Best part about every new Xenoblade release is watching how Enel figures out how to utterly break the game in about an hour before you even get the entire party lol
I feel like the speedrun of this game could get very interesting. Since side content is not mandatory this time, there might be quite a few different options. Either just book it to the end or take some detours to get accessories and affinity points to make later fights go by quicker. This might be one where the routing changes a lot, especially in the early days of the speedrun.
I'd reckon that optimal route would be something like: -Blitz the game with only "necessary" upgrades until you get Rex and Glimmer, but grabbing AP when the opportunity arises, -Invest everything into Rex, A, and Glimmer, -Win. I imagine equipment routing will be of the utmost importance. Rex is particularly important because of the free launch he gets in regular combats. This allows you to farm Enemypedia points with amazing efficiency. He's also important because he's the most broken character in the game. However, he really only needs the Exploit Weakness gem, and his equipment isn't too important either, outside of an accessory that increases damage to launched enemies. A and Glimmer, then, exist to keep Rex alive and get him back up. They could definitely use the gem slot. Matthew, Nikol, and Shulk, then, exist as combo bots, and also keep A and Glimmer from taking too much damage, so they would likely get the leftover equipment and gem buffs.
To anyone wondering: if you equip a chain attack accessory that gives a completion bonus rather than a heroic chain, then the healers will still be able to hit the 99% point limit! :)
@TheRealZura if the manual equipped has a Heroic Chain effect then the class effect (First Blood/Point Limit/Back in Action) will not occur. If it has only the completion bonus, class ones will work. If it had both a completion and heroic chain, then class ones will not occur.
The combat was pretty sick. The lack of daze streamlined combat so well (I mean who used daze once they had launch and smash) and making it so the only thing that mattered was launch made it a lot simpler. Especially when rex has Break-Topple as fusion
I started putting in a bunch of resources into Rex on a whim because I like his class, then I realized how ludicrously high the damage I was doing. He allowed me to pull off multi million damage chain attacks by mid lvl 20s and 10mil+ chains by level 40.
One small thing you didn't mention is that if you use a Unity Combo on a launched enemy to get the bonus effect both characters involved also get the Awakening buff, which is especially important for Shulk who has multiple arts that get bonus damage when Awakened
She does "DPS" damage with some amazing buffs for pops, good AoE damage and great amounts of healing, with some debuffs added on for flavor! I say "DPS" with quotation marks cuz Rex redefined what that acronym ACTUALLY means, so..
After nearly 100% the game gotta say, the variety of customisation makes grinding the side quest/exportation so much fun. Also matthew cancel recharge is just as fun as spinning edge rex
Enel once again being the hero of the Xenoblade community since Blissey+Typhlosion raids make it near impossible for me to boot up XC3FR atm, but that will change when Inteleon releases.
A strategy I really liked (as someone who explored and progressed all the characters equally) was pairing A and Rex for CLEAVE HEAVEN AND EARTH (the only pairing name I remember its so sick) and have Rex built with his launched up fusion art and an increased dmg on launched targets by 110% accessory, so Rex is just demolishing launched targets which ofc makes him a powerhouse in chain attacks. Give him the damage ratio multiplier hero chain and use orders that boost the dmg ratio by 100, plus another character with the boost dmg ratio by 50 hero chain, the damage goes absolutely insane. But that's not even the crux of the strategy, pair Shulk and Mathew on top of that and they start with (or if its not upgraded are close to getting) their unity combo, and since you're likely going to be getting a launch towards the start, that lets you start a battle off with quite the bang. Start as Shulk, save your break for if Mathew's (or Rex's if you have him built for it) break doesn't pop, then while waiting for the launch you can arts spam as shulk and get aggro for your damage mult skill (canceling his keves arts charge his agnus arts with just the right amount to where you can cancel almost all his arts together like that I find it so sick how perfectly he was made to start a battle with), and then you can unity combo and use shulk's awakening boost (on top of his one art with it extra dmg for it he also has a fusion art with it) and can pretty easily get in a monado buster before the awakening's gone. If you used Mathew's battle start ability for fast recharge and after the unity combo get your break to proc instead of Mathew's then you can get in two, or if you're in a fight with multiple enemies aggrod on to you. After that you can arts spam the rest of the awakening with mathew or if you have accessories to charge it faster go right into a chain attack, where A/Rex come into play. Haven't found a great use of Nikol specifically in this strategy and honestly I try to keep him from getting aggro for Shulk's damage mult but I did stick a hero chain that reactivates everyone but him on him and that's done me good for round 1 of chain attacks, and ofc Glimmer buffs are appreciated, but that's about all I have for those two so I'm probably underutilizing them. But yeah you mention you weren't clicking with Shulk in the video so I just wanted to share my strat somewhere and since I've been loving Shulk in this thought it'd be good to add. Haven't watched your character guides yet but I just beat the game today and starting post so I'm about to, looking forward to seeing what you came up with
I did with A what you did with Rex. It’s now at the point where she consistently holds aggro and it doesn’t matter because of how much her auto attacks heal her.
