I have thought about it, and on paper it is not a bad Idea. I actualy wanted to look at some of the Gigastructures Code because there are some cool things going on in the code. However, there are a few roadblocks: 1) I dont know how I would go about reviewing the code, both from a practical and editing standpoint. 2) My mod showcases were more inspiried by Sir Tristans old Mod reviews from back when stellaris released, and doing so might break the formula. (Even though I am considering some longer, single mod reviews.) 3) I feel like showing off someone else's hard work falls into the grey area between acceptable and theft. Even if it is ok, I think it is beter for someone to show off their own work. 4) I dont think it would make for an interesitng video. When I did the Modjam in January, I actualy started production on a video where I spent about half the time talking about code, and when I watched it back, it was realy boring, so I scraped it. Sorry for the long answer, but thats why I have not and probably will not review code.
@@ezraneilson na fam I appreciate the long answer cause it shows you've had thoughts on it. The thing about code is that it is creative when next to a visual aid. Something I've been dabling with, is going through visually what some code represents from a visual perspective (like looking at the UI) An example is like a *user* empire that's made. I've stepped through it to understand how some things work visually. In regards to code review, maybe not in the technical sense, but reviewing the code at a high level how some things work. Honestly your right in regards to how this would work to be entertaining.
Like if I put it on minimum volume, I can't but if I put him on half volume its fine. All good on this front (still trying to finish your leviathan vid Ezra)
Only knew of Real Space so these are some fun mods.
This is a bit of a different question / request but you ever thought about doing code reviews mod wise?
I have thought about it, and on paper it is not a bad Idea. I actualy wanted to look at some of the Gigastructures Code because there are some cool things going on in the code. However, there are a few roadblocks: 1) I dont know how I would go about reviewing the code, both from a practical and editing standpoint. 2) My mod showcases were more inspiried by Sir Tristans old Mod reviews from back when stellaris released, and doing so might break the formula. (Even though I am considering some longer, single mod reviews.) 3) I feel like showing off someone else's hard work falls into the grey area between acceptable and theft. Even if it is ok, I think it is beter for someone to show off their own work. 4) I dont think it would make for an interesitng video. When I did the Modjam in January, I actualy started production on a video where I spent about half the time talking about code, and when I watched it back, it was realy boring, so I scraped it. Sorry for the long answer, but thats why I have not and probably will not review code.
@@ezraneilson na fam I appreciate the long answer cause it shows you've had thoughts on it.
The thing about code is that it is creative when next to a visual aid. Something I've been dabling with, is going through visually what some code represents from a visual perspective (like looking at the UI)
An example is like a *user* empire that's made. I've stepped through it to understand how some things work visually.
In regards to code review, maybe not in the technical sense, but reviewing the code at a high level how some things work. Honestly your right in regards to how this would work to be entertaining.
i cant hear you very well at all you need to increase mic volume
I can hear him perfectly fine!
Like if I put it on minimum volume, I can't but if I put him on half volume its fine.
All good on this front (still trying to finish your leviathan vid Ezra)