I played this a lot back in 1995-96. Sometime in the early 2000s I found it in some abandonware site, downloaded it and took the F-19 Stealth Fighter from Microprose as well. Then, I figured that I could just copy the F-19 game files into the F-15 game folder to play all the other stages in the F-15 campaign, and it worked beautifully, I'm not even kidding you. The F-19 game files were 100% compatible with this game since both games used the same "engine" and I guess coded in the exact same way. 😂
Man, i was 5 years old when i played this on my first PC. Now playing on 85" TV with Joystick and Roland Sound 😁 That really brings some memories back. It's quite the same fun to play as it was, as i was a child. Now im 35 and to old for that, but i still love it 😜 With joystick i can play it now on Ace Level, but even with joystick it's a challenge.
IFR rated, multi-engine private pilot and owner/builder of an RV-10. There were two influences in my early life that made me want to be a pilot. This game and Top Gun.
It was always fun to free up enough 640k "conventional memory" to play games and find the right DMA and IRQ channel combinations to get the sound to work... lol. Dang, surprised I remember all that! 486 dx2 50mhz baby!
I remember playing this game at Microcenter as a kid. I assumed it was an F-18 when I first saw it launching off the Carrier. Would love to see an F15 try that.
Nice flying Sir! You single handedly won Desert Storm in a day. I remember this being the first game I ever owned. My Dad bought it new for me in 1989, he was working in a computer strore. He also bought a boxed copy of gunship that same year. I also remember you had to be careful not to loudly announce you had an original copy of a new game, or everyone would harrass you to 'borrow' your disks so they could pirate the game. I'm fascinated how they got the digital sound. Usually this was achieved with special tricks through the pc speaker. Are you sure it's using adlib for the digital sound, because that would be the first time I have heard of that.
The game supported PC Speaker, Tandy, AdLib and Roland. There were no Sound Blaster drivers AFAIK, they had to use some magic on the FM chip to generate speech like that.
According to wikipedia article on AdLib the digital audio (PCM) was not supported; this would become a key missing feature when the competitor Creative Labs implemented it in their Sound Blaster cards. It was still possible, however, to output PCM sound with software by modulating the playback volume at an audio rate, as was done for example in the MicroProse game F-15 Strike Eagle II and the multi-channel music editor Sound Club for MS-DOS.
I still have my copy of this on my MegaDrive. Was playing it earlier in the year during lockdown. I found it way easier to play as a kid than I do now for some reason. Looks a little different on the system your playing on, and there are no voiceovers on the MegaDrive either. Other than that it's much the same.
Using dosbox and the Roland card option, my sound effects are nothing like yours. The music is good, but in game I just get beeps and tones, not digitised speech and explosions! Using Adlib I get the sound effects and speech, but not as good as yours. I'd love to know how you got it working so well! Any tips? Many thanks.
@@mauriziopanozzo7686 Hi Maurizio, either the 0.74-3 stand alone, or the latest dosbox svn version through retroarch. With Roland I get great music quality, but sound Fx are just tones and bongs!
@@andymerritt7918 Glad you fixed it, plus there are many games that sound great with mt32 sound / music. I have had corrupted speech, but using DOSBox ECE (that has Munt incorporated). Even F-117A give me the same problem. The digitized speech in the game appears to be played through the PC speaker and in the end I found that it should be due to a patch in this version that improves the PC speaker for some games but creates problems in others. Now I tested it with original DOSBox and also with DOSBox Staging and it sounds perfectly.
I played F-15 SE 2 on Amiga 500, the art was better (still remember that awesome title screen) but the gameplay was choppy as hell. On PC it run much smoother and you had gradient rolling horizon!
@@damsonn It's true, the fluidity was there with the PC. The Amiga still had graphics, sound effects and music on its side. When Tornado arrived, we saw its limits. The 1200 was able to save things a bit with its AGA graphics a bit faster but PCs were starting to do well. I switched to PC with Wing Commander and Fleet Defender. Today, I cheat a bit, I have a vampire card in my Amiga so the simulators are much more fluid.😅
I played this a lot back in 1995-96. Sometime in the early 2000s I found it in some abandonware site, downloaded it and took the F-19 Stealth Fighter from Microprose as well. Then, I figured that I could just copy the F-19 game files into the F-15 game folder to play all the other stages in the F-15 campaign, and it worked beautifully, I'm not even kidding you. The F-19 game files were 100% compatible with this game since both games used the same "engine" and I guess coded in the exact same way. 😂
Heck yeah! One of the games I actually legit purchased back in the day. Gotta love the missile cam!
One of my favorite.
Great sim from old times.
How good! Brings back some memories of very late nights 🙂
Man, i was 5 years old when i played this on my first PC.
Now playing on 85" TV with Joystick and Roland Sound 😁
That really brings some memories back. It's quite the same fun to play as it was, as i was a child. Now im 35 and to old for that, but i still love it 😜
With joystick i can play it now on Ace Level, but even with joystick it's a challenge.
