ARK Aberration Comparison ASE vs ASA

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  • Опубликовано: 15 сен 2024

Комментарии • 528

  • @KUSKYoo
    @KUSKYoo 10 дней назад +78

    one thing i liked about ase was how the colors and atmosphere was a lot more darker which allowed the lighting of drops and other glowing lights to pop/stand out from the rest. The new ASA map has also made the water less vibrant and made the atmosphere too eye sore.

  • @Antonio12812
    @Antonio12812 10 дней назад +332

    Contrast needs to be fixed on asa

    • @BroTaun
      @BroTaun 10 дней назад +6

      they wont though :( Maybe if everyone gangs up and starts screaming

    • @wfisher4034
      @wfisher4034 10 дней назад +18

      We have to, this is Abberation we’re talking about, tan favorite

    • @bieler98
      @bieler98 10 дней назад +6

      ​@@BroTaun they really do not care about the everyone thing.
      Did they get the money? Yes.
      So who cares about 21k players (last 24h peak) on ASA, while our previous game has more players?
      They have what they deserved, a failure.

    • @lucifervultklan7840
      @lucifervultklan7840 10 дней назад +4

      realism doesnt match contrasts

    • @FeralSheWolf
      @FeralSheWolf 10 дней назад +2

      It's so, so bad.

  • @Carnage59666
    @Carnage59666 10 дней назад +289

    Why does it lowkey look better in ASE in like 99% of shots? Is it just me?

    • @kanivo-
      @kanivo- 10 дней назад +41

      no, not just you

    • @weaboosama6706
      @weaboosama6706 10 дней назад +29

      because it does look better. Nothing low key about it

    • @michaeldeancoetzee9993
      @michaeldeancoetzee9993 10 дней назад +3

      Ase will only look better to the cheaters who use ini

    • @GAVN08
      @GAVN08 10 дней назад +16

      @@michaeldeancoetzee9993 ase looks a lot better period. asa is an actual eyesore.

    • @yarro1965
      @yarro1965 10 дней назад +13

      The shapes of the areas are all better defined. ASA added a lot more foliage and the fog, so the shapes get muddled and it's not as clear of a picture.

  • @MonsoonHunter
    @MonsoonHunter 10 дней назад +177

    I miss real stone and not sandstone.

    • @chader3033
      @chader3033 10 дней назад +2

      I cant look at this stone anymore

    • @apeblackberry3641
      @apeblackberry3641 10 дней назад +15

      So true. This brown shit everywhere gives a completely different tone and vibe for all maps.

    • @megatherian
      @megatherian 10 дней назад +5

      I'm wondering if this is a UE5 thing. All the demos seem to have this same kind of rock. Is that all it can do or are devs not putting in the work to make it unique?

    • @SomehowSurviving
      @SomehowSurviving 8 дней назад +2

      ​@@megatherianno it's just that they can't care to make new assets so they keep reusing the ones from the island. I haven't seen it yet, but are the lower levels of Abb also this brown?

    • @megatherian
      @megatherian 8 дней назад +2

      @@SomehowSurviving It's harder to tell because the lighting its all 100% blue and for some reason purple (not red). I went down and got my 1st Rock Drake egg last night and while the area looked nice it lost some character too.

  • @Revan42
    @Revan42 10 дней назад +18

    There's just way too much contrast between the light sources and the surrounding area, they've removed all the soft subtle lighting. It's like you get flashbanged everytime you look in a new direction. I feel like fixing that would be a massive improvement. 6:03 is a perfect example of this lol.

    • @FeralSheWolf
      @FeralSheWolf 10 дней назад +2

      The colors in ASE in that one were beautifully subtle and gave it depth. This is just eyebleed. Those bright tans with dark purples, wtf were they thinking..? That's not a glow, it's a glare, with a wholly mismatched color palette.

  • @Flynnyflaps
    @Flynnyflaps 10 дней назад +402

    “Yeah let’s make one of the most gritty maps have the brightness of a sun that’ll work!” - wildcard

    • @udamthewaster9454
      @udamthewaster9454 10 дней назад +23

      I kind of like it to be honest

    • @malekat8539
      @malekat8539 10 дней назад +9

      ​@@udamthewaster9454
      Why did you repeat yourself...

