Ok! So I've got 6 hours after the stream and it's a wait and see from me. I enjoyed the first hour quite a bit, but a few issues here that I'll pin : 1. Networking a single player game was an utter mistake. It's laggy, as I was concerned with in the video on launch day, it disconnects pretty frequently 3-4 times in my stream. Building placement and harvesting lags. This should not be a thing in a single player game. What I was worried about happened, on release day it got a lot laggier as predicted. The small amount of latency that existed during my empty server press access was a sign. 2. It hasn't hit me with the hook yet. Believe it or not im still getting tutorialized in the 6 hours played level of gameplay. WAAAAAY over tutorialized. We've all played a survival game before bro let us off the chain to explore and feel whimsy. 3. The production values are great, if they get it fixed up and add an offline mode I'll recommend it especially if they add an abridged "Explore for yourself mode" that deletes all the tutorializing for every little tiny piece of minutiae. There's some interesting QoL in here I like tremendously as well. 4. My buddy etalyx got ALL the bugs with this game. I got almost none other than networking problems. You may be very very unlucky to the point of the game being unplayable. We're talking it unbinds all your keys levels of bugs when your character dies. Sorry the video couldn't be more conclusive, it's a curse of the daily uploads / impressions work. I can get like 2-3 hours into something max most days HOWEVER I am happy we streamed it so I can post here and tell you guys to wait and see if they back off the online only. For now WAIT AND SEE or accept that your progress is gonna get ate by the networking worm every now and again. This is one of those cases where wedging always online was a terrible mistake (I think it always is for the record and I feel like I made that pretty clear in the video) BUT if you're going to have it in there make sure it's seamless, and you can't even notice because this game is gonna get nuked in the reviews despite the many positive attributes that it has because you get kicked from a single player and lose progress pretty frequently enough to get annoyed. As I mentioned you may get some really gnarly bugs. I didn't but I definitely empathized with my friends that got straight game breaking shit back to back. If you like the concepts here, keep an eye on it but do not squeeze that trigger. The first hour did not imply how the next 5 were going to go.
1. Networking a single player game was an utter mistake. It's laggy as I was concerned with in the video on launch day, it disconnects pretty frequently 3-4 times in my stream. Building placement and harvesting lags. This should not be a thing in a single player game. This is an immediate no buy for me. There is NEVER a reason to force people to be online for a single player experience. My wife and I had a blast with ARK, because we could easily play offline, and only play online when we both want to.
Thanks Splatt! It’s great you always have our back and I trust your opinion as you haven’t let us down once. This game looks great and might become a great game in the future, but I think I’ll be waiting until it gets out of EA.
Per the Devs - this is *not* a Single Player game. This is a multiplayer game where you are intended to build a base with your friends. Online is required because your base is stored online, and can be visited by any player no matter who else is playing. I'll give Devs crap when Online shouldn't be required (looking at you Diablo), but I kind of get it here.
Right now they need it to keep the areas you warp to synced with co op players. They stated they are working on a single player version which does not require internet, but it is a wayse down the road as now they will concentrated on bug fixes.
Always online for an single players game is a big nono for me. Yes I do understand there’s co-op but until you open your game for someone to join it shouldn’t force an online connection. Doesn’t matter we have fast fiber connections with minimum of latency. Guess I have to give this game a pass for now!
@@Malikyte13 Can't say for sure, but seems to be fine for my bare minimum spec pc so either not doing or they've somehow optimized it to run better than enshrouded or palworld on my end while also wasting power mining
The "always on-line" single player is a deal breaker for me. I play 90% of my games on Steam, so I'm fine with having an internet connection to start a game -- but I have had too many issues in the past with keeping the connection during game play.
Yeah, it's the same for me. When the first game in the new Hitman Trilogy just came out I literally couldn't play the game I had bought because my internet wasn't good enough. My internet, was not good enough, for a Single-Player game?! Ever since then, I just can not agree with any single-player title being always online. That was too rediculous.
Had real high hopes for this game, I'll keep an eye on it, not really sure why developers are still making online only games even though im sure the first 50 posts in the Forum will be why no offline. Thanks for the coverage Splat!
Yeah, I don't understand either the need to make a game online only when it's clearly not mandatory. There's now too many examples of online only games where servers were shut down and gamers were left with an unplayable game. Certainly a deal breaker for me, despite the game being very interesting.
@@thorspark Modern developers and publishers don't like the idea of consumers owning their games, generally these days when you purchase a game your only purchasing the rights to play it, not own and under conditions. There was some evidence of this becoming a trend after mod creators made Tale of Two Wastelands which merged Fallout 3 with Fallout New Vegas, but the idea really took off after Blizzard doubled down because Valve took ownership of DoTA.
If the game is free, fine. But, if I'm buying it and it's a single player game or optional co-op (Ark, Valheim), there's no reason why it needs to be online. Hopefully, they change their mind on that.
Yep. I was so looking forward to this game till I learned it was always online. Server errors, lag, playing with potential randos who are jerks? No thanks.
@@MrTbob418 It's not single-player it's co-op. They haven't implemented the single-player mode yet they're working out the networking first to keep players properly synched to the game world right now. They said they'll be adding pure single-player soon.
depends. at least there are some good fey, and most of the other ones skirt grey areas and dont completely screw you over. you could do way worse. like absolutely dont ever associate with demons or devils. and whatever you do. do NOT make a pact with the eldritch monstrosities from outer space.
There is a reason for this that ten minutes worth of reading could have enlightened you on. They have addressed this, are working on a connectionless SP version, but right now it has to have a connection to keep coop players synced in the worlds they warp to.
@@billbillinger2117 Imagine having to read a ten minute essay to be told your single player game will eventually work without an internet connection. I'm good, fam.
@@billbillinger2117 That doesn't change what the game is currently. Currently it is an online-only game, solo or otherwise. People with poor or unstable internet connections, like me, aren't able to play this game at all. They successfully cut a fairly large chunk of their player base out of being able to play the game, and judging from the steam reviews it's a larger portion than I was expecting.