Plus her talent art is literally the best "save your butt" kit out there. I thought being only to use it once would make her suck but I imagine once you max out everything, battles will be over quickly anyway.
iI don't know about anyone else but Nikol was actually my favorite character to play during battle. He came in clutch many times and was all around fun to play with his wacky nopon wing machine thing.
I was shuffling through my team throughout the entire game and played every character to the same degree except for Nikol, who I legitimately only ever played on when I thought his Armor Veil would be the most helpful initiation bonus. I won’t say that’s necessarily his fault though, I was just way too excited to play as all the others and when you only have three playables I found it safer to manually operate A what-with her refusal to drop the regen ring in battle until damage started adding up.
Matthew ended up being super solid. He became an art spammer by using the accessory that gives a chance of keeping his arts, stacking it with his innate talent. Then add on the chain guage item on art usage and the break brooch and you get the ultimate chain guage battery.
ahhh! I see you too are a follower of the church of Chadausaurus Rex! I was receiving upgrade items at the start of the game and saved them to max out all the unlocks on Rex for when I'd get him as a party member! Suffice to say, I got a seriously dangerous power boost with him pretty early considering everything he has, damn is he fun to play! But the combat system in general is really fun, I'm still just at the beginning of this DLC and I love it tons already and the combat is just familiar enough from the OG release to not be overwhelming to learn but different enough to feel really rewarding when you come up with cool combinations!
minor correction (not sure anyone mentioned): in union combo, no one get s. But that the enemy will stop attacking (but the current attack animation won't be canceled), and the two participant cannot die (leaving at least 1hp).
Oh Yeah it's all coming together it's going to be great to know we're getting Guides on Best Accessories/Chain Attack Accessories Class Guides yet again & a Class Tier list & more others.
I hit damage cap a minute ago and I NEVER would’ve thought I’d hit damage cap on a game BEFORE seeing your guides. I’m so ready to see what these characters can really do!
Enel dumping all resources into rex is the "actual" JRPG equivalent of using your overleved starter for the entire pokemon game It just works I did matthew but thats bc i have what i call main protag syndrome (Dump stuff into MC, then everyone else based on based factor, that would be Rex and A)
I've been going through this game at my own pace! The progression is so addicting and hard mode is making me love the combat even more. However...im currently stuck on a certain level 33 boss and I NEED that story
I too invested a lot into Rex early! His burst combo with Glimmer at times would result in some unique monsters just losing half of their entire hp at one time when that happens. Looking forward to your "superbosses" and grinding guides because i am stuck on those unbreakable sparkers
i am gonna be curious to see you run this, unlike the base game this looks like a good game for speedruns also i'm on hard mode and can confirm that Rex still carries everything
Idk what it is but I always feel like I've never really understood the combat in these games. With certain fights especially in hard mode it feels like levels aren't the priority, but instead the items and gems play a huge role in every game and if you're missing something in your set up everything just falls apart. I could be 5 levels above a unique monster in normal but depending on how tuned the enemy is none of that matters unless you have what you need at the time.
I think one of my favorite fusion arts is with Shulk: Monado Rage + Slit Edge. AoE Target Lock and AoE Bleed. Coupled with his skill that increases his damage for every enemy targeting him.