    • @udamthewaster9454
      @udamthewaster9454 10 дней назад +1

      @@malekat8539 strange.... thanks for pointing it out

    • @KingZenova
      @KingZenova 10 дней назад +20

      Technically that amount of sun was always there, but back then, doing this kind of lightning I feel was impossible, now that they can, they can make it more accurate to what they wanted.

    • @cyathoris7530
      @cyathoris7530 10 дней назад +8

      Makes sense considering the intense heat on the surface

  • @weaboosama6706
    @weaboosama6706 10 дней назад +81

    Wtf were they thinking with the lighting here?

    • @LESSBISCUIT4423
      @LESSBISCUIT4423 6 дней назад

      Beautifulness my friend, beautifulness

    • @Jerbear889
      @Jerbear889 2 дня назад

      @@LESSBISCUIT4423 it looks like ass lol the light looks pixelated AF as soon as it tries passing through trees or fog

  • @rowexz3320
    @rowexz3320 10 дней назад +24

    In my humble opinion... Before everything was a darker, sober and scary environment, just what Aberration means. With more depth and contrast in the lighting, you could perfectly understand what the designers wanted to convey. Now it looks like an arcade with lots of rgb everywhere.

  • @joseisraelasmen4490
    @joseisraelasmen4490 10 дней назад +113

    I had so much hype for this map and I feel like the final product didn’t reach my expectations…

  • @chrisdavis2602
    @chrisdavis2602 10 дней назад +19

    Red zone in ASE was more ominous. Reapers blended in better and it gave you the feeling that you descended to a new level of hostility. Now it looks like blue zone 2.0 with the lighting

  • @malezon
    @malezon 10 дней назад +33

    Overall the asa version is too bright and lost a lot of the identity it had on ase tbh. The whole reason why there were glowing shoulder pets was to keep monsters away and iluminate your path... now there is almost no need for them (try to spot them in the video). On areas near the surface the terrain look kinda bland now somehow (look like they are using a lot of regular rocks and plants from other maps, feeling like they dont belong on abb).

  • @Braxstar1234
    @Braxstar1234 10 дней назад +144

    I hope the lighting doesnt remove the atmosphere and ambience the ase version had

  • @EinarOfBC
    @EinarOfBC 10 дней назад +133

    How tf does this look worse? Overused the sandstone texture again just like on Center and the lighting is way too bright! Going to have to wear sunglasses not to burn my eyeballs!

    • @thecavespiderdude4061
      @thecavespiderdude4061 10 дней назад +23

      I personally don't see any sandstone colored rocks except maybe for the surface, but imo that makes sense that they look like that, all the other rocks and stone look grey and dark everywhere else, then again he hasn't showed every little part of the map and i just spawned in, i think most of yall are blowing this out of proportion, i do agree with you on the lighting, the map doesn't look as dark as it should be

    • @cacomelon4768
      @cacomelon4768 9 дней назад +2

      The blue and red zones are so bright we're gonna need dark pets this time around

    • @rmet255
      @rmet255 2 дня назад

      @@thecavespiderdude4061 there are multiple places in the deep red zone where there is beige sandstone instead of the "obsidian black" stone like ASE. Edit: 3:18

  • @Tec187x
    @Tec187x 10 дней назад +14

    What the heck is with all the BLUE....everything is bloody blue....

  • @brycethomas1746
    @brycethomas1746 10 дней назад +38

    Look how they massacred my boy...

  • @DjDu3ce
    @DjDu3ce 10 дней назад +18

    Devs cant decide if they want more blue or no blue

  • @ameslarii
    @ameslarii 10 дней назад +37

    Wow I love all the new LED lights to add to my gamer room

  • @bieler98
    @bieler98 10 дней назад +29

    Feels like the real Ascended version is the Evolved one.
    The new one is just ARK Survival Descended😂😂😂

    • @eternal7912
      @eternal7912 8 дней назад

      In a lot of ways, I really liked ASA for its graphical improvements and new features. The Island and Scorched Earth looked great for the most part. That said, the bushes are way too big for how many of them there are, and the heat ripple effects on Scorched Earth and now the surface of Aberration are pretty bad. And Aberration is overall ruined. Like they fucked up the aesthetic, and it just looks unfinished.

  • @m.faznizam127
    @m.faznizam127 10 дней назад +9

    This map is now perfectly "Too bright and Too dark" at the same time

  • @AkaruIez
    @AkaruIez 10 дней назад +117

    Ab lost its identity imo, ambience is no longer scary.