IFR rated, multi-engine private pilot and owner/builder of an RV-10. There were two influences in my early life that made me want to be a pilot. This game and Top Gun.
8:39 Snake? Snake!? SNAAAAAAAAAAKE!
It was always fun to free up enough 640k "conventional memory" to play games and find the right DMA and IRQ channel combinations to get the sound to work... lol. Dang, surprised I remember all that! 486 dx2 50mhz baby!
One of the joys of earlier PC ownership! 640k, crazy when you need 8Gb now, with plenty saying 16Gb is a new minimum.
I certainly wished I played this when I was young.
Kocham ta grę. Nie ma to jak wystartować F15tką z lotniskowca xD
F15E taking off from a carrier. Because why not
That would have bern very interesting if that happened for real during Operation Desert Storm.
I remember playing this game at Microcenter as a kid. I assumed it was an F-18 when I first saw it launching off the Carrier. Would love to see an F15 try that.
The first time I've played F15 Strike Eagle was on my Sega when i was 12 years old
I remember playing this as a kid.
Bless you my man
Nice flying Sir! You single handedly won Desert Storm in a day.
I remember this being the first game I ever owned. My Dad bought it new for me in 1989, he was working in a computer strore. He also bought a boxed copy of gunship that same year.
I also remember you had to be careful not to loudly announce you had an original copy of a new game, or everyone would harrass you to 'borrow' your disks so they could pirate the game.
I'm fascinated how they got the digital sound. Usually this was achieved with special tricks through the pc speaker. Are you sure it's using adlib for the digital sound, because that would be the first time I have heard of that.
The game supported PC Speaker, Tandy, AdLib and Roland. There were no Sound Blaster drivers AFAIK, they had to use some magic on the FM chip to generate speech like that.
According to wikipedia article on AdLib the digital audio (PCM) was not supported; this would become a key missing feature when the competitor Creative Labs implemented it in their Sound Blaster cards. It was still possible, however, to output PCM sound with software by modulating the playback volume at an audio rate, as was done for example in the MicroProse game F-15 Strike Eagle II and the multi-channel music editor Sound Club for MS-DOS.
Mach-7 missiles! :)
they would take Kinzhals down
I still have my copy of this on my MegaDrive.
Was playing it earlier in the year during lockdown. I found it way easier to play as a kid than I do now for some reason.
Looks a little different on the system your playing on, and there are no voiceovers on the MegaDrive either. Other than that it's much the same.
Honestly it looks more fun than 3 if want actions in the sky. 😀
Je l'avais sur pc Amstrad la même version meilleur jeux d'avion auquel j'ai joué de ma vie d'ailleurs j'ai gardé la disquette en souvenir
F-15 Strike Eagle II - Decisions, Decisions. Game OST
Qu'est qu'il était bien ce jeux
Dude I got bogeys 9n my 6 how do release the chaff???
Hi Damson! I got Roland sounds with DosBox, but the Digital Speech is still distorted. Any special settings for that?
Meanwhile I found the cause is a MT-32 new/old thing. SE2 works with the old version. Is there an other ROM to use with MUNT?
Using dosbox and the Roland card option, my sound effects are nothing like yours. The music is good, but in game I just get beeps and tones, not digitised speech and explosions! Using Adlib I get the sound effects and speech, but not as good as yours. I'd love to know how you got it working so well! Any tips? Many thanks.
What release of DOSBox are you using?
@@mauriziopanozzo7686 Hi Maurizio, either the 0.74-3 stand alone, or the latest dosbox svn version through retroarch. With Roland I get great music quality, but sound Fx are just tones and bongs!
Sorted it, followed a tutorial on the MT32 Roland emulator. Now it's all good!
@@andymerritt7918 Glad you fixed it, plus there are many games that sound great with mt32 sound / music.
I have had corrupted speech, but using DOSBox ECE (that has Munt incorporated). Even F-117A give me the same problem.
The digitized speech in the game appears to be played through the PC speaker and in the end I found that it should be due to a patch in this version that improves the PC speaker for some games but creates problems in others. Now I tested it with original DOSBox and also with DOSBox Staging and it sounds perfectly.
@@mauriziopanozzo7686 I'm now going to try some other MT32 supported games, good fun!
Yo ascendí a General 💪😃
This version i never played what was it an update looks a lot more advanced than the sega genesis version cool.
Is this the PC version? I have the sega genesis version.
@@amonster8mymother this is the PC version
@@damsonn ok. I just got the manual downloaded. 👍
Top
I prefer the Amiga version....😁
I played F-15 SE 2 on Amiga 500, the art was better (still remember that awesome title screen) but the gameplay was choppy as hell. On PC it run much smoother and you had gradient rolling
horizon!
@@damsonn It's true, the fluidity was there with the PC.
The Amiga still had graphics, sound effects and music on its side.
When Tornado arrived, we saw its limits.
The 1200 was able to save things a bit with its AGA graphics a bit faster but PCs were starting to do well.
I switched to PC with Wing Commander and Fleet Defender.
Today, I cheat a bit, I have a vampire card in my Amiga so the simulators are much more fluid.😅