NEW inZOI CONCERNS! Lead Producer Kjun Speaks Out

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  • Опубликовано: 25 июл 2024
  • Lead Producer Kjun has been very vocal on the inZOI Discord about development concerns he has, and levying that against consumer feedback. What are your thoughts about his concerns?
    InZOI Discord: / discord
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    Timestamps!
    0:00 Intro
    2:06 Concern 1
    5:07 Concern 2
    12:10 Concern 3
    20:28 Concern 4
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Комментарии • 262

  • @williamwatson4354
    @williamwatson4354 22 дня назад +449

    With the collapse of Life by You, I'm hopeful for inZoi.

    • @Elwaves2925
      @Elwaves2925 21 день назад +73

      Paralives is my big hope right now. I want Inzoi to be great too but I have major concerns about the company behind it regarding microtransactions and ll that crap.

    • @theblacksheep00
      @theblacksheep00 21 день назад +41

      I hope for inZoi now as well as Life by You was SADLY CANCELLED😔, the art style of Paralives makes me claustrophobic

    • @ZSIXELA
      @ZSIXELA 21 день назад

      frrr

    • @ianheart5587
      @ianheart5587 21 день назад

      don't worry, we have modders

    • @ElaGanda-d2i
      @ElaGanda-d2i 19 дней назад +15

      @@theblacksheep00 Same. inZOI looks amazing, Paralives looks terrible -,-

  • @fullmoon-ena
    @fullmoon-ena 21 день назад +258

    i honestly love slow paced games… the reason why i quit so many life sim games or any games with times is because it’s too fast for me and it makes me severely anxious. this includes stardew, coral island, etc. i like it slow because i feel like i can walk away from the computer and i won’t miss too much or panic about being late to things

    • @jammjumble9928
      @jammjumble9928 21 день назад +22

      @@fullmoon-ena literalllyyyy. Stardew valley was one of the most stressful games I’ve played. I like fast paced games but a life sim should feel like it’s going at your own pace. I find the fast passage of time a little depressing too lol.

    • @williamwatson4354
      @williamwatson4354 21 день назад +4

      @@fullmoon-ena coral island is supposed to be a cozy game. It's anything but.

    • @dan-bo9pq
      @dan-bo9pq 21 день назад

      @@williamwatson4354 have you tried to make the days longer (in Coral island) it helped me a lot

    • @Adinamai
      @Adinamai 21 день назад +6

      The only way for me to be able to play stardew is through cheats that allow slowing down the time

    • @jessicam.7101
      @jessicam.7101 17 дней назад +2

      I just bought Coral Island and I'm enjoying it but I agree it does move a little fast. I also don't always know what I'm meant to do, like how do I get storage and there/s so much trash to cleanup. SV has always stressed me out too much too

  • @warzshadow9701
    @warzshadow9701 21 день назад +265

    I like longer days so you can actually do more than work, eat and sleep.

    • @Enzo-bx4nz
      @Enzo-bx4nz 18 дней назад +6

      It wouldn't be realistic though

    • @Cibbic
      @Cibbic 18 дней назад +37

      ​@@Enzo-bx4nzit's a simulation game, people want options regardless whether it's real or not.

    • @anothert2627
      @anothert2627 17 дней назад +20

      I think an option for people to choose the length of the day would be nice

    • @dizzykitteh
      @dizzykitteh 16 дней назад +4

      ​@@Enzo-bx4nz So... you play lifesims to emulate your real life? Booooooo

    • @Enzo-bx4nz
      @Enzo-bx4nz 16 дней назад +4

      @@dizzykitteh IT WAS A JOKE omg

  • @dejancevu
    @dejancevu 21 день назад +110

    I LOVE the idea of SLOW PACE game where you have a more realistic feel to do a lot on a day or drive around or going for a walk in a realistic time frame. BUT i think its best to have both options to choose from: slow time (way more slower then the sims) and an option or slider to let the game time a bit faster

    • @ADMNtek
      @ADMNtek 13 дней назад +1

      one of the things i did in Sims 4 was increase day length to 60 minutes (default is 25 minutes) and it feel so much better and the game even runs better.

    • @great1670
      @great1670 8 часов назад

      I hope they make some npc Inzoi wear clothing or items for the seasons, like winter clothing for winter and rain coats and umbrella for rainy days. Hope having cold breath in winter and shivering without winter clothes is implemented.

  • @ifu138
    @ifu138 21 день назад +260

    it's kind of funny that this game already has cc creators planning how to make money off of it, imagine if the company just forbids paid mods

    • @hellopixxie
      @hellopixxie 21 день назад

      @@ifu138 THIS!! I was like jeez the game isn’t even close to release yet and people are already planning on how to paywall content. 🫠

    • @canariawing
      @canariawing 21 день назад +29

      and if they do forbid paid mods, they will be cracking down on it knowing krafton lol

    • @kyoyo9350
      @kyoyo9350 21 день назад +38

      So what if they do? EA disallowed paid mods and yet we still have paid mods. It's not the legal slam dunk people seem to think it is which is why these companies only go after large projects like entire fan games. Publishers don't even have any legal ground if the modder is selling their own meshes and doesn't use the games marketing.