    • @vegetatheveggie2547
      @vegetatheveggie2547 10 дней назад +5

      sorry you like your games black and dark, some people like color lmao

    • @AmberVivicide
      @AmberVivicide 10 дней назад +15

      ​@@vegetatheveggie2547well 90% of the map is underground 🤣 plus in some places asa actually looks darker, not in an ambient way...just shitty contrast.

    • @giga_bites
      @giga_bites 9 дней назад +3

      @@vegetatheveggie2547 i mean the blue zone is entirely lit up from trees and no longer has any other colours than blue, i like the spot since it has a darker tone too it meaning its more dangerous but now its just completely lit up

    • @eternal7912
      @eternal7912 8 дней назад +1

      @@giga_bites Precisely. The old Blue Zone was in a good state of twilight with plenty of darkness to be scary, but enough light to be beautiful, and had a blend of blue, purple, and orange. Now its all blue and lit up like the trees and crystals have LED's in them.

  • @sharkouttawtr
    @sharkouttawtr 10 дней назад +133

    Honestly I kinda like ase more

    • @kanivo-
      @kanivo- 10 дней назад +23

      everyone does, what have they been doing..?

    • @sharkouttawtr
      @sharkouttawtr 10 дней назад +1

      @@kanivo- idek

  • @josiahdderry
    @josiahdderry 10 дней назад +50

    Why is it so stinking bright!

    • @MrWinotu
      @MrWinotu 10 дней назад

      light is setup way too bright... it's the same on all maps.

  • @Fafish01
    @Fafish01 10 дней назад +38

    2:05 thanks raasclark, its all over my screen now.

  • @cosmicwonderasmr
    @cosmicwonderasmr 10 дней назад +37

    Genuinely feels like wildcard hasn't got the first clue how to use UE5. If they wanted to make a port they should've just started from the ground up. Its supposed to be a fixed engine but its littered with the same bugs as ASE. It doesn't even look like that much of a graphical improvement because they just took the same hideous lighting issues in ASE and turned it to 11 with the lumen tech in UE5. Ark 2 is never coming out and I cannot say that I'm upset about it. How this company hasn't gone bankrupt yet is astonishing.

  • @TheCobraKing209
    @TheCobraKing209 10 дней назад +73

    This is way too illuminated to be aberration imo

  • @CamSpaghett
    @CamSpaghett 10 дней назад +39

    Somehow they made it look worse even with higher quality assets. Very disappointed in my favourite map just being like this. They also ruined my favourite base location the gas plateau :/

  • @kanivo-
    @kanivo- 10 дней назад +33

    1:24 is hilarious, what have they been doing? The fog and lighting is odd, blocky, and pixelated, all the water is a gross brown and green for some reason. runs terribly, crashes every couple minutes. i mean come on, what did they do to my boy, why.
    the surface looks much better. and that's about it...

    • @kanivo-
      @kanivo- 10 дней назад +7

      omg 3:02, they make this beautiful scary biome turn into a thermal camera. why did they simplify the red zone so much? it was so diverse with a lot of contrast and now everything is a weird blue purble

    • @kanivo-
      @kanivo- 10 дней назад +6

      5:48, I loved the black rock in the red zone with all the bright gems contrasting it, now all the walls are a weird red purple blue mix and its really hard for me to look at.

    • @brycethomas1746
      @brycethomas1746 10 дней назад +1

      @@kanivo- saw deep redzone myself in-game, its an eyesore, and it all blurs together. absolute light show.

    • @CookiCrsp
      @CookiCrsp 10 дней назад +6

      honestly the person responsible or whoever should be fired. Graphically it’s a step up sure.. but the art direction is so fcking terrible. What a disappointment, the only thing good that came out of UE5 ark is Scorched imo

    • @monkeyfondoo
      @monkeyfondoo 10 дней назад

      I think what it mainly is, from what I've seen is materials that don't reflect light properly either, so you just have metal looking like cardboard ,rocks that look like they've been spray painted, etc . idk it just feels like a stage of development more than complete. like yeah the yellow bulbs in the drake nest I imagine would have more of a like deep glow like somethings in them i never imagined a nuclear reactor in each one like jeezus. HOWEVER I do think it has some beauty .for example the blue zone water bioluminescent works well ,if they slightly lowered the contrast on the trees ,chiefs kiss . the entrance into the red zone imo looks way better ( 2:41 ) .
      if they gave appropriate reflections for specific materials and changed the rocks (cause they stripped all of the red zones black rocks) . actually textured the blue zone roots , have you noticed that , THE GIANT ROOTS ARE JUST WHITE . it feels half complete but if they worked on it (which they probably won't) then it would be amazing

