MV secret to me is: Progression!!! Just like the old Zelda games, the MV have a sense of progression that drop feeds you with joy every single time you get an upgrade and then go back to a room and see things different, find new items, maybe secret paths or optional bosses. The moment I realized there was an entire castle upside down to explore in SotN, I fell in love for ever.
I'd love to see Castlevania 2 get a modern update in the vein of AM2R. I've been replaying it with the romhack that retranslates it and adds a map, and it's very much a predecessor of what Metroidvanias would become.
Metroid Prime is the game that finally made the genre “click” for me; even though I _did_ play Super Metroid back in the 90s, it mostly because my friends had a copy or it was on display at Toys R Us. So Prime was my gateway drug, and one I would immediately recommend to anyone even remotely interested in the genre. It’s also one of those games I’m clueless about as to how I actually ended up with a copy. Maybe it just looked cool and I bought it on a whim, or maybe someone had a copy they let me borrow. Either way, my memory just remembers it showing up, like it essentially appeared out of thin air and landed in my GameCube.
I had to force myself to stop playing hollow knight because my nights would go like this: "Alright, it's 10 pm. I can squeeze an hour of play in.... Wow, it's already 11:50. Let me just find a bench... And game saved. What do you mean it's 2:34 am?!?!" The game is amazing at sucking you in to it's world but it really clashes with my lifestyle. :(
I'm playing psuedoregalia for the first time right now, and my god, is it good! Ever since nintendo merged the exploration of Zelda with the platforming of Mario, we've been blessed
@@Tenacityfromtheglass cool, I'll store that one in my memory banks! Some of the funner castletroid games I've played in the last few years are ender lilies, monster sanctuary (for Pokemon fans), aggelos (for wonder Boy fans) and bloodstained ritual of the night
8:24 As someone who enjoys Metroidvanias and is by no means a Dark Souls fanboy, I completely agree that DS is somewhere on the Metroidvania scale. I think your instinct of "This is a Castlevania game" says something more nuanced too, in that you didn't say it's a Metroid game. This goes back to the "it's not gear-gated", as well as the Metroidvania "scale" I mentioned. Some games are more action-RPG and less gear-gated and puzzle-box-y, and I think the Dark Souls games, as well as Castlevania, fall more in this end then games like Metroid, Zelda, and Hollow Knight.
Dark Souls is more a regression from Castlevania then an evolution of the Metroid formular. Because the key feature that's missing is progression through exploration and finding new abilities. In Metroid you start as a weakling with a pea shooter and end as a tank with weapons of mass destruction that can swing around with a grapple lasso, stick to walls and fly with multiple if not endless jumps. Meanwhile in Dark Souls you start as a wannabe hero that can roll and swing a swort and you end as a slightly less fragile wannabe hero that can roll and swing a sword. I'd definitely not recommend Dark Souks to anyone looking for a Metroidvania experience.
I feel like for all the genres that have long since peaked people will point to one of the worst examples of that genre and say "thank goodness we dont do that anymore" instead of pointing to the best examples of the genre and say "too bad we dont do that anymore". Like people saying that DK64 broke the collectathon 3d platformer as if all of original Spyro trilogy or first Banjo Kazooie never existed. Or anyone who ever brings up castlevania 64 by way of argument. It should he the best games, not rhe worst, that guide where we head
11:00 Personally I disagree. Konami’s already tried to make 3D Castlevania games and that never panned out, many of the games flopped including the now cult classic Castlevania 64. If Konami ever takes another crack (pun intended) at Castlevania, I think it’d share more in common with a 2D indie Metroidvania than Dark Souls. Preferably they’d be like the GBA/DS games, but I wouldn’t be surprised if it adopted its own unique style. If there’s one unfortunate thing I know about game companies, it’s that they’ll experiment until something fails and then play it safe to damage control and never try again.
"Metroidvania" is the dumbest categorization ever for a videogame genre. It's Action Exploration. Reminds me of videogame magazines in the 90's who called FPS "Doom-Like".
@Autotrope Im asking the video maker since he's stating so in the video, but I can't say I heard him reasoning why. But please do enlighten me if you did!
MV secret to me is:
Progression!!!
Just like the old Zelda games, the MV have a sense of progression that drop feeds you with joy every single time you get an upgrade and then go back to a room and see things different, find new items, maybe secret paths or optional bosses. The moment I realized there was an entire castle upside down to explore in SotN, I fell in love for ever.
I'd love to see Castlevania 2 get a modern update in the vein of AM2R. I've been replaying it with the romhack that retranslates it and adds a map, and it's very much a predecessor of what Metroidvanias would become.
