred treasures team I was blown away by the ending the emotions I felt when I finished it are living forever in my memories

  • @PaperPrincessChannel
    @PaperPrincessChannel День назад +33

    The thing that raises KoF from GREAT to LEGENDARY is that 'no story' can be considered a major point against the games. To this day, you still get people wanting storylines resolved that are years old. How many fans have been asking for a big showdown with the Flying Pirates since the end of the NESTS saga? How many people want to see Leona's reaction to a revived Gaidel?

    • @breaduzimaki
      @breaduzimaki День назад +5

      And the dragon spirit and hizoku plotlines

    • @DontKnowDontCare6.9
      @DontKnowDontCare6.9 День назад

      Athena and crew already defeated Robo Ron.
      No more reason to continue.

    • @chefvideogame
      @chefvideogame День назад +3

      @@DontKnowDontCare6.9We didn’t get to see the original conflict take place though. They only hinted at it.

    • @cheburekislife8747
      @cheburekislife8747 16 часов назад +1

      Yeah, I want to see a revived Gaidel and see him as a playable character.

    • @chefvideogame
      @chefvideogame 16 часов назад +1

      @@cheburekislife8747 He’d also have a unique set of skills because he’d be a new character.

  • @orochiteo
    @orochiteo 16 часов назад +2

    i've always enjoyed your videos. being a long time kof fan since 97, from being a teenager to now teaching my kids how to play kof. kof has been a big part of life and there arent many channels out there as dedicated as you, bringing justice and lore to fans out there. i have been binge watching your videos these few days and really enjoy your work. seeing a new video today really brightened up my day. keep doing what you do and hope good things come to you. thank you for the great content.

    • @ShoryuGame
      @ShoryuGame  16 часов назад +2

      That's really kind of you to say. I'm glad you enjoy them!

  • @axelhunter321
    @axelhunter321 День назад +8

    timestamp:
    0:00 - Intro
    0:45 - KOF 94 (best thing)
    1:25 - KOF 94 (worst thing) (more like unfair final boss AI in arcade mode)
    2:00 - KOF 95 (best thing)
    2:28 - KOF 95 (worst thing)
    2:56 - KOF 96 (best thing)
    3:22 - KOF 96 (worst thing)
    3:47 - KOF 97 (best thing) (oh yeaaaah, the sacred treasures's ending, l forgot about that.)
    4:17 - KOF 97 (worst thing)
    4:44 - KOF 98 (vanilla) / KOF 98: Ultimate Match (best thing)
    5:14 - KOF 98 (vanilla) / KOF 98: Ultimate Match (worst thing)
    5:40 - KOF 99 (best thing)
    6:08 - KOF 99 (worst thing)
    6:36 - KOF 2000 (best thing)
    7:09 - KOF 2000 (worst thing)
    7:28 - KOF 2001 (best thing)
    7:52 - KOF 2001 (worst thing)
    8:16 - KOF 2002 (vanilla) (best thing)
    8:49 - KOF 2002 (vanilla) (worst thing) (plus, king is in only playable character in console version from vanilla KOF 2002.)
    9:11 - KOF 2002: Unlimited Match (best thing)
    9:41 - KOF 2002: Unlimited Match (worst thing)
    10:07 - KOF 2003 (best thing) (yup, u can choose, which different endings for each paths: adelheid's path & mukai's path.)
    10:35 - KOF 2003 (worst thing)
    11:00 - KOF XI (best thing)
    11:36 - KOF XI (worst thing)
    11:55 - KOF XII (best thing)
    12:19 - KOF XII (worst thing) (and don't forget that mentioned if u're missed: the bad online netcode.)
    12:44 - KOF XIII (best thing)
    13:13 - KOF XIII (worst thing)
    13:38 - KOF XIV (best thing)
    14:04 - KOF XIV (worst thing)
    14:44 - KOF XV (best thing)
    15:17 - KOF XV (worst thing)
    15:57 - Ontro

  • @TheBLBShow
    @TheBLBShow 20 часов назад +2

    I loooved the Striker System. I wish Kof 2002 kept it since it was supposed to be the dream match game of the Nests Saga

  • @juanca2567
    @juanca2567 День назад +5

    The Verse saga also downplayed the Fatal Fury special moves. Geese’s Raging Storm super became the climax super, along with Mary’s, Yamazaki’s, Andy’s, and Mai’s normal supers becoming climax supers, leaving them with weaker supers. Terry temporarily had it worse when his simple Power Dunk was his climax super in XIV until XV turned it back to a normal special move (likely because Super Smash Bros Ultimate brought Terry into the spotlight and people would notice the difference).

