this tutorial has been so helpful, I have only just started learning unity this week, done through the basic tutorials on the unity website itself but struggled to find anything on making your own tile palettes, now I just gotta go through more of your videos to help me with game building, keep up the good work :) You've 100% earned my sub with this video
Have started learning Unity the passed couple days and this video has helped me so much! not just with the pink tiles, also with the tile map and how to use it. I was using it so wrong.
Thank you for these tutorials! Your clear instructions make this very easy to follow and understand. I am quickly learning a lot of aspects of game development and you have been a major influence in my experience. Please keep them coming! They're a huge help.
I am looking for advice on creating a turn based war strategy game like advance wars or shining force, I came across this video and it is helpful. I have a LOT of sprites to consider moving forward.
dude I don't know whats going on I've done every step but now I'm just sitting there trying to use the brush to put the tiles onto the grid and nothing works to actually get it on the scene this is so frustrating!!!
Could you please create a tutorial on character transformations....say I need a button that transforms my character into a werewolf that sorta thing really need it for my game
Thank you so much daniel your changing my life with this man, ive wanted to do game development for so long and your totorials are just so easy to follow. Keep up the amazing content!
Hey, can i place tilemap on UI-Panel? I want make 3 tabs on my mobile game. And on one tab place Pnale with game map. Game map - its tilemap. I try it, but my tiles on tilemap dont show in render.
Once I try to slice my tiles, instead of slicing every sprite, unity slices every single pixel. (e.g. my 16x16 sprite turns into 64 sprites). also, my sprites arwe therefore way too big. How do I fix this?
Tilemaps are just a tool to help place certain game elements easier and faster. 🙂 You can choose to use tilemaps for 100% of your environment, or just 20% of it. It depends on what style you are going for. So in the case of a Hollow Knight like game, you could use tilemaps for platforms, but everything else placed manually, to give it all a more organic look.
Super fede videoer!!! Er der mulighed for at skrive til dig via Email eller lignende? Jeg har nemlig et projekt, som jeg godt kunne bruge lidt assistance i. Det handler om javascript og html... Håber det muligt.
It really depends on “how pixelated” you want your art to be. The general rule of thumb is just that it should be dividable by 8. 🙂 Personally I use 16x16 for my characters.
this tutorial has been so helpful, I have only just started learning unity this week, done through the basic tutorials on the unity website itself but struggled to find anything on making your own tile palettes, now I just gotta go through more of your videos to help me with game building, keep up the good work :) You've 100% earned my sub with this video
Have started learning Unity the passed couple days and this video has helped me so much! not just with the pink tiles, also with the tile map and how to use it. I was using it so wrong.
excellent tutorial, tells you all you need to know from scratch in a clear, detailed manner and at the right speed. well done
Thank you for these tutorials! Your clear instructions make this very easy to follow and understand. I am quickly learning a lot of aspects of game development and you have been a major influence in my experience. Please keep them coming! They're a huge help.
Thanks so much for the Atlas part, not being able to figure out the glitchy gaps and artifacts on the edges of tiles was game breaking :(
Thank you so much! Your videos are very helpful. Keep going!
We use 8 because memory can contain 8 bytes
this way we don't leave any memory behind causing leaks or other issues
I am looking for advice on creating a turn based war strategy game like advance wars or shining force, I came across this video and it is helpful. I have a LOT of sprites to consider moving forward.
Nice tutorial as always!
Thank you a great tutorial
dude I don't know whats going on I've done every step but now I'm just sitting there trying to use the brush to put the tiles onto the grid and nothing works to actually get it on the scene this is so frustrating!!!
help me pls. I can see my tiles in scene view but not in tha game view. The game view is just blue. How to fix this?🙏🙏🙏
Could you please create a tutorial on character transformations....say I need a button that transforms my character into a werewolf that sorta thing really need it for my game
Thank you so much daniel your changing my life with this man, ive wanted to do game development for so long and your totorials are just so easy to follow. Keep up the amazing content!
can you do wandering npc platformer?
THX
My tile palette gets reorganized when I drag the parent sprite of tiles into the palette window. All my settings are as yours in the video. any idea?
Hey, can i place tilemap on UI-Panel? I want make 3 tabs on my mobile game. And on one tab place Pnale with game map. Game map - its tilemap. I try it, but my tiles on tilemap dont show in render.
Once I try to slice my tiles, instead of slicing every sprite, unity slices every single pixel. (e.g. my 16x16 sprite turns into 64 sprites). also, my sprites arwe therefore way too big. How do I fix this?
bro you teached me c# unity and disc priest xD
Just uploaded a Evoker Preservation guide if you need it ;)
@@Dani_Krossing it will probably pop in my notifications anyway .. bell homie here 😎
Are tilemaps recommended if I'm making a game similar to Hollow Knight where things are placed more organically?
Tilemaps are just a tool to help place certain game elements easier and faster. 🙂
You can choose to use tilemaps for 100% of your environment, or just 20% of it. It depends on what style you are going for.
So in the case of a Hollow Knight like game, you could use tilemaps for platforms, but everything else placed manually, to give it all a more organic look.
Elon musk?
It's a very complete video, I was worrying about the cooldown of the imagens, but now I know how to make without take all the year, thanks!
please please please prepare a video for teaching laravel please please
Super fede videoer!!! Er der mulighed for at skrive til dig via Email eller lignende? Jeg har nemlig et projekt, som jeg godt kunne bruge lidt assistance i. Det handler om javascript og html... Håber det muligt.
Omg I've been waiting for this video
One of the best tutors on the internet 🤩❤❤❤❤❤❤❤❤
When creating your sprites, what the recommended document size?
It really depends on “how pixelated” you want your art to be. The general rule of thumb is just that it should be dividable by 8. 🙂 Personally I use 16x16 for my characters.
Hi Daniel, what's your PC specs
Can’t the CPU on the top of my head, but I believe it’s above a intel i7 4770k. And then the rest is a gtx 1660, 16gb RAM.
Second