I presume the always online BS is because they are going to shoehorn in summoning other players for assistance or PVP. Not required and should be an option to completely disable it at the start of the game.
im actually really looking forward to this. from what ive heard, they are planning on adding crafting from chests. they are justifying the always online because the standard mode allows you to meet random people in your travels. for example, even playing single player, if I go to a specific combination of cards, I could link to a realm where someone else is already playing. which is an amazing idea honestly, but if I never plan to allow that and make all my realms private, why should I be forced to be online? I think it will eventually get patched due to community suggestion, but we will see what happens. I might even try it out since I have to be online anyway.
18:50 - Man heat exhaustion is no joke!, been there before and it was awful, once when I was a much sensible and far stupider teenager I remember struggling with heat exhaustion and in my teenage "Wis-dumb" I'd decided that instead of drinking lots and lots of cold water and watering my clothes it was a FAR smarter move to keep drinking these ice cold carlings (Awful UK Piss water beer) the Isle Of Wight festival had at a stall where for every beer can of any other brand you gave them they gave you a token for an ice cold carling ( So we'd gone to the supermarket and bought out all of their hoome brand, dirt cheap & AWFUL beer cans before others had the idea and cleared them out 😂 ) and I still to this day remember clearly the moment that the ice cold beer went from SEEMING to help to all of a sudden that internal "Uh oh...I..I'm not doing so hot..." then the worst fucking headache I've had in my life , threw up a bunch and the normal cold, clammy skin you get from throwing up didn't go away and actually got worse?, my legs were already cramping and my hands kept cramping and locking into weird claw looking things. Next thing I knew I was coming around in the back of an ambulance. 😬 Thankfully around 5 hours later I was back on my feet and back at the festival, learned and humbled - and just in time for Iggy Pop! 😃 Lessons were learned that day, and not just that I was a bloody idiot 😅😂🤦♂ Roofing in California in the Summer just sounds torturous, but in that same vein I just KNOW that after working on a roof all day getting off work in the afternoon/evening when it's cooling down a little bit and jumping in a cool shower/pool with a few tall glasses of iced water would just feel SO damn good! Love your channel & vids bud, stay awesome! 🤙
I'm glad I'm not the only one who obsesses over voice actors. I recognized him, too, in the trailer -- turns out it's Mark Warren, whom I know from the very excellent Jonathan Strange and Mr. Norell (wherein he also plays a fey creature named The Gentleman). :D
The presence of intrusive server errors worries me. Does that mean you have to connect to their server to play? Do you stop owning the game if they shut down their servers some day?
Yes and yes. That's the biggest complaints people have. Its mandatory internet for service connection, no choice as of now to host local. The last part is something others mentioned as well, if the servers shutdown you can't play the game.
It is 100% npc dialogue, you gotta play the game though, I’d say his engagement would be tricky because if someone doesn’t like the game type they leave straight away.
Forester here. Swamps SUCK. No waders will save you, you will eventually get nasty swamp water in your waders. Also, swamps suck during the winter too. One slip or misstep and you're at risk for hypothermia. Super fun dude!
Used to do water course surveying as a teen, really not fun. Especially as the area I live in you're never quite sure how deep the water is going to be (we have drainage ditches that will happily swallow a car). Get soaked, get out of the water to be hit by a 20-30 mph wind. Delightful!
I was set to buy this game the moment it released before hearing about the always online servers and the fact that there's issues with only a few people on it. I suppose I'll hold off until I hear more about it. Also, I just read Tencent bought Inflection Games in 2022, so that's something to keep in mind.
@@redshift912that's not the point. Why is SINGLEPLAYER forced online if nothing but data harvesting and a way to force you to stop playing when they deem it to be time.
so tired of durability in survival games. at least Enshrouded auto repairs at no cost every time you use a workbench, but still i'd rather it wasn't a thing. Also the online only thing is a bit annoying, I like games that don't stop working when the dev runs out of money. still it's a good looking game, thanks for sharing it Splat.
The always online thong Is becoming a demérit. Like i dont need to be always online to play a single player game. This Is why in replay Fallout nv at least in there only worry about quickn saving.
Funny you mentioned that about people selling their pee. When agriculture and blacksmithing developed and reached a more "industrial" scale, people collecting poop and pee were actually owning very precious products for the farms, the forges, the tanneries etc... For a while they were the richest people right behind the goldsmiths... The saying "filthy rich" possibly originates from this :)
That's wild. You have any recommendations for places to read up on this more? I don't even know what to begin googling that won't make me look like a weirdo.
@@ramvicious8057 Mayhew's "London Labour and the London Poor" describes many Victorian professions, including the "pure" collectors who were collecting dog droppings, but I don't remember them as being particularly well paid. In fact I think they were mostly street children.
@@ramvicious8057 Interestingly, a really large number of long-standing terms come from the British Navy: "Not enough room to swing a cat" - too cramped an area to properly swing the naval whip aka. cat-o'-nine-tails. "Let the cat out of the bag" - if the aforementioned whip had to be brought out of the bag it was normally stored in, it meant trouble ahead. "Loose cannon" - a cannon broken from its ties after firing. A dangerous and unpredictable situation. "Calm before the storm" - pretty self-explanatory. "Pull your finger out" - Cannons were primed with gunpowder in the ignition hole and kept in place with a finger, which the sailor had to whip away just before firing. "Show a leg" - Pre-1840's sailors were often allowed to have girlfriends/wives aboard. When the ship reached port, they were allowed extra time in the hammocks - provided they "showed a leg" on orders from any officer patrolling belowdecks for slacking sailors. There are literally hundreds of these. They make fascinating reading!
@@krazykuz13cmc Hell Divers 2 makes it very clear that it's a live service. This game does not and is already receiving a tremendous amount of negative feedback from people who didn't know they'd need to be connected to a central server to play by themselves.