  • @idoshanintendo
    @idoshanintendo День назад +13

    I disagree about Rugal being the worst part of 94. I think the worst part about 94 is the fact that you had to choose preset teams and couldn't mix and match characters like later games.
    Also the reason the SFX in 2003 sound the way they do is because the sfx were reused from SVC Chaos which don't sound great in the first place.

  • @meganinten0078
    @meganinten0078 День назад +6

    KOF XIV roster >>>>> KOF XIII roster
    I am not a fan of the roster of KOF XIII
    Not only because it is small but also because, it is pretty much the Orochi Saga teams/characters all over again!
    It hurts even more after the good roster of KOF 2003 and the excellent roster of KOF XI 😔
    Those games tried something different with the formation of the classic teams.
    The best example is the Fatal Fury Team
    It was good to see Terry alongside other friends instead of Andy and Joe every time.
    Sadly, these days the fans don't want to see classic characters being remove and replace with new ones which is a shame.
    Seeing the same characters/teams all the time is boring
    One of the best things about KOF teams is seeing characters working together despite their differences and seeing their interactions, like with the Outlaw Team composed by Yamazaki, Billy and Blue Mary

    • @jodyposey9558
      @jodyposey9558 День назад +1

      Well, KOFXIII did have some unexpected picks for Kim's team, like Raiden and Hwa Jai, who were never playable in any KOF before. I think KOF XII's roster is much worse than XIII, since it was a lot smaller and it has no Mai Shiranui.

  • @RyomenAyeni225
    @RyomenAyeni225 День назад +13

    My issue with the franchise as a whole is that the AOT and FF characters are basically glorified cameos
    (Still love the series tho)

    • @DontKnowDontCare6.9
      @DontKnowDontCare6.9 День назад

      Its not a cameo appearance if they play full parts, have their own special moves and endings.
      They have the same amount of screentime as everyone else.

    • @RyomenAyeni225
      @RyomenAyeni225 День назад +3

      @@DontKnowDontCare6.9 with all due respect, that’s just a lie
      They barely have any relevance to the main plot despite being heavy hitters canonically and they take part in the tournament SOLELY for the love of the game, they have no actual desire to win they are there because of “tradition”
      Terry is the same as he was in 94, no development whatsoever, Yamazaki has more relevance to the plot than him
      And don’t get me started on Ryo 😭🙏🏿

  • @jacksoncooper8459
    @jacksoncooper8459 День назад +12

    Fun Fact: Billy's Chou Kan Senpuuken in 95, has the chance to Instakill if at full meter.

    • @shishioh
      @shishioh День назад +1

      Beni's Raikouken and Robert's Ranbu as well

  • @athosgomesfonseca
    @athosgomesfonseca День назад +3

    The best thing about every KOF game is KOF and the worst thing about every KOF is also KOF. 🤭❤️

  • @chefvideogame
    @chefvideogame День назад +1

    I think my favorite thing about the KOF series is how they make the world feel lived in through the promotional material. CD dramas, Shinkiro’s artwork of the characters in their everyday lives, custom team endings, etc. All of these things make it feel like people live in this world outside of the tournament.

  • @白雪紺瑠
    @白雪紺瑠 День назад +3

    和多志がKOFに対して良くないと思っている点は、新しく作ったキャラクターを一回、二回でリストラして使い捨てにしている事でしょうか。アメリカン・スポーツチームやKOF14の南米チームなどの事です。
    そもそも、KOFはそれまでに発表したゲームのキャラクターを一堂に集める。…と言う、言わば「オールスターのお祭り大会」だったはずなのですから、これ以上いちいち新しいオリジナルキャラクターを多数作らずとも、他にも魅力的なキャラクターが多く存在したはず。なので、「何故、あのキャラクターが登場しない!?」「あのキャラクターの再登場はいつなんだ!?」といった不満もあろうかと思います。
    KOF、と言うか今のSNKがそれまでのブランド作品のキャラクターに、もう少し目を向けて欲しい…。それが、和多志の希望なのですが、昇龍(しょうりゅう)さんや皆さんはどう思われますでしょうか?
    長々失礼しました。

    • @ShoryuGame
      @ShoryuGame  16 часов назад

      I totally agree with you. I talked about this times before, about legacy characters that should join KOF roster.

  • @NewGabeOrder
    @NewGabeOrder День назад +2

    11:39 An unlicensed Dreamcast port of KOF XI exists, but it's a direct port of the arcade version given the similar architecture between the Atomiswave and the Dreamcast.

