BCP Tour Course Route Predictions, PART 3: How Will Madrid Drive Play Out?

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  • Опубликовано: 25 авг 2024

Комментарии • 33

  • @rebirthphoenix5646
    @rebirthphoenix5646 10 месяцев назад +4

    I wanna say it’ll probably be Madrid Drive 1, Madrid Drive 3, and then Madrid Drive 2.
    The other option is to include the Stadium and Museum final lap themes but it would be long as hell and probably be like Madrid 1, 3 and 2 in the second lap, and final lap be 3R then half of 1 again to end it off.

  • @Ralsrags
    @Ralsrags 10 месяцев назад +5

    We will be seated

  • @bengrainger2887
    @bengrainger2887 10 месяцев назад +2

    it's nice to have the cuter host back in charge of these predictions :)
    but i do have to say while the crowd pleaser option looks like the most fun, i think even your footage at 11:30 shows why it wouldnt work, unless they get rid of the geyser fountains i think you wouldnt really have time to react to the sharp left turn, and because it's a city it'd likely be counted as out of bounds if you miss it so it'd sting harder, i think the safe route is the most likely here, i personally see the conveyor in the train station as more of a visual thing, like in coconut mall there's that one escalator that basically does nothing because you jump from the top of it so there is a precedent for it in the mainline games, i do find it interesting tho how like wave 6 as a whole we can use patterns to guess so much about madrids route but imagining exactly how it sticks the landing still feels miles away

    • @LasagneProductions
      @LasagneProductions  10 месяцев назад

      not sure how I should feel about that opening remark 🥴

  • @rileygronlund8233
    @rileygronlund8233 10 месяцев назад

    I've got some more route plans:
    First lap: Madrid Drive 1
    Second lap: Madrid Drive 3
    Final lap: Use la Plaza Mayor to loop around onto an unused road beside the museum's northern entrance and switch to Madrid Drive 2.
    Or...
    First lap: Madrid Drive 1
    Second lap: Madrid Drive 2 in reverse until you get to la Plaza Mayor; rather than heading out the exit by the southeastern corner, use a new exit by the northeastern corner that leads to an unused road next to the museum's northern entrance and switch to Madrid Drive 2. After you go through the park, head through the Madrid Atocha station to prepare yourself for the museum and then head through the museum from south through north and get back to the starting line.
    Final lap: Madrid Drive 3, except you do NOT go through the Madrid Atocha station this time; instead, after you get to the area south of the museum, head through the museum immediately. Afterwards, continue north and switch to Madrid Drive 1 in reverse.
    Another starts like your safe option, but a new lap is added where the racers head south through the museum, then stick to Madrid Drive 2 before switching to Madrid Drive 1 at the spiral loop at the western end.

  • @miparaguitamiparaguitamipa4442
    @miparaguitamiparaguitamipa4442 10 месяцев назад +1

    They have to leave the stadium for last, it's the best part of everything I've been playing Mario Kart Tour, literally

    • @harrybest2041
      @harrybest2041 10 месяцев назад +2

      The best parts aren't always left for last.

  • @madibyee
    @madibyee 10 месяцев назад +2

    I pretty much agree with the example route 1. There are a couple differences though:
    - I feel like lap 3 could revisit the train station in reverse. It would be fun to do that, and also having an arrow field blocking the street on lap 2 as opposed to a hard barrier feels a little weird to me.
    - I REALLY hope the last lap theme starts at the end of the song (like in this video ruclips.net/video/cKAtmSVAPTA/видео.htmlsi=8BYWRBadF_WoNW0C ) because I think it's cool and exciting as you're taking that glider over the park.

  • @theonlyjnockl698
    @theonlyjnockl698 10 месяцев назад +1

    1:10 HELP I CACKLED LMFAO

  • @harrybest2041
    @harrybest2041 10 месяцев назад +1

    My prediction:
    Lap 1: Madrid Drive 1
    Lap 2 (section 1): Madrid Drive 3 + Start of Madrid Drive 2
    (The second section of lap 2 starts at Retiro Park)
    Lap 2 (section 2): Madrid Drive 2

  • @albinwikstrand3686
    @albinwikstrand3686 10 месяцев назад +2

    Lap 1: Madrid Drive 1
    Lap 2: Madrid Drive 3 + Start of Madrid Drive 2
    Lap 3: Madrid Drive 2

  • @JKV2500
    @JKV2500 10 месяцев назад

    Here’s my route for Madrid Drive.
    Lap 1 - Madrid Drive 1
    Lap 2 - Madrid Drive 3, but skipping the building in 6:02 and heading straight towards the Museum. Then turn to the Madrid 2 gate.
    Lap 3 - Madrid Drive 2 but taking a left turn after the water jump in the building in 6:02. And the rest is just Madrid 2.
    I think this because the piranha leans towards normal Madrid 3 while the escalator leans towards Madrid 3 r. I don’t think a Tour course has removed part of a lap to add to another lap, but it’s the final wave so who knows.
    And to simplify.
    Lap 1 - Madrid 1
    Lap 2 - Madrid 3 but skipping a part
    Lap 3 - Madrid 2 but adding a part
    (this was a copy of paste from another video, and I haven’t finished the video, so I swear if this is your prediction)

    • @JKV2500
      @JKV2500 10 месяцев назад

      I’m also removing the geysers after the boost jump for connivence. If the geysers stayed turns would be awkward, but without them it just a boost followed by a 90° turn, like in Airship Fortress or all of SNES Rainbow Road.

