6 POVs - Planet Coaster 2 Onrides , Dive, Launch, Mouse

Поделиться
HTML-код
  • Опубликовано: 8 ноя 2024
  • ИгрыИгры

Комментарии • 164

  • @BVZTIII
    @BVZTIII Месяц назад +98

    Okay, it's obvious smoothing isn't an issue anymore. Which is my main grief with the first Planet Coaster. So... Yay! ❤

    • @RudiRennkamel
      @RudiRennkamel  Месяц назад +8

      Yay!

    • @AG7-MTM
      @AG7-MTM Месяц назад +5

      Now all that needs to be done is fixing those stupidly unrealistic ride elements. I mean, smooth is fine, but not when g-forces are out of control

    • @riverphoenixhenzi7943
      @riverphoenixhenzi7943 Месяц назад

      @@AG7-MTMyou people will NEVER be satisfied my god your life must be so miserable it’s pathetic lol

    • @callummacwilliams3320
      @callummacwilliams3320 Месяц назад

      @@RudiRennkamel Do you know if there will be an option to edit the supports in Planco 2 like there was in Planet Coaster!?

    • @callummacwilliams3320
      @callummacwilliams3320 Месяц назад

      *Custom supporting

  • @crazychickengd
    @crazychickengd Месяц назад +42

    EVERY SINGLE LIFT HILL I instinctively went to press O to speed it up 😭 the pavlovian response is wild

  • @der_klenki2927
    @der_klenki2927 Месяц назад +51

    I love how smooth the POV‘s have become. Can‘t wait for Nov 6th

  • @joeyhu0715
    @joeyhu0715 Месяц назад +42

    5:09 I like the new launch sound though it's still far different from the LIMs LSMs in real world.

    • @wolfieeeee256
      @wolfieeeee256 Месяц назад +5

      yea the pitch shouldn't change like that

    • @ultimategamingshots8031
      @ultimategamingshots8031 Месяц назад +2

      I think its because of the jet trains

    • @Coaster_point
      @Coaster_point Месяц назад

      As this comment pops up im at 5:10

    • @Kevinskanaal
      @Kevinskanaal Месяц назад +4

      Wish they just recorded Taron’s second launch, that is pure eargasm
      Edit:typo

    • @joeyhu0715
      @joeyhu0715 Месяц назад

      @@Kevinskanaal For me, I love those LIMs on old school Intamin impulse! 🔥
      That’s why I’m using twisted spike as my profile icon lol 😂

  • @freizeitparkplohn_fanpage
    @freizeitparkplohn_fanpage Месяц назад +17

    I hope that in the final version, the chain animation speed is the same to the speed you select for the lifthill

    • @RudiRennkamel
      @RudiRennkamel  Месяц назад +4

      Hope too but it would be an easy fix tho

  • @hskbrowneyes
    @hskbrowneyes Месяц назад +58

    hope they fix the sounds to something more realistic…not a fan of that jiggly steel sound 😅 oh and the hang on the b&m dive coasters shouldn’t be as low too….

    • @epetters
      @epetters Месяц назад +7

      I totally agree!!. I notice they've changed a lot of the sounds, but the breakes are not good at all.....😥😥

    • @RudiRennkamel
      @RudiRennkamel  Месяц назад +28

      Sounds will change. Many of them WIP. There were tons of wrong sounds too.
      If there is one thing you don't need to worry about hen it's the sound design of frontier. Imo top 3 in the world

    • @fabulousk9014
      @fabulousk9014 Месяц назад +1

      ​@@RudiRennkamelwhat's the top 2?

    • @JAXXNCREATED
      @JAXXNCREATED Месяц назад +1

      Sadly they won't fix the dive coaster hold, it's the exact same as it was in the first game :/

    • @hskbrowneyes
      @hskbrowneyes Месяц назад

      @@JAXXNCREATED 🥲

  • @howenator
    @howenator Месяц назад +11

    the vekoma at the end is GLASS smooth

  • @NorthernRidesYaBoi
    @NorthernRidesYaBoi Месяц назад +7

    Fantastic to see the smooth tracking! I do hope a completely static camera is also an option, though...