  • @mlgxxx808
    @mlgxxx808 День назад +7

    Forgot about maximum impact

  • @Yo-yo_tantan
    @Yo-yo_tantan День назад +3

    Yall can never make hate maximum impact ❤❤

  • @DontKnowDontCare6.9
    @DontKnowDontCare6.9 День назад +1

    The best thing about KOF: it pioneered a lot of new techniques that became standards in fighting games, like short hop and super jumps
    The worst thing about KOF: most people dont know they pioneered those techniques due to SNK's bad business decisions that left them trailing behind Capcom and newer game devs.

  • @jesusdelcanto9715
    @jesusdelcanto9715 День назад +1

    Great content, as usual. I can think of more positive and negative aspects of some of the entries. Kof 96 has gorgeous backgrounds and introduced Chizuru, but the controls are hard to make special moves. 97 has an amazing story (not just the canonical ending) but is full of bugs. Also, the fact that there were 2 colors for character's clothes in Advanced and other 2 in Extra was something limiting. As for the artwork, I think that 2000, 2003 and XI had the best.

  • @NuBlanco
    @NuBlanco День назад

    I actually agree with everything you said in this video.
    Anyway, I love the new video idea, you keep surprising me with many fun video ideas related to KOF.
    Thank you, Yassin.

    • @ShoryuGame
      @ShoryuGame  15 часов назад +1

      Thanks! Glad you enjoyed it.

  • @NewGabeOrder
    @NewGabeOrder День назад

    4:17 Since the 1996 Summer Olympics happened the year before, SNK decided to give it the Olympics aesthetic by giving each stage some ambience whenever certain characters or teams aren't fighting.

  • @duncan3998
    @duncan3998 День назад +6

    KOF = LIFE

  • @houssamdounas5880
    @houssamdounas5880 День назад

    I totally agree regarding kof 15, I felt very disappointed to learn that Rugal didn't even have a special intro with Kyo, Heidern

  • @honved_77
    @honved_77 День назад

    I only realized the lack of music in KOF97 when I bought the cartridge about 15 years ago.
    Back when I played it in arcades, the noise in those places was so loud that it was almost unnoticeable.
    Somehow Dhalsim's elephants (from the ever-popular SFII machines) managed to stand out from the rest, but overall it was a cacophony of indiscernible sounds.

  • @Mjwara
    @Mjwara День назад +1

    In KOF97, The New Faces Team is the only team that has a collective theme.

  • @Astigos
    @Astigos 19 часов назад +1

    Couple of errata to point out. Used a thumbs up pic for 98's downside, and wrote kof 2000 for 99's section.

    • @ShoryuGame
      @ShoryuGame  16 часов назад

      Oops! Sorry about that!

  • @lightsoulja
    @lightsoulja День назад +1

    The thing that annoys the most is the fact that they still don't make the story of Kyo and Iori's rivalry evolve. We still don't know why Iori hates Kyo so much even through he already knows the Kusanagis are not responsible for his family's curse plus he says himself it is not the reason for his anger. Plus they often have these endgame fights and we never know what were the outcomes of all these fights. It becomes a running gag at this point.

  • @hiagustres
    @hiagustres День назад

    Best part on some games for me are some of the mechanics added, like being able to cancel special moves into special moves in 2002 and super into another super in XI, it's just fun

  • @winterice2022
    @winterice2022 День назад

    I can respect your pros and cons for each KOF game and I can agree especially with kofxi the reason why despite i never played but love it the game was not just because of the team stages and music but how aside from the roster being pretty good they brought back hotaru as a playable character for a kof game and gave her adjustments to her moveset making her a standout to her ff counterpart just like how they brought rock howard back in kof xiv and xv but gave him great adjustments making him insanely good in xv. I'm also glad they brought jenet back as well but i'm still leaning towards hotaru for xv since i know she didn't had a story in xi but she did had a special intro against gato because of her narrative in her quest to search for him and i do want that to continue in xv aside from her continuing that quest in cotw

  • @LordRaptor
    @LordRaptor 5 часов назад

    11:36 Yup, I agree, it's a damn shame KOF XI has never been re-released, it's BY FAR the best game in the series, it's like if KOF met Marvel vs Capcom.

  • @rafikhankhadem6657
    @rafikhankhadem6657 День назад

    What you said about 2003s weak spot, is somehow I like a lot about it xD But for me the best thing about 2003 is similar to 96-- the music and the voice acting.