  • @lyrock217
    @lyrock217 10 дней назад +25

    My precious!?!? What did they do to aberration? Whys it so bright? I have so many questions but atleast both the surface and red zone look quite cool😔😔

  • @GutStabber-f1y
    @GutStabber-f1y 10 дней назад +20

    Wow old one looks much better. Looks like all the colour has been bleached out of the new map.

  • @matveylevin8042
    @matveylevin8042 10 дней назад +92

    In ARK Survival Ascended only Scorched Earth is winner

    • @Glgn272
      @Glgn272 10 дней назад +7

      EXACTLY

    • @usefuldust121
      @usefuldust121 10 дней назад +4

      The center was beautiful too on ASA imo

    • @HallowStealth
      @HallowStealth 10 дней назад

      True

    • @L_ightninng
      @L_ightninng 10 дней назад +1

      Nothing wrong with the island or the center tbh

    • @bigbird2566
      @bigbird2566 10 дней назад

      Just doesn't feel the same was expecting more asw was more playable bushes way to big to enjoy

  • @mrmeaty5619
    @mrmeaty5619 10 дней назад +5

    im surprised im saying this but the old one looks better by quite a fair bit. yes the new one does have better looking lighting but man the old one gave you a real sense of scale and the way the lighting and contrast was done really made it looks nice

  • @lakeofrot4198
    @lakeofrot4198 10 дней назад +8

    Turn the gamma down and lightbloom and im sure it'll be fine. Not too keen on the purples and reds being blueified.

  • @Ryan_Knight
    @Ryan_Knight 10 дней назад +6

    The textures and assets are obviously way better, and ignoring the brightness I feel like some of the areas lost a bit of uniqueness. Especially the blue bio zone..the water quality and colours is what made it amazing imo. Now its all just white and blue.

    • @chader3033
      @chader3033 10 дней назад

      We have no texture on xbox

  • @certainbug8773
    @certainbug8773 10 дней назад +11

    "what is wrong with you? why are you blue"

  • @Zanollias
    @Zanollias 10 дней назад +32

    The map is so dense and lush I got lost for real and panicked

    • @tylerturner3145
      @tylerturner3145 10 дней назад +10

      They've been doing that for all the maps so far, over abundance of trees and bushes does not make a game look and feel better

    • @Zanollias
      @Zanollias 10 дней назад +1

      @@tylerturner3145 I enjoy it cause it feels more alive but the map definitely has some contrast and lightning issues

    • @souling3828
      @souling3828 10 дней назад +1

      @@tylerturner3145 ive noticed that theyve also tried to make everything that would provide any light source glow like crazy, not everything has to glow and shine. totally hurts my eyes

    • @tylerturner3145
      @tylerturner3145 9 дней назад +1

      @@Zanollias my biggest issue with lighting that they haven't fixed is the flashing trees and grass. I've tinkered with every lighting setting but with no luck.

    • @Zanollias
      @Zanollias 9 дней назад

      @@tylerturner3145 oh yea I made this comment before these bugs started happening. It’s really aweful to play through all a sudden and nothings worked to fix it. Hoping they patch it soon

  • @SeanBeast109S
    @SeanBeast109S 10 дней назад +62

    The change is immense although i feel some things are missing from the asa version and it still has the ase vibe to it. Mainly the lighting and aspect of the map aint just there it couldve been a bit better.
    All and all though an amazing map and ark ascended probably needed this especially with the release of the second bob's tale dlc.

    • @husklo
      @husklo 10 дней назад +2

      Yeah and how come any map with purple in it, wildcard changes it to light blue...

    • @FringeWizard2
      @FringeWizard2 10 дней назад +1

      ​@@huskloI notice that. Also pink is now purple or blue.