I do like dropping daze and just making burst and smash work off of launch. With the rest of the combat they use clever ways to massively cut down on how long you’ll be customising in a menu while still feeling good to play and powerful
I have a friend I just recently met, she has spent a ton of time on the game the problem is I have never played this game cuz I’m a Deltarune player so the combat goes over my head, Thanks!
lol you have the exact same unity combos as mine, even the order is the same. Rex Glimmer op af, and two tanks dealing least damage biting dust at the end
Sadly it’ll be the last Xenoblade understanding of ombat guide, I love your work even if I prefer to finish these games by myself at the max difficulty, but you certainly helped a lot of people get trough them and have a great time. The speedruns of this dlc will be crazy.
Well, assuming Enel continues to make these types of guides, this probably won't be. They confirmed that the series isn't over, it's just that all of 3 + DLC is the conclusion of the Klaus trilogy storyline.
I’m surprised it let you get to Rex’s 3rd level of growth without getting everyone to 2nd first. Like how in monopoly you can build a hotel on one property without putting houses on the other in that street
this is more of a xenoblade 3 question, but why do accessories that boost crit by a certain percent (not percentage points) show an increase lower than expected? is it boosting the base crit rate before the other crit increases?
Thanks for the info. Really great video as usual. One question, I have heard that 2 heroes are unlocked in the main game by completing the dlc, are they good? Can you change their completion bonus in the main game as well?
Shulk and Rex are unlocked via a time trial after beating the DLC. They are a little unique because their classes cant be learned by other party members, nor do they appear in event cutscenes. They're also near identical to the DLC in terms of stats, but you cannot choose their completion/hero bonus. (Completion bonus and Heroic chain info are in the Read More just in case) . . . . . . . . . . . . . . . . . . They also get their original game music to play when you have them chosen (like Nia and Melia). Rex has the completion bonus, Deliverance Hew: "Reduces enemy physical defence by 75 percentage points during Chain Attack." with the heroic chain being "Multiplies TP by 130% when first in line to attack, and makes all attacks critical." Shulk has the completion bonus, Liberation Edge: "Increases damage ratio by 100 percentage points and grants Power Charge to all allies." with the heroic chain being "When character completes an order, adds 20 to the TP of the character with the most TP and reactivates them." one of shulk's arts still has the effect "Awakened Boost", but i'm not sure how he gets the Awakened buff in this.
Made it all the way to Chapter 4 last night, and Ended up Beating Fograptor ???(The Photonium Cave Unique Monster) Had to do my first Chain Attack Union, Used Light Avalanche(Matthew and A's Union Order) and what was the Reward? The Union Upgrade for Slash Burst!
Has anyone else been having a lot of trouble with FR? I don’t know what they changed specifically, but it’s really difficult to win against anything on level.
FR really feels like a game that rewards the side questing addicts like myself as lots of AP/ and kits are hidden behind either quests or relics, just make sure to explore more and get your affinity level higher (or just use Rex 😂😂😂)
@@zedleeftw6695 After I got Rex's crit rate above 90%, it started to feel a lot closer to the difficulty of regular XC3, so I guess they were expecting us all to level the crap out of him😂
Honestly. If you re gonna make you Attackers do 400,000+ damage, I think you can let your tank do at least somewhat comparable damage so they aren’t always getting left in the dust.
I would've done Father and Son together the other Farther and Daughter together but wouldn't have a Smash art. I just put Father and Daughter together cause best duo in my opinion.
Enel it’s been 25 hours
I know he’s running late for sure
This is exactly what ive been waiting for
what rex carry does to a mf
@@charlesbooker1393 facts, for shame Enel, for shame
Damn did he speed run this the first 25 hours??
Best part about every new Xenoblade release is watching how Enel figures out how to utterly break the game in about an hour before you even get the entire party lol
Trust me dude, I truly understand "Double Spinning Edge in Xenoblade 3: Future Redeemed".
Enel dropping the understanding of combat once again. It brings a tear to my eye.
More like tier amirite
Between his new design, Glimmer, and being broken in gameplay, Rex really do be winning in 3FR lmao
I feel like the speedrun of this game could get very interesting. Since side content is not mandatory this time, there might be quite a few different options. Either just book it to the end or take some detours to get accessories and affinity points to make later fights go by quicker. This might be one where the routing changes a lot, especially in the early days of the speedrun.