  • @diamondking3785
    @diamondking3785 День назад

    I recently started playing 13, and while the roster is bit in the abysmal side, it has it's pro and cons:
    *Pros*
    - Color Customizing
    - The Soundtrack Imo slaps!
    *Cons*
    - Some characters revert to their previous version or outright lose some of their moves (like why SNK made Terry lose his Power Dunk Or EX Kyo is basically just post '95-onwards Kyo).
    - some Desperation/Neo Max/NM Cancels (if you somehow are an input god) are impossible on controller, as they seem hard to perform (especially if it's Double Half circle) under pressure.
    - Oh, and let's not forget about True Saiki since he is an *infamous* mid-boss, because of his dumb grab that makes you lose a chunk of your health.

    • @ShoryuGame
      @ShoryuGame  15 часов назад

      And its animation takes forever!

  • @meganinten0078
    @meganinten0078 День назад +1

    I prefer the cartoony artstyle of KOF 2001 over the generic anime style of KOF 2003
    The best thing about KOF 2001 is giving us Angel, one of the $€×¡$t gals in gaming! 🥰
    Another great thing about KOF 2001 is the logo
    One of the coolest looking logos in the series!
    What is interesting, is that the colors of the logo are the same as K9999's
    He is pretty much the face of that game
    The NESTS Team was a great addition, they really gave you cyberpunk vibes which was the mood/style of that saga in general
    What a better reference to cyberpunk than a character who was inspired by the main antagonist of the movie/manga that popularized cyberpunk (AKIRA) 😁
    K9999 ROCKS!!
    And finally, KOF 2001 was the first time the Super Cancels were added and working as we known today

  • @YonCyclops3965
    @YonCyclops3965 9 часов назад

    You know, the arcade version of KOF 2002, is the only version where King is not playable.
    They immediately put her in the Dreamcast and PS2 version.
    That kind of implies that SNK was doing some damage control.
    Which implies that Eotith might have forced them to choose between King and May Lee for the Women Team.
    At least, that's what I think.
    How does it sound to you?

  • @CubaNectie
    @CubaNectie 17 часов назад +1

    Best thing about Maximum Impact Regulation A: Mizoguchi

    • @meganinten0078
      @meganinten0078 14 часов назад +1

      Yeah!
      Makoto Mizoguchi from the Fighter's History series! 👍
      "TAKE A LOOK AT THAT!!!"
      THESPIO!! THESPIO!! THESPIO!!"
      He is so cool! 😄
      I wanted to see more FH characters in KOF like Ryoko, Jean, Clown and Yungmie
      Sad fact
      Samchay was going to appear in the cancelled sequel of Regulation A 😔

  • @guillermo4687
    @guillermo4687 День назад

    Shoryu, I LOVE this video! The attention to detail and explanations were amazing. Anyone new to KOF would find this really useful!
    If not too much to ask, could you make a video on your ultimate KOF? Like an overview of roster and mechanics? Knowing your views would be fantastic!
    My two cents on the KOF installments I’ve played:
    KOF ‘96
    Pro: great roster and iconic music.
    Con: CD and some moves feel stiff
    KOF ‘97
    Pro: amazing story
    Con: some important characters like Chizuru, Ryo or Kim having no theme.
    KOF ‘98
    Pro: great mechanics
    Con: Chris’ CD, LOL
    KOF ‘99
    Pro: the character art (the best one I’ve seen) and the introduction of strikers
    Con: the weird AB command and the fact supers come out way too slowly
    KOF 2000
    Pro: amazing striker system
    Con: Joe as a striker made the game too boring and predictable
    KOF 2001
    Pro: the NESTS team theme is so unique and it feels as dark as the Orochi team’s
    Con: no Kasumi.
    Side note: I actually like the character art. The designs feel human-like.
    KOF 2002
    Pro: bringing back the 3on3 matches
    Con: the overemphasis on Orochi Saga characters and the absence of NESTS characters.
    KOF 2003
    Pro: the tag system and the soundtrack
    Con: the tag system could have been better developed and designed in a MVC2-like manner.
    KOF XI
    Pro: unexpected yet great roster
    Con: the consoles you can play it on
    KOF XII
    Pro: the graphics
    Con: poor gameplay
    KOF XIII
    Pro: the introduction of the hyper drive meter
    Con; long combos that ruined the game
    KOF XIV:m
    Pro: nice roster and new characters
    Con: constant updates and rebalance. I feel characters should remain the way they are and only repair glitches without taking away any properties they were first given.
    KOF XV
    Pro: improved gameplay from XIV
    Con: Krohnen and paying for characters you shouldn’t have because they’re not DLC-worthy
    KOF ‘98 UM
    Pro: introduction of the ultimate mode
    Con: the extra mode feels OP
    KOF 2002 UM
    Pro: best roster ever!
    Con: only flaws are some characters only having one DM (Hinako and Yuri come to mind) and giving some characters buffs (King and Chris’ slides being cancellable) that not everyone has (Vanessa not being able to cancel hers).
    I LOVE this video, Shoryu!