    • @haroldfranklin3670
      @haroldfranklin3670 21 день назад +9

      As long as mods from lovers lab are available and allowed please take my money 💰 🤑

    • @badutspringer2022
      @badutspringer2022 21 день назад +43

      literally trying to recreate the ea business model of milking people lmao. sims is the only game series i've played where the modding scene is so heavily monetized

  • @grazynawolska8160
    @grazynawolska8160 21 день назад +111

    My worry is that inZOI is a sim creator simulator lacking gameplay the same way Sims4 is often called buildmode simulator becsuse thats where it excels while still lacking gameplay.
    Despite everything, gameplay should be #1 concern for a game.

    • @pinky_pepper
      @pinky_pepper 16 дней назад +8

      i have the same concerns about inzoi because when a game comes out and everyone's like "omg it's so pretty!!" chances are that the gameplay isn't actually that great and aesthetics are the only selling point. no man's sky being one example, altho i hear it's improved since release
      i feel unique gameplay is something a ts clone needs to succeed. obviously a ts clone improving on past ts titles with a massive jump like ts1 -> ts2 is unrealistic to expect especially of an indie dev but even a larger company considering how much work went into ts2. but if ts clones don't stray far away from usual sims gameplay, then there's not much to offer and people would just go back to old sims games for a ts4 alternative.
      changing up the formula is a huge risk though! so i'd get why that would be avoided. inzoi does change it up a lot, but i really don't like the focus on realism. like those days sound wayyy too long lol, i feel it would be boring. realistic stuff is charming, but imo the gameplay loop takes priority

  • @Trampek_123
    @Trampek_123 21 день назад +59

    I can't wait when Inzoi finally comes out 😭😭😭

  • @JesusAcosta-hc8fs
    @JesusAcosta-hc8fs 22 дня назад +77

    It would be cool if he could do airport travel if a inzoi wants to travel you can go into a airport and fly but of course go into load when you board the plane maybe idk

    • @JesusAcosta-hc8fs
      @JesusAcosta-hc8fs 22 дня назад +9

      Hmmm also about the driving how about adding bikes

  • @birksche
    @birksche 21 день назад +40

    my heart skipped a beat when i read your title, i thought the game was in trouble😂I am so looking forward to Inzoi😍

  • @leocutie9419
    @leocutie9419 21 день назад +23

    I think driving in the game is so immersive, I really like the idea of it. Not just watching your zoi drive but to be in control of the vehicle. I’d also love buses and taxis(:

  • @amplifiedemotions994
    @amplifiedemotions994 21 день назад +50

    Kjun is being EXTREMELY smart here, in my opinion...not only he's asking questions and engaging with future players, it's also educating them on how game developement works, and makes sure to be very straightforward in explaining that if you want X it will affect Y, and will result in Z. Because most players don't know how games actually work, and many fail to understand that yes, we have powerful machines in our hands at this time but they still can't handle EVERYTHING at once. Sadly it's one of the reasons why I think Life By You was ultimately cancelled... people expected too much.

  • @drakedge2000
    @drakedge2000 21 день назад +34

    One of the things that upsets me with the Sims 4 is just how FAST a day goes by. You don't have enough time to get anything done - I think having a longer day is a good thing.

  • @aleeka99
    @aleeka99 21 день назад +28

    I’m not bothered about unlimited floors in a house 3/4 more than enough

    • @aleeka99
      @aleeka99 21 день назад +8

      I think if it’s going to affect other game play or we’d have less objects then I don’t need it! Not a priority

  • @Aloysius_OHare
    @Aloysius_OHare 21 день назад +61

    I love how cute he is. "Kjun's Concerns" that is brilliant and adorable.

  • @aleeka99
    @aleeka99 21 день назад +69

    I think some people are asking for too much 😅

    • @anothert2627
      @anothert2627 17 дней назад +16

      Yeah ,i just want quality ,not quantity ,cause then would be again a disaster like the sims

    • @MewDenise
      @MewDenise 16 дней назад +2

      Absolutly. That's why I put realistic wishes on their discord. If inzoi is a success, they can add stuff in expansions

    • @NiceDiggz
      @NiceDiggz 16 дней назад +4

      Ppl always ask for everything and get overhyped then hate it cause it's not what they wanted instead of actually seeing what it is

    • @anothert2627
      @anothert2627 16 дней назад +1

      @@NiceDiggz true that ,but admit that sims is very lazy when it comes to packs ,like would've hurt to add an underwater world for mermaids for more gameplay instead of rabbit holes ,those rabbit holes are the most lazy ass shit ever. If they wanna make a good game i hope they give quality content with good gameplay

    • @anothert2627
      @anothert2627 14 дней назад +2

      @ConversasNaSelva yeah sure or maybe i want gameplay ,it's not about imagination

  • @heartsDmise
    @heartsDmise 21 день назад +11

    There are definitely a lot of games where the devs reach out to their audience to get their thoughts. This is mostly something that happens with indie games though

  • @valerielee9875
    @valerielee9875 22 дня назад +25

    Still feel BAD/SAD about the fall of LBY. ☹ I HOPE this game makes it.
    All we have now is this game to HOPE for and look forward to as well as Para lives. Last I heard the team Crafton was doing ok well with this game. I wish the team well
    with this game. It looks pretty good so far. The Specs are pretty high though. If this game goes into early access hopefully when the team/devs are ready for it to. I MAY HAVE to up-grade my pc.
    Its cool you got to try though.
    Ty for this video. Take care. 👍✌

  • @xlightable
    @xlightable 21 день назад +8

    In the Sims, there's a limit of 4 floors (+basement) and I have difficulties giving commands to the Sims to go to the upper floors. I had cases of babies needing help on the upper floors and no adult would get the command to get there. I think there should be a limit on the number of floors but with the possibility to add 2 floors above the limit if they are empty (decorative).