Helldivers 2 was billed as a live service multiplayer experience so they weren't being dishonest in what they delivered. This game didn't advertise itself as such and pulled the rug on us at the last minute.
What I never understood about this genre, is how incredibly janky and mechanically boring every single one of these games are. Really hope someone takes it seriously one day.
Read the title and was like "Palworld and Enshrouded just came out, you sure about that?" haha, anyway, been looking forward to seeing how this game actually plays after seeing the trailers.
@@daedalus1 I certainly understand the sentiment, but for me, the excellent games (whether fully released or not) have far outweighed the bad ones. The ones I won't buy, whether released or not, are the live service/always online games.
This looks like a reskinned Enshrouded.. even the gliding mechanics. The Online ONLY thing is an unforgivable slap in the face. Might try it on sale after they undoubtedly add the critical offline SP aspect they should have never ignored... maybe, but probably not. edit : "we misjudged what some of you were looking for in your experience....." "....We are now prioritizing and developing an offline mode that we plan to release as soon as feasible." Feb 22
It seems like most people who play survival games consider them boring to play alone. I think minecraft and Rust set the expectations for the genre. I consider them perfect relaxation/zen games, but maybe other people are afraid to be alone with their thoughts lol....
2024 and still you have to play mule bringing stuff from your chests on your equipment and not just that, most recent games have a "build" that determine the area in which you are home and still they don't support this feature. Infuriating really. The fact that it's a single player always online is just abysmal. No reason for that as far as we can see. Apart all that, there is nothing original here beside the them (steampunk/faeries). It's the same usual staff, gather hundred of these things, click to craft/build something. I really don't know how can we consider this "interesting".
So, don't buy this atm. There is a game-breaking bug where you cannot pass through the swamp biome portal like splat did. It's not just affecting me, many on reddit are seeing it too. Plus, you know, always online when it is clearly not needed AND they sacrificed a lot of QoL for aesthetics.
Shame, the idea and the world sounds very interesting, but bogged down by the survival mechanics for me. Traveling different alien fey realms sounds great, but building up your base every realm sounds mind numbing.
Devs put out a response to the online only situation and I highly suggest people read it if they actually have interest in the game. Long and short is that they made the choice earlier in development to tackle the more challenging of the two options with their time (co-op vs single) because of their vision for the game. They realized they missed the mark on expectations and are working on an offline option in response to the feedback. My understanding is that get were hoping for that organic team up after crossing paths. The game was never meant to be single player only; you start off that way and it might even stay that way, but there's always the chance to run across others exploring the realms as well and invite cooperation or just a friendly run in (no PVP exists as far as I know).
The online part bothers me a lot. I find online as cheat for developers to slap and not develop game mechanics, npcs. Online games are bare bones. Mulching on people wish to conect with people. Alas, it does not work. Unles, you are phisicly next to person. This is the basics of friend making.
Puck seems really annoying. Voice acting is really slow. They are trying too hard. This game is wholly uninteresting until they fix single-player to offline.
Always-online even in singleplayer and devs owned by Tencent, hard pass from me. Shame too because I really dig the atmosphere and Puck's voice acting.
Would love a follow up video after you've had it for a little longer presuming you're going to keep playing it? But maybe you don't have the time to do so IDK.
27:20 He is fey in the feywild. "Good" and "Evil" are not directions on their moral compass. Assume they are using you - somehow - when you as much as breathe in their presence. It is the only good bet you can make in their presence.
haven't seen gameplay yet outside last years trailer and i noticed really bad AI so lets see if things have changed for the better. my expectations are very low for this unlike most most people.
I've wanted to beta test this game since they launched them a year ago. Never got the chance, and when I got my hour of game time during the recent beta, I wasn't blown away. I really love the Feywild as a whole, so I want to see where the story eventually goes.
You surely ment Burn Gorman regarding the voice actor, but I can't find any connection between him and this game. Great actor nevertheless, liked him as love interest for Captain Jack Hawkness in Torchwood.
there is indeed a magic system and casting, although I'm not certain you can build your entire playstyle around it, from what i've seen its mostly complementary
42:00 - I agree if it's SP only but knowing what to carry and how much is a skill, especially important if there's PVP. Being prepared and not overly so is pretty important.
Game is looking a bit rougher than I thought it would. UI/graphics are just okay, but I don't see any real unique hook or polish that really grab me, and the quality is more indicative (to me at least) of how high Unreal 5 has brought up the baseline. Maybe my expectations were off, seems more like a well polished indie rather than the AA+ quality game I was expecting.
I hope it bings something new, looking at these recent 2024 openwold survival with mix-genre that refresh the old formula like palworld, enshrouded, and pacific drive.
I am so looking forward to Pacific Drive. I REALLY hope it's not gonna disappoint. Splatter and a couple other tubers I like all said the closed demo was good and that, while the UI isn't great at first, u get used to it and the game is really good, so I'm hoping.
@@argonaut_jay It really depends on what you find in the realms later in the game. Like if things get really twisted or the card system gets deep and interesting, especially with updates. Too early to judge.
In a world of terrible grammar and spelling, and absolutely incomprehensible inanity being more and more commonplace, this is some incredible writing and voice acting. Using those obscure words and phrases correctly and pronouncing all of them exactly as they are pronounced is a special kind of treat to me. It tickles the part of my brain that loves the written word. I'm not exaggerating here; that alone is enough to get me interested in the game. Add on to that the theme of the Fae as serious beings with weight and heft (instead of cute vaguely-Irish Baby Yodas that can fly and grant wishes, which is what most writers do with them) and my interest in piqued. Someone gave a shit about this game, clearly, and that intrigues me greatly.
I just don't like survival games like this. Running around with a stone knife. I was imagining fancy clothes and armor, muskets and swords, magic and steam punk.