    • @ShoryuGame
      @ShoryuGame  День назад +1

      Glad you do and thanks for the suggestion!

  • @tribulacion
    @tribulacion 12 часов назад

    '97 gave us Rythmic Hallucination so I'm willing to let the overall lack of music slide

  • @Cloud971
    @Cloud971 12 часов назад

    I hated the Back Dash /Roll so much in KOF 99. I didn't use it at all in the end, great that i'm not the only one... I loved all the soundtrack you can still feel SNK vibes in it before the Eolith /SNK Playmore Era... For King was added in the Dreamcast and PS2 version but true it was a sin to not add her in the original game. Your review is really accurate though i can't complain about it.😎

  • @blaze6477
    @blaze6477 День назад

    97 the soundtrack and for 2003 the sound effects here we go

  • @jervonw4251
    @jervonw4251 День назад

    Great KOF Games is 94,95,96,99,2000,2003,XI,XIII,XIV & XV Hands Down 😊

  • @warrenbradford2597
    @warrenbradford2597 День назад

    I agree with all the pros and cons mentioned in the video. Thank you for sharing your opinions!

  • @danielhuete8798
    @danielhuete8798 День назад

    Maaaan
    I LOVE KOF
    Even the downs in every KOF are enterraining

  • @GameByExperience
    @GameByExperience 12 часов назад

    Great work my friend the best video about Every KOF ❤❤❤
    need a KOF with :
    KOF 97 Story and OST/Sound Effects
    KOF 2002 UM screen select character
    KOF 13 HD graphcs
    Done

  • @nintendolife25
    @nintendolife25 День назад

    I think KOF12 is also the only mainline entry with English voice acting right? I would label that as a positive….if it weren’t half n’ half. KOF12 is a prime example of how good graphics does not make for a good game. Great list as usual, mate!

  • @InitialDL84
    @InitialDL84 День назад

    I'd add that KOF '99 and '01 just felt clunky to play IMO, and 2000 felt the most fun and tight to play out of the 3 in the Nests Saga.

  • @KaseySendou
    @KaseySendou День назад

    KOF 2002 UM is a deservingly highly rated KOF entry, but ngl one of if not the best game in our franchise essentially be a Orochi vs NESTs saga galore with 0 representation of Tales of Ash (I am not gonna count New Age in cuz it wasnt even a thought at the time) pains me as a Tales of Ash baby (I started with 2003).
    I still wished to this day that we had a mainline/spinoff "98 3.0" that covers almost everyone up till 13, just like 2002 did with Orochi + NESTs. I am still happy with what we got in 14 and 15 (in fact, 15 does feel a bit like what I wanted a modern Dream Match game to be), but it would have been nice if we had a proper Tales of Ash or even New Age Dream Match game that updates from 2002 UM and makes it even better than 2002 UM alr is. This actually feels like the CVS2 prob where we never get to see newly introduced characters post 2001 fight the Capcom cast.

    • @NewGabeOrder
      @NewGabeOrder 21 час назад +1

      I'd also want it a tag fighter, considering Capcom removing the 3v3 format from Marvel vs. Capcom Infinite. A tag team dream match would be a first for the series, and I can see each non-canonical mainline KOF game use this format moving forward.

  • @wahyuhermawan436
    @wahyuhermawan436 2 часа назад

    Next, top 3 characters in every kof game

  • @colemcgrath2619
    @colemcgrath2619 День назад

    Nice! Some more KOF content

  • @ragenstorm6464
    @ragenstorm6464 День назад

    Great list, as always Shoryu! KoF XII nearly killed the franchise and I think KoF has yet to recover its reputation. Nothing killed KoF XVs momentum more than auto combos. My friends and I returned to the series because of the returning characters and all stopped playing it because auto combos destroyed any fun to be found. Why SNK won't make this optional after two games is beyond me. We're all excited about City of Wolves but are waiting for reviews to see if auto combos will be included again. If SNK thinks auto combos will bring newbies to their games they are wrong. Fighting game players are competitive by nature. Sure we'll use a glitch but that's part of the game. Button-mashing loses more players than extreme difficulty.

