What Happened To Medieval Engineers?
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- Опубликовано: 11 сен 2024
- With Medieval Engineers sitting close to 3 years in early access and hitting speed bumps during its development cycle, can this ambitious title really live up to the hype?
Share your experiences with the game below!
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What happened to...? is a series where we take a look at some of the most anticipated sandbox games and discuss their unique features, issues during development and get an update on the current state of the game.
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Music: www.bensound.c...
Its back! Hope you guys enjoy the return of What Happened To... What are your thoughts on Medieval Engineers?
Why are they different games? It should just be Engineers, starting off as Medieval Engineers, and slowly progressing into Space Engineers, as you gain more materials and the ability to create more advanced things.
I haven't played huge amounts of it, but I personally like it. There is a fair few refinements and such I'd like to see, however I'd say it's good overall.
A bit of refinement for distant rendering, so trees can render at a decent range without having to sneak into NASA to play it is the key optimisation I'd like to see.
The other four things I'd like are as follows:
A bit of improvement on the animals, I'd like to see a little bit of variety of them, it'd be nice for them to not try to walk up cliffs (I'd also like engineers to slip if trying to go up steep cliffs so fortification can use the natural landscape more easily). It'd be quite nice if you could potentially domesticate some animals to an extent. Put a cow in a little pen and milk it for...milk.
I'd love to see rocky terrain and mountains be a bit more, rocky (when up close). It still feels a tad bit too smooth.
I'd love to be able to claim multiple plots with a single claim block, then if I have structures spread across plots I can claim them.
Although this last one is undoubtedly a huge challenge, It'd be awesome to see rope not just pass through objects. It'd be so cool to feed rope over a wall or such, without it just magically passing through. Even an approximation of that would be absolutely amazing.
I like it but I prefer Space Engineers
could improve a lot the gates are atrocious they should make it more part based
they should F I X T H E C R A S H E S
The thing we need is AI workers and defenders. And maybe even AI civs that build their own castle.
Blop Blup no
Yes we do in nearly every survival game .
its not like their headquaters are litteraly next to "Good AI" and they just could not ask one of those guys for help or anything xD
once upon a time, we had those
that would probably be pretty difficult b/c all of the castles would probably look the same if you left it to the AI to build it.
people really need to stop think 3 years is a long time in game development.
Honestly I don't blame people for thinking the game had been abandoned based on the history of 80% of early access games. Yes 3 years isn't a long time in a development cycle however if you expect people to pay for an early access "proof of concept" project I don't think it's fair to keep people waiting over a year without any real progress or updates on the game. Regardless looks like game had some really nice updates recently so that's great to see :)
it kinda is a long time when it's early access costs. When I look at Subnautica, for example, they've been in development too but they have massive updates a lot and this month, they are going official.
There are other early access where I feel I been suckered...like the Conan Survivor game. That game, I feel, was created just to make money now without a whole lot of updates
But then again, you have games where the Developers has gotten millions of dollars out of the players and has been in development for 5 years with no future date of release...or early access for that matter **cough cough Star Citizen**
3 years may not be a long time for game development but it is definitely a long time for open 'beta' testing.
Well, Keen Software House is a very small team and it's not very experienced. What a professional team could do in a week, Keen need a month or more.
They near a decade of experience and 50 guys. They are not 2 guys with time anymore.
Awsome game, but it really needs an AI (NPC) system for single player\
Problem is, people don't understand or appreciate the time it takes to make these games, and the hard were these small-but-capable teams put to make a bug-free fun running game using complicated physics and requiring a good bit of specs to run well.
I about fell in love with SE back in the day just because they made WEEKLY undate in the game...that's a quick amount of time compared to most early access games taking a month or so for updates. Look at how many old EA game are on Steam that are still good ordecent, some of them maybe actually abandoned and doomed to fulfill their promises: The Forest, Planet Explorers, Stranded Deep...it takes time, which feel like forever inEA when you actually see the speed of the game. As compared to a full-release game you only hear about for a year but has been worked on for 5
I think that there where thinking it was dead because of space engineers get updatet and medievil not.
I had thought the game was dead and stopped playing months ago. On a whim, I re-downloaded it a couple of weeks ago and holy crap has it changed! It still needs some work, but it has improved dramatically! I've played it more in the last two weeks than I ever did before.
Medieval engineers is awesome picked it up on sale for Halloween, and its back on sale again for 8$ USD. the mods are what is keeping this game alive, seeing the rail mod alone is what sold me on it.
