AdMob ADS In Unity [Easy INTEGRATION] !! 2023 (UNITY 3D, ADS TUTORIAL, AND MORE!!)

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  • Опубликовано: 13 янв 2025

Комментарии • 217

  • @vianadev2
    @vianadev2 Год назад +13

    I had an error the banner was not shown so I updated it to 8.5.2 and it worked I hope it helps someone

  • @shinshogamer51
    @shinshogamer51 Месяц назад +4

    Those who are reading this i hope you all were doing good and one day your game will break the internet

  • @obamaguyid7826
    @obamaguyid7826 11 месяцев назад +6

    Great tutorial,
    most complete admob tutorial i've ever seen

    • @NOCOPYRIGHTMEMES
      @NOCOPYRIGHTMEMES 10 месяцев назад

      Did you completed implementation?😅

  • @awesome1337
    @awesome1337 Год назад +7

    Perfect it works with unity 2021 and admob 8.4.1 and min API 22 and target API 33! But people dont forget to add android.useAndroidX=true
    android.enableJetifier=true in your gradleTemplate (gradle properties) in your unity program folder. C:\Program Files\Unity\Hub\Editor\2021.3.29f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\GradleTemplates.

    • @techie_harshu
      @techie_harshu Год назад

      buddy please help me

    • @awesome1337
      @awesome1337 Год назад

      @@techie_harshu with what?

    • @TheCadlCraft
      @TheCadlCraft Год назад +1

      @@awesome1337 Could you help? Ads are not displayed after the application build. Unity is fine. These lines are in the gradle. :/

    • @awesome1337
      @awesome1337 Год назад

      So the ads work in unity but not in build? Dont forget to change back to the right admob codes for the build and for the ads ( banner,permie and more) example ads:adUnitId="ca-app-pub-3940256099942544/6300978111@@TheCadlCraft

    • @PeterJohnson76
      @PeterJohnson76 Год назад

      I didnt need to add those Androix=true toto data\PlaybackEngines\AndroidPlayer\Tools\GradleTemplates but rather to the \Assets\Plugins\Android

  • @Jay82_1
    @Jay82_1 4 месяца назад

    Very good, thanks for this!🎉❤

  • @GrayFoxware
    @GrayFoxware 11 месяцев назад +1

    hey thanks for these vids, admob and unity ads.

  • @JindalMistry-j3f
    @JindalMistry-j3f 3 месяца назад

    Great Content. Thank you!

  • @techie_harshu
    @techie_harshu Год назад +6

    My game build sucessfully,but crashed when install on phone

    • @rashidiqbal5346
      @rashidiqbal5346 Год назад

      Remove ads and try. It will work. Its because of ads. I faced same issue

    • @GaneshPatil-vtox
      @GaneshPatil-vtox Год назад

      ​@@rashidiqbal5346hello rashid, how did you resolved this issue? I am facing similar issue

    • @Coco-3D
      @Coco-3D  Год назад

      Did you Force resolve before building the game?

    • @AnkitPatel04
      @AnkitPatel04 11 месяцев назад

      Did you find any solution?

    • @inro4568
      @inro4568 11 месяцев назад

      i clear it i all do it but failed .. i problem is admob id error

  • @yaxon_
    @yaxon_ Год назад +2

    THANKS BRO !!!! , now i can shop a ferrari

  • @backupMail-c4r
    @backupMail-c4r Год назад +2

    Thanks for the video 😊

    • @Coco-3D
      @Coco-3D  Год назад

      Thanks for watching!! ☺

  • @SiddheshKawlekar-vw9gu
    @SiddheshKawlekar-vw9gu 2 месяца назад

    When changing scenes or say Banner ad failed to load should we do a Coroutine and try again ?

  • @hatin7246
    @hatin7246 Год назад +1

    Can It be used for webgl games or we need to use Addsense for it?? Please reply as soon as possible

  • @techie_harshu
    @techie_harshu Год назад +1

    I tried version 2021,2022 but every time when i import googleadmob plugins and build my game ,it crashed in android
    please help me out

    • @Coco-3D
      @Coco-3D  Год назад +1

      Hi, Can you once please try to Force resolve your project before building it. so we can make sure there are no conflicting android dependencies.

    • @techie_harshu
      @techie_harshu 11 месяцев назад

      Issue resolved..but the solution is not forced resolved

    • @truedreams5187
      @truedreams5187 11 месяцев назад +3

      @@techie_harshu So what was the solution?