    • @ShoryuGame
      @ShoryuGame  16 часов назад

      I agree wholeheartedly.

  • @OpoumConsumer
    @OpoumConsumer День назад

    In 95 fully charged low health chang can erase your bar with chip damage, that is truly a testament to 95's imbalance

  • @benmouhamedmamounn9923
    @benmouhamedmamounn9923 День назад

    maybe kof 97 is the darkest but the kof 99 is the saddest between all the franchise a every body seen lost or depressed in that game

  • @meganinten0078
    @meganinten0078 День назад +1

    I don't think K'/Hero Team's Theme in KOF 99 is the best thing about the game. I think the ENTIRE soundtrack of 99 is the best thing about it 🎵
    Seriously, I think it is better than KOF 96's music
    Another thing I like about KOF 99 is the aesthetic and atmosphere
    It is clear the game has a more cyberpunk style.
    Just look at the Continue? and Game Over screens, those are just *'chef kiss'* perfect!
    Now the thing I don't like about KOF 99 is the gameplay. It is one of the worst games in terms of gameplay 😅
    I am not talking about the weird back roll (in fact, the 'backdash' is actually very useful now the dash forward in the problem)
    First of all most of the Supers/ Desperation Moves came up very slow
    The striker system only works as a counter/defensive tool
    And finally the two new modes introduced (Counter and Armor mode) both are terrible.
    Counter mode is busted
    Armor mode hardly lasts at all
    Again, I like how KOF 99 looks and sounds but the gameplay is not good 😅

  • @TheRealMCExcellent
    @TheRealMCExcellent День назад

    Kof might be my fav fight series i got the 1st till the last game

  • @ninjammer726
    @ninjammer726 День назад

    Top ten ninja and samurai in fighting games 🎌🇯🇵👹👺👺♨️♨️😎⛩️🤑🤑🤑🤑🤑🤑😭😭😭😭😖🇺🇸🤟🤤

  • @karimh9958
    @karimh9958 День назад

    10:35 you get that right

  • @Kar_20k
    @Kar_20k День назад

    to use kof 99's backroll, you had to backroll and do a special or move instantly

  • @yagami_xiii
    @yagami_xiii 4 часа назад

    Worst aspect(s) of every KoF (Imo)
    - 94': Kyo's voice.
    - 95': Kyo's voice.
    - 96': Kyo's voice; Swapping Takuma for Yuri in the AoF Team,
    - 97': Athena's voice; Lack of Team's Theme Songs, the adition of ambience noise was good but the Themes would be better; Orochi is supposed to be the strongest being in the franchise, yet his AI is weak.
    - 98': The inputs tend to not respond accurately sometimes
    - 99': Dead stages, apart from the Rainy Park and Krizalid's; Krizalid's outfit, why did SNK give a dominatrix clothing??
    - 00': Zero's boss fight, most players have to resort to exploits in order to win.
    - 01': Everything!!
    - 02': Dead stages; Boring and forgetable soundtrack; too unbalanced,fan favorites like Terry, Ryo, Takuma, Robert and the protagonists, Kyo and K' are the weakests, meanwhile, May-Lee, Choi, Billy, Kim, Angel and Athena are broken as hell.
    - 03': Impact noises; only the first selected character can perform SDMs.
    - XI: Magaki's boss fight
    - XIII: The english voice acting.
    - XIV: Graphics; Banderaz, Xanadu, Verse; Antonov's design
    SNK Heroines: Everything
    - XV: Plot

  • @chedysouilhi7408
    @chedysouilhi7408 День назад +1

    Here are my list of Worst things about every kof game :
    The games in Orochi Saga had overpowered bosses that should be nerfed (especially kof 95)
    kof 97 lacks more soundtracks for other characters (Mai , Robert , Clark , Choi should have gotten some too)
    Kof 2000 and XI had mediocre Stages
    Kof 2001 had mediocre soundtrack and horrible artwork
    kof 2002 had mediocre soundtrack
    kof 2002 um would have been perfect if not for outdated graphics / stages and some characters should be nerfed
    kof 2003 had annoying combat audio-feedback
    kof xii (the less said the better)
    kof xiii had lacking roster and the Worst last bosses
    kof xiv had questionable graphics (for ps4)
    kof xv lacks more single-player content and more characters (let 's hope there are still more coming in the future)
    kof Max Impact 2 : gameplay is mostly unbalanced

  • @duketogo25
    @duketogo25 День назад

    Every KOF that has Bao in it...that's the worst thing about those KOF games.

