Underrated Nintendo game sold millions

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  • Опубликовано: 3 дек 2024

Комментарии • 9

  • @guysafari
    @guysafari 7 месяцев назад +6

    The game is Mario Paint.

    • @sam_bibly
      @sam_bibly 7 месяцев назад +1

      the video is worth sticking around for but yeah the clickbait-style headline sure is annoying

  • @LTCloud9
    @LTCloud9 7 месяцев назад +4

    Underrated....sold millions.. I dont think you know what that word means.

    • @highscoresontap
      @highscoresontap  7 месяцев назад +3

      Sorry I did not clarify further in the video although the game sold 2.3 million. The game is considered underrated (in my opinion) as its not really talked about or given the credit it deserves .For the time it was something new and different in the game world. The game was also the inspiration on creating newer games like Wario Ware and was one of the first examples of a mini game inside the game itself. Thank you for the view.

    • @LTCloud9
      @LTCloud9 7 месяцев назад

      @@highscoresontap Sorry on my part too. I was trying to be funny but reading my comment again, I came across as just a rude bastard. Good luck on your youtube journey mate.

    • @highscoresontap
      @highscoresontap  7 месяцев назад +1

      @@LTCloud9 It's all good. This community is to small for negativity. It's all about the love we have for video games.

  • @josieteckart
    @josieteckart 7 месяцев назад

    That was a good narration. I enjoyed your video.

    • @highscoresontap
      @highscoresontap  7 месяцев назад

      Thank you @josieteckart for viewing and for the comment.

  • @benstevens44
    @benstevens44 7 месяцев назад

    While it's cool to see Mario Paint get the spotlight here, I'm a little disappointed by the example you pulled up for its ability to handle music. That rendition of Africa was done with a program based on the Mario Paint music composer mode (I think they call it Mario Paint Composer?), but with expanded capabilities; some of the instruments used there wouldn't have been possible in the original game, it didn't support accidental tones, and it didn't let users store a long song in segments like that.
    I know it can be tough to find examples that are true to the game's limitations, but TomBobBlender showcases quite a few, and I imagine there have to be at least a few other creators who rose to that challenge.