Started out looking and sounding good. Then we rapidly fall into the well worn tropes of here's a rock and here's a stick, we will call this a pick/axe/knife. "REALLY"!!!!!!!! Then we end up on some Earth like planet with weird creatures, it's so old at this point as to not be funny. As for only online in a SPG, F**K OFF! The build menu also looks very sad and well worn, at least learn from from what the modding {spelt correctly goggle)community did with Fallout 4's system.
I feel like they ignored the hate towards forced online only bs from Blizzard pulling that crap with Diablo 3, as well as other games/devs doing it....its SINGLE PLAYER, there shouldnt be a forced online...unless they change that, its a no buy for me.
I'll buy this 3 times and give 2 away before ever going near Ubisofts QUADRUPLE "A" GAME! 😂 On a side note, I love how it is being bombarded with people dishing on it requiring a connection, when the devs publicly addressed this weeks ago...are planning a connectionless sp mode, but need the connection to sync coop players to the proper worlds when they warp.
I find it refreshing. Most games race you through hectic dialog and even fantasy characters talk like modern americans. I think most people play survival crafting games to slow down and escape for hours, so his dramatic dialog helps set the tone and pace.
why do they force the tutorial on the player nowadays? if you want to play the tutorial then play it by all means... but havin to trudge through tutorials every single playthrough is dumb
Playing on steam deck, performance good except loading between realms (to be expected as im on a Steam Deck). No network issues as of 3 hours play time. Loving the concept not loving the UI... Thanks Splattercat ❤
Ok! So I've got 6 hours after the stream and it's a wait and see from me. I enjoyed the first hour quite a bit, but a few issues here that I'll pin :
1. Networking a single player game was an utter mistake. It's laggy, as I was concerned with in the video on launch day, it disconnects pretty frequently 3-4 times in my stream. Building placement and harvesting lags. This should not be a thing in a single player game. What I was worried about happened, on release day it got a lot laggier as predicted. The small amount of latency that existed during my empty server press access was a sign.
2. It hasn't hit me with the hook yet. Believe it or not im still getting tutorialized in the 6 hours played level of gameplay. WAAAAAY over tutorialized. We've all played a survival game before bro let us off the chain to explore and feel whimsy.
3. The production values are great, if they get it fixed up and add an offline mode I'll recommend it especially if they add an abridged "Explore for yourself mode" that deletes all the tutorializing for every little tiny piece of minutiae. There's some interesting QoL in here I like tremendously as well.
4. My buddy etalyx got ALL the bugs with this game. I got almost none other than networking problems. You may be very very unlucky to the point of the game being unplayable. We're talking it unbinds all your keys levels of bugs when your character dies.
Sorry the video couldn't be more conclusive, it's a curse of the daily uploads / impressions work. I can get like 2-3 hours into something max most days HOWEVER I am happy we streamed it so I can post here and tell you guys to wait and see if they back off the online only. For now WAIT AND SEE or accept that your progress is gonna get ate by the networking worm every now and again. This is one of those cases where wedging always online was a terrible mistake (I think it always is for the record and I feel like I made that pretty clear in the video) BUT if you're going to have it in there make sure it's seamless, and you can't even notice because this game is gonna get nuked in the reviews despite the many positive attributes that it has because you get kicked from a single player and lose progress pretty frequently enough to get annoyed. As I mentioned you may get some really gnarly bugs. I didn't but I definitely empathized with my friends that got straight game breaking shit back to back. If you like the concepts here, keep an eye on it but do not squeeze that trigger. The first hour did not imply how the next 5 were going to go.
1. Networking a single player game was an utter mistake. It's laggy as I was concerned with in the video on launch day, it disconnects pretty frequently 3-4 times in my stream. Building placement and harvesting lags. This should not be a thing in a single player game.
This is an immediate no buy for me.
There is NEVER a reason to force people to be online for a single player experience.
My wife and I had a blast with ARK, because we could easily play offline, and only play online when we both want to.
Thanks Splatt! It’s great you always have our back and I trust your opinion as you haven’t let us down once. This game looks great and might become a great game in the future, but I think I’ll be waiting until it gets out of EA.
Thanks splatt
Network single player saves me watching. F this game, and these devs. This anti-consumer behaviour should NEVER be supported.
Per the Devs - this is *not* a Single Player game. This is a multiplayer game where you are intended to build a base with your friends. Online is required because your base is stored online, and can be visited by any player no matter who else is playing.
I'll give Devs crap when Online shouldn't be required (looking at you Diablo), but I kind of get it here.
If a game is not a live service game, then there should be no requirement to be permanently online. How do SP games justify it?
Can't have people cheating in single player games.
Microtransactions.
@@retroxifyno it’s for piracy
Right now they need it to keep the areas you warp to synced with co op players. They stated they are working on a single player version which does not require internet, but it is a wayse down the road as now they will concentrated on bug fixes.
consumers let them because they're too terminally entertained to care
Always online for an single players game is a big nono for me. Yes I do understand there’s co-op but until you open your game for someone to join it shouldn’t force an online connection. Doesn’t matter we have fast fiber connections with minimum of latency.
Guess I have to give this game a pass for now!
Yeah online only is insane. I hope it's not because they are just harvesting your data.
@@GameTimeWhy Allegedly the devs got bought out by Tencent, so yes, this game is mostly likely just a data-mining cover.
@@Malikyte13 that is incredibly saddening.
@@Malikyte13 Can't say for sure, but seems to be fine for my bare minimum spec pc so either not doing or they've somehow optimized it to run better than enshrouded or palworld on my end while also wasting power mining
The "always on-line" single player is a deal breaker for me. I play 90% of my games on Steam, so I'm fine with having an internet connection to start a game -- but I have had too many issues in the past with keeping the connection during game play.
yeah it's baffling TBH
Same. It's really, really stupid. Also, Virgin internet is unreliable.
@Zulda7231 Which games stand out as being most problematic for connection issues?