  • @TuttoItalia-r1l
    @TuttoItalia-r1l Месяц назад

    Do you have a video tutorial for making the 3d app you showed?

  • @Krantworld
    @Krantworld Год назад +1

    How i can show the banner ad without the button (when i start the game the ad shown)

    • @Coco-3D
      @Coco-3D  Год назад +1

      Just call the LoadBannerAd in Start and that's it.

  • @fubsy7806
    @fubsy7806 Год назад +6

    Great tutorial, can you possibly do a tutorial on this? Beginning 16 January 2024, Google will require all publishers serving ads to EEA and UK users to use a Google-certified consent management platform (CMP). You can use any Google-certified CMP for this purpose, including Google's own consent management solution. If you are interested in using Google's consent management solution, start by setting up your GDPR message and implementing the UMP SDK. Learn more

    • @Coco-3D
      @Coco-3D  Год назад +2

      Hi Fubsy, Let me check this,and then i'll try to make a video on that.

    • @harryking4700
      @harryking4700 Год назад

      Sir i have a mini project test ad shown on unity engine but when build apk try on mobile phone then ad not shown ...help

    • @Coco-3D
      @Coco-3D  Год назад +2

      @@harryking4700 Congrats if test ads are working inside unity, for android we have to find out what is the problem, make sure there is no adblocker app in your phone, then try to use android logcat it will print errors if any, so we can solve it.

    • @ViralVideoinPakistan
      @ViralVideoinPakistan 9 месяцев назад

      @@harryking4700 I am facing same problem since 15 days but still not resolved. HELP someone..

  • @Mr._.Nobody393
    @Mr._.Nobody393 6 месяцев назад +1

    The Ads were succesfully added. But there is a problem in gradle build. can anybody help me?

    • @unityUser
      @unityUser 5 месяцев назад

      Delete the gradles and make em re build

  • @mr.akash_gamers
    @mr.akash_gamers 8 месяцев назад +1

    My game demo ads working but real ads id not working, ads not showing after Update apps

    • @Suriya7378s
      @Suriya7378s 7 месяцев назад +1

      Same problem do you find any solution

  • @devonn6_
    @devonn6_ Год назад

    rewarded ads are not working ,they are showing up but they are not giving rewards, plz help!

  • @Pts1703
    @Pts1703 10 месяцев назад

    I cannot follow your instructions due to errors:Error:
    1. Could not find or load main class Hub\2021.3.36f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmdline-tools\2.1\bin\\..
    Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
    2. CommandInvokationFailure: Failed to update Android SDK package list.
    D:\Unity Hub\2021.3.36f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmdline-tools\2.1\bin\sdkmanager.bat --list
    After importing the package. Help me with

  • @bonfaceosuka
    @bonfaceosuka Год назад +1

    After building the project , it crashes What can I do to change this please.

    • @Coco-3D
      @Coco-3D  Год назад +1

      Did you Force resolve android dependency before building your project?.

    • @bonfaceosuka
      @bonfaceosuka Год назад

      @@Coco-3D Yes I did finally it worked

  • @jayantbarthwal4470
    @jayantbarthwal4470 Год назад +2

    PERFECT ❤❤

  • @iqball449
    @iqball449 11 месяцев назад

    app ads txt failed

  • @iqbalsurya77
    @iqbalsurya77 Год назад +3

    bro why Admob shows in Editor, but not on a real Android device???

    • @awesome1337
      @awesome1337 Год назад +3

      it works with unity 2021 and admob 8.4.1 and min API 22 and target API 33! But people dont forget to add android.useAndroidX=true
      android.enableJetifier=true in your gradleTemplate (gradle properties) in your unity program folder. C:\Program Files\Unity\Hub\Editor\2021.3.29f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\GradleTemplates.

    • @iqbalsurya77
      @iqbalsurya77 Год назад +1

      @@awesome1337 Ty broo you save me

    • @awesome1337
      @awesome1337 Год назад

      No worries this is a jungle to get it work. Try first to make a build that work with ads and target api 33. Save that and use that as temple for all your apps in future
      @@iqbalsurya77

  • @AliSajid-d7c
    @AliSajid-d7c Год назад +1

    Toooooooooooop, thank you so much

    • @Coco-3D
      @Coco-3D  Год назад

      Thaaaaaaaaaannnnks for watching !!😄

  • @AbdullahBeyKing
    @AbdullahBeyKing Год назад +3

    Unity ads or google ads? which one is better do you think?

    • @Coco-3D
      @Coco-3D  Год назад +1

      It's hard to say which one is better (Both are Best), but integration wise Unity is easy. So i prefer unity ads.