In my opinion, Medieval Engineers is currently in a better state than Space Engineers in terms of playability.
0.6 was a fantastic update!
Yeah? How about now?
Xx Raiden xX xd
Oh YES, Space Engineers got so much updates, incredible, I dont liked the game at first, but now, he is optimized, beautiful, and playable, and so haaard oh my god, I'm tryin to make a double rotor door since 3 days x)
7.1 is amazing! The biggest problem is lack of players
I like how the addition of doors is a "small improvement".
I bought medieval engineers solely to support Keen. I figured the extra revenue would also help Space Engineers as well.
Funny, I thought I played a few hours of it but when I just checked I literally have 19 minutes of playtime.
Bought this game a week ago and played 50 hours already ^^
The recent updates have been a lot of fun! The mechanical blocks add a lot to the game :)
Good, good let the medieval flow through you
3 months later and I'm still kinda weirded out that you can't connect timer to the mechanical blocks and use them for different things...
THAT would've opened up a new epoch in Medieval ENGINEERS. (Yes, I caps locked it on purpose.)
I am really loving .6; for the past two months I have been working on my biggest survival build yet. I think the only thing I would really love right now is NPCs for my town.
It is getting better every month. Now we even have water, sails, rails, steam engines, and rail track switchers
Its back because people were still buying it while they developed it! Its an Awesome game!
The problem is not the long beta guys, but some players always expect minecraft level sucess from their favorite block games.
Have you played this lately? Dead, not hardly. For what its costs and for my 2 cents.. its well worth the buy.
Yes I have played recently, not sure if you actually watched the video but I stated that people thought the game was dead due to the lack of updates in the past.. since then a lot has been added to the game and it's really worth a look.
Not sure how there's a "lack of updates" when the developers release weekly updates...
Just started playing this game and it's amazing, the depth is all I could have hoped for any more, my only wish would be for more to be going on in the world. As others have suggested, some kind of AI, towns, stuff along those lines, and especially AI you can recruit and put to work. The world is gorgeous, but it feels sort of dead, considering how much effort they put into it otherwise. A few more animals, and some people walking around and doing stuff, NPCs and the like, would be a wonderful addition to make the world feel a bit more alive, and give you more motivation to explore and settle more of the world.
Surprised to see this video. I see this game as an great example of an early development game done right.
IF you want drama, look at the most recent SE dev stream and the responses to it.
They were asked a stack of questions point blank, and dodged all of them.
the management of ME seems to be vastly superior.
thats because SE was hidding awesome stuff like the economy update, factions etc
I want armor in Medieval Engineers
Ah yes. Medieval Engineers joined Abandonware Gang.
Human Resources.
Frame is near 0.8 right about now and They did a visual overhaul update but it needs a stability update because you get a lot of login D seeing if you drop too much stuff out of your inventory maybe that’s just me there’s anyone else having this issue if so how did you fix it FYI I’m in creative mode when this issue has occurred
THIS series hurts me.
I forget what this was called a few years ago and I would have loved to buy it at some time.
hopefully once space engineers is almost fully developed, this will come back to them
Space engineers is an amazing game
they also need to improve carts and such that they can be pulled with more well steering
its still being developed and gets updates still
i've had this game since before it was released. the original pre-release version crashed constantly and was basically unplayable. i've seen this game grow from unplayable to where it is now and i still enjoy building catapult and anything i can think of
I wish I had a pc still. Neither game have I ever got to try but love watching about them both.
Great content, you deserve more subscribers.
My issue with Keen is they changed the physics on blocks too much. Siege weapons used to be fun and very destructive. Now it take a catapult 10 or so hits on the same stone block to put a hole in it.
It is an awesome sandbox game, but not very good for single payer play-ability - it needs a good AI system
You have to rethink what your playing or doing. Its really a builder and gatherer type game.
I give it a thumb up. Yeah, as of right now, it still has a lot of little quirks--bugs and implementation issues. But, it's fun and the features that do work are really cool. It is so worth it that I hardly mind the flaws, though I've only been playing for several days. There is some difficulty getting things placed when building and figuring out why something won't go in place. That's basic and will require a major rewrite to fix, I assume. I hope they do. But still, can't complain much and some of that is my inexperience.
I have just been able to play both medieval and space engineers due to finishing my custom desktop does anyone still play this in the USA?
Bravo Company General Nelson I’m about to now thanks to this video
One of the best games out there, in my oppinion.
Alot of building you can do, tons of mods (which are regularly added to the game itself), great music (which alot of devs today totally neglect).
