Hello Esmail. Thank you for the video. I want to give you some advice. When selecting maps to import, use the shift key or simply drag the mouse down the list of maps. When you turn off all but one of the cards, use the alt key when clicking. I'm looking forward to new videos!
@@esmailghadrdani6282 Thanks for answering, is it possible to bake the texture so you no longer have to use the emitter - but yoiu can still get the look?
@@ANGRYCSPLAYER Yes, you can export the textures. But for better results, you must use maps correctly during rendering. For example, in order to be able to show molten metal, you must be able to use maps correctly during rendering.
Cool and basic 🎉
Thank you 💗🙏🌺
USEFUL INFO NICE WORK THANK YOU
Glad it was helpful! 🌺🌷
Thank you very much for the video material. Very helpful information. Good luck with your creativity
Thank you too 🌺
Hello Esmail. Thank you for the video. I want to give you some advice. When selecting maps to import, use the shift key or simply drag the mouse down the list of maps. When you turn off all but one of the cards, use the alt key when clicking. I'm looking forward to new videos!
Hello, thank you very much and I am glad that you gave me this advice. 🌺🌷
How to use this emission in redshift ? Looks like emission material doesn't work well with metalness or reflection properly.
Hello,
This case is more logical for metals and is used for molten metals
cool so it doesnt actually emit any light - it's all in the texture?
Yes ..
@@esmailghadrdani6282 Thanks for answering, is it possible to bake the texture so you no longer have to use the emitter - but yoiu can still get the look?
@@ANGRYCSPLAYER I did not understand exactly what you mean!!
@ can I export the emission texture as a colour map
@@ANGRYCSPLAYER Yes, you can export the textures. But for better results, you must use maps correctly during rendering.
For example, in order to be able to show molten metal, you must be able to use maps correctly during rendering.