    • @DharmaPunk111
      @DharmaPunk111 9 дней назад

      It's almost like they shouldn't have "updated" the game and charged people full price for it again 😂

    • @mattgezockt2596
      @mattgezockt2596 8 дней назад

      ​@@DharmaPunk111 what is the full prize you are talking about? 45 isnt a full prize for a game (nowadays its 60)

    • @DharmaPunk111
      @DharmaPunk111 8 дней назад

      @@mattgezockt2596 I'm including all the DLC that they are also making you pay for again. 🫠

  • @unbridledflame
    @unbridledflame 10 дней назад +13

    Ark: migraine version

  • @Myne1001
    @Myne1001 10 дней назад +8

    I knew it was going to be very bright. The lighting engine has been a big point Wildcard have tried to sell this game on, which is why the previous maps have been so bright.

  • @Verbmo
    @Verbmo 10 дней назад +14

    Every map just looks like the island besides scorched.. the green zone has lost its beauty

  • @itsmim6726
    @itsmim6726 10 дней назад +8

    Wait, why does it look like a crayon painting that was done by one of my 9 old cousins? Ark survival evolveds version looks like the upgrade. This is what all the delays were for?
    Oh yeah and the 80% improvement to graphical performance, they pulled that number out of their asses. All false marketing scheme. Anyways im back to no mans sky. Will be back to see what else they ruin when extinction launches, the same time as my grankids are born

  • @xenomorphical
    @xenomorphical 10 дней назад +11

    The lighting looks nothing like the original, most areas are way to bright and alot of the same colors. In the original the different colors helped alot to see in what area you ware at, now it all looks the same :/

  • @GEK0dev
    @GEK0dev 10 дней назад +9

    I. I am at a loss for words. I hate the ASA makeover, It completely lost its character. ASE looks so much better
    This was my favorite map man…

  • @RowdyChicken
    @RowdyChicken 10 дней назад +110

    Horror aspect gone, ambiance gone, darkness gone, wild card ruined aberration

    • @gatorbite9816
      @gatorbite9816 10 дней назад +20

      my biggest fear and it happened

    • @evanprendergast3464
      @evanprendergast3464 10 дней назад +5

      I love it

    • @Verbmo
      @Verbmo 10 дней назад +5

      Thought it was just me lol.. its hardly an upgrade. This is the one map that would’ve brought so many back, a shame.

    • @RicardoHernandez-sz2yp
      @RicardoHernandez-sz2yp 10 дней назад

      What are you talking about brody

    • @negren
      @negren 10 дней назад +2

      Try removing the lumen with commands I did and it looks darker

  • @tomw8329
    @tomw8329 10 дней назад +28

    Maybe it's a PC thing, but on the Xbox Series X Aberration looks like crap. Honestly worse than ASE, not kidding.

    • @bambi.killa6981
      @bambi.killa6981 10 дней назад

      I agree it looks nothing like this.

    • @__-hu1ph
      @__-hu1ph 10 дней назад

      Yeah, the surface was constantly an orange hue for me, at night, like, really?

    • @codyjenkins8417
      @codyjenkins8417 10 дней назад

      PS5 the whole game is garbage it crashes and has an ungodly amount of stutters and screen tearing. Basically unplayable

    • @flame_zzl
      @flame_zzl 10 дней назад +1

      on ps5 too, I went to the element lake and there is a fucking black filter above the lake, oh and also it's all pink

    • @chader3033
      @chader3033 10 дней назад +2

      I cant look at rocks without getting upset. Terrible

  • @FilthEffect
    @FilthEffect 10 дней назад +5

    My 4080: haha I'm in danger

  • @jurassicjonahpe5294
    @jurassicjonahpe5294 10 дней назад +55

    I don't get why people in the comments are saying it looks bad, I think it's absolutely gorgeus. The lights in the green zone really highlight the liveliness of the are, the blue zone is well, the bioluminescent zone and the red zone has a combination of that erie blue glow making it look more alien and the purple/pink molten element. And noone can say the surface looks worse, so help me god.
    The only thing I don't like is the use of sandstone LITTERALY. FUCKING. EVERYWHERE.

    • @french_toast223
      @french_toast223 10 дней назад +13

      The blue they use for the blue zone trees is fucking agregious

    • @wfisher4034
      @wfisher4034 10 дней назад +12

      It’s just way too fucking bright, it’s an easy fix for wildcard idk who tf choose how bright those were gonna be

    • @kaito.h4057
      @kaito.h4057 10 дней назад +7

      Maybe decrease a little the brightness will help. But don’t get me wrong, at least I don’t have ti manually increase the gamma when playing like in ASE

    • @datenshiddd
      @datenshiddd 10 дней назад +14

      Aberration in lore takes place underground. Amount of lightning and colors are just atrocious and breaks whole immersion of this map.