Yeah, it's the same for me. When the first game in the new Hitman Trilogy just came out I literally couldn't play the game I had bought because my internet wasn't good enough.
My internet, was not good enough, for a Single-Player game?!
Ever since then, I just can not agree with any single-player title being always online. That was too rediculous.
Get a better connection than.
Had real high hopes for this game, I'll keep an eye on it, not really sure why developers are still making online only games even though im sure the first 50 posts in the Forum will be why no offline. Thanks for the coverage Splat!
Yeah, I don't understand either the need to make a game online only when it's clearly not mandatory. There's now too many examples of online only games where servers were shut down and gamers were left with an unplayable game. Certainly a deal breaker for me, despite the game being very interesting.
@@thorspark Modern developers and publishers don't like the idea of consumers owning their games, generally these days when you purchase a game your only purchasing the rights to play it, not own and under conditions. There was some evidence of this becoming a trend after mod creators made Tale of Two Wastelands which merged Fallout 3 with Fallout New Vegas, but the idea really took off after Blizzard doubled down because Valve took ownership of DoTA.
If the game is free, fine. But, if I'm buying it and it's a single player game or optional co-op (Ark, Valheim), there's no reason why it needs to be online.
Hopefully, they change their mind on that.
Yep. I was so looking forward to this game till I learned it was always online. Server errors, lag, playing with potential randos who are jerks? No thanks.
Ignorance is bliss...
Network failures during single player is a pass for me. Was hoping they would have LAN support, but it sounds unlikely.
Mhm, what exactly is the point of Internet to play a game if your are playing single player? I don't know how, but it needs to stop.
@MrTbob418 tell people to stop pirating sh*t then crybaby
@@MrTbob418
It's not single-player it's co-op. They haven't implemented the single-player mode yet they're working out the networking first to keep players properly synched to the game world right now. They said they'll be adding pure single-player soon.
D&D rule 101. Never, ever make a deal with or accept a gift from the Faye. It rarely ends well.
And yet, less than 7 minutes in the PC has given Puck their hands. See 06:07
depends. at least there are some good fey, and most of the other ones skirt grey areas and dont completely screw you over. you could do way worse. like absolutely dont ever associate with demons or devils. and whatever you do. do NOT make a pact with the eldritch monstrosities from outer space.
Rule 102: never ever REJECT a deal or gift from the Fae. It rarely ends well
@@michaelsorensen7567 thus is the staying. "See a Fae, Run Away"
@@TheGreyshanks That's not going to end well either. Just accept that you can't win and try to minimize the fallout.
"Requires an internet connection at all times, even for single-player"
"Enshitification" at its finest.
There is a reason for this that ten minutes worth of reading could have enlightened you on.
They have addressed this, are working on a connectionless SP version, but right now it has to have a connection to keep coop players synced in the worlds they warp to.
@@billbillinger2117 Imagine having to read a ten minute essay to be told your single player game will eventually work without an internet connection.
I'm good, fam.
@@endlessstrata6988 yeah i get it, reading more than a sentence can be difficult for some. It's okay though, you'll get there.
@@billbillinger2117 That doesn't change what the game is currently. Currently it is an online-only game, solo or otherwise. People with poor or unstable internet connections, like me, aren't able to play this game at all. They successfully cut a fairly large chunk of their player base out of being able to play the game, and judging from the steam reviews it's a larger portion than I was expecting.
"hey kid, wanna buy an eldritch blast? just sign here with your blood."
Sounds like 90% of mobile games.
I presume the always online BS is because they are going to shoehorn in summoning other players for assistance or PVP. Not required and should be an option to completely disable it at the start of the game.
Nice of you to jump to conclusions and no.
They put out a statement and I suggest reading it if you actually care.
@@karsonkammerzell6955
That statement doesn't excuse it.If I never intent to play the game in coop, there is no reason for me to be always on, period.
The ceo of inflexion has been a General Manager and Director of programming for many Bioware games so you were right splatt
Online singleplayer is a dealbreaker.
Loved the fact you were just running around with a leaf burrito for the majority of the playthrough.
im actually really looking forward to this. from what ive heard, they are planning on adding crafting from chests. they are justifying the always online because the standard mode allows you to meet random people in your travels. for example, even playing single player, if I go to a specific combination of cards, I could link to a realm where someone else is already playing. which is an amazing idea honestly, but if I never plan to allow that and make all my realms private, why should I be forced to be online? I think it will eventually get patched due to community suggestion, but we will see what happens. I might even try it out since I have to be online anyway.
It’s DRM. Always.
18:50 - Man heat exhaustion is no joke!, been there before and it was awful, once when I was a much sensible and far stupider teenager I remember struggling with heat exhaustion and in my teenage "Wis-dumb" I'd decided that instead of drinking lots and lots of cold water and watering my clothes it was a FAR smarter move to keep drinking these ice cold carlings (Awful UK Piss water beer) the Isle Of Wight festival had at a stall where for every beer can of any other brand you gave them they gave you a token for an ice cold carling ( So we'd gone to the supermarket and bought out all of their hoome brand, dirt cheap & AWFUL beer cans before others had the idea and cleared them out 😂 ) and I still to this day remember clearly the moment that the ice cold beer went from SEEMING to help to all of a sudden that internal "Uh oh...I..I'm not doing so hot..." then the worst fucking headache I've had in my life , threw up a bunch and the normal cold, clammy skin you get from throwing up didn't go away and actually got worse?, my legs were already cramping and my hands kept cramping and locking into weird claw looking things.
Next thing I knew I was coming around in the back of an ambulance. 😬
Thankfully around 5 hours later I was back on my feet and back at the festival, learned and humbled - and just in time for Iggy Pop! 😃
Lessons were learned that day, and not just that I was a bloody idiot 😅😂🤦♂
Roofing in California in the Summer just sounds torturous, but in that same vein I just KNOW that after working on a roof all day getting off work in the afternoon/evening when it's cooling down a little bit and jumping in a cool shower/pool with a few tall glasses of iced water would just feel SO damn good!
