Also maybe do your educated around 270 since you know it's not the closest stronghold. If you were a bit farther from 0, 0 then maybe around 250 to be in the middle of the ring.
around the 17min mark, i think something overlooked was that you technically can't nether travel if you're too close to your home portal, but in that specific case of pseudo-blind travel via overworld running creating a portal would link to your home portal (good) which would save the time it would take to return to your home portal in the nether
Great video! Could you make a video on fortress spawning? In the current 1.16 WR RSG, Couriway talks about how fortresses are more likely to spawn in the positive positive quadrant. I couldn't find any information that suggests that this is true.
I may do a video with this at some point, others have done more research on this than me. Basically the nether is split into large regions with gaps in between them. Each area has a 60% chance to spawn a bastion and a 40% chance to spawn a fortress, but never both. And a bastion chosen in a basalt biome just doesn't spawn. The corner of the ++ region begins at the origin, whereas the gap between regions means the others begin further from the origin. So going ++ gives you best odds at running into a structure the fastest. In Couriways case he found a bastion very near the origin in the ++ region and a fortress in the -+ region.
@@TWagz not to rain on your parade but I saw a run where a bastion was right next to a fortress...of course the fortress and bastion generation starts maybe in different quadrants or areas
@@atomiccritter6492 Ya, fortressed sometimes spawn in one region and spawn a few hundred blocks into another region. I've seen a few bastion/fortress combos, it's very rare but it happens
19:38 ... it does count to in-game time as we recently saw with a tied world record... you can do math but it counts towards progressing your game and is not decremented from your real world time as it gives you an advantage.
Just found your channel the other day, brilliant resources and tips for speed running. Really informative and super easy to follow. Absolute legend mate keep it up 👍
and bilibili’s remove rules dont allow the videos which were removed from youtube revenue , so we just re-upload these videos purely,it means that we can get nothing from removing.if you think our removings are infringing,we can delete right now
If you are asking permission to reupload my guides somewhere else then yes you are allowed. My guides are free use and I am happy to let more people view them.
Hey T_Wag, I'm an engineer that just started getting into speedrunning minecraft so your videos are incredibly fascinating to me. I had one potential optimization I thought of while watching your video: From a (250,0) overworld portal, wouldn't an educated travel of 250 blocks instead of 200 blocks still be better like in the (1000,0) overworld portal case? The angle of the vector pointing to the stronghold compared to the angle of the circles generating would cause it to be more advantageous to land in the center of the ring.
For educated travel, favoring towards the center of the ring isn't a bad idea ya. The main factor that comes into play is if you're throwing an eye from 250 out in the overworld there are still 3 potential strongholds in the first ring that the eye can point towards. So because there are 3 options and the eye points towards the closest, that means on average the closest SH is actually a bit closer to the inside of the ring.
@@TWagz Thank you so much for the reply! I'm loving this stuff. Oh, I see. So if you're at (0,0), whichever stronghold the eye points to will be the closest of the 3 to the inner ring. And since the ring is over a thousand blocks thick, being slightly away from the origin doesn't affect it too much in practice. What about doing educated travel with some detailed triangulation to try and portal into the stronghold? Say, doing the triangulation with an measured 90deg run for 100 blocks then doing the math to find the right coordinates? Then going to the nether and placing a portal there as low as possible. Or is it limited by the accuracy of the cursor on the eye and the finicky-ness of portal travel?
@@Bryanfuel0 You're on point! What you're describing we named 'calculated travel' and you're exactly right the eye's angle is very difficult to get enough precision to travel to the SH. Ninjabrain did a lot of work on this and here's a good video ruclips.net/video/VYFCnhKWmps/видео.html . The speedrun community decided to ban the use of third-party programs and calculators since then and so this has become too difficult of a technique to be able to do with mental math and speedrun at the same time.
Would it be a god idea to use the 50 block triangulating trick to get a rough idea of not just what direction the stronghold is but also how far it is, then go back in the nether? This would probably work best over 1000 blocks from spawn so that the distance calculated is more accurate. If you get the right distance you would end up in the stronghold which could save time from digging.
That's just how it be. If a SH tries to spawn in ocean it first searches for a valid biome in like a 12 chunk radius. If it doesn't find one it spawns in ocean anyway. That scenario happens a lot because oceans are so massive
@@adityavasan6065 the a and b represent the short sides of a right triangle. the 2 numbers squared and added together (a² + b²) equal the length of the long side (c²). Then you can find √c and you know the length. And I have to ask what grade are you in?