    • @jared8530
      @jared8530 10 дней назад +1

      People miss their mid PS4 graphics ASE I suppose

  • @realtalkz3930
    @realtalkz3930 10 дней назад +4

    I can see some improvements in the level of detail and where they tried to make the environmental effects more realistic but in doing so they've made it worse in most of the areas shown, the surface looks horrible now why is red instead of daylight and all the rivers and lakes went from blue to invisible, the map is suppose to be mostly pitch black with only luminescence as light sources from the plants, trees and the purple crystals that are now gone WD need to sort it out.

  • @OodlesOfSkiddoodles
    @OodlesOfSkiddoodles 10 дней назад +27

    I never got to experience ASE’s version of Abb but it looks truly amazing for its time but wow some of the glow ups of certain areas is truly incredible. Those beautiful blue glowing plants in the ASA version are stunning

    • @GAVN08
      @GAVN08 10 дней назад +3

      it's way too bright in game looks terrible

    • @OodlesOfSkiddoodles
      @OodlesOfSkiddoodles 10 дней назад +2

      @@GAVN08 I haven’t had a chance to check the map out for myself yet so I only have the video to go off of

    • @wfisher4034
      @wfisher4034 10 дней назад +1

      You can’t play the damn game it’s so fucking bright, the contrast is all out of wack and I genuinely think you could do damage to your eyes with a blue zone base

    • @xelad6159
      @xelad6159 10 дней назад +6

      Bro you missed Ab on ASE? That was PEAK Ark when that DLC released

    • @fabinagl7601
      @fabinagl7601 10 дней назад +1

      @@xelad6159everyone was crying because of crashes and bad performance. People forget too fast

  • @darthpototo3048
    @darthpototo3048 10 дней назад +2

    Really only a few shots look better. They really dropped the ball on the red zone area, most of its eeriness came from the lack of lighting and its dark walls. ASA never fails to disappoint in some departments

  • @Dola08041997
    @Dola08041997 10 дней назад +2

    in ASA, just looks like a beautiful cave with an abandoned facility rather than broken ark

  • @moonhope3638
    @moonhope3638 10 дней назад +3

    Definitely prettier at places. It looks really scenic. Portal area is really nice.
    -
    Though one thing did catch me, what's with the insane brightness at places like the rockdrake trench?

  • @Dinopolus
    @Dinopolus 10 дней назад +3

    What have they done with the brightness? All the Atmosphere is kinda gone.. I guess Aberration is gana be the first map where i have to turn Gamma down instead of up lol

  • @shikamaruandtemari99
    @shikamaruandtemari99 7 дней назад +3

    If they fix some of the brightness issues, Asa would be so much better.

  • @JacksonW1011
    @JacksonW1011 10 дней назад

    Huge improvement in all aspects. Great job🎉

  • @Electrokeks
    @Electrokeks 10 дней назад +3

    It is like someone turned the light switch on

  • @pure_carnage
    @pure_carnage 10 дней назад +4

    Some of the lighting is weird but that's easily corrected in settings and honestly it looks great I think it looks fresh and new even though it's not. I think they did a good job and I'm excited to see the next maps

    • @wfisher4034
      @wfisher4034 10 дней назад +1

      Please how do I correct it in settings

    • @pure_carnage
      @pure_carnage 10 дней назад

      @@wfisher4034 there's in game settings and settings in the files you can use to edit that effect lighting and tons of other really cool stuff. If you know what you're doing there's a ton of console commands that change and affect it too. Way more than just light effects. I don't have all the answers because I don't know what you like or how you want it to look but if you fiddle with them enough you can make it how you want. I recommend trying console commands and in game settings first then moving onto file settings if you still don't have it the way you want it. If you're not sure what a command does or which ones to use look it up and if you spend a few minutes looking you'll find some good info. RUclips is a good help too people have made videos on commands and other settings most people don't know about.

  • @akario973
    @akario973 10 дней назад +3

    The island and Scorched Earth were really good upgrades but The Center and Aberration miss way more than they hit. If they continue to use the sandy rock than I fear for Extinction and Gen.