    • @LasagneProductions
      @LasagneProductions  10 месяцев назад

      I can dig it! Holding out hope that they reorganise _something_ at least

    • @JKV2500
      @JKV2500 10 месяцев назад

      @@LasagneProductions yeah. I made lap 2 more interesting in my route prediction. It’s the most basic lap (not bad, just standard visuals). I made it so lap 3 is spiced up with the train station.
      I know Vancouver isn’t like that, but I think lap 1 was the best start. Starting by going into the tunnel seems wrong. I just wished that lap 3 was Vancouver 3 + 1r
      Most city tracks have exciting 3rd laps (Athens, Bangkok, Singapore etc). Vancouver was the exception, not the rule.

  • @deadheat1635
    @deadheat1635 10 месяцев назад

    My prediction:
    Lap 1: MD1
    Lap 2: first half of MD2R + second half of MD3
    Lap 3: first half of MD3 + second half of MD2R

  • @koosloo_ulia
    @koosloo_ulia 10 месяцев назад +1

    As much as the “cop-out” route seems lame I think theres more merit to it than it may seem at first. Nintendo seems to only add extra starting gates when they really, REALLY, need to in order to prevent the gameplay from being hurt: singapore and LA practically needing them to function, while athens needs it to allow you to glide through the city instead of using a cannon for AtD3 and to allow you to get on-top of the pillars for AtD1. If I may an extra “fan rule” would be that rule 1.75: Extra starting gates are avoided unless it detracts from gameplay to do otherwise, even if that means doing an R. (As evidenced from Amsterdam, Bangkok, and heck, even your prediction for Rome follows this rule when technically you could throw in another starting gate to do 2N but instead they all do something else to do an N variant instead if using an extra gate, while courses like London And Vancouver just bite the bullet and use and R variant instead of an extra start gate. I feel like the fact that Amsterdam and Singapore exist in the same wave really cements this, Amsterdam could’ve used a second starting gate in the pipe so you wouldn’t have to turn around, yet despite being in the same wave as a course which does have a second lap gate it still doesn’t, which is telling of Nintendos priorities for routes.)
    In addition to these makeshift rules that we use to pretend we have any idea what Nintendo is doing, doing 2R leaves the only glider in the whole track to the end to make it all more dramatic, and lets you use the only shortcut that is even remotely close to the lap gate to the end, both of which are things nintendo really, REALLY likes to do.

    • @LasagneProductions
      @LasagneProductions  10 месяцев назад

      you make a compelling point. I can only hope that they know better (and that they see that gate marking the entrance to the park that is just BEGGING to be turned into a finish line xd)

    • @koosloo_ulia
      @koosloo_ulia 10 месяцев назад

      @@LasagneProductions I mean I wouldn’t mind an extra lap gate that much, but with all honesty if Madrid came out before wave 4 then 1>3>2R probably would’ve been the only route people would’ve considered, and in my opinion that route is not a bad thing. Alas, reality is… subjective!! Ohh the horrors, people can rightfully disagree with my opinion! Either way Madrid is looking to be a great track!

    • @LasagneProductions
      @LasagneProductions  10 месяцев назад

      yeah it's gonna be peak pretty much no matter what

    • @deadheat1635
      @deadheat1635 10 месяцев назад +1

      I have a fan-pattern that is probably just a coincidence, but the city courses with one extra starting line (Singapore and Athens) also have another starting line location in one of their R/T variants. I don’t know why, but I _really_ want to keep the pattern so I’m strongly against adding starting lines in Rome and Madrid.

    • @LasagneProductions
      @LasagneProductions  10 месяцев назад

      @@deadheat1635 funny coincidence! I never noticed that

  • @TripleSakaTrip
    @TripleSakaTrip 10 месяцев назад +1

    NOOOOOO DON’T HURT GREG 😡😡😡😡😡🤬🤬🤬🤬🤬

    • @LasagneProductions
      @LasagneProductions  10 месяцев назад +2

      no Gregs were harmed in the making of this video 😊

    • @TripleSakaTrip
      @TripleSakaTrip 10 месяцев назад +1

      @@LasagneProductions oh thank god