  • @FriedFreezer
    @FriedFreezer 21 день назад +2

    Would love to see more coverage on this

  • @valerielee9875
    @valerielee9875 22 дня назад +17

    Awsome about the cars for this game too. Cars is a MUST.
    HOPE that all works out too. 👍

  • @L1FEISSTRANGEL0VER
    @L1FEISSTRANGEL0VER 22 дня назад +1

    I’m so glad u made this video since I was waiting for u to reply to it ❤ and so people will know what is going bc in in Inzoi for people that doesn’t have discord/not allowed to have it

  • @Lisalee-xj1xb
    @Lisalee-xj1xb 21 день назад +2

    I'm so waiting for this game

  • @zalronwow7222
    @zalronwow7222 15 дней назад +2

    For the driving, do whatever they can perfect at the start then add self driving or other options later as a DLC or something that would allow them to focus on that aspect.

  • @togoxo
    @togoxo 21 день назад +2

    on the Sims 4 you can also change motive decay spped per motive and time speed with MCCC and it doesnt break that much other than some day night cycle issues if you save after you played with two diffrent custom time speed.

  • @_agust.challie
    @_agust.challie 21 день назад +11

    I really excited for Inzoi 😭😭😭

  • @aleeka99
    @aleeka99 21 день назад +9

    I’m really excited for this!! Let’s all remember how sims 4 was when it came out - inzoi can update and add more stuff in as the customers expand as well.

  • @TheNoobAlchemist
    @TheNoobAlchemist 18 дней назад +1

    Yes, please continue to cover Kjun’s concerns. It is very informative.😊

  • @halodeer
    @halodeer 21 день назад +37

    Its funny that they ask these questions because I've never thought about them before (even being able to drive a car is something that's never crossed my mind!) It's really cool that they ask but I also hope they don't bite off more than they can chew. I would much rather have a sims alternative that's close to the real thing and not something incredibly detailed that they will have a harder time delivering.
    I also don't like the idea of super long days as a generational player. I want to play with a longer, more realistic lifespan (where the zois/sims live for more days) so having ~1 hour representing a day means it will take me like 40-50 hours for one generation from start to finish. Not to mention playing multiple households or save files... I just don't have that kind of time ; ;

  • @bether2game797
    @bether2game797 21 день назад +3

    This game is so beautiful! I really hope it's so fun!

  • @judialbert1349
    @judialbert1349 19 дней назад +3

    This was interesting. Yes, please continue to cover the concerns aspect. As for my opinions, I think 4 levels to develop and furnish per lot would be plenty for me. I like the idea of a building appearing to have additional levels, so maybe a level skip or hidden room object could be made for those levels so they don't bog down the game? If a slider is available for adjusting the length of a day, that would be awesome. I'm an avid Sims 3 player (not doing the driving) and have dabbled in the early release of Big Ambitions (doing the driving) and have discovered that I DO NOT like to drive in the game. I would rather choose point A to point B and let the car go on its own. I also like the idea of "teleporting" using an underground subway system rabbithole type of situation. Maybe walk-in subways were you can find buskers, graffiti artists, and muggers, but once you are on the train, it teleports to your destination. I'm no expert at any of this, but maybe there could be an online shopping feature where modders can set up their own "shops?" Those who want a paywall could put in a link to their Patreon (or whatever) and just have some snapshots of their wares in the shop, while others could make use of Canvas (or whatever) and have the download links to the items in their shop? I think each creator having their own shop would help them get recognition for their work. Maybe even earn badges for having a certain number of visits from players to their shops. Just an idea - like I said I'm no expert and know nothing about what it would take to program such a thing.

  • @jackson22668
    @jackson22668 20 дней назад +5

    12:33 As a gamer that plays a wide variety of games, I hope they do add manual driving to the game sometime in the future. Even though the roads may not be designed for manual driving due to being narrow, I feel like it is still possible because if youve played Cyberpunk 2077, some of the roads within Night City are narrow and difficult to drive around, but still possible as long as you are careful and not speeding like you do in GTA. Saying that though, I just know that if they do add manual driving, most people, including myself, will start driving like a lunatic and breaking every law known to zois just for the giggles 😂
    Speaking of cars, as a car enthusiast, I hope they allow us to modify our cars too. Some basic exterior mods like colour of vehicle, wheels and wheel colour, suspension height, body kits, spoilers and wings, lights, etc. Would be awesome to see my own car in the game, or something similar to it 😬

  • @Mindy14
    @Mindy14 22 дня назад +39

    Inzoi looks amazing, how good of a pc will you need to run it though? It seems like it would be graphic heavy

    • @luixdr
      @luixdr 22 дня назад +36

      people spends over $1000 in Sims 4 DLC, they can buy a good PC too

    • @vyru-
      @vyru- 22 дня назад +1

      @@luixdr real

    • @Mindy14
      @Mindy14 21 день назад +21

      @@luixdr Wow, you dont have to be rude, its my question, with an observation...I said nothing about money.

    • @7thsense97
      @7thsense97 21 день назад +2

      @@luixdr exactly lmao

    • @Euphoriccc
      @Euphoriccc 21 день назад +16

      ​@@Mindy14 A pc costs.. money.