  • @ReleasedHollow
    @ReleasedHollow 10 дней назад +23

    In general I think it looks better overall. There are certain areas of the green zone that were pretty bright and honestly I think they should be because the green zone is the first area right from where the sun is, you think that sun isn't going to be shining in through those Vines (0:39). It's going to be like a laser. Then there were some areas that were still pretty dark and they actually looked pretty good dark (0:55). The areas in the Red Zone where the spine is, it looks like they added a light, so seeing that area illuminated makes sense. It kind of gives off an alien abduction vibe (2:46). The yellow Crystal walk I think looked very nice in ASA (6:07), however I do think the Blue Zone was a little too illuminated (1:47). There's a few places in the red zone that I actually was a real big fan of the change and then there are a few places that I thought it could be toned down a little (4:55). The rockdrake nests areas definitely need re-examination (4:16). Finally the surface, the first comparison you showed had a very dark area and then the ASA comparison was a more brightly lit area with red backlight and I thought that made it look really creepy (7:12), however I think the comparison with the green obelisk the ASE version was better. The Geometry overall looks much better. There were some confusing choices though, like turning the blue zone river crytals from purple to blue (2:30). They did this in The Island caves crytals too.

    • @badmomo898
      @badmomo898 10 дней назад +5

      To much text asa aberration is worse

    • @weaboosama6706
      @weaboosama6706 10 дней назад +2

      Lmao no you need to wear sun glasses to play this on asa

    • @lukaslipovsky340
      @lukaslipovsky340 10 дней назад

      @@badmomo898you are the definition of someone with 0 iq

  • @unknownangel86
    @unknownangel86 10 дней назад +1

    Just contrasts and every glow doesn't need to be powerful as a sun. Subtlety! It's meant to be a dark map. You adjust to the darkness / need a light creature for a REASON. I hope I can edit some of this myself or they make changes quickly.

  • @vatsulean
    @vatsulean 10 дней назад +1

    Feel like some of the areas in ASE were more eerie and vibrant in the right areas. ASA Abb has this as well, but it's a tad bit brighter. I can dig it it

  • @randomizer701
    @randomizer701 10 дней назад +2

    I would understand the green zone being brighter if it got darker the further down you went but it's just all bright... Honestly the blue zone is a 100% upgrade though, but the red zone.. what happened?! Why would Wildcard remove the element water?? And with so many crystals gone it's not even that red anymore! Also the rock drake den was massacred; it's blue & purple with a touch of SUN now? Like what: 4:25
    Okay it seems the red zone isn't all bad, I think less brightness darker rocks and removing the (element infusion? whatever those blue steaks are) from the rocks would make it look WAY better.
    6:02 - this is one of the shots that is just 100% better in ASE. The dark background highlights the small glows of the crystals, and the water drops into darkness. In ASA the default light level is what the crystals emitted in ASE, and the ASA crystals are even brighter! Also this shows why the blue rocks just don't work anywhere but the blue zone.
    6:22 - brightness DONE RIGHT. Remove the surrounding glow from the rocks / crystals and that ASA shot is amazing! It looks like subnatica tech!
    6:37 - when I said make it darker this is not what I meant
    surface is great but again, kinda bright during the night.
    Okay that's all thanks for reading I really want ASA to be better, I'm just pointing out stuff I don't like this is not meant to be offensive okay byeee

  • @Mr.Tomato_God
    @Mr.Tomato_God 9 дней назад

    Wow, 0:51, 0:57, 2:46, 3:08, 3:31 and 7:04 were some really nice improvements. Nice job on the photos Raas!

  • @GhostSquad09
    @GhostSquad09 10 дней назад +1

    I’m hoping that the lighting is just an issue with lumen that gets fixed at some point. The green zone seems fine for the most part (since it’s the closest to the surface it would stand to reason it’d be the brightest), but the blue and red zones in particular for sure need toned waaay down. Also, why are the crystals at the Crystal lake no longer that pink color? That is my favorite location to build in, but it feels like the colors were just arbitrarily changed, which messes with the vibe of that location imo.

  • @KingZenova
    @KingZenova 10 дней назад +1

    That bit of the part with the purple obelisk, bro, the moon looks so good

    • @FeralSheWolf
      @FeralSheWolf 10 дней назад

      Spoiler: that's not the moon

  • @zakarymcleod1850
    @zakarymcleod1850 10 дней назад +1

    Aside from maybe being a bit too bright, the new maps is absolutely stunning! So much better than the center's glow up.