If you got pearls and food I'm almost certain that you'd be better aiming exactly in between the first and the second ring. Your average distance from the stronghold will be higher of course but you'll have two rings of potential stronghold instead of one. You'll be way more consistent that way. Aiming for only one ring is a very glass cannon strategy that ruin good runs ALL the time. Throwing pearls for 600-800 blocks is nothing especially when the runner often need wood, wool or food on the way. You don't need to blind at 200 blocks from the SH to have a successful run.
The game splits the nether into large squares called regions with either 1 bastion or 1 fortress in each. If a runner can't find the structure they need in those first closest 4 regions they have to go further out and that's what's called "extra regional"
If you do educated travel from 0,0 and the terrain in the nether is bad, you can change your angle by 120° and still get a very good travel.
That's smart!
Just wrote that comment so your comment will get more attention 'cause it's really smart!
Wow that’s actually so big brain
Only if your portal is reasonably close to 0,0. But generally, yes.
Also maybe do your educated around 270 since you know it's not the closest stronghold. If you were a bit farther from 0, 0 then maybe around 250 to be in the middle of the ring.
around the 17min mark, i think something overlooked was that you technically can't nether travel if you're too close to your home portal, but in that specific case of pseudo-blind travel via overworld running creating a portal would link to your home portal (good) which would save the time it would take to return to your home portal in the nether
great vid dude you and sharpie are changing the game drastically
Well look who's talking
i see pythagorus, i see t_wagz, i know my blind nether travel will improve.
i gave up the minute i heard pythagorus come into play
I'm so glad Couriway interviewed you. Thank you for packing so much useful information into a video; this makes my lazy ass happy 🤣
Best videos !!! Thx for the guides loved the bastion remnant ones too!
Cs Jsem na streamu
Why is this way more in depth than I ever expected lol
minecraft speedrunner aint joking around
Hey... Nice one!!Just saw your 1.14 pb congrats!!!
finished the video in 8 minutes EZ
Great video! Could you make a video on fortress spawning? In the current 1.16 WR RSG, Couriway talks about how fortresses are more likely to spawn in the positive positive quadrant. I couldn't find any information that suggests that this is true.
I may do a video with this at some point, others have done more research on this than me. Basically the nether is split into large regions with gaps in between them. Each area has a 60% chance to spawn a bastion and a 40% chance to spawn a fortress, but never both. And a bastion chosen in a basalt biome just doesn't spawn. The corner of the ++ region begins at the origin, whereas the gap between regions means the others begin further from the origin. So going ++ gives you best odds at running into a structure the fastest. In Couriways case he found a bastion very near the origin in the ++ region and a fortress in the -+ region.
It would definitely be useful to do such a video
@@TWagz not to rain on your parade but I saw a run where a bastion was right next to a fortress...of course the fortress and bastion generation starts maybe in different quadrants or areas
@@atomiccritter6492 Ya, fortressed sometimes spawn in one region and spawn a few hundred blocks into another region. I've seen a few bastion/fortress combos, it's very rare but it happens
@@TWagz it happend to me today
19:38 ... it does count to in-game time as we recently saw with a tied world record...
you can do math but it counts towards progressing your game and is not decremented from your real world time as it gives you an advantage.
Pog vid
Just found your channel the other day, brilliant resources and tips for speed running. Really informative and super easy to follow. Absolute legend mate keep it up
👍
and bilibili’s remove rules dont allow the videos which were removed from youtube revenue , so we just re-upload these videos purely,it means that we can get nothing from removing.if you think our removings are infringing,we can delete right now
If you are asking permission to reupload my guides somewhere else then yes you are allowed. My guides are free use and I am happy to let more people view them.
@@TWagz thanks.a lot of speedrunners on bilibili got their pbs because of this video
That was a really high-quality video! great job! :)
bro you put some good content, deserve more views
Remember when minecraft was just building a house and taming a wolf😀😀😀.
thank you!!!!!! great video!!!
Hey T_Wag,
I'm an engineer that just started getting into speedrunning minecraft so your videos are incredibly fascinating to me. I had one potential optimization I thought of while watching your video:
From a (250,0) overworld portal, wouldn't an educated travel of 250 blocks instead of 200 blocks still be better like in the (1000,0) overworld portal case? The angle of the vector pointing to the stronghold compared to the angle of the circles generating would cause it to be more advantageous to land in the center of the ring.