Love your channel & vids bud, stay awesome! 🤙
I'm glad I'm not the only one who obsesses over voice actors. I recognized him, too, in the trailer -- turns out it's Mark Warren, whom I know from the very excellent Jonathan Strange and Mr. Norell (wherein he also plays a fey creature named The Gentleman). :D
The presence of intrusive server errors worries me. Does that mean you have to connect to their server to play? Do you stop owning the game if they shut down their servers some day?
Yes and yes. That's the biggest complaints people have. Its mandatory internet for service connection, no choice as of now to host local. The last part is something others mentioned as well, if the servers shutdown you can't play the game.
An Article says Puck is Marc Warren. I believe you may have been thinking of John Hurt. He died in 2017. R.I.P. John.
Never trust the Gentleman
I, Claudius and The Naked Civil Servant feature my favorite of his performances.
SC mentioned Pacific Rim, so he's probably guessing Burn Gorman?
To me it also sounded like John Hurt.
Yes it's Marc Warren, he's better known from British TV shows but he was also in Wanted.
At this point I'm pretty sure splat uses ai generation for his titles 😂
Bro 😂
The only way to fly with the algorithm. 😅
It is 100% npc dialogue, you gotta play the game though, I’d say his engagement would be tricky because if someone doesn’t like the game type they leave straight away.
The RUclips Algorithm is a beast, and you must feed it.
Can we please focus on the actual content? All this meta-RUclips bullshit is seriously detracting from people's enjoyment of the actual content.
Forester here. Swamps SUCK. No waders will save you, you will eventually get nasty swamp water in your waders. Also, swamps suck during the winter too. One slip or misstep and you're at risk for hypothermia. Super fun dude!
That's why you need to wear a wetsuit under your waders, and a fur coat over the wetsuit.
Especially those wubber waders. 🤣
Used to do water course surveying as a teen, really not fun. Especially as the area I live in you're never quite sure how deep the water is going to be (we have drainage ditches that will happily swallow a car). Get soaked, get out of the water to be hit by a 20-30 mph wind. Delightful!
6:50 Burn Gorman. Best name for the best actor. I don't think that's him though.
The game has always-online requirement? Ugh.
A tale as old as time, one man standing alone against the horde with a stone knife in one hand and a primitive gyros in the other... =)
Must be hungry, seeing as he brought a Greek-style taco with him. Better stop and eat that gyro before the horde invades. LOL
I don't like the idea of them shutting down the servers and being unable to play. If they remove the always online I will be more interested
I can't agree with the title that this is the most anticipated survival game of the year when we just had both Enshrouded and Palworld come out.
And neither was as anticipated as this. Palworld came from nowhere and Enshrouded had mid hype.
I was set to buy this game the moment it released before hearing about the always online servers and the fact that there's issues with only a few people on it. I suppose I'll hold off until I hear more about it. Also, I just read Tencent bought Inflection Games in 2022, so that's something to keep in mind.
Oh i didn't see always online on their stream page. Big nope from me.
@@GameTimeWhyyou can make a private server
@@GameTimeWhysame.
@@redshift912that doesn't always mean you can play offline. If there's an 'always have to be connected' component, its a big nope for me as well.
@@redshift912that's not the point. Why is SINGLEPLAYER forced online if nothing but data harvesting and a way to force you to stop playing when they deem it to be time.
so tired of durability in survival games. at least Enshrouded auto repairs at no cost every time you use a workbench, but still i'd rather it wasn't a thing. Also the online only thing is a bit annoying, I like games that don't stop working when the dev runs out of money. still it's a good looking game, thanks for sharing it Splat.
The always online thong Is becoming a demérit. Like i dont need to be always online to play a single player game.
This Is why in replay Fallout nv at least in there only worry about quickn saving.
I like the art direction in this one a lot
I hope they get the raid bosses down well. I need good combat and bar defence for this to work well@@macdallanzero2145
I personally don't see how Victorian steampunk can meld with Arc Survivor dinosaurs. Seems too random for my taste
Funny you mentioned that about people selling their pee. When agriculture and blacksmithing developed and reached a more "industrial" scale, people collecting poop and pee were actually owning very precious products for the farms, the forges, the tanneries etc... For a while they were the richest people right behind the goldsmiths...
The saying "filthy rich" possibly originates from this :)
That's wild. You have any recommendations for places to read up on this more? I don't even know what to begin googling that won't make me look like a weirdo.
Ah yes, brown gold.
@@ramvicious8057 Mayhew's "London Labour and the London Poor" describes many Victorian professions, including the "pure" collectors who were collecting dog droppings, but I don't remember them as being particularly well paid. In fact I think they were mostly street children.
@@ramvicious8057 Interestingly, a really large number of long-standing terms come from the British Navy:
"Not enough room to swing a cat" - too cramped an area to properly swing the naval whip aka. cat-o'-nine-tails.
"Let the cat out of the bag" - if the aforementioned whip had to be brought out of the bag it was normally stored in, it meant trouble ahead.
"Loose cannon" - a cannon broken from its ties after firing. A dangerous and unpredictable situation.
"Calm before the storm" - pretty self-explanatory.
"Pull your finger out" - Cannons were primed with gunpowder in the ignition hole and kept in place with a finger, which the sailor had to whip away just before firing.
"Show a leg" - Pre-1840's sailors were often allowed to have girlfriends/wives aboard. When the ship reached port, they were allowed extra time in the hammocks - provided they "showed a leg" on orders from any officer patrolling belowdecks for slacking sailors.
There are literally hundreds of these. They make fascinating reading!
The game requires an always-online internet connection, even in single-player. Just putting this out there. >>> 7:50
And so does hell divers. That is still blowing up.
@@krazykuz13cmc And that doesn't make it ok.