  • @GUS1
    @GUS1 День назад

    98 Story is Shingo knocked out and dreaming about it 😂

    • @DontKnowDontCare6.9
      @DontKnowDontCare6.9 23 часа назад

      Thats why its called Dream Match.
      And Omega Rugal is basically Nightmare Rugal (like FF Dream Match with Nightmare Geese).

  • @senorfro
    @senorfro День назад

    You bring up KOF 02 UM, but don't bring KOF 98UMFE. Kind of surprising, as I felt it brought enough to the table to have its own slot, if not at least a mention.

    • @ShoryuGame
      @ShoryuGame  16 часов назад

      KOF 98 UM feels more like a definitive version than a remake, like 02 UM

  • @JONATHONALBERTOO2654
    @JONATHONALBERTOO2654 День назад

    Personally, I think K' music in 99 is forgettable. My favorite theme from that game is the Psycho Soldiers team's theme music. I believe it's called "Psycho Sonic Trip" or something like that.

    • @silentman99
      @silentman99 День назад

      Not forgettable at all. One of the 1st themes that come into mind when getting into to 99

  • @carloseceverre2676
    @carloseceverre2676 Час назад

    I dislike original 2002 only beacuse King isn't in it 😭 she's my favorite, I'm glad it was mentioned

  • @BourneFighting
    @BourneFighting 18 часов назад

    Worst thing about 97 is Orochis design.

  • @malcovich_games
    @malcovich_games День назад

    The worst thing about ‘94 to me is the special moves inputs. Everything is way too hard to execute.

  • @TheAvatarEXE
    @TheAvatarEXE 13 часов назад

    The word part of 14 is Easily the graphics

  • @luigifan001
    @luigifan001 День назад

    KOF 2002 is the peak

  • @Boss-rm7wr
    @Boss-rm7wr День назад

    Kula Diamond is missing from K.O.F '03. Why didn't you mention that?

    • @ShoryuGame
      @ShoryuGame  15 часов назад

      It's a bad thing, sure. But not the worst thing in 03.

  • @unlazinessboyo
    @unlazinessboyo День назад

    My favorite character is Krizalid, but they killed the character

  • @TheKingofAndrosica
    @TheKingofAndrosica День назад

    Why didn't you cover the spin off games too?

  • @shanksking4572
    @shanksking4572 23 часа назад

    Top ten kof ships list

  • @TheNawaf258
    @TheNawaf258 День назад

    I would point out all kof 94 98 and 2002 remakes you can play original version of there games the down side for kof 94 ps2 Only

  • @nemoisnobody
    @nemoisnobody День назад

    KOF '98 is my favorite entry, but I HATE air blocking. I just feel it's unnecessary in KOF. The auto combos in modern KOF are probably the worst thing the franchise have ever introduced. Especially considering how easy they made the combos to do. There is literally NO excuse to not learn a simple bnb!

    • @ShoryuGame
      @ShoryuGame  16 часов назад

      I actually think air blocking is fine, but auto combos are just the worse.

  • @redrum0127
    @redrum0127 День назад

    autocombos ruined KOF 14/15 for me, at least give us an option to turn them off

  • @mascadadelpantion8018
    @mascadadelpantion8018 День назад

    Because rugel was just that goddamn unfair

  • @t1dalwav316
    @t1dalwav316 День назад

    The graphics in xiv are bad but that never bothered my like most people. 😂😂😂😂

  • @vividleo
    @vividleo День назад

    I really like 2001 because it’s fun to fight vs original zero and vs lord igniz but the thing about it that is 👎 is the music 😂sounds like thrown together beats