    • @AbdullahBeyKing
      @AbdullahBeyKing Год назад +2

      @@Coco-3D thanks

    • @awesome1337
      @awesome1337 Год назад +1

      @@AbdullahBeyKing I think google ads is best. More money

    • @bonfaceosuka
      @bonfaceosuka Год назад

      Hey bro , I have discovered this myself today that Google Ads is 100X better than unity ads. I have tried Google ads today formy first time and from my own phone in about 30minutes after checking my admob revenue , its already 0.08 Euros yet in unity i can only make this same amount in about 24 hours.

    • @SubhramanyamKodela
      @SubhramanyamKodela Год назад +2

      Unity Ads Gives Very Less Amount for in 6 months I Got Just 300rs by unity ads Daily Users for my game is 1.8k , so now i decided to implement ad mob ads

  • @kushfule5950
    @kushfule5950 9 месяцев назад +1

    Nice Tutorial, But my game is crashing on android. I have used the same test ids like the ones in video, after removing all the afmob code and plugins the game is working well. Please tell me the solution. Is it with app id, or some plugin issues or other thing. Also i did the adding android. AndroidX = true it then let me build the app no errors but game is still crashing, pls help asap

  • @tomas.menniti
    @tomas.menniti Год назад

    Sorry @Coco-3D : why does admob show me that I have many requests but few impressions? (I currently have 103 requests and only 15 Interstitial impressions)

  • @MeetSondagar-p7g
    @MeetSondagar-p7g 9 месяцев назад

    i used Tested ad id so i build apk not showing me Tested ad poster in mobile apk but Unity editor show tested ad how i fix this

  • @rajeshreeparmar8226
    @rajeshreeparmar8226 11 месяцев назад

    hello , i have a one question about native ads, is native ads working on 3d view only? if not then how to put native ads in canvas overlay

  • @JindalMistry-j3f
    @JindalMistry-j3f 3 месяца назад

    if you're not getting ads on your physical andriod device and If It's working fine in you unity then you'll have to turn off your Private DNS, in my case It was adguard. Though I'm getting one issue, I've used google sign in in my app as well but I'm not able to build when i've that one plugin added. let me know if you have faced that issue!

  • @takehiko86
    @takehiko86 Год назад

    I have my Unity project, it works perfectly in the editor and on my Android device. When I import AdMob, just by importing it and adding the AdMob App ID in the editor, it works. However, on the mobile device, it crashes. I had the implementation code that works in the editor, but it couldn't work on the mobile device. So, I first removed everything related to ads, built the project without any issues, and then, with just the AdMob package added, it no longer works on Android. I've changed the Unity version, went from a Mac to a PC, and it remains exactly the same. I don't know what could be the issue.

    • @Coco-3D
      @Coco-3D  Год назад

      Did you "force resolve" before building the game, as sometimes there are conflicts with some android libraries.

    • @adilcetin618
      @adilcetin618 Год назад

      Did you solve it ?

  • @calvinms7503
    @calvinms7503 Год назад +1

    Still patiently waiting for daily reward/mission that look up from the time that we saved in the cloud save, and can also handle the situation where the player is offline :)

    • @Coco-3D
      @Coco-3D  Год назад +2

      Hi, I will try to create a video on that in future , but till then may be this can help you.
      //get system time
      1. DateTime crrTime=DateTime.Now;
      //to save it on the server, convert it into string
      2. String timeToSave=crrTime.toString();
      //Fetch the string from the server
      3. String timeFromServer=[Store the string]
      //Convert it back into the date and time format
      4. DateTime serverTime=DateTime.Parse(timeFromServer);
      //If you want to know timespan
      TimeSpan gap=serverTime-DateTime.Now;
      I think once you can load and store the time , then rest of the things are easy. It can have some syntax error because i just directly wrote it in the comment box.
      Sorry for the inconvenience.

  • @Demo-o8t1h
    @Demo-o8t1h 3 месяца назад

    Hi in native ad adLoader.LoadAd(new AdRequest.Builder().Build()); builder give an error.

    • @a_greek_dev
      @a_greek_dev 3 месяца назад

      That one is obsolete. You can replace it with:
      adLoader.LoadAd(new AdRequest());

  • @light-light
    @light-light 10 месяцев назад

    how about ios? I keep failing show ads to my iphone device. game is currently under develop stage on iOS.

