Great vid, nice to have a content creator that will go through the more complexed stuff, nothing against other CC's but they just show you how to make it work in game where as you go in to more detail so people can make the vehicle work how they want it to. I'm more for realistic stuff so I appreciate this. Good job
I would’ve never thought I would get most of my relevant knowledge from RUclips tutorials and the internet. But here I am and I now know how gearboxes work
Nice video, made me finally understand why my boat didn't go any fast with extra gears instead my engine got slower. Although the video seems unnecessarily long.
I saw you working on the transmission of one of the trucks in one of your mission episodes. And with this video explaining how the gearing works, it would be great if you could make a tutorial based on how to combine different ratios to get more gears out of fewer gearboxes. I see a lot of creations with 5 or 6 gearboxes to get 5 or 6 different gears. If they knew how to combine the ratios, they could get up to about 20 different ratios out of 5 gear boxes. I know the basics and have created a few different transmissions, but it is difficult to understand how each combination can have a huce effect on the final ratio. Not sure if that is something you have the time to do or even feel like doing, but I think it would help a lot of people if they learn how to do it.
How do you calculate what each gear needs to be to get so close to the real thing? Also, where do you find gear ratios for actual transmissions? All I can find for most is something called "overall ratio" and "overdrive ratio", which is of no help.
I had an issue with my 3x3 engine not sending power with the small gearbox, only until I put the medium sized gearbox in did my tracks receive power. Have any issues your self?
In ships, do you figure the size of engine required to produce the amount of torque you need for the speed you want to go? Like in your Triton, how’d you know what how many and what size engine and how many cylinders needed to go as fast as you’d like?
One of the methods I do is as long as you know how many RPS you get for one rotation of the propeller you can then conclude how many RPS you need to reach the desired speed. One of the benefits of a modular engine is once it's all connected up to the control unit you can add more cylinders as necessary. For example Triton started with six cylinder engines and I was not getting enough speed so I just tacked two more cylinders on to have two eight cylinder engines.
Great vid, nice to have a content creator that will go through the more complexed stuff, nothing against other CC's but they just show you how to make it work in game where as you go in to more detail so people can make the vehicle work how they want it to.
I'm more for realistic stuff so I appreciate this. Good job
Thanks, I'm glad you enjoyed it.
I would’ve never thought I would get most of my relevant knowledge from RUclips tutorials and the internet. But here I am and I now know how gearboxes work
loved the vid, heped me a lot! feel like a mechanic now!
by far the best tutorial i've found for this game
I new to the game , this video helped me alot . Thank you so much i could listen to you talk about it for another hour :) Keep up the good work
Best tutorial, I like how you go into detail
Thanks I appreciate it. I'm glad you found it helpful 😃
Thanks for the video, 22:15 i remember being frustrated when my truck would stop on a steep ramp, its because i needed to down gear.
Nice video, made me finally understand why my boat didn't go any fast with extra gears instead my engine got slower. Although the video seems unnecessarily long.
thank you, that is a very good guide.
Great video explaining theory and practice
Thanks 😁. Glad you liked it
I saw you working on the transmission of one of the trucks in one of your mission episodes. And with this video explaining how the gearing works, it would be great if you could make a tutorial based on how to combine different ratios to get more gears out of fewer gearboxes. I see a lot of creations with 5 or 6 gearboxes to get 5 or 6 different gears. If they knew how to combine the ratios, they could get up to about 20 different ratios out of 5 gear boxes.
I know the basics and have created a few different transmissions, but it is difficult to understand how each combination can have a huce effect on the final ratio.
Not sure if that is something you have the time to do or even feel like doing, but I think it would help a lot of people if they learn how to do it.
Thanks for the suggestion. I'll look into doing that.
How do you calculate what each gear needs to be to get so close to the real thing? Also, where do you find gear ratios for actual transmissions? All I can find for most is something called "overall ratio" and "overdrive ratio", which is of no help.
I had an issue with my 3x3 engine not sending power with the small gearbox, only until I put the medium sized gearbox in did my tracks receive power. Have any issues your self?
No, I run the 3x3 to a 1x1 often.
Hey man nice tutorial its quite confusing about gearboxes
how did you do the ws throttle with the automatic clutch?
ruclips.net/video/qLqmzCOaeKY/видео.html
the 69 killed me
669subs😏, great tutorial!
In ships, do you figure the size of engine required to produce the amount of torque you need for the speed you want to go? Like in your Triton, how’d you know what how many and what size engine and how many cylinders needed to go as fast as you’d like?
One of the methods I do is as long as you know how many RPS you get for one rotation of the propeller you can then conclude how many RPS you need to reach the desired speed.
One of the benefits of a modular engine is once it's all connected up to the control unit you can add more cylinders as necessary. For example Triton started with six cylinder engines and I was not getting enough speed so I just tacked two more cylinders on to have two eight cylinder engines.
@@CaptainCockerels thanks for the reply! Is it on the workshop? I really like it.
@@AlCapwn351 which build?
@@CaptainCockerels Triton
@@AlCapwn351 eventually it will come out. It's going to be a long time.
Is this truck on workshop? Could I have the link?
42:55
steamcommunity.com/sharedfiles/filedetails/?id=2819955537