  • @rbmaia5
    @rbmaia5 День назад +1

    Love your list videos. Here's mine:
    94 BEST: iconic cast of characters. The way they integrated Athena, Kensou, the sports team and the Ikari warriors in a fighting game was genius. Kyo is another amazing design.
    94 WORST: Terrible hitboxes and command input made some characters unplayable
    95 BEST: gameplay improvements and team edit
    95 WORST: overrated. Street Fighter Alpha 2 came out a few months after and was such a huge upgrade from the first game that it makes 95 seem like an amateur mod of 94.
    96 BEST: improved in every single way compared to 95
    96 WORST: too much discarded content made it clear SNK's hardware limitations.
    97 BEST: most iconic roster of the franchise
    97 WORST: hardware limitations made the game slow and bugged
    98 BEST: the blueprint
    98 WORST: terrible balance. Kyo, Iori, O-Chris and Daimon are ridiculous.
    99 BEST: new cast is amazing, K' is still the best KoF protagonist so far
    99 WORST: strikers are terrible compared to Marvel vs Capcom
    00 BEST: Kula is one of the greatest SNK masterpieces from design to the execution of her animations
    00 WORST: strikers are way more fluid, however some are completely broken so there's little variety
    01 BEST: every new character has sort of become a fan favorite.
    01 WORST: infinites are ridiculous
    02 BEST: best KoF game since 98
    02 WORST: once again the balance is terrible. Billy, Kim, Choi, Angél and Athena are revolting, with some characters like Chin, Shermie and Kyo being worthless.
    02 UM BEST: best artwork and soundtrack of the franchise, not to mention the size of the roster
    02 UM WORST: again balance. May Lee, Vanessa and Leona were destroyed while easy to play characters like K', Kasumi and Takuma were overly buffed.
    03 BEST: most interesting arc story-wise
    03 WORST: worst protagonist yet. Nobody asked for an even more effeminate Cool with green flames and a terrible personality.
    11 BEST: aesthetic
    11 WORST: roster is all over the place. It seems like they wanted to finally integrate Garou into the KoF lore, but the way it's done was a wasted opportunity.
    12 BEST: the hype. We really thought this would've been the KoF rebirth, and at least it served as a backbone for XIII.
    12 WORST: it's shameful how it isn't available anymore, as if SNK is ashamed of it.
    13 BEST: best story so far, with dialogues and actual character development
    13 WORST: rather than creating new characters, most of the roster was reworked/rebooted and it didn't really work.
    14 BEST: stages
    14 WORST: wasted potential. Rather than creating forgettable new characters, they could've used the story premise to bring in iconic characters from The Last Blade, SamSho, World Heroes and possibly collabs with other companies (like what's happening now).
    15 BEST: arguably the best fanservice of the series so far, with every character having a decent movelist and good combo potential. The balance isn't perfect but with the constant updates everyone has received a bit of love.
    15 WORST: the story sucks, it feels like a rushed ending to a failed arc.

    • @TheNawaf258
      @TheNawaf258 День назад

      KOF 12 did get Morden consoles

  • @LawandOrder-fi5xk
    @LawandOrder-fi5xk День назад

    The best KOF games are 98, 2002, 13 and 15

    • @ginox_0736
      @ginox_0736 День назад

      Competetively? Yes, no doubt

  • @pico2568
    @pico2568 День назад

    Funny I'm the only kof fan in my whole country

    • @ShoryuGame
      @ShoryuGame  16 часов назад

      Where are you from?

    • @pico2568
      @pico2568 15 часов назад

      @@ShoryuGame Iran
      People hate kof here
      They call it a weak copy of tekken
      Imbeciles

    • @YonCyclops3965
      @YonCyclops3965 9 часов назад

      Kof and Tekken, never thought I'd hear those two in the same conversation😀​@@pico2568

  • @andhikasyaifudin4378
    @andhikasyaifudin4378 22 часа назад +1

    K.O.F XII the worst in K.O.F series 👎👎👎👎👎

  • @rgg1009
    @rgg1009 День назад

    For me the worst part of both KOF 2003 and KOF XIII it's the Fatal Fury team's ending. It's just homophocly unnecessary...

  • @zeninvites3209
    @zeninvites3209 17 часов назад

    KOF 15's worst thing was the matchmaking. practically killed the game completely.

  • @50masta45
    @50masta45 23 часа назад

    Kof XII is ugly

  • @bluered8308
    @bluered8308 11 часов назад

    Kof13 has 33 characters and the roster is the problem? Lol... i think people just dont like the HD combos but dont want to admit it.

  • @retroman3960
    @retroman3960 День назад

    KOF XIII had a great roster, what are you talking about?

    • @ShoryuGame
      @ShoryuGame  15 часов назад

      A roster that doesn't include Yamazaki can never be great. But in all seriousness, the roster was lacking key figures from the Tales of Ash (Heidern, Adelhed, Oswald, ...)

  • @DanPankrat
    @DanPankrat День назад

    KOF XI was perfect.
    Every mainline game after it is a garbage.

  • @MegaXZeroForever
    @MegaXZeroForever День назад

    No kof 99?

    • @axelhunter321
      @axelhunter321 День назад +1

      5:40 - KOF 99 is right there.

    • @DontKnowDontCare6.9
      @DontKnowDontCare6.9 День назад +1

      Maybe.. pay attention to the video next time instead of doing 2 more other things?