I wish Nintendo would reimagine Adventures of Link with modern metroidvania conventions.
@@Ianmar1 that sounds amazing! I wonder what art style they would use.
@@Tenacityfromtheglass Hopefully the art from the manual!
@@Tenacityfromtheglass In my head, kind of like DQ11 (Akira Toriyama) but with Tunic lighting and color palette.
Metroid Prime is the game that finally made the genre “click” for me; even though I _did_ play Super Metroid back in the 90s, it mostly because my friends had a copy or it was on display at Toys R Us. So Prime was my gateway drug, and one I would immediately recommend to anyone even remotely interested in the genre. It’s also one of those games I’m clueless about as to how I actually ended up with a copy. Maybe it just looked cool and I bought it on a whim, or maybe someone had a copy they let me borrow. Either way, my memory just remembers it showing up, like it essentially appeared out of thin air and landed in my GameCube.
I had to force myself to stop playing hollow knight because my nights would go like this: "Alright, it's 10 pm. I can squeeze an hour of play in.... Wow, it's already 11:50. Let me just find a bench... And game saved. What do you mean it's 2:34 am?!?!" The game is amazing at sucking you in to it's world but it really clashes with my lifestyle. :(
One of my favourite genres. I get the dark souls comparison and the RE comparison. Metroidvanias share a lot with point and click adventures too.
I'm playing psuedoregalia for the first time right now, and my god, is it good! Ever since nintendo merged the exploration of Zelda with the platforming of Mario, we've been blessed
@@Tenacityfromtheglass cool, I'll store that one in my memory banks!
Some of the funner castletroid games I've played in the last few years are ender lilies, monster sanctuary (for Pokemon fans), aggelos (for wonder Boy fans) and bloodstained ritual of the night
My god Castlevania Darksouls sound brilllant
8:24 As someone who enjoys Metroidvanias and is by no means a Dark Souls fanboy, I completely agree that DS is somewhere on the Metroidvania scale. I think your instinct of "This is a Castlevania game" says something more nuanced too, in that you didn't say it's a Metroid game. This goes back to the "it's not gear-gated", as well as the Metroidvania "scale" I mentioned. Some games are more action-RPG and less gear-gated and puzzle-box-y, and I think the Dark Souls games, as well as Castlevania, fall more in this end then games like Metroid, Zelda, and Hollow Knight.
Metroidvania refuses to die.. but I wish it would.
Dark Souls is more a regression from Castlevania then an evolution of the Metroid formular. Because the key feature that's missing is progression through exploration and finding new abilities. In Metroid you start as a weakling with a pea shooter and end as a tank with weapons of mass destruction that can swing around with a grapple lasso, stick to walls and fly with multiple if not endless jumps. Meanwhile in Dark Souls you start as a wannabe hero that can roll and swing a swort and you end as a slightly less fragile wannabe hero that can roll and swing a sword. I'd definitely not recommend Dark Souks to anyone looking for a Metroidvania experience.
I feel like for all the genres that have long since peaked people will point to one of the worst examples of that genre and say "thank goodness we dont do that anymore" instead of pointing to the best examples of the genre and say "too bad we dont do that anymore".
Like people saying that DK64 broke the collectathon 3d platformer as if all of original Spyro trilogy or first Banjo Kazooie never existed.
Or anyone who ever brings up castlevania 64 by way of argument. It should he the best games, not rhe worst, that guide where we head
Did he realize just now that Dark Souls is basically just a three-dimensional metroidvania…?
11:00
Personally I disagree. Konami’s already tried to make 3D Castlevania games and that never panned out, many of the games flopped including the now cult classic Castlevania 64. If Konami ever takes another crack (pun intended) at Castlevania, I think it’d share more in common with a 2D indie Metroidvania than Dark Souls. Preferably they’d be like the GBA/DS games, but I wouldn’t be surprised if it adopted its own unique style.
If there’s one unfortunate thing I know about game companies, it’s that they’ll experiment until something fails and then play it safe to damage control and never try again.
"Metroidvania" is the dumbest categorization ever for a videogame genre. It's Action Exploration. Reminds me of videogame magazines in the 90's who called FPS "Doom-Like".
Look up the zero punctuation review of Dark Souls 1
In what way do you think Dark Souls is a evolution of the metroidvania genre?
Who are you asking? The video maker answered this in quite a lot of depth in the video?
@Autotrope Im asking the video maker since he's stating so in the video, but I can't say I heard him reasoning why. But please do enlighten me if you did!