How to get started with Star Atlas SAGE LABS

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  • Опубликовано: 6 окт 2024
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    play.staratlas... How to get started with Star Atlas SAGE LABS

Комментарии • 14

  • @thegamersfeeds3848
    @thegamersfeeds3848 Год назад +3

    i think you should have multiplied to get the fee not divide?

  • @WendelM808
    @WendelM808 9 месяцев назад

    Could you drop a link to the resource map overlay? I just started and love your video!! Ty!!

  • @UndisputedNoobs
    @UndisputedNoobs  Год назад

    EDIT - You can only import and export to your wallet from your CSS - whilst the option is there from any starbase, you will never get a transaction to sign. You need to import ALL assets in the CSS and then move them to other starbases.

  • @Bullet1987
    @Bullet1987 Год назад

    The issue with this game is the time spent crafting a ship would only be worth it if there was actual strong demand for a particular ship. IDK that a Fimbul Mamba is the best example because those ships aren't even sold out. I think XX-Small - Small ships that are sold out are probably best atm. For example a Pearce X4 (XX-Small) or Pearce X6 (Small). The Fimbul Mamba is not sold out and is a more expensive ship. The smaller ships don't sell for as much, but are cheaper to buy so will likely have more early demand. That's my thinking anyway. Ultimately, the more players there are the better because that's what will drive ship sales and therefore the demand/desire to craft them.

    • @UndisputedNoobs
      @UndisputedNoobs  Год назад +1

      I think you have an excellent point and I agree with you. I'm not really crafting to build a ship to sell though - personally I want to build my fleet for when the full game launches and I'll be looking to add more ships that hopefully get bigger in time.

    • @Bullet1987
      @Bullet1987 Год назад +1

      @@UndisputedNoobs Good point. I already see players focusing on certain elements of the game. You'll have some who focus on mining, some on crafting...when combat comes out...lots of people will do that which should make mining/crafting even more lucrative because there will be less players focusing on that game loop. Lots of potential here.

  • @Devmaycry2023
    @Devmaycry2023 Год назад

    I believe that self destruct doesn't really destroy your ship as it doesn't have interaction with blockchain whatsoever. For all we know sage keeps those ships destroyed in game. I might be wrong but you should look into it.

    • @UndisputedNoobs
      @UndisputedNoobs  Год назад

      It destroys the cargo but the ships respawn at the moment back at your css. Later in high risk zones they will burn

  • @AgentSolace
    @AgentSolace Год назад

    U need a guild?

  • @radjii1865
    @radjii1865 Год назад

    I am here if u need a player

    • @UndisputedNoobs
      @UndisputedNoobs  Год назад +1

      Thanks but there is nothing for a player to do, anything like that will just be automated with bots

    • @radjii1865
      @radjii1865 Год назад

      i know its not the best place to write in here but I have to do it, in other words im looking for something to do since I couldn't find a job (I've got a masters degree thoo). I'd be ery grateful for any advice and I know for a fact that you are the G when it comes to that. Thanks@@UndisputedNoobs