For educated travel, favoring towards the center of the ring isn't a bad idea ya. The main factor that comes into play is if you're throwing an eye from 250 out in the overworld there are still 3 potential strongholds in the first ring that the eye can point towards. So because there are 3 options and the eye points towards the closest, that means on average the closest SH is actually a bit closer to the inside of the ring.
@@TWagz Thank you so much for the reply! I'm loving this stuff.
Oh, I see. So if you're at (0,0), whichever stronghold the eye points to will be the closest of the 3 to the inner ring. And since the ring is over a thousand blocks thick, being slightly away from the origin doesn't affect it too much in practice.
What about doing educated travel with some detailed triangulation to try and portal into the stronghold? Say, doing the triangulation with an measured 90deg run for 100 blocks then doing the math to find the right coordinates? Then going to the nether and placing a portal there as low as possible. Or is it limited by the accuracy of the cursor on the eye and the finicky-ness of portal travel?
@@Bryanfuel0 You're on point! What you're describing we named 'calculated travel' and you're exactly right the eye's angle is very difficult to get enough precision to travel to the SH. Ninjabrain did a lot of work on this and here's a good video ruclips.net/video/VYFCnhKWmps/видео.html . The speedrun community decided to ban the use of third-party programs and calculators since then and so this has become too difficult of a technique to be able to do with mental math and speedrun at the same time.
@@Bryanfuel0 now its legap again so abuse it while you can 😂
Hmmm great video but I think far more attention needs to be placed on difference between coords 0 0 and spawn. People confuse the two
Your videos make me wanna start speed running minecraft
officially gaming
Hello. Im beginner. How do you rebind keys for hotbar and others?
poggers t wagon
Great video!
Liked and subbed, thanks!
Amazing guide
can someone help i dont know how to do the srg travel
Amazing video
how do i blind travel without going the complete opposite way of the stronghold
nvm im a moron, just realized there are more than one stronghold in a minecraft world
if u open any spreadsheet, doc, or slide link and its only shared to u by link ur anomynous to everyone viewing including the owner
Amazing stuff gj tnx a lot
leaderboard: oops math is banned
me an asian who practice mental math: okay
Do you use any clients
Would it be a god idea to use the 50 block triangulating trick to get a rough idea of not just what direction the stronghold is but also how far it is, then go back in the nether? This would probably work best over 1000 blocks from spawn so that the distance calculated is more accurate. If you get the right distance you would end up in the stronghold which could save time from digging.
you probably just predicted what happened in the future? We have calc now to that if Im not understanding what you are saying
@@_Cfocus Yeah I predicted calculated travel 😎 Calling it now better use of divine travel with animals and stuff is the next big meta change
getb this man a better gpu cmon boys
Hey I just wanted to ask what kind of microphone are you using, Is it a telephone?
How are oceans invalid biomes?
That's just how it be. If a SH tries to spawn in ocean it first searches for a valid biome in like a 12 chunk radius. If it doesn't find one it spawns in ocean anyway. That scenario happens a lot because oceans are so massive
@@TWagz ohh I see, that makes sense, that's actually really interesting since you see them there so often
yes
I thought only 3 strongholds generate in one entire world lol. Nor do I know the Pythagorean theorem
Dude you learn Pythagorean theorem in 8th grade
It's a² + b² = c²
@@djreaves13 but what does a and b represent(you don’t have to answer my original comment was for haha funny moments)
@@djreaves13 I’m not in 8th grade lol
@@adityavasan6065 the a and b represent the short sides of a right triangle. the 2 numbers squared and added together (a² + b²) equal the length of the long side (c²). Then you can find √c and you know the length. And I have to ask what grade are you in?
a lot of times you mention "nether origin" what is that, i dont think you explained it
I just meant (0,0) in the nether, as opposed to where you portal in from which is somewhere random
The 2 people who disliked this video probably misclicked right?
If you got pearls and food I'm almost certain that you'd be better aiming exactly in between the first and the second ring. Your average distance from the stronghold will be higher of course but you'll have two rings of potential stronghold instead of one. You'll be way more consistent that way. Aiming for only one ring is a very glass cannon strategy that ruin good runs ALL the time. Throwing pearls for 600-800 blocks is nothing especially when the runner often need wood, wool or food on the way. You don't need to blind at 200 blocks from the SH to have a successful run.
what is extra regional ?? twag...? people use this term in nether
The game splits the nether into large squares called regions with either 1 bastion or 1 fortress in each. If a runner can't find the structure they need in those first closest 4 regions they have to go further out and that's what's called "extra regional"
@@TWagz thanks :D
;)
Pog vid
Listen pal