I'd reckon that optimal route would be something like:
-Blitz the game with only "necessary" upgrades until you get Rex and Glimmer, but grabbing AP when the opportunity arises,
-Invest everything into Rex, A, and Glimmer,
-Win.
I imagine equipment routing will be of the utmost importance.
Rex is particularly important because of the free launch he gets in regular combats. This allows you to farm Enemypedia points with amazing efficiency. He's also important because he's the most broken character in the game. However, he really only needs the Exploit Weakness gem, and his equipment isn't too important either, outside of an accessory that increases damage to launched enemies.
A and Glimmer, then, exist to keep Rex alive and get him back up. They could definitely use the gem slot.
Matthew, Nikol, and Shulk, then, exist as combo bots, and also keep A and Glimmer from taking too much damage, so they would likely get the leftover equipment and gem buffs.
Yeah, I figured there would be Double Spinning Edge spam returning from 2 as soon as I started playing around with Rex.
The thing I was hoping the most from Rex's combat.
Enel casually speedrunning RUclips alongside Xeno games
To anyone wondering: if you equip a chain attack accessory that gives a completion bonus rather than a heroic chain, then the healers will still be able to hit the 99% point limit! :)
Yes. But there are manuals that just give you the basic class abilities as their heroic chain.
Thx for that I was confused. Also what about the manuals that give both?
Did they even explain this?
@TheRealZura if the manual equipped has a Heroic Chain effect then the class effect (First Blood/Point Limit/Back in Action) will not occur.
If it has only the completion bonus, class ones will work.
If it had both a completion and heroic chain, then class ones will not occur.
The combat was pretty sick. The lack of daze streamlined combat so well (I mean who used daze once they had launch and smash) and making it so the only thing that mattered was launch made it a lot simpler. Especially when rex has Break-Topple as fusion
Daze's only purpose was to get to Burst XD And Burst is only useful in a select few battles.
@@NinjaSyao yup and for grinding items Lmao
@@NinjaSyao burst is pretty useful if you're not super well set up, or don't have smash yet. Purging enraged is always useful
I started putting in a bunch of resources into Rex on a whim because I like his class, then I realized how ludicrously high the damage I was doing. He allowed me to pull off multi million damage chain attacks by mid lvl 20s and 10mil+ chains by level 40.
Same Lmao. Hit the 1 mil on that lvl 23 toad in the cave and was pleasantly surprised
One small thing you didn't mention is that if you use a Unity Combo on a launched enemy to get the bonus effect both characters involved also get the Awakening buff, which is especially important for Shulk who has multiple arts that get bonus damage when Awakened
I'm glad we can agree that Rex is the hardest hitter in the game for the most part
The fact that Rex is optimal makes me so happy
Honestly, for me, Glimmer is my current main. She's gets that talent art up so fast and heals so much.
She does "DPS" damage with some amazing buffs for pops, good AoE damage and great amounts of healing, with some debuffs added on for flavor!
I say "DPS" with quotation marks cuz Rex redefined what that acronym ACTUALLY means, so..
Glimmer is def a must for me also.
I love how we got the full guide a day after the trailer analysis
After nearly 100% the game gotta say, the variety of customisation makes grinding the side quest/exportation so much fun. Also matthew cancel recharge is just as fun as spinning edge rex
Glimmer with her crit buff and heals make her worth investing in after Rex
Enel great source of wisdom. Much like nopon sage.
Enel's out here to show us a thing or three
Thank you for all your hard work, Enel, great video. The DLC has been a blast so far.
I love the dlc so far can't wait to see how it ends
Enel please it’s been a day
Enel once again being the hero of the Xenoblade community since Blissey+Typhlosion raids make it near impossible for me to boot up XC3FR atm, but that will change when Inteleon releases.