  • @durrenajaf4335
    @durrenajaf4335 Год назад

    ​@Coco-3D can u tell why my test ads are showing but real ads are not showing

  • @sampahdev
    @sampahdev Год назад

    Hello, I have a problem, the test ads works in unity editor, but in android device, the only one that works is just rewarded ads, same with real ads, anyone can help ?

    • @Coco-3D
      @Coco-3D  Год назад

      can you use android logcat, so that we can check if there is any error.

  • @СашаКузьмичёв-е5з

    Hey, can u say how to do the at the interstitial ad is shown every third time I press the button that reloads the scene

    • @Coco-3D
      @Coco-3D  Год назад

      Hi, I think you should use a static int variable for that, as static variables does not changes with the scene.

  • @malikmuhammadarslan9993
    @malikmuhammadarslan9993 Год назад +2

    Please make a video about unity ads

    • @Coco-3D
      @Coco-3D  Год назад

      I already did, Please check out my Channel.☺

  • @goldchairstudios
    @goldchairstudios Год назад

    У меня проблема. В юнити ася реклама работает, но при биоде на андроид реклама не показывается. Вся реклама инициализируется через 3 секунды, но не загружается. Хотя в юнити все загружается моментально. Версию юнити была сначала 2020, поменял 2021, но та де проблема, версии все LTS. Буду рад помощи

    • @Coco-3D
      @Coco-3D  Год назад

      Если ваша реклама работает внутри unity. Тогда он точно будет работать в Android. Просто убедитесь,
      1. в вашем телефоне нет блокировщика рекламы.
      2. Попробуйте запустить приложение на разных устройствах Android.
      3. Если он по-прежнему не работает, установите Android logcat, а затем создайте и запустите проект, он покажет ошибку (если таковая имеется).

    • @Atlas-st1yt
      @Atlas-st1yt Год назад

      Thank you!@@Coco-3D

  • @PeterJohnson76
    @PeterJohnson76 Год назад

    Hi, I have this working in the editor, and can fire off ads between levels, etc. But I get a build error relating to AndroidX. Connfiguration, releaseRuntimeClasspath contains AndroidX dependencies but the andoid.useAndroidX property is not enabled. Although I have added android.useAndroidX=true
    android.enableJetifier=true to my gradle template file and restarted the editor

    • @destroyer1959
      @destroyer1959 6 месяцев назад

      Did you solve it bro.. if you please reply and tell how you did it

    • @PeterJohnson76
      @PeterJohnson76 6 месяцев назад

      @@destroyer1959 no

  • @GaneshPatil-vtox
    @GaneshPatil-vtox Год назад

    Hello,
    I have been developing game for past 4 months. It is almost completed.
    Now when I tried adding reward ads via Google admob test id. I was able to see Ads in unity editor(I was fetching rewarded ad, but 5 sec instertial ad is being shown).
    But now when I build my app for Android, in Android phone I am NOT ABLE TO SEE ADS. Can anyone help me on this?
    Please guys, kindly help me.

    • @Coco-3D
      @Coco-3D  Год назад +1

      Hi, Yes in the unity editor it shows "Interstitial Ad" when you load the rewarded ad, but if there is a timer running on top of that, then it is actually a rewarded video.
      Now if it is not running in your device make sure there is no ad blocker installed in your phone,
      and also try to run your app in someone else phone (some other android device).
      According to me if the test ads are showing then you have done everything correctly.
      All the best.

    • @GaneshPatil-vtox
      @GaneshPatil-vtox Год назад

      @@Coco-3D hello brother, thanks for the reply.
      It was mistake from my side. Fixed it now(was passing incorrect app ad Id in Google mobile ads settings). And it is working as expected.
      For others who are facing similar issue, in app Id use ~ not /

    • @Coco-3D
      @Coco-3D  Год назад

      @@GaneshPatil-vtox Great 👍

  • @Itay_Ron
    @Itay_Ron Год назад

    I tested it in the editor and it worked fine, but when I built the game for my Android device, it didn't show the ad and didn't respond. I suspect that the initialization is not working when building for Android.

    • @Coco-3D
      @Coco-3D  Год назад +1

      Can you use Android Logcat, so that we can check what is the problem , and do force resolve before building the game so there are no conflicts in android libraries.

    • @sarojshrestha6971
      @sarojshrestha6971 Год назад

      i have the same problem not showing ad in android when testing while it shows in unity editor, help me pls@@Coco-3D

  • @rubelhossain1392
    @rubelhossain1392 10 месяцев назад

    how to change reword ads point 100 to 20 per ads show?