And I can only concur with Sir Aroun, that's not a long time.
And I honestly wait longer for a game than have a glitchy final release.
If you want to spend 4 hours trying to align blocks or attach a log wall to the floor then this may be the game for you. After 4 hours 'play' I still can't complete the introductory house building tutorial. Defer buying until the basics have been fixed would be my recommendation. More work than play
I would recommend people to download pirate copy at first, play, get impressions and think about them for a while. And only after these steps consider the purchase of the game.
They need to make the interface nicer and more simple, as well as add more content.
so happy another upload
I like the game a lot. Its a little rough, and theres is lag when you build many castles in the same world. Also I would like to have many mods implemented in the vanilla game, since these new features are really missed there. But great potential if you love castles.
I just tested the latest patch. The empty world seems like a permanent mountain landscape, with occasional mountain desert areas (!?!?!). Where are the valleys (and waterways) where castles would realistically be placed?
Maybe an update?
It would have been amazing if it actually had... a game.
What is music you used in the intro?
All the music I used in the video can be found at Bensound.com, there's also a link in the description. Specifically the intro is titled "Happy Rock" :)
The Sandbox Social Cheers 👍👍
18 months on from this video and the games been mothballed with the devs being moved over to work on space engineers instead. Doesn't bode well for the future of ME.
From mothballs to full on abandonment. I'm not impressed with Keen at all. Also, this isn't the first time they've abandoned a project before it was complete. Look up Miner Wars 2081. So far that's 2/3 of their games released and unfinished. Let's see if they actually follow through with Space Engineers before they start developing a new game and abandon that too. Sandboxes are fun, but a story and some lore would be nice.
its funny cause it two completely separate teams that develop each game but space engineers only got planets because medievil engineers did it first and gave it to space engineers they share alot and it is making both games better but with theses types of games they will never trully be finished there will always be new contet updates cause thats how youkkep it fresh
Add space engineers and ships!
I'm done with these "players" commenting on titles in the Steam section tho'.. like the first guy you showed: [5,5 hours played] : "This game had potential, then they gave up". You've been playing for 5 hours mate seriously? How can you recommend a game as this after 5,5 hours gameplay. I don't even play the game and it's frustrating to see such a comment.
Water in se and medieval engineers
You have is ME now due to peaceman.
it seems like keeeeeeeen allocate all resources to work on space engineers. maybe in that year they will ramp up work on medieval eng
Based on what? Players feedback? your own judgement about the content of the updates?
Did you missed the new year update for Medieval E. ?
There are two different teams, working on both project, please stop believing the progress on one game is affecting the development of the other in a negative way. Since they share similar technology it can only be in a positive way.
viewer 666 here.. I really hope they merge space engineers with medieval engineers
1. That would take ages to accomplish.
2. No. Please don't.
SHAD YES!
they sometimes add features from one to another
I'd LOVE that too!
turbo pascal, "ages to accomplish"... was that a pun? lol
siriously. try again.
and now... all of the dev staff have left or been sacked, and the game is functionally dead. so much potential, yet the game was unfortunately a scam by the developers to grab some cash and run from early investors/players
Oh boy, this didn't age well :P
this year, look again. complete opposite. barely anyone plays and the game is not reccomended and the feed back for abandoning the game is Absolute NOPE.
15th also FINALLY!!!
A year later and another major 'update' and I can tell you the game will never leave early access. It has fundamental problems with the core game engine ('Legacy issues' their spokesperson, Deepflame, called them), and critical bugs that will never be addressed. The game is terminally flawed and the scumbags at KEEN just keep reskinning the game to draw new purchasers with the false claim that the game will ever be more than a pretty sack full of festering garbage.
The game had immense potential, but KEEN is run by buffoons and cynical cash grabbers. Do not give them your money unless you like being ripped off.
So thesadboxsocial has no clue about something, and still makes a video...
Try getting something to substantiate your doom and gloom, otherwise this channel will be very short lived.
The purpose of this series is not to generate hate towards these games.. I think it's interesting to see the ups and downs during game development. I'm not sure if you actually watched the video however the last segment I talk about were the game is at now, it's actually very positive and the recent content patches have really improved the game. With that said it would be ignorant to not to address the issues during its development that I also spoke about in the video. To say I have no clue is a little strange when all the facts are open to anyone taking the time to do their research and a lot of what I spoke about is community back lash with comments attached.
Sorry if you miss understood the purpose of this video but thanks for taking the time to comment.