    • @First-Drop-Studios
      @First-Drop-Studios Месяц назад +1

      I agree. The anticipation looks only slightly less bad than the original.

    • @jimkubak
      @jimkubak Месяц назад +1

      @@First-Drop-Studios I fear that the reason it looks so smooth is the anticipation. I have a hunch they're using camera tricks to help smooth out the POVs rather than rely on solely smoothening the track itself

    • @First-Drop-Studios
      @First-Drop-Studios Месяц назад +1

      @@jimkubak take a look at the smooth camera mod for pc1. It removes the anticipation and makes it much smoother

  • @joeyhu0715
    @joeyhu0715 Месяц назад +16

    Ahh that "speed up before the drop" on dive coaster model still exist...

    • @alfiesaker
      @alfiesaker Месяц назад +1

      I KNOW OMG IT NEEDS TO BE STOPPED

    • @joeyhu0715
      @joeyhu0715 Месяц назад +4

      @@alfiesaker It needs to have some brakes then stop, not speeding up all the way to the cliff then suddenly stop…

    • @alfiesaker
      @alfiesaker Месяц назад +2

      @@joeyhu0715 yeah i know omgg, i just was saying. also what’s the deal with the new launch sound??

  • @shadowthehero3140
    @shadowthehero3140 Месяц назад +5

    Wie genial smooth ist bitte das Fahrgefühl🎉❤, danke für die Endrücke💪🤩

  • @NerdFiction
    @NerdFiction Месяц назад

    smooth tracking?!?!?!? that is an absolute game changer. Gone are the days of the CHUNK-CHUNK-CHUNK-CHUNK turns and inversions. I'm so stoked!

  • @RealPixelbit
    @RealPixelbit Месяц назад +1

    The mid course break runs sound amazing

  • @iTheRealMercy
    @iTheRealMercy Месяц назад +4

    compared to PC1, the game looks to be optimized way better and doesnt seem to stutter and/or be capped at a certain frame rate

    • @boogabuga7657
      @boogabuga7657 Месяц назад

      we'll see once there is 40000 scenery pieces

    • @rgr__96
      @rgr__96 Месяц назад

      @@boogabuga7657 Likewise, the improvement will be there at 100%, since this game uses Direct X12 and that allows the video game developer to optimize the final product much better...

  • @EftelingCoasterfreak
    @EftelingCoasterfreak Месяц назад +2

    Will there be chain and wheel animations? Right now everything looks so static (on the dive atleast)

    • @ljransom
      @ljransom Месяц назад +1

      Obviously, this is simply an early alpha build. It's expected to have things missing or incomplete

  • @leongreen1706
    @leongreen1706 Месяц назад

    Jeez the airtime on that wooden coaster is insane 😂😂

  • @Elitegymnasticsfan26
    @Elitegymnasticsfan26 Месяц назад +1

    I feel like there is a lot of unnecessary noises / clinking that don’t need to be here. Do you happen to know how the water rides looked? Do the splashes look any better? Thank you!

  • @CoasterTime704
    @CoasterTime704 Месяц назад

    Sound effects have clearly improved too!

  • @Eden21425
    @Eden21425 Месяц назад +1

    The planet coaster 2 video I wanted to see the most :)

  • @brianbozanich
    @brianbozanich Месяц назад

    At 1:35 ....the way the cloud disappeared. Very cool

  • @sammerham
    @sammerham Месяц назад

    Watched this video with my VR headset and looked really good. So excited for PC2 😮🎉❤

  • @pixartist8190
    @pixartist8190 Месяц назад

    man this looks fantastic

  • @Kaneanite
    @Kaneanite Месяц назад +1

    Oh, right. I knew forgot to do something yesterday.

  • @WoutHooghmoed
    @WoutHooghmoed Месяц назад +3

    Very smooth!!