  • @kennaelpis
    @kennaelpis 18 дней назад +6

    people thinking they would actually play with more than 8 floors is crazy. a 150 skyscraper should 100% have load screens maybe 4 floors per load or something. I don't think people understand how gaming engines work with your computer. not to mention how rare the resources are that create computers. we're at a point where what we can potentially create digitally can't become reality because of resource scarcity.

  • @devynskaggs7979
    @devynskaggs7979 18 дней назад +1

    I think the auto drive is the way to go. But have outside elements cause different outcomes. Like rain/snow might cause a wreck, or how good your karma is or luck or if the city crime is set to higher then that would effect it as well

  • @abdulearrington6572
    @abdulearrington6572 20 дней назад +1

    I’m a builder and 4 with a basement is great I’ll sacrifice floors for stability which after full release they add on those options when game is optimized too expand or skyscrapers ext

  • @user-cx5gm2mt9b
    @user-cx5gm2mt9b 21 день назад +2

    This game looks sooo fun and so cool and i just want it now!!i think has alot in it already just the fact you can drive and go to so many diffrent jobs the graphics look amazing IM IN😂❤

  • @cryingwatercolours8127
    @cryingwatercolours8127 21 день назад +1

    19:53 i think i like this idea tbh. watching ur character wait for the bus and following them on the route. you could stop multiple times to do different errands then keep going

  • @chifuyuberet
    @chifuyuberet 22 дня назад +28

    I'm glad that the devs are open to feedback, but I'm a little afraid there will be an overwhelming amount of features for them to work on. Also, I think that it may make the game worse if they're focusing on too many things at once. It's not bad to have a set amount of features and perfect them.

    • @maycherryblossoms
      @maycherryblossoms 17 дней назад

      Devs know how to sort through all sorts of feedback and pick out which is most useful :) no need to worry!! :)

  • @plutonian_accountant
    @plutonian_accountant 21 день назад +12

    I'm used to Animal Crossing game time matching IRL which allows me to do a lot but there are times that I want to fast forward. With Sims 4, time goes by too quickly. So, for me, I would like 2-3hrs = 24hrs

  • @MewDenise
    @MewDenise 16 дней назад +2

    Time of day needs to make sense around the time it takes to get to places around town. And if work is from 8-16, do you actually wanna be with your zoi at work for 8 irl hours?

  • @MewDenise
    @MewDenise 16 дней назад

    Keep making content on this, cause I'm sure the dev team have people who watch yt videos about inzoi. People who aren't on their discord do discuss the game in comment sections that can me useful

  • @milliedragon4418
    @milliedragon4418 18 дней назад

    As far as like driving the car I think that would be cool but I also think if you don't want to drive it and it has some kind of autopilot mode that's also would be awesome to implement.

  • @xash06
    @xash06 21 день назад +1

    Amazing points 🎉❤

  • @ggerdagg
    @ggerdagg 9 дней назад

    I really want them to use real system of measurement so you can use game not only for playing but also for building serious projects for your home. I want something like making your dream kitchen tools and so on.

  • @TheDawnofVanlife
    @TheDawnofVanlife 21 день назад +8

    On the ‘number of floors’ thing correct me if I’m wrong, you can’t build community lots or apartments in InZoi. You can move in and decorate a single apartment unit or build and decorate a house from the ground up. But I don’t see the point of unlimited floors for one house if you can’t edit community lots or build apartment buildings.

    • @emma-hx5wo
      @emma-hx5wo 20 дней назад +3

      You can build on community lots now

    • @maycherryblossoms
      @maycherryblossoms 20 дней назад +3

      actually you CAN build on community lots in inZOI :)
      Kjun shared a city edit video where this is possible now :)

  • @MewDenise
    @MewDenise 16 дней назад +1

    I usually don't build more than 4 floors.

  • @VaughanDavies
    @VaughanDavies 4 дня назад

    Great video, one thing kept sticking in my head as I watched. You kept mentioning how the InZOI devs are listening to the audience and taking feedback directly is something you'd never seen much of before. I get that, a lot of companies don't. But it was funny to me because a game that sold 10m copies last year, Baldur's Gate 3, was heavily, and I do mean HEAVILY, reliant on early access feedback. So many changes were made to game design because of feedback they got directly from players, and indirectly through tracking what people did at certain parts of the game, how they interacted with it, what choices they made, etc. I'm glad to see the devs of InZOI are taking this route. Its something I hope a lot more developers start doing. I know early access is going to be incredibly important for InZOI.

  • @lisabet_
    @lisabet_ 21 день назад +43

    I fear this initiative "Kjun's Concerns" will make the devs shoot themselves on the foot, people with absolutely no knowledge of game developing are asking for things incredibly hard to achieve or outright impossible, people will end up disappointed when their idea of what's better doesn't make it to the final game, either that or the devs will waste time and money trying to please everyone instead of focusing on making the game the best it can be.

    • @maycherryblossoms
      @maycherryblossoms 17 дней назад +6

      lol devs know which feedback is useful to them and which is not... you don't need to worry. lmao.

  • @fayvampire
    @fayvampire 20 дней назад

    Inzoi and Dune Awakening are the only two games I'm looking forward to.

  • @Ackamemnon
    @Ackamemnon 18 дней назад +1

    I love inZoi already and i just can't wait to play it.