A strategy I really liked (as someone who explored and progressed all the characters equally) was pairing A and Rex for CLEAVE HEAVEN AND EARTH (the only pairing name I remember its so sick) and have Rex built with his launched up fusion art and an increased dmg on launched targets by 110% accessory, so Rex is just demolishing launched targets which ofc makes him a powerhouse in chain attacks. Give him the damage ratio multiplier hero chain and use orders that boost the dmg ratio by 100, plus another character with the boost dmg ratio by 50 hero chain, the damage goes absolutely insane. But that's not even the crux of the strategy, pair Shulk and Mathew on top of that and they start with (or if its not upgraded are close to getting) their unity combo, and since you're likely going to be getting a launch towards the start, that lets you start a battle off with quite the bang. Start as Shulk, save your break for if Mathew's (or Rex's if you have him built for it) break doesn't pop, then while waiting for the launch you can arts spam as shulk and get aggro for your damage mult skill (canceling his keves arts charge his agnus arts with just the right amount to where you can cancel almost all his arts together like that I find it so sick how perfectly he was made to start a battle with), and then you can unity combo and use shulk's awakening boost (on top of his one art with it extra dmg for it he also has a fusion art with it) and can pretty easily get in a monado buster before the awakening's gone. If you used Mathew's battle start ability for fast recharge and after the unity combo get your break to proc instead of Mathew's then you can get in two, or if you're in a fight with multiple enemies aggrod on to you. After that you can arts spam the rest of the awakening with mathew or if you have accessories to charge it faster go right into a chain attack, where A/Rex come into play.
Haven't found a great use of Nikol specifically in this strategy and honestly I try to keep him from getting aggro for Shulk's damage mult but I did stick a hero chain that reactivates everyone but him on him and that's done me good for round 1 of chain attacks, and ofc Glimmer buffs are appreciated, but that's about all I have for those two so I'm probably underutilizing them.
But yeah you mention you weren't clicking with Shulk in the video so I just wanted to share my strat somewhere and since I've been loving Shulk in this thought it'd be good to add. Haven't watched your character guides yet but I just beat the game today and starting post so I'm about to, looking forward to seeing what you came up with
I did with A what you did with Rex. It’s now at the point where she consistently holds aggro and it doesn’t matter because of how much her auto attacks heal her.
Plus her talent art is literally the best "save your butt" kit out there. I thought being only to use it once would make her suck but I imagine once you max out everything, battles will be over quickly anyway.
@@prince.fatalisthe rush to get enough special charge during Foresight to do the special attack is so fun
iI don't know about anyone else but Nikol was actually my favorite character to play during battle. He came in clutch many times and was all around fun to play with his wacky nopon wing machine thing.
I was shuffling through my team throughout the entire game and played every character to the same degree except for Nikol, who I legitimately only ever played on when I thought his Armor Veil would be the most helpful initiation bonus.
I won’t say that’s necessarily his fault though, I was just way too excited to play as all the others and when you only have three playables I found it safer to manually operate A what-with her refusal to drop the regen ring in battle until damage started adding up.
Matthew ended up being super solid. He became an art spammer by using the accessory that gives a chance of keeping his arts, stacking it with his innate talent. Then add on the chain guage item on art usage and the break brooch and you get the ultimate chain guage battery.
Rex looks so badass dual wielding the aegis blades.
well they are not the real deal but still cool
Enel the GOAT back again. Good to see you good sir
Wake up babe, new Enel guide just dropped.
after all these years, the "truly understanding combat" videos give me chills lol
Freaking Enel already pumped out a combat guide lol. He was probably the first person in the world to finish the game too lol
Thank you for the guide!
Enel your videos are amazing, and it really helped me with my gaming experience of xenoblade.
I can’t believe Shulk didn’t get Backslash of all his moves😭
Wouldnt make sense as a tank.
@@cabrondemente1 frontslash
ahhh! I see you too are a follower of the church of Chadausaurus Rex!
I was receiving upgrade items at the start of the game and saved them to max out all the unlocks on Rex for when I'd get him as a party member! Suffice to say, I got a seriously dangerous power boost with him pretty early considering everything he has, damn is he fun to play!
But the combat system in general is really fun, I'm still just at the beginning of this DLC and I love it tons already and the combat is just familiar enough from the OG release to not be overwhelming to learn but different enough to feel really rewarding when you come up with cool combinations!
minor correction (not sure anyone mentioned): in union combo, no one get s. But that the enemy will stop attacking (but the current attack animation won't be canceled), and the two participant cannot die (leaving at least 1hp).
Oh Yeah it's all coming together
it's going to be great to know
we're getting Guides on
Best Accessories/Chain Attack Accessories Class Guides yet again & a Class Tier list & more others.