  • @AnkitPatel04
    @AnkitPatel04 11 месяцев назад

    Help! Game is crashing in phone , working fine in unity editor, what problem?

  • @MrMoromoro87
    @MrMoromoro87 Год назад

    Thanks for this amazing tutorial! So, I have to load and show in the same button action, how can I do this? both functions in the same button?

    • @Coco-3D
      @Coco-3D  Год назад

      Thanks, So to load and show AD from the same button is pretty easy all you have to do is just LOAD an AD , and you can call the Show Ad function when your Ad is successfully loaded.

    • @MrMoromoro87
      @MrMoromoro87 Год назад

      Thanks for the reply @Coco-3D !!!! Now, my ads is not showing in the test, can because I'm still waiting for the approval of the app content from Google Play Console?

  • @adilcetin618
    @adilcetin618 Год назад

    Hello my frien i have used unity 2022.3.10f lts and use sdk 8.i have use your code and its work on unity thank you but my problem when i build on apk it isnt work on phone apk dosnt work i cant open it on phone.when i build it i havent any mistake code on unity :( whats my mistake

    • @Coco-3D
      @Coco-3D  Год назад +1

      If app is not opening, try these
      1.Make sure build settings are correct , keystore password and all
      2. Do force resolve you project before building apk , so there are no conflicts.
      3.If nothing happens try android logcat and build and run your project, so that we can check for errors.

    • @adilcetin618
      @adilcetin618 Год назад

      ı have fixed it my friend the problem is that if we use test ıd app and buılt ıt ısnt open we need use our real admob app ıd:)
      but now ı cant pass to advertisment ıd for manifest ı have add code

  • @Simohhamedkh
    @Simohhamedkh Год назад +1

    Can you do the same with gley plugin integration , please!!👏

    • @crashpsychodev
      @crashpsychodev Год назад +1

      I would also like it very much but I doubt it because the gley plugin is paid and that would be a free advertisement for them, I think that the owners of the gley asset should make a tutorial of this level...

  • @AliSajid-d7c
    @AliSajid-d7c Год назад +1

    Can you do the same with Applovin mediation or bidding Admob,Facebook, ironsource, Unity Ads), please!!

    • @Coco-3D
      @Coco-3D  Год назад

      I am planning to make a video on mediation, So stay tune.☺

    • @mahumkhan-ey5es
      @mahumkhan-ey5es Год назад

      when ??
      @@Coco-3D

  • @goldchairstudios
    @goldchairstudios Год назад

    hello again. I have a question: why is it that when I port the game to android, test ads are not shown, although everything works fine in unity. I will be glad if you help😀

    • @Coco-3D
      @Coco-3D  Год назад

      Hello, If your ads are working inside unity. Then it will definetly work in android. Just make sure,
      1.there is no adblocker in your phone.
      2.Try to run your app in different android devices.
      3.If it still don't work install android logcat, & then build and run your project , it will show the error (If any).

    • @goldchairstudios
      @goldchairstudios Год назад

      @@Coco-3D can we write off in the messenger?

  • @НикитаМордик-к8ф

    Hi, get this error: ADs is null or get error: Prefab Ad is Null
    Do u know how to fix that?
    My script is not MonoBehavior just simple C# class whic initialize on boot game

    • @Coco-3D
      @Coco-3D  Год назад

      I think you should use MonoBehavior and attach it to any gameobject in your first scene. Is there any special reason you removed it.

    • @НикитаМордик-к8ф
      @НикитаМордик-к8ф Год назад

      @@Coco-3D did it, but not helped ((

    • @Krishna-zv1hx
      @Krishna-zv1hx Год назад

      @@НикитаМордик-к8ф re import Google Admob SDK file

  • @digitarts6085
    @digitarts6085 Год назад

    Hi, Thank you for the awesome tutorial. by the way, I have a question. The rewarded Ads works very well in the Unity Editor, but when my game was installed on physical Android phone, the rewarded ad is not loaded or displayed on the screen. What could be the reason??

    • @Coco-3D
      @Coco-3D  Год назад +2

      Hi, Thankyou so much for watching.☺
      If ads are not displayed in real android device then there can be several resons , please check this link support.google.com/admob/answer/9469204?hl=en

    • @light-light
      @light-light 10 месяцев назад +1

      4~5 sec time needed between load ads and show ads function. cuz it should download ads from ads server.