  • @TannahMc8908
    @TannahMc8908 6 дней назад

    I REALLY WANT TO TRY THIS GAME FOR MYSELF SOMEDAY. I HAVE SOME IDEAS ON WHAT FAMILY I WOULD LIKE TO PLAY WITH AND OTHER THINGS. AND BERESH CAN LIVE IN A HIGH RISE APARTMENT.

  • @GodisGood941
    @GodisGood941 16 дней назад

    Got a 4080 super(coming from 6900xt) just for games like this. Now just to wait for it to drop.

  • @bejadevu
    @bejadevu 21 день назад +5

    Todas las discusiones sobre como armar ciertas features me parecen super interesantes, lo unico con lo que no estoy de acuerdo es que haya creadores de cc queriendo hacer perma-pay-wall futuros mods/cc del juego. El juego no les pertenece asi que no me parece lo correcto que quieran ganar dinero a costa de los desarrolladores del juego.

  • @yoonglie
    @yoonglie 4 дня назад

    for the driving, i agree (since the roads aren't really made for it) that cars should be automatic, while having motorcycles/scooters and bikes to be manually (or automatically) driven. i like driving in games--i've literally played GTA only for driving around and exploring the world--so if i could do that in the inzoi world.. chefs kiss

  • @tanysims
    @tanysims 21 день назад +2

    I hope it wont be cancelled as well 😢😢😢 we lost life by you 😅hope we get this one

    • @meenoir
      @meenoir 20 дней назад +2

      It seems that this game is receiving positive feedbacks, so the company will continue to support the project as long as the feedback continues positive.

  • @ana-hn3zm
    @ana-hn3zm 21 день назад +13

    love that you covered kjuns concerns, but i'm confused why you didn't add his responses to the feedback in the video? i'll leave a summary of his responses below

    • @ana-hn3zm
      @ana-hn3zm 21 день назад +26

      1. For day length the team read everyone's feedback and decided that having multiple day lengths would be best
      2. For cars they decided they would have both automatic and manual with a focus on automatic
      3. For building the decided that there will be unlimited floors but you will receive a warning at floor 4 that you may experience performance issues if you add more
      4. Kjun hasn't yet responded to canvas concerns because its the newest one

    • @acottonsock
      @acottonsock  21 день назад +12

      Unfortunately, I didn't see them when I was putting together the video as there were over 100+ chats in the Discord, but thank you for providing what Kjun ultimately replied to each concern! ❤️

    • @ana-hn3zm
      @ana-hn3zm 21 день назад +7

      @@acottonsock of course! sorry if i seemed rude im just really excited 😅

    • @Bethgael
      @Bethgael 20 дней назад +1

      @@ana-hn3zm I do hope they keep the autodriving. For people with some difficulties/disabilities with their hands, forced driving can make a game nigh-on unplayable, and they would be locking out older simmers and also younger simmers with conditions such as rheumatoid arthritis if they make it completely manual.

    • @ana-hn3zm
      @ana-hn3zm 20 дней назад +1

      @@Bethgael from what kjun said they are definitely keeping auto drive and it’s their main focus

  • @unitedstaars
    @unitedstaars 17 дней назад +1

    We need the ability to create our own clothes from scratch

    • @k3salieri
      @k3salieri 6 дней назад +1

      @@unitedstaars That sounds like an awesome feature for a game to have. But as a game developer myself that sounds like a nightmare to implement.

  • @lilly2379
    @lilly2379 21 день назад +1

    The concept of custom day lengths is already very prevalent in gaming. Survival games like Ark or 7 days to die have those options where you can specify how many real life minutes to an in game day. Survival games also have motives etc… I’m sure similar programming can be applied to life sims. I guess we will see!

  • @moopthesims6365
    @moopthesims6365 22 дня назад +25

    Paralives team is involved with their customers too. They are always receiving feedback, giving sneak peaks, always respond to consumers answers and are so transparent with people❤ I think they deserve a mention here in the comments since I think you are not following this game. Love your gameplay videos btw❤

  • @skill9705
    @skill9705 8 дней назад

    Will the game be compatible with mods?

  • @JixelD
    @JixelD 3 часа назад

    time is kind of complicated bc they have to bring co op into the convo

  • @user-zf4sv8fq2v
    @user-zf4sv8fq2v 13 дней назад

    I like it when it's slow i don't play the sims becuause of how stressful it is feels like it is impossible to accomplish everything and you can't enjoy the gameplay

  • @user-yz3wo4bb8t
    @user-yz3wo4bb8t 11 часов назад

    one of my favorite games is house flipper, I would love to be a real estate agent or interior decorator,

  • @Elwaves2925
    @Elwaves2925 21 день назад +4

    As a builder, 4 to 5 floors (above ground and without a roof) is fine for a house IMO. That allows for everything from bungalows to mansions. Any higher and you're getting into flat/apartment territory but that depends on how they handle different lot types.
    I definitely wouldn't want a realtime clock based on the real world time. If you can only play at a certain time of day, you will always be stuck in that time. If it's a realtime clock independant of the real world, then it's better but they'd need to add enough activities to fill that time.

  • @alexdh2001
    @alexdh2001 14 дней назад +1

    personally 90 minute days sound like they would get extremely tedious if you were playing one character for a long time, but could be fun if you had a whole family you were trying to play at once. if i only had like two hours to game before i had work or something i would find it really annoying to only be able to play less than two days. however if the game functions well on speed 2 then maybe the 90 minute days would be fine because fast forwarding during less exciting moments would make the days take less real life time.