@@krazykuz13cmc Hell Divers 2 makes it very clear that it's a live service. This game does not and is already receiving a tremendous amount of negative feedback from people who didn't know they'd need to be connected to a central server to play by themselves.
@@krazykuz13cmcbad comparison helldivers is built for team play and shared world events this game is not
Helldivers 2 was billed as a live service multiplayer experience so they weren't being dishonest in what they delivered.
This game didn't advertise itself as such and pulled the rug on us at the last minute.
You are full of most anticipated games aren't you splat?
What I never understood about this genre, is how incredibly janky and mechanically boring every single one of these games are. Really hope someone takes it seriously one day.
15:45 always cool hearing about the geology days
Came for gameplay, stayed for the biography ! :)
We learn new things about Splat!
This trend of single-player game requiring online service is a good way of making me ignoring their game. Guess I won't be getting this one then.
You say this about every game. This to me is the most meh survival game so far of 2024. They can stuff their always online solo play.
Tell it like it is. The game would have to be a total masterpiece otherwise for most of us to even begin considering online only single player
"Ruffer" 🤣 I love when people say Roofer like that. I just imagine them standing by a construction site barking at people.
I mean that's not far off, for the GC anyway
30-35 minutes = 49 minutes. Generally a good sign from ol' Splat!
nah this game is horrendous dogshit
Nonsense this game is solid.
This looks amazing. I love the Shakespearean bent to it. Thanks for playing it, Splatty!
just watching Splat pitch his tent
Damn after V rising sold me on how fun these games are even in solo play it is heart breaking to hear its always online... :/
Epic Muttonchops: A man of culture!
Read the title and was like "Palworld and Enshrouded just came out, you sure about that?" haha, anyway, been looking forward to seeing how this game actually plays after seeing the trailers.
My thoughts exactly. Was anybody really waiting on this game?
@@HeadCannonPrimeclick bait
Was anyone expecting either of those games though? Never heard anything about either of those before their release, unlike this one.
Awesome!! So happy you are covering this. I wont get it right away because im not buying anymore early access but im so excited for this game!
I see that I am not the only one that has wasted time and money on Early Access games, only to watch them be abandoned.
@@daedalus1 I certainly understand the sentiment, but for me, the excellent games (whether fully released or not) have far outweighed the bad ones. The ones I won't buy, whether released or not, are the live service/always online games.
@@TheSeverian this is always online..
@@vanquest5341 Not sure yet. Splat thought so, because it gave a network error and he had to restart. May change though.
so many new games, it is really impossible to keep up
splat: I was born in the heat, molded by it.
This looks like a reskinned Enshrouded.. even the gliding mechanics. The Online ONLY thing is an unforgivable slap in the face.
Might try it on sale after they undoubtedly add the critical offline SP aspect they should have never ignored... maybe, but probably not.
edit : "we misjudged what some of you were looking for in your experience....." "....We are now prioritizing and developing an offline mode that we plan to release as soon as feasible." Feb 22
Strikes me, yet another game more geared toward multiplayer.
It seems like most people who play survival games consider them boring to play alone. I think minecraft and Rust set the expectations for the genre. I consider them perfect relaxation/zen games, but maybe other people are afraid to be alone with their thoughts lol....
2024 and still you have to play mule bringing stuff from your chests on your equipment and not just that, most recent games have a "build" that determine the area in which you are home and still they don't support this feature. Infuriating really.
The fact that it's a single player always online is just abysmal. No reason for that as far as we can see.
Apart all that, there is nothing original here beside the them (steampunk/faeries). It's the same usual staff, gather hundred of these things, click to craft/build something.
I really don't know how can we consider this "interesting".
So, don't buy this atm.
There is a game-breaking bug where you cannot pass through the swamp biome portal like splat did. It's not just affecting me, many on reddit are seeing it too.
Plus, you know, always online when it is clearly not needed AND they sacrificed a lot of QoL for aesthetics.
Puck voice actor sounds like the first NPC one meet in Morrowind.
Jiub the Dunmer.
Doubt it's the same VA but they have the same raspy voice.
Playing singleplayer and needing to connect to a server and get lag when playing singleplayer, is BIG NOPE. What a bad decision from the Devs
Shame, the idea and the world sounds very interesting, but bogged down by the survival mechanics for me.
Traveling different alien fey realms sounds great, but building up your base every realm sounds mind numbing.
Devs put out a response to the online only situation and I highly suggest people read it if they actually have interest in the game.
Long and short is that they made the choice earlier in development to tackle the more challenging of the two options with their time (co-op vs single) because of their vision for the game. They realized they missed the mark on expectations and are working on an offline option in response to the feedback.
My understanding is that get were hoping for that organic team up after crossing paths. The game was never meant to be single player only; you start off that way and it might even stay that way, but there's always the chance to run across others exploring the realms as well and invite cooperation or just a friendly run in (no PVP exists as far as I know).
The online part bothers me a lot. I find online as cheat for developers to slap and not develop game mechanics, npcs. Online games are bare bones. Mulching on people wish to conect with people. Alas, it does not work. Unles, you are phisicly next to person. This is the basics of friend making.
Puck seems really annoying. Voice acting is really slow. They are trying too hard. This game is wholly uninteresting until they fix single-player to offline.
Always-online even in singleplayer and devs owned by Tencent, hard pass from me. Shame too because I really dig the atmosphere and Puck's voice acting.
Palworld while completly different is somehow better. Maybe its just my opinion.
This game is not good. Play enshrouded if you're looking for a decent new survival type.
Why do they bother with always online? All it does is make the experience worse for paying customers
yeah. Fk always online BS
Would love a follow up video after you've had it for a little longer presuming you're going to keep playing it? But maybe you don't have the time to do so IDK.
the faces.... the eyes, especially. i don't like it.
The years most anticipated huh? They must have shelled out a good chunk of dough fro that title.
27:20 He is fey in the feywild.