  • @tyyoegel7373
    @tyyoegel7373 Месяц назад

    the LAUNCH SOUNDS OH MY GODDDD

  • @Coasterfan312
    @Coasterfan312 Месяц назад

    Sad to see the dive coaster holding drop still has unrealistic shaping, but at least we have the smoothness

  • @Remysnum1fan
    @Remysnum1fan Месяц назад +1

    Graphics are GREAT!

  • @JonahTV
    @JonahTV Месяц назад

    My biggest question is how long did those custom inversions take? I'm really hoping to be able to build a barrel roll without having to do five smoothing passes to get it right

  • @megaplexXxHD
    @megaplexXxHD Месяц назад +1

    so they havent changed the drop piece from the dive coaster? in my opinion it moves across way to fast to its halting position :/ but otherwise these povs look all amazing and smooth

  • @monkeyd.luffy-taro3661
    @monkeyd.luffy-taro3661 Месяц назад +4

    Rain Sounds are completly missing, i hope they fix this ;(

    • @ljransom
      @ljransom Месяц назад +1

      It's an alpha build, it's expected things are missing or incomplete.

  • @heybigbender
    @heybigbender Месяц назад

    The dive coaster feels much more weighted, as it should!

  • @First-Drop-Studios
    @First-Drop-Studios Месяц назад

    The sounds sound okay to me. I still can’t believe frontier kept the same thing with the moving camera. I really hope there’s a static camera option that looks like what is in the smooth camera mod for PC1. If not then that’s really disappointing.

  • @stijnroose2062
    @stijnroose2062 Месяц назад +7

    Are some of the POVs still with motion blur and depth of field on? Coasters look quite good anyway

    • @RudiRennkamel
      @RudiRennkamel  Месяц назад +4

      Yes I was allowed to turn it off eventually. It's not final and was a bit annoying haha

    • @stijnroose2062
      @stijnroose2062 Месяц назад +1

      I can imagine haha

  • @thedude4063
    @thedude4063 Месяц назад

    That's buttery smooth. Could mistake it for No Limits 2

    • @shamrock6975
      @shamrock6975 Месяц назад

      Personally, I definitely would not. The camera honestly sucks

  • @CAPTClOUDS
    @CAPTClOUDS Месяц назад

    The rides definitely look smoother, and is anyone else confused on why the first game is the same price as the new one? lol

    • @CAPTClOUDS
      @CAPTClOUDS Месяц назад

      They took it off playstation plus and I had dlc :,(

  • @Ink_Sack
    @Ink_Sack Месяц назад

    The track smoothing is clearly improved but I think the main reason the POVs look smoother is cos they just slapped motion blur into the game and called it a day

    • @RudiRennkamel
      @RudiRennkamel  Месяц назад

      nope its not, its 3 with and 3 without. I tested this ;) Watch again!

    • @Ink_Sack
      @Ink_Sack Месяц назад

      @@RudiRennkamel yeah and the 3 without are less forgiving with the smoothness. Still a big improvement, but also worse than the motion blur ones

  • @MK_PLAYSGAMES
    @MK_PLAYSGAMES Месяц назад

    SO SMOOTH😍

  • @DoubleCannon2
    @DoubleCannon2 Месяц назад

    I assume the coasters going into the ground and such is just a bug work in progress? That last one looked awesome lol

    • @First-Drop-Studios
      @First-Drop-Studios Месяц назад

      It happened in the first game too. It just happens if you don’t have auto-tunnel on.

    • @ItsEphora
      @ItsEphora Месяц назад

      Yeah that's a setting you can turn on or off

  • @paffin917
    @paffin917 Месяц назад +10

    For the algorithm

    • @ssttiaan
      @ssttiaan Месяц назад +1

      ?

    • @goofytycooner5519
      @goofytycooner5519 Месяц назад

      @@ssttiaancommenting anything on a video helps it with the algorithm

  • @tennumb2710
    @tennumb2710 Месяц назад

    They should make some of the 2d textures like the steel nets 3d. There still is a lot room for realism. And I hope for QoL for custom supports.

  • @adamporter3402
    @adamporter3402 Месяц назад

    It’s so smooth!!