  • @chickenwings2591
    @chickenwings2591 Год назад +2

    Привет! Можешь пожалуйста показать настройки компиляции игры под Android, какие пунктыnв разных настройках надо нажать чтобы не было никаких ошибок с рекламой? Заранее спасибо)

    • @Coco-3D
      @Coco-3D  Год назад +2

      Привет, на самом деле нет никаких специальных настроек для него. Если в вашем редакторе Unity запущены тестовые объявления, значит, все в порядке. Просто замените его реальными рекламными блоками и попробуйте запустить его на своем Android, и если у вас возникнут какие-либо ошибки, дайте мне знать.
      Всего наилучшего!

  • @detectived1933
    @detectived1933 Год назад

    Brother how we can make ads load and show dynamically without ignoring admob policies

  • @wahebplays
    @wahebplays Год назад

    can i show admob ads in my unity game without publishing it on google play & make profit ? (mean share it like apk file )

    • @Coco-3D
      @Coco-3D  Год назад

      Yes, you can do that.

  • @tikpets8720
    @tikpets8720 Год назад

    thank you so muck can you do video about mediation using Gley plugin

    • @Coco-3D
      @Coco-3D  Год назад +1

      Sure , I'll try to make a video on that👍

    • @tikpets8720
      @tikpets8720 Год назад

      @@Coco-3D thanks man

  • @Jettspycodenight
    @Jettspycodenight 5 месяцев назад

    error CS0426: The type name 'Builder' does not exist in the type 'AdRequest' anyone help?

    • @Demo-o8t1h
      @Demo-o8t1h 3 месяца назад

      Same problem do you find any solution

    • @a_greek_dev
      @a_greek_dev 3 месяца назад

      That one is obsolete. You can replace it with:
      adLoader.LoadAd(new AdRequest());

    • @a_greek_dev
      @a_greek_dev 3 месяца назад

      @@Demo-o8t1h That one is obsolete. You can replace it with:
      adLoader.LoadAd(new AdRequest());

  • @Virtualventures123
    @Virtualventures123 8 месяцев назад

    There is an error given below if anyone has any suggestions then let me know
    "the type name 'builder' does not exist in the type 'AdRequest' "

    • @DigitalThrills44
      @DigitalThrills44 6 месяцев назад

      I am pretty sure I am late for this, but are you using version 9 or 9.1.1? I had the same issue with those versions, but downgraded to 8.5.1 and it seems to recognise it.

    • @a_greek_dev
      @a_greek_dev 3 месяца назад

      That one is obsolete. You can replace it with:
      adLoader.LoadAd(new AdRequest());

  • @slygames7910
    @slygames7910 Год назад

    Where can i get those ID´s from my account?

  • @Golukumawat-ui4mz
    @Golukumawat-ui4mz Год назад

    bro my gam wrok fine on mobile but now not opening after adding admob to it. it just start crashing why bro plsss help mee!!!

    • @Coco-3D
      @Coco-3D  Год назад +1

      Once try to force resolve your project and use android logcat, so that we know the cause of crash.

  • @rohithr.a8
    @rohithr.a8 Год назад

    Hai am an Indian and when I published a paid game for 20 rupees in play store I purchased it from my another gmail account and when I went to my revenue in google console payments it is showing only 13 rupees

    • @Coco-3D
      @Coco-3D  Год назад

      Hi, I think that's the commission that google takes for every successful payments.

  • @Atlas-st1yt
    @Atlas-st1yt Год назад

    Is there somewhere we can write off?

  • @rahmanitech8467
    @rahmanitech8467 Год назад

    Hey!
    No error show but banner ads is not showing when I play game in unity

    • @destroyer1959
      @destroyer1959 6 месяцев назад

      It wont show when you play the game. You need to build the app and install it in a phone and try it.

  • @tigerjustice
    @tigerjustice Год назад

    Please tell us about the integration of IronSource because it is more profitable

    • @Coco-3D
      @Coco-3D  Год назад

      Sure 👍, In future i'll make one.

  • @adekoyafolake9477
    @adekoyafolake9477 6 месяцев назад +1

    Please can you do for yodo1

  • @israrfrs1678
    @israrfrs1678 Год назад +1

    great work bro!
    please make a tutorial for mediation too

    • @Coco-3D
      @Coco-3D  Год назад

      You can watch it right here :
      ruclips.net/video/sU5njx1jn8w/видео.html

  • @zordakacademy3249
    @zordakacademy3249 Год назад +1

    Good job bro,
    I had a problem: when I load banner ads the scene is shifted down and the ads is showing above it instead of being showing on it

    • @Coco-3D
      @Coco-3D  Год назад

      Thanks , Well that a weird problem, Are you running it inside unity or In Android device.