"Good" and "Evil" are not directions on their moral compass. Assume they are using you - somehow - when you as much as breathe in their presence. It is the only good bet you can make in their presence.
Oh? Another survival fps?
Oh joy! 🤮🤮🤢🤮🤮
i like that they put a little varieity in the bushes, like, i saw hemp over there
haven't seen gameplay yet outside last years trailer and i noticed really bad AI so lets see if things have changed for the better. my expectations are very low for this unlike most most people.
Thanks for keeping me entertained while I download this. I was in the playtest and loved every minute of it, can’t wait to get back in.
Cheers Splatt
I like Puck. Also funny how this game is almost a carbon copy of one of my RPG universes from the nineties.
I hopped on right away too! It's pretty great so far minus some qol improvements that are sorely needed
Biggest issue imo for this game, is that enshrouded already came out in EA. And they are very very similar.
have to admit this was on my wishlist until i saw it was always online... hard pass
Looking forward to playing this and I'm _also_ hoping they eventually crank out a ttRPG version of it.
A TTRPG version would be really rad!
A burger in one hand and a knife in the other. :)
I've wanted to beta test this game since they launched them a year ago. Never got the chance, and when I got my hour of game time during the recent beta, I wasn't blown away. I really love the Feywild as a whole, so I want to see where the story eventually goes.
You surely ment Burn Gorman regarding the voice actor, but I can't find any connection between him and this game. Great actor nevertheless, liked him as love interest for Captain Jack Hawkness in Torchwood.
i was really hoping i could play as a caster in this game. i love the art style
there is indeed a magic system and casting, although I'm not certain you can build your entire playstyle around it, from what i've seen its mostly complementary
I suspect it’s online only to negate modding and so Tencent can wait a while then introduce battle pass and cosmetics a la Conan Exiles.
except conan exiles has solo play that is not always online and dedicated servers. this is worse.
Well this game is out for me my internet is to slow for always on line games
42:00 - I agree if it's SP only but knowing what to carry and how much is a skill, especially important if there's PVP. Being prepared and not overly so is pretty important.
Do you miss working as a geologist?
Love the personal anecdotes and stories splat! Keep up the great work!
Sort of disappointed that didn't you complete the lineage family tree. It should matter where your character family history begins..
Game is looking a bit rougher than I thought it would. UI/graphics are just okay, but I don't see any real unique hook or polish that really grab me, and the quality is more indicative (to me at least) of how high Unreal 5 has brought up the baseline. Maybe my expectations were off, seems more like a well polished indie rather than the AA+ quality game I was expecting.
Always On = Nope!
Big nope on always online.
I hope it bings something new, looking at these recent 2024 openwold survival with mix-genre that refresh the old formula like palworld, enshrouded, and pacific drive.
I am so looking forward to Pacific Drive. I REALLY hope it's not gonna disappoint. Splatter and a couple other tubers I like all said the closed demo was good and that, while the UI isn't great at first, u get used to it and the game is really good, so I'm hoping.
@@argonaut_jay It really depends on what you find in the realms later in the game. Like if things get really twisted or the card system gets deep and interesting, especially with updates. Too early to judge.
In a world of terrible grammar and spelling, and absolutely incomprehensible inanity being more and more commonplace, this is some incredible writing and voice acting. Using those obscure words and phrases correctly and pronouncing all of them exactly as they are pronounced is a special kind of treat to me. It tickles the part of my brain that loves the written word. I'm not exaggerating here; that alone is enough to get me interested in the game. Add on to that the theme of the Fae as serious beings with weight and heft (instead of cute vaguely-Irish Baby Yodas that can fly and grant wishes, which is what most writers do with them) and my interest in piqued. Someone gave a shit about this game, clearly, and that intrigues me greatly.
I just don't like survival games like this. Running around with a stone knife. I was imagining fancy clothes and armor, muskets and swords, magic and steam punk.
What is a ruffer?
Started out looking and sounding good. Then we rapidly fall into the well worn tropes of here's a rock and here's a stick, we will call this a pick/axe/knife. "REALLY"!!!!!!!! Then we end up on some Earth like planet with weird creatures, it's so old at this point as to not be funny.
As for only online in a SPG, F**K OFF!
The build menu also looks very sad and well worn, at least learn from from what the modding {spelt correctly goggle)community did with Fallout 4's system.
I feel like they ignored the hate towards forced online only bs from Blizzard pulling that crap with Diablo 3, as well as other games/devs doing it....its SINGLE PLAYER, there shouldnt be a forced online...unless they change that, its a no buy for me.
I'll buy this 3 times and give 2 away before ever going near Ubisofts QUADRUPLE "A" GAME! 😂
On a side note, I love how it is being bombarded with people dishing on it requiring a connection, when the devs publicly addressed this weeks ago...are planning a connectionless sp mode, but need the connection to sync coop players to the proper worlds when they warp.
Puck's lines, while delivered well...are rather exhausting to listen to.
I find it refreshing. Most games race you through hectic dialog and even fantasy characters talk like modern americans. I think most people play survival crafting games to slow down and escape for hours, so his dramatic dialog helps set the tone and pace.
my add brain let him talk uninterupted a bit, but was too impatient after i got to the third biome and have skipped since
@@SubjectiveObserver I can appreciate the worldbuilding but i'm not sure if it's the VA or the "feyspeak" that makes my mind go numb...
I thought that was John Hurt. I had to look it up... He's dead.
same, that's a shame
I won't lie, the combat looks terrible, even if the world is super interesting.
Would have expected more. Somehow disappointed. It looks nice but it doesn't pick me up.
why do they force the tutorial on the player nowadays? if you want to play the tutorial then play it by all means... but havin to trudge through tutorials every single playthrough is dumb
I don't even care about anything else. Always online in single player? Instant pass.
Playing on steam deck, performance good except loading between realms (to be expected as im on a Steam Deck). No network issues as of 3 hours play time. Loving the concept not loving the UI... Thanks Splattercat ❤