  • @Yautja24
    @Yautja24 Месяц назад

    Why is almost every coaster below ground level?
    I love how the track is missing paint.

    • @RudiRennkamel
      @RudiRennkamel  Месяц назад

      Because the UI is a disaster. I never saw if it was aligned. That needs to be fixed

  • @MamaofEnS
    @MamaofEnS Месяц назад

    How many guests fit into the spinning mouse coaster? Is it 4, same as PC1? In PC1, guest groups of 5+ would not queue up for this coaster.

    • @stijnroose2062
      @stijnroose2062 Месяц назад +1

      I hope they have changed this, probably they did because guests also go solo down the waterslides

  • @yaboijulian1880
    @yaboijulian1880 Месяц назад

    Hoping they will still animate the chainlift before release

  • @rogermorered
    @rogermorered Месяц назад

    Moin, hast Du mit dem "smoothing Tool" nachgearbeitet, oder sind die Bahnen ohne "smoothing Tool" so gut geworden ?

    • @OGMICHAEL
      @OGMICHAEL Месяц назад

      You can tell the smoothing tool was used, but frontier has improved it and made it more efficient

  • @pascalpassii
    @pascalpassii Месяц назад

    why was there a cut as the coaster launched backwards I wanted to see it :(

  • @CosmicDigimonFan
    @CosmicDigimonFan Месяц назад +1

    Is there a beta version?

  • @sabki-
    @sabki- Месяц назад +1

    Yall are so picky💀 i love the way the rollercoasters sound in this video. They are all different and unique!

    • @BBG_peanut
      @BBG_peanut 19 дней назад +1

      Seriously people are being really picky ant this. The only complaint I have is no swing launches

    • @sabki-
      @sabki- 19 дней назад

      @@BBG_peanut see that’s understandable bc i also wish for swing launches and also i havent heard anything about them adding rollercoasters actually launching from the station either

    • @BBG_peanut
      @BBG_peanut 18 дней назад

      @@sabki- wdym launching from station?

    • @sabki-
      @sabki- 18 дней назад

      @@BBG_peanut like the mr freeze rollercoaster, flight of fear at kings dominion, xcelorator at knotts, and or full throttle. They all start with a launch from the station. In the game you have to build a launch from the beginning of the ride instead of having it start the rollercoaster with a launch

    • @BBG_peanut
      @BBG_peanut 17 дней назад +1

      @@sabki- ohhh yeah that would be really cool

  • @t-shirt7549
    @t-shirt7549 Месяц назад +4

    Ok so everyone is saying that the camera is smoother which it definitely is… but it feels like it doesnt like up with the track. Idk if this bothers anyone else, but what to me needed to be fixed was the track smoothing and not the camera smoothness.

    • @0naamloos0
      @0naamloos0 Месяц назад

      Yeh im getting the same feeling as well, camera feels sorta sluggish / moving before the train does. Id honestly rather have a bit less smoothness than this

    • @dummyxl
      @dummyxl Месяц назад

      I was going to comment on this. The camera is too smooth and doesn't follow the curves from the track exactly. I miss the real life feeling of the Track bumps and Friction.

  • @DomicoAMV
    @DomicoAMV Месяц назад

    Looks really smooth but that depth of field effect is soooo bad, i hope we can turn it off because it literally looks like I forgot to wear my glasses

    • @RudiRennkamel
      @RudiRennkamel  Месяц назад +1

      you can, 3/6 POVs are with, the other without!

    • @DomicoAMV
      @DomicoAMV Месяц назад

      Oh thats great to hear!

  • @ClemAparia
    @ClemAparia Месяц назад +3

    I hope this time we have a simple way to import a NoLimit 2 (FVD, Newton²) layouts into Planet Coaster 2.
    I think Frontier and planet coaster would benefit greatly from that. Or at least give the source code for coasters (or coaster elements) saves so someone can build a transfert script.
    The coasters and the builder are the sole reasons why I never played this game, and even if the new one looks a lot better I still prefer to build rides based on forces and not feelings. Plus I have hundreds of NoLimit coasters layouts I would love to see riders inside and build parks with.
    Also i hope we can still edit coasters friction coefficients.