    • @zordakacademy3249
      @zordakacademy3249 Год назад

      @@Coco-3D on Android device

    • @Hozgen
      @Hozgen Год назад

      @@zordakacademy3249 you can use priority for canvas in the prefab folder related to google ads.

    • @Coco-3D
      @Coco-3D  Год назад

      @@zordakacademy3249 Okay cool , now try to run it on another android device.

  • @us3572
    @us3572 10 месяцев назад

    Sir make video of unity mediation with admob mediation

  • @hyderstimeline
    @hyderstimeline 7 месяцев назад

    When to ad real id of admob

  • @littledemo3605
    @littledemo3605 Год назад

    It working cool, but I need press on load alot of time to ads load!?

  • @emirkaan2021
    @emirkaan2021 Год назад

    Bro where did you find the GOOGLE MOBILE ADS APP ID? Where can I find it? Do I write the same as what you wrote? I don't have any app so I just want to try it

    • @Coco-3D
      @Coco-3D  Год назад

      If you don't have any app then you can use test app & add id's, same as mine.
      You can copy paste the test id's from the video description.

    • @emirkaan2021
      @emirkaan2021 Год назад

      Banner ad displayed in unity but didnt display on the phone. Why?

    • @sarojshrestha6971
      @sarojshrestha6971 Год назад

      Hi @Coco-3D , Finally i got the problem :D
      Maybe this silly mistake, I forgot to delete #if UNITY_EDITOR :( so Rewarded Ads was only show in editor because of that script LOL ..@@emirkaan2021

  • @HuyPham-lh5lj
    @HuyPham-lh5lj Год назад

    Hi Coco 3D, when i build project, error android.enableR8=false .... This bug is admob or my project. Thank you

    • @Coco-3D
      @Coco-3D  Год назад

      Hi , I hope this can help
      forum.unity.com/threads/the-option-setting-android-enabler8-false-is-deprecated-conflict-between-admob-firebase-plugin.1419533/#:~:text=42-,In%20my%20case,-(Unity%202021.3.26)%20ticking

  • @wahyumrizqi3122
    @wahyumrizqi3122 Год назад

    Hi Coco 3D, i wanna say Thank You for Great Tutorial.
    It means a lot to me.
    but I have a question, when I test on editor, rewardedAds working fine. But in Real Devices, it's not work.
    How to fix that ?
    Thank You

    • @Coco-3D
      @Coco-3D  Год назад

      Hey Thanks 😇,
      If your rewarded Ad is not working on real device that means probably it is throwing some error, we just have to find what that error is, For that you can download Android Logcat from package manager.

    • @wahyumrizqi3122
      @wahyumrizqi3122 Год назад

      @@Coco-3D okey, i'll try it .
      Thank You.

    • @wahyumrizqi3122
      @wahyumrizqi3122 Год назад +1

      Hi @@Coco-3D , Finally i got the problem :D
      Maybe this silly mistake, I forgot to delete #if UNITY_EDITOR :( so Rewarded Ads was only show in editor because of that script LOL ..

    • @Nobbess
      @Nobbess Год назад

      Did it work for I have same issue!

    • @wahyumrizqi3122
      @wahyumrizqi3122 Год назад

      @@Nobbess yes, that'ts work for me ..

  • @account-one
    @account-one Год назад

    Can we integrate both Unity and Admob in game

    • @Coco-3D
      @Coco-3D  Год назад

      Yes , Check out my new video on Unity LevelPlay, It has Admob, UnityAds, Applovin Ads and Ironsource Ads. All in one project.
      ruclips.net/video/sU5njx1jn8w/видео.html

  • @MuhammadIshaq-px9cf
    @MuhammadIshaq-px9cf Год назад

    sir , ForceResolve not working what i do

    • @Coco-3D
      @Coco-3D  Год назад +1

      Try this:
      1. Once play the game and stop it , and try again,
      2. Make sure password are filled in keystore
      and still dosen't work restart the Unity

  • @rk1546
    @rk1546 Год назад

    Possible to do one for iOS ?

    • @Coco-3D
      @Coco-3D  Год назад

      Ya sure i'll try , but i think it's almost same for both the platforms.

  • @AyushKumar-dl9cs
    @AyushKumar-dl9cs Год назад +1

    Bro gradel build is falling

  • @bycengaver
    @bycengaver Год назад

    thx brother

    • @Coco-3D
      @Coco-3D  Год назад +1

      You're Welcome brother😇.