  • @user-cx5gm2mt9b
    @user-cx5gm2mt9b 21 день назад +3

    I think you should be able to choose if you want long days medium or short days :)

  • @ggerdagg
    @ggerdagg 8 дней назад

    I want both! Drive and not drive! Also I want to be able to use a bus! Or any public transportation

  • @MewDenise
    @MewDenise 16 дней назад

    I'm for the car automatically driving itself to locations. But it needs parking animation T_T Also those extra features while your zoi is in the car is YES!! Most peple will probably play this is keyboard and driving on keyboard can be ass

  • @HilliBilliBob
    @HilliBilliBob 21 день назад +1

    When it comes to the game clock, I think I'd prefer a slower pace. Maybe an hour and a half is a bit too long, but maybe an hour per day. When I play the sims I often feel stressed and like I'm not able to do much fun stuff because fixing need decay takes the entire in game day. I would really prefer something a bit slower or need decay to be slower.

    • @HilliBilliBob
      @HilliBilliBob 21 день назад

      I will say my main concerns with inzoi at the moment is the inclusion of ai generated images and the lack of interaction with babies. Ai generation is very dicey so with its inclusion I'd really like to know what they are using for it, whether or not the model they used is trained ethically or if it's something like stable diffusion. I also think the ai gen wallpaper feature is poorly implemented. I'd rather be able to upload custom textures than have ai generate something that looks like shit anyway. As for babies, from what I've seen there is barely anything to do with them and that's really immersion breaking.

    • @maycherryblossoms
      @maycherryblossoms 17 дней назад

      @@HilliBilliBob you can upload your own images now, as well as use the AI tool

  • @pargelenis5003
    @pargelenis5003 18 дней назад

    The Day Before of life simulation games lol.

  • @X862go
    @X862go 19 дней назад

    nice looking game.

  • @geargail
    @geargail 6 дней назад

    Paradox - Cancelled :Life by you... and many, folks that spent a good deal of effort into that, were still processing that loss.

  • @martinsch
    @martinsch 21 день назад

    There have been a few games from bigger companies that have been highly driven by tester's feedback. The biggest one of course being Fortnite, which was supposed to be a very different game. But also smaller games like Outer Wilds have become what they are because they were developed with a heavy focus on playtesting, instead of having a fixed static plan.
    But yes, it's the polar opposite of what Electronic Arts does. So it's refreshing in the life sim genre (if you can even call it a genre since there really only is The Sims honestly)

    • @TheDawnofVanlife
      @TheDawnofVanlife 20 дней назад

      The Sims, while being unique in having a broader focus then many simulators, isn’t the only life sims, there’s the cheapo throw aways like Denizen and games like little sim world. Plus farming sims and mining sims which are still technically sandbox-style life sims. They usually just have a set theme such as mining or farming.

    • @martinsch
      @martinsch 20 дней назад

      @@TheDawnofVanlife There is a large difference between The Sims and Stardew Valley. And while there are thousands of similar games to Stardew Valley, there are only very few games that play like The Sims, where you can create a family and build stuff while your characters age, die and new ones get born.
      Really, I don't know any other game that has the combination of features that defines the genre The Sims is in. There are slightly similar games, like The Guild which has the family management but without building stuff beyond placing complete building.

  • @kellypretorius5061
    @kellypretorius5061 20 дней назад +1

    I would prefer to be able to have auto-drive - I suck driving a car in GTA LOL

  • @PeninsulaCity2024
    @PeninsulaCity2024 16 дней назад

    I feel like this game can benefit from having customizable world / server settings far beyond the time settings. Full disclosure, I was playing Conan Exiles right before watching this and thought about that when concerns of the varied player experience & expectations came up in regards to the mechanics in InZoi.
    As for driving, I think this feature should be a less restrictive fast travel system. Just ground vehicles in general. A tiered approach that goes like:
    Bikes: Anywhere but not places ment for cars or are pedestrian only. Slightly faster than walking.
    Motorcycles / Mopeds: Similar to cars but can travel to slightly more places not availible for cars. Fastest option.
    Buses: Travel to specific points on the map (bus stops) but can transport bikes too. Cheapest option.
    Subway: Similar to buses but bypasses traffic. Balanced option.
    Taxis: Go anywhere where cars are allowed for a price. Potentially most expensive.
    Cars: Same as above but you only pay for gas usage and personalization.

  • @starsnoireart
    @starsnoireart 4 дня назад

    The time question is interesting for me. I kinda disagree that it’s a novelty thing because after playing the Sims 4 for years - I still feel like there’s not enough time in the day to do everything. I have no idea how long a sim day is, but I doubt it’s 90+ minutes.
    I don’t think I mind having a full day be around 96 minutes tbh. As long as there are timeskips to get through the boring parts, I’d appreciate the storytelling that a slower paced game could allow for.

  • @franciscoxavier7398
    @franciscoxavier7398 21 день назад

    Looks like a game that eats your computer, which is great!