  • @Daniel_Coasters
    @Daniel_Coasters Месяц назад +1

    Oooh!!!!!

  • @JoshB333
    @JoshB333 Месяц назад

    They sound really weird, especially the launches

  • @boogabuga7657
    @boogabuga7657 Месяц назад

    has anybody tried out the landscaping yet?

  • @stellaVista
    @stellaVista Месяц назад +2

    DId you find out if mechanical brakes are animated now? It drove me nuts, that RCT2 had opening/closing brakes, but PC didn´t.
    The supports don´t seem to be changed at all! Still way too flimsy on high rides and magically disappearing if another track pieces are placed on top of each other.
    The peeps still sound like molsested gerbils instead of thrilled riders.

    • @CoasterTrax
      @CoasterTrax Месяц назад

      The guests sound is my biggest complain. This "woahhh wuhuuu" is so annoying and unrealistic, if you dont hear screams.

  • @namevone
    @namevone Месяц назад

    How much smoothing did you do for these?

    • @Gliese710_
      @Gliese710_ Месяц назад

      They’re the frontier presets, so probably 1 or 2 runs. At least they used banking offset this time. (They still suck)

    • @namevone
      @namevone Месяц назад

      @@Gliese710_ oh these came with the game?

    • @Gliese710_
      @Gliese710_ Месяц назад

      @@namevone yea

    • @namevone
      @namevone Месяц назад

      @@Gliese710_ these are way better than the ones that came with PC1 then

    • @Gliese710_
      @Gliese710_ Месяц назад

      @@namevone yea, but still not very good lol

  • @nashwagemakers
    @nashwagemakers Месяц назад

    i think the lighting is a bit tacky.. hope we get some relight mod soon lol. its all a bit too bright for me

    • @Benkingutg
      @Benkingutg Месяц назад

      Still only the alpha I think it’ll change a lot

  • @Hgfcjgfcjgfcjgfcjgfc
    @Hgfcjgfcjgfcjgfcjgfc Месяц назад +2

    Does anyone feel that the launch sounds bad ?

    • @ljransom
      @ljransom Месяц назад

      It's an early alpha build, obviously they haven't got all the sounds and things are incomplete. Don't worry...

  • @thebe_stone
    @thebe_stone Месяц назад

    I don't like how blury it is, I hope they fix it. other than that it looks good.

    • @harryjo1016
      @harryjo1016 Месяц назад

      The people who played it streamed through another pc so the graphics won’t be as good as usual

    • @Man-xn1fp
      @Man-xn1fp Месяц назад +1

      There’s a motion blur option, you can toggle it off in the settings.

    • @ljransom
      @ljransom Месяц назад

      It's called motion blur, many games have it and it's almost always a feature you can turn off.

  • @majorw9526
    @majorw9526 Месяц назад

    😍😍

  • @shadowthehero3140
    @shadowthehero3140 Месяц назад

    Is it actually certain that the Steam Workshop will be back or are they just making their own because of the console? That would be very negative for us PC gamers, far too confusing and uncomfortable...

    • @RudiRennkamel
      @RudiRennkamel  Месяц назад +1

      There is a new cross platform workshop

    • @forzaguy1252
      @forzaguy1252 Месяц назад

      I actually would prefer the integration of their own workshop, should be easier to browse while in game

    • @ljransom
      @ljransom Месяц назад

      I don't see how having a unified in house workshop would be confusing. It definitely wasn't confusing at all on consoles, so I don't see why it would be on PC.

  • @CoasterTrax
    @CoasterTrax Месяц назад

    The guests sound horrible on the coasters. Its the same annoying "woahhh uhuuuu"
    Why not using a similiar sound from rct? The screams are iconic.
    I really miss the screams from guests on coasters

  • @ThrillsofColdplay
    @ThrillsofColdplay Месяц назад

    It’s disappointing the entrance into the inversions and the inversions still look so dumb

  • @evoandy
    @evoandy Месяц назад +3

    I kinda like Planco 1’s graphics more

    • @AlleKasa
      @AlleKasa Месяц назад

      Why?

