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Single Frame Camera Matching using SynthEyes - (

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  • Опубликовано: 17 авг 2024
  • This is a tutorial on how to match a camera using a single frame in SynthEyes and import it into Autodesk Maya.
    This process can translate over though and you have the ability to import it into your package of choice (3ds Max, Blender, Nuke, Etc.)
    ----
    I'm currently creating a small series of podcasts for Full Sail University in my free time. You can find more information about the college I attended at: www.fullsail.edu/
    If your a student, obtain Maya for free at: goo.gl/mHIa7N
    Check out my website and some of my work at: www.judovsky3d...
    ArtStation: www.artstation...
    Or follow me on Instagram: / judovsky3d
    If you need any help or want to reach out to me. Leave a comment below, shoot me an email - judovsky.austin@gmail.com, reach out to my website or find me on LinkedIn.
    Music by Bensound

Комментарии • 9

  • @damdon5777
    @damdon5777 7 лет назад +3

    Great tutorial - right to the point and easy to follow.

  • @scarabrae
    @scarabrae 2 года назад

    Exactly the explanation I was looking for...thanks!

  • @beabradschreiber1570
    @beabradschreiber1570 3 года назад

    Great tutorial. Thank you very much!

  • @simondebrun
    @simondebrun 4 года назад

    Cheers bud! Great tutorial

  • @deepmusic2456
    @deepmusic2456 6 лет назад +1

    Plz make tutorial interiors and exterior , texture and lighting.on vray in maya

  • @amitnegi8771
    @amitnegi8771 Год назад

    hello bro when i import the file in maya my camera is tilted can you tell me why is that happening

  • @devjitpaul1191
    @devjitpaul1191 4 года назад +1

    holy shit!!! this worked for me, THANKSSSS
    fuck blender,
    for the past few days I've been frustrated because i didn't knew of SYNTHEYES, been using fSpy to blender to export blender camera to Maya to do stuff.
    now i don't have to use the most frustrating software called blender

  • @moneymonkey2985
    @moneymonkey2985 5 лет назад

    Hello, is this still the best way to do camera matching for maya ? :)