  • @redmallie9951
    @redmallie9951 18 дней назад +2

    It is sad that asking potential customers what they want to get in or from a product s considered a breakthrough when developing a new product / game. It's called market research and it's not new. 😃

    • @ramsey6394
      @ramsey6394 16 дней назад

      she in they pocket that’s why she’s praising them for doing nothing

  • @daddykable13
    @daddykable13 12 дней назад

    Personally.... 60 minutes IRL = 24hours Inzoi time, is A GREAT happy medium.... i set my Sims4 clock to that, and it just seems to be a personally perfect timeframe

  • @bryinasia
    @bryinasia 23 часа назад

    I mean even if Inzoi isnt the greatest or falls short of expectations, im still going to buy and support it because HOLY HELL does EA and the Sims franchise need competition. Sick of their greedy assessss

  • @heyyy7290
    @heyyy7290 16 дней назад +3

    Modders trying to ruin shit by paywalling as per usual… 💀 nobody forced you to mod for a living + they better be reporting that to the IRS

    • @heyyy7290
      @heyyy7290 16 дней назад +1

      Only good thing EA has done is cracking down on these heathens… paywalling mods for a game that’s already notorious for paywalling???

  • @hansolav5924
    @hansolav5924 12 дней назад

    it's quite simple. if the game is fully playable from beginning to end, and ENJOYABLE...stack on whatever paid extras you want. they don't matter.

  • @violetskye_
    @violetskye_ 18 дней назад

    I love the idea of a 96 minute day. Theres never enough time in the sims 4. And don't even mention stardew Valley! 😂

  • @TerryProthero
    @TerryProthero 8 дней назад

    When in doubt, give the user options. Don't have a slider. Just have the ability to put a number in there. Ark Evolved allows you to set all different options. Including the game clock. Including how long days are compared to nights. A slower pace can be good. But not too slow. In Ark, the default day is 60 real minutes long. 40 minutes for day and 20 minutes for night. And that's pretty good. Their idea of 96 minutes for a very involved game might not be far off the mark. Basically, the more you need to do during a day, the slower the pace should be. What about the ratio of day to night? That depends a lot on the game. If all your productive time is during daylight hours, it might be better to shorten the nights in comparison. Otherwise, making them equal in length would be better.
    As for the cars, auto drive is probably the best option for a variety of reasons. But you should get the driving experience. Be able to see things out the windows, etc. They did this in Detroit Become Human in some of the scenarios. Although, they did have a little bit of manual driving in a couple of cases. Yes, this isn't GTA. Driving isn't a big part of the game. But you should get a taste of the driving experience. The player can even start the car, etc. to give it a manual feel without it being fully manual. Another option is to make it auto assisted driving. Let's say the player controls the brake and the accelerator, but everything else is automated.

  • @royery
    @royery 16 дней назад

    Will this game come out on ps5?

  • @LoRdDyY45
    @LoRdDyY45 16 дней назад +1

    I disagree with the modders tho there shouldn't be a paywall for mods thats the exact reason they get ripped in the first place

  • @valerielee9875
    @valerielee9875 22 дня назад

    Hi Maddie was it FUN when you got to try it out? What did you think while you played inzoi? Just wondering. 🤔👍✌.
    L❤VE your content and page too. . Have a nice week. 👍✌

  • @MewDenise
    @MewDenise 16 дней назад +1

    All these slider and customization wishes is gonna slow the development of this game. Can't satisfy everyone. I hope the developers chooses one way and sticks to it.

  • @milliedragon4418
    @milliedragon4418 18 дней назад

    I haven't really played it, but I don't like the idea of 96 minutes. Maybe like 60 minutes like a good hour of gameplay would equal a day.
    And maybe you can speed it up if there's nothing to do like sleeping or maybe you can skip it. You can skip the work day time if you don't play at work mode

  • @mo-ii6fo
    @mo-ii6fo 21 день назад +3

    MANUALLY DRIVE PLEASEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

  • @viki803
    @viki803 21 день назад +6

    I cant wait for the whicked mods for this game 😭😭

  • @cjolsen8058
    @cjolsen8058 18 дней назад

    Maybe a VR version could be in the works in the future?

  • @monstersuxxio95
    @monstersuxxio95 7 дней назад

    INZOI 2025?

  • @mazzy_vc
    @mazzy_vc 21 день назад +7

    I really hope you don’t have to actually control the cars in the game - I bought one game where manually driving a car is essential to the game and I just couldn’t do it. Completely took the fun out of playing and I gave up on the game completely.

  • @luciplayz1951
    @luciplayz1951 21 день назад +5

    4 hours of gameplay to only go through 3 ingame days is awfully slow. I'd say one ingame day should last around one hour, maybe less otherwise it becomes tedious really fast once the "new-ness" of the game wears off. I think a good call would be to have around 2/3 presets we could choose in the options instead of a slider that would add too many variables.
    In regards to the car issue, I don't believe we need a manual mode per se, but maybe even with automatic driving they could add things to give us consequences and choose wisely whether we want to drive to work or take a bus/cab. Like there could be a driving skill and every time our Inzoi goes anywhere it goes up but the lower it is the more prone you are to either get in an accident like crash the car or hit someone. So you'd have to actually think if you want to take the risk and drive the car or not. Maybe they could have a "training" option on the car where the Zoi only goes around the block slowly to practice their driving and as the skill goes up the less risk there is for them to crash or hit someone. Just like the Zoi getting hit by a car, as you mentioned there could be varied degrees of hurt and there could even be a luck mechanic with like charms or something similar that would give you more or less luck when it comes to road accidents :D
    (Sorry for the long post)

  • @Jenna_To0ls
    @Jenna_To0ls 10 дней назад +1

    modders complaining about the lack of paywall mods is bad imo. making mods for a game shouldnt be your source of income... you should be making mods because you enjoy the game and want to share your creativity and ideas with other people... ive had a bit of experience making sims 4cc and i think that people putting prices on that stuff is a terrible idea... people should he happy about the canvas feature and its vast amount of integration... i think that donations could be a nice option but straight up paywalled cc shouldnt be allowed!!