I hit damage cap a minute ago and I NEVER would’ve thought I’d hit damage cap on a game BEFORE seeing your guides. I’m so ready to see what these characters can really do!
Enel dumping all resources into rex is the "actual" JRPG equivalent of using your overleved starter for the entire pokemon game
It just works
I did matthew but thats bc i have what i call main protag syndrome (Dump stuff into MC, then everyone else based on based factor, that would be Rex and A)
I've been going through this game at my own pace! The progression is so addicting and hard mode is making me love the combat even more. However...im currently stuck on a certain level 33 boss and I NEED that story
You're a legend, keep it going
Rolling smash + anchor shot is so good
Shulk may be my favorite character out of the group, but man Rex is easily my favorite character to play as. Dude is an absolute beast!
Tbh both were my favorites to play as. Both just really fun even if one is significantly more broken than the other lol
This just made me realise I should be investing into rex more, because I've been putting everything into A because of how much of an Alvis simp I am
I too invested a lot into Rex early!
His burst combo with Glimmer at times would result in some unique monsters just losing half of their entire hp at one time when that happens.
Looking forward to your "superbosses" and grinding guides because i am stuck on those unbreakable sparkers
I can already see Glimmer being a favorite among speed runners due to her being the debuff character
Enel is the GOAT!
i am gonna be curious to see you run this, unlike the base game this looks like a good game for speedruns
also i'm on hard mode and can confirm that Rex still carries everything
I was literally waiting for this but I wasn't expecting this so soon 😭
Pretty concise guide. Keep it up.
I just want to point out that the name of Shulk and A's unity skill is Passage of Fate.
always wanted shulk to be a defender.
i soloed the game using shulk with crazy aggro and agility accessories, so fun!
rex and glimmer pretty nutty in this. Matthew is somehow the best support since AOE power charge is just... nonsense
Enel, I feel like Burst is buffed in Future Redeemed, Smash felt less impactful somehow
This DLC is awesome. Having a blast so far.
Idk what it is but I always feel like I've never really understood the combat in these games. With certain fights especially in hard mode it feels like levels aren't the priority, but instead the items and gems play a huge role in every game and if you're missing something in your set up everything just falls apart. I could be 5 levels above a unique monster in normal but depending on how tuned the enemy is none of that matters unless you have what you need at the time.
Great video enel keep it up
Uncle Rex really does show em a thing or three
I think one of my favorite fusion arts is with Shulk: Monado Rage + Slit Edge.
AoE Target Lock and AoE Bleed.
Coupled with his skill that increases his damage for every enemy targeting him.
This man does not sleep
Not watching rn cause I haven't played yet, but wow you're fast with these LOL. Saving this for later though!
The hell man, it’s only been a day!
I do like dropping daze and just making burst and smash work off of launch. With the rest of the combat they use clever ways to massively cut down on how long you’ll be customising in a menu while still feeling good to play and powerful
I have a friend I just recently met, she has spent a ton of time on the game the problem is I have never played this game cuz I’m a Deltarune player so the combat goes over my head, Thanks!
I ADORE how busted Rex is. He DESERVES this glow up.
If skills matter most, then priority should be getting every character one affinity unlock so they have access to the other skills
tbh i expected to find them more frequently than I ended up doing I just wanted to make broken rex.
lol you have the exact same unity combos as mine, even the order is the same. Rex Glimmer op af, and two tanks dealing least damage biting dust at the end
Sadly it’ll be the last Xenoblade understanding of ombat guide, I love your work even if I prefer to finish these games by myself at the max difficulty, but you certainly helped a lot of people get trough them and have a great time. The speedruns of this dlc will be crazy.
Well, assuming Enel continues to make these types of guides, this probably won't be. They confirmed that the series isn't over, it's just that all of 3 + DLC is the conclusion of the Klaus trilogy storyline.
I’m surprised it let you get to Rex’s 3rd level of growth without getting everyone to 2nd first. Like how in monopoly you can build a hotel on one property without putting houses on the other in that street
Damn, you're almost as fast as the recharge of Rex's arts
I've created an immortal team for the gauntlet using Noah, Masha, Rex, Monica, Nia, Shulk, and Fiona
I’ve put in 15 hours and am doing all the side content so I have to assume Enel practically finished in the time it took me to start chapter 4
*reads description* Had a feeling you’d be popping off at the ending and its implications for the Xeno series.