  • @JayminSorathiya-p6o
    @JayminSorathiya-p6o Год назад

    How to show GDPR message box in unity game?

    • @Coco-3D
      @Coco-3D  Год назад

      For GDPR consent screen you can create a UI by yourself, showing your user for what purpose you are accessing there data.

  • @GamingWithMitOfficial
    @GamingWithMitOfficial Год назад

    bro showing me error:
    Severity Code Description Project File Line Suppression State
    Warning CS0618 'AdRequest.Builder' is obsolete: 'Use AdRequest directly instead.' Assembly-CSharp D:\MathQuizMitu\Assets\Scripts\GoogleAds.cs 304 Active
    Error CS0246 The type or namespace name 'AdLoader' could not be found (are you missing a using directive or an assembly reference?) Assembly-CSharp D:\MathQuizMitu\Assets\Scripts\GoogleAds.cs 299 Active
    Error CS0246 The type or namespace name 'AdLoader' could not be found (are you missing a using directive or an assembly reference?) Assembly-CSharp D:\MathQuizMitu\Assets\Scripts\GoogleAds.cs 299 Active
    Error CS0246 The type or namespace name 'NativeAd' could not be found (are you missing a using directive or an assembly reference?) Assembly-CSharp D:\MathQuizMitu\Assets\Scripts\GoogleAds.cs 31 Active
    Error CS0246 The type or namespace name 'NativeAdEventArgs' could not be found (are you missing a using directive or an assembly reference?) Assembly-CSharp D:\MathQuizMitu\Assets\Scripts\GoogleAds.cs 307 Active

  • @azarbi181
    @azarbi181 Год назад

    its very tuff video integrate ads in unity

  • @VIRGINFOOTBALL
    @VIRGINFOOTBALL Год назад

    How do I contact you?

    • @Coco-3D
      @Coco-3D  Год назад

      You can join my discord or if something really important you can send a mail to me.

  • @trichau4794
    @trichau4794 Год назад

    Please give me this project file

  • @MohamedSamy-vp2pq
    @MohamedSamy-vp2pq Год назад

    make load and show in one button, and if system not loaded or no ads for just display popup message try in next time, please make extra video for these two features.

    • @awesome1337
      @awesome1337 Год назад

      It works with one button. Just make ad load in start in app script. Then it is just to put show where ever you want

  • @sercansaglam3843
    @sercansaglam3843 Год назад

    link doesn't work, please give me link

    • @Coco-3D
      @Coco-3D  Год назад

      Which link is not working?

  • @Krishna-zv1hx
    @Krishna-zv1hx Год назад

    Build failed

  • @bilisimhocamyusufbalyemez
    @bilisimhocamyusufbalyemez Год назад

    You are a very good developer. But you are not a good teacher. Let me give you advice as a teacher. Never use 2x or higher acceleration. It will be much better for novices if you always show each step clearly and you will appeal to more people. Thanks for your hard work. I hope you consider my suggestion :)

    • @Coco-3D
      @Coco-3D  Год назад

      Thank you for your suggestion! I will definitely try to reduce the speed of my videos in the future to ensure that each step is clearly understandable. By the way, I only speed up the videos to prevent users from getting bored, especially during common steps. So, In future, I'll be more careful and selective in using speed-ups to strike the right balance between engagement and clarity. Your feedback is valuable, and I appreciate your support! 😊

  • @PeterJohnson76
    @PeterJohnson76 Год назад

    I was finally able to do a build by updating the 'CORRECT' Gradle file.
    I am now having publish issues 'Your advertising ID declaration in Play Console says that your app uses advertising ID. A manifest file in one of your active artifacts doesn't include the com.google.android.gms.permission.AD_ID permission.'

    • @Coco-3D
      @Coco-3D  Год назад

      when we install Admob ads sdk it also include a menifest file , which has that permission. so we don't have to do it again, or may be it appear after force resolve in a seperate menifest file.

  • @munnakumar-c1r1q
    @munnakumar-c1r1q Год назад

    phone login in unity pls

    • @Coco-3D
      @Coco-3D  Год назад

      Check out my channel , I have uploaded a video on Authentication. If you want anything perticular then let me know.

  • @mutiramadhan2365
    @mutiramadhan2365 Год назад

    VIDIO TERANJING YANG PERNAH SAYA LIHAT

  • @rutherxmen
    @rutherxmen Год назад

    will these google ads work on android 13? or do we need to add something google ads permission? if yes then where to put that line -->