  • @kellypretorius5061
    @kellypretorius5061 20 дней назад

    I would love the feature of uploading a photo so that the game creates a Zoi that looks like the photo - I am not good at making sims so I can only think how bad my zois will look LOL this is one feature I would love to see.

  • @envy2069
    @envy2069 21 день назад +16

    Ill never understand people making others pay for assets that do not legally belong to them. Shit is whack. Im telling you paywall cc creators, yall better keep that shit over at the sims. Yall modding content that is pretty much available to anyone who has bought the game. Who do you think you are making it seem like yall creating official content for the inzoi team. If yall wanna get paid, yall better expect it from the company itself, NOT the community. Instead of paywalling content, just have a kofi site. So people can give you TIPs for your nice work. Dont put shit behind no wall.

    • @budakbaongsiah
      @budakbaongsiah 16 дней назад +2

      Coming from a strategy game modding community, modders doing this on The Sims series, Skyrim, and now inZoi is completely baffling.
      Imagine DotA (Warcraft III) modders paywalling their mod, Counter Strike (Half Life) modders forcing Half Life players to pay them to download their game, or A Game of Thrones (Crusader Kings 2) modders locking the mod in Patreon.

  • @Liqhtupmyworld
    @Liqhtupmyworld 19 дней назад

    I think if Inzoi allows modders to make money off the game, they should take 10% from every purchase. It's incentive for them to allow and keep modding great. Modders can bypass this by also linking Patreon, etc. to allow for general support of the modders, without allowing creations outside of the game. They designed the game that will make you create, I think they should get more from the creations besides just the base like $70 they will maybe charge for the game.
    I like the idea of having 2 different options for time. 48 minutes and 96 minutes. 24 minutes is way too short and anything more than 96 is way too long. It would also minimize the work they would have to do to achieve this.
    Auto cars are fine. Especially if they can implement being able to stop the car mid-drive. I'd at least hope for the ability to change the music as you drive. Washing and repairing the cars is a great feature.
    I personally would never build more than 3 floors for a home. It would be nice to have limits on different buildings, though. I don't think skyscrapers need more than 25 floors, it will already look tall in game. These players are asking for a building they can create that touches the clouds lol.

    • @ramsey6394
      @ramsey6394 18 дней назад

      so instead of money going to the modder you'd rather a giant corporation get richer? makes sense

    • @Liqhtupmyworld
      @Liqhtupmyworld 18 дней назад

      @@ramsey6394 I feel like you didn't read what I commented. 10% of $5 is .50 cents. $1 for 10. If a modder makes 100k a year from it, that'll be 10k. So then 90k minus taxes. That's still a really nice living for getting to work from home, on your own schedule, with your own creative power. Yes, I believe that a small portion of each mod purchase should go back to the ORIGINAL creators that even gives the modders the opportunity to make money from it. Without a game giving them the opportunity, modders wouldn't make money at all. I believe in fairness and initiative for the developers. Inzoi is probably going to be bigger than the Sims eventually; the modders would already make a big bag. Especially the ones that are really good at creating. I think either the developers take a portion, or they don't allow for modders to be paid from it at all, besides sites like patreon. That's the only fairness I see.

    • @ramsey6394
      @ramsey6394 16 дней назад

      @@Liqhtupmyworldexcept that money wouldn’t go to the devs it would prolly go to some CEO also no modder is gonna be making 100k off this; modders barely make minimum wage

  • @boo1760
    @boo1760 21 день назад +8

    my biggest concern with inzoi is that it doesn't seem to have much like.. magic.. or silliness. like it seems very normie.

    • @ifu138
      @ifu138 20 дней назад +1

      this seems to be an issue with a lot of korean games where the whole game makes everyone and everything perfect and flawlessly beautiful and #aesthetic to the point it feels generic and lifeless

    • @NEENAWZ
      @NEENAWZ 19 дней назад +1

      @@boo1760 that’s soo true. ts4 is definitely not perfect but its quirkiness adds smth to game and makes it rlly distinct. i wonder if inzoi will be able to have some kind of unique charm while being realistic at the same time

    • @meenoir
      @meenoir 18 дней назад +2

      @@ifu138 Actually you can modify how your city would look like, you can set the rate to increase or decrease the health levels, crime rate, safety (how often fires will occur), you can also modify if you want your city to look dirty or clean. So not everything will look perfect unless you want to.

    • @meenoir
      @meenoir 18 дней назад +2

      @@NEENAWZ They will add two features called Reputation and Karma. The feature called Reputation means that if your character does something mean (stealing money from someone, punching someone), their reputation points will be affected and their future will be affected because of that. Only individual actions can affect their reputation, however, their reputation can also affect their interactions with another character. In the other side, the feature Karma basically means that whatever the character does without someone watching, their future will still be affected.

    • @Cibbic
      @Cibbic 18 дней назад +3

      Did you voice the same for Paralives and life by you (before it got cancelled).