Thank you, I was wondering where the art cancel was hiding!
Aaaand I'm back! Beat the dlc so can watch your videos again.
Enel, eres lo más grande ❤❤
Me gustaria los cucharas verdes
Spit your facts bro
@@mcoupe69 🤔💚💚
Rex's muscles are so huge so he can carry speedrunners across the finish line.
Will Glimmer or any other characters be your new profile pic, or will Miyabi retain her crown?
Switch overheated. So while I wait for it to cool down, I’ll check this video!
"Ouch! That's scorching hot! Gotta cool off... Okay!"
@@edwardvandermeer7455 My "switch" is getting hotter
Aaaahh, yes... press double spinning edge
this is more of a xenoblade 3 question, but why do accessories that boost crit by a certain percent (not percentage points) show an increase lower than expected? is it boosting the base crit rate before the other crit increases?
it boosts only base crit for these yes
hmmm... may need some sort of chart for max combo thing.
Thanks for the info. Really great video as usual. One question, I have heard that 2 heroes are unlocked in the main game by completing the dlc, are they good? Can you change their completion bonus in the main game as well?
Shulk and Rex are unlocked via a time trial after beating the DLC. They are a little unique because their classes cant be learned by other party members, nor do they appear in event cutscenes. They're also near identical to the DLC in terms of stats, but you cannot choose their completion/hero bonus. (Completion bonus and Heroic chain info are in the Read More just in case)
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They also get their original game music to play when you have them chosen (like Nia and Melia).
Rex has the completion bonus, Deliverance Hew: "Reduces enemy physical defence by 75 percentage points during Chain Attack." with the heroic chain being "Multiplies TP by 130% when first in line to attack, and makes all attacks critical."
Shulk has the completion bonus, Liberation Edge: "Increases damage ratio by 100 percentage points and grants Power Charge to all allies." with the heroic chain being "When character completes an order, adds 20 to the TP of the character with the most TP and reactivates them."
one of shulk's arts still has the effect "Awakened Boost", but i'm not sure how he gets the Awakened buff in this.
Made it all the way to Chapter 4 last night, and Ended up Beating Fograptor ???(The Photonium Cave Unique Monster) Had to do my first Chain Attack Union, Used Light Avalanche(Matthew and A's Union Order) and what was the Reward? The Union Upgrade for Slash Burst!
Love me forever? Ok but don’t tell anyone.
Damn it like just came out
Looks like I was right prioritizing the attackers for kit upgrades.
25 hours Enel?
Took you long enough.....
I guess someone took a break
Has anyone else been having a lot of trouble with FR? I don’t know what they changed specifically, but it’s really difficult to win against anything on level.
FR really feels like a game that rewards the side questing addicts like myself as lots of AP/ and kits are hidden behind either quests or relics, just make sure to explore more and get your affinity level higher (or just use Rex 😂😂😂)
@@zedleeftw6695 After I got Rex's crit rate above 90%, it started to feel a lot closer to the difficulty of regular XC3, so I guess they were expecting us all to level the crap out of him😂
Please make the other guides! It would be greatly appreciated!!
would you say debuffs are better in this game than the base game? i see them applied far more often
Step 1: Build Rex pure crit
Step 2: Press the Double Spinning Edge button
Step 3: ???
Step 4: Profit
Great vid, but I got a question where do you find the personal growth kits? You know, the ones for the characters skill trees
man I just feel bad for Nikol in this. He's just... not good. Everyone else has something really good for them, and then he's just suffering
Face tanks always be suffering
Honestly. If you re gonna make you Attackers do 400,000+ damage, I think you can let your tank do at least somewhat comparable damage so they aren’t always getting left in the dust.
@@black1blade74
Tora be like:
Do amazing ratings increase the damage ratio in chain attacks as well?
I would've done Father and Son together the other Farther and Daughter together but wouldn't have a Smash art.
I just put Father and Daughter together cause best duo in my opinion.
6:19 poor nikol, can't the face tank be good for once
Rex is the Goat, as he should