    • @mikeyg9958
      @mikeyg9958 Месяц назад

      Why?

    • @evoandy
      @evoandy Месяц назад +1

      @@AlleKasa I feel like the textures are more detailed. in 1. From what I’ve seen of 2, It looks like everything is kinda flat but over saturated.

    • @leophyte9663
      @leophyte9663 Месяц назад

      I agree, but also this is a beta so i'd wait for for the release before saying anything about the graphics

    • @RudiRennkamel
      @RudiRennkamel  Месяц назад +5

      If anything, 2 is 10 years better. You don't notice it in videos. People also said planet zoo doesn't look any better.
      Just wait until it's finished and real creators have build something. You also still have images highly edited with reshade etc in your head. Planco 1 screenshots are crazy improved due to editing afterwards

  • @Rezdemona
    @Rezdemona Месяц назад +1

    is there just no more chain lift ?

    • @RudiRennkamel
      @RudiRennkamel  Месяц назад +2

      Ofc there is. I just didn't put down a coaster with it

  • @PR0_Gam3r
    @PR0_Gam3r Месяц назад

    I doubt they will add it but I would love to see ride evacuations

  • @Gliese710_
    @Gliese710_ Месяц назад +1

    I’m still impressed that frontier made the game and then is terrible at making coasters lol. The only one that would be remotely usable imo was the wild mouse.

    • @CoasterTrax
      @CoasterTrax Месяц назад

      Lol! Even the wild mouse is bad. The curves should lower the track, not the straight piece after the curve

  • @Shefinanigans
    @Shefinanigans Месяц назад

    The shaping still isn’t the best I hope they fix the fact that smoothing removes heartlining and add an option to disable lead in and lead out to have better transitions that’s all they really need but fvd++ compatibility would be nice

  • @nothgroth1984
    @nothgroth1984 Месяц назад

    the depth of field and TAA is so trash omg. It is so blurry

    • @RudiRennkamel
      @RudiRennkamel  Месяц назад +1

      It's WIP. Confirmed to be broken in this building. I disabled it for 3/6 POV

    • @nothgroth1984
      @nothgroth1984 Месяц назад

      @@RudiRennkamel Did you see an option to turn off TAA/TXAA? I can’t stand that type of anti-aliasing it makes bushes and objects leave ghosts across the screen. You can see this in everyone’s gameplay. Once you see it (go back and look closely to peoples gameplay) you can’t unsee it

  • @AlijahSimon
    @AlijahSimon Месяц назад +1

    Holy hell, the sounds are horrible

    • @RudiRennkamel
      @RudiRennkamel  Месяц назад +2

      They are WIP. Frontier is insane when it comes to sound so no worries

    • @ljransom
      @ljransom Месяц назад

      You do realise it's just an early alpha build? Everyone is acting like this is the final product, when in reality it's nowhere near. This build is likely months old.

  • @Marc.B111
    @Marc.B111 Месяц назад +9

    I don't know why...but the graphics don't look as good as in Planco 1 (it looks quite blurred to be honest)🙈

    • @der_klenki2927
      @der_klenki2927 Месяц назад +2

      I think you will be able to turn the Blur off in the settings

    • @mkstudios2433
      @mkstudios2433 Месяц назад +4

      It’s the depth of field setting

    • @der_klenki2927
      @der_klenki2927 Месяц назад

      @@mkstudios2433 yes, I couldn’t remember what it’s called thanks :)

    • @RudiRennkamel
      @RudiRennkamel  Месяц назад +10

      To be very clear. The graphics are MILES better. Unfortunately I wasn't allowed to turn off blur until the end (some of the POVs are without tho)
      If you actually play the game you will notice. Lighting, Antialiasing, Sharpness.
      People still confuse style with graphic

    • @brothalee111
      @brothalee111 Месяц назад +1

      This looks a lot better than original planco 🎉🎉I’ve had 3000+ hours in the game and this shadows and depth of field are amazing