  • @newman30_
    @newman30_ 10 дней назад +3

    Looks amazing tbh

  • @SuperSaiyan_Anjanath
    @SuperSaiyan_Anjanath 10 дней назад +1

    Can you do a video on where to find every (Spawn Locations) Aberrant variant creature and Aberration Exclusive Creatures????

  • @adylynemahaffey4449
    @adylynemahaffey4449 9 дней назад

    Suprised just how beautiful the blue zone now looks with the new trees. Also suprised with how much they changed fertile lakes

  • @combatrex7980
    @combatrex7980 10 дней назад +2

    theyve taken abberration and made it so bright and got rid of the aberration feel

  • @SillyG1mp
    @SillyG1mp 5 часов назад

    aberration was always my favorite ark map, used to watch nooblets guides on it all the damn time back in school with my buddy during math class when we shoulda been workin lol, if one of us had a day off it was all gucci cause we knew the other person was farmin for the base gettin stuff done at home. sadly he aint around no more. all these ark themes remind me of simpler times.

  • @jonathanmagallon1597
    @jonathanmagallon1597 10 дней назад +2

    By reducing brightness and increasing fog and particles you could solve most complaints, but that will surely weigh on the graphic features and performance, they will fix it after the graphics engine performance update that is supposed to come out next to this map but was delayed.

    • @FringeWizard2
      @FringeWizard2 10 дней назад

      They should stop rushing maps out.

  • @fandomfanboy3743
    @fandomfanboy3743 10 дней назад +1

    A lot of noticeable structural changes, including the lighting and counter shading. Now I wonder how it will look at night. I also do hope they would rework the bioluminescence/fluorescent of the creatures, making them more prominent and noticeable

  • @Lividion
    @Lividion 10 дней назад +7

    Some parts look like a nice upgrade but overall it lowkey looks like utter crap

  • @Xsarars
    @Xsarars 10 дней назад +1

    Was watching live last night, not sure if it’s just the RUclips quality or not as I haven’t tried it myself. But I feel they could have done better with this. To me it seems more like they are lowering quality slowly over time to try and improve gameplay and stability also to lower demands on PC’s. Things just looked a little blury. Lighting does seem a little bright, but will have to take a look myself before I can really judge it.

  • @helopaint
    @helopaint 10 дней назад +32

    Lighting is a mess. Shadows are gone. Red zone is no longer scarry. Ugly map ASE looked better. WC screwed this up ..... Again

  • @Skullhead9170
    @Skullhead9170 10 дней назад +1

    God i missed this soundtrack so much

  • @ActionFitz79
    @ActionFitz79 9 дней назад

    It's actually impressive... how they managed to fuck this up. The most atmospheric ASE map... and they spent time and effort downgrading it...

  • @AdisjanAdil
    @AdisjanAdil 10 дней назад +2

    Cant wait for my Xbox to burn my house down after trying to tame parasour

  • @Stormche
    @Stormche 10 дней назад +1

    Lighting needs major adjustment, the ambience and feel of Aberration isn't quite there. Far too bright. Lighting aside it looks great.

  • @GojiApex2024
    @GojiApex2024 10 дней назад +2

    I thought ascended would look good, but as soon as I saw what it actually looked like on other videos, I changed my mind 🙁

  • @arksurvivalevolvedtricks
    @arksurvivalevolvedtricks 10 дней назад +4

    how does bro upload this so fast

  • @burningcaiman
    @burningcaiman 10 дней назад +16

    oh dear god ive always liked ase's graphics more (i just like the grittier style) but this is a new low, glad i aint playing that travesty of a remake with you folks i never left ase

    • @klaidasrunele
      @klaidasrunele 10 дней назад +5

      Quite easily the absolute worst take on ASA to come out of someone's mouth

    • @Verbmo
      @Verbmo 10 дней назад +4

      Yeah same.. i literally said that ase looked better than asa especially on console. Everything is just clearer with a more interesting artstyle

    • @zerocrimson8725
      @zerocrimson8725 10 дней назад +3

      ​@@klaidasrunele They're right though.
      ASA is a half-cooked, rushed "Remake" that's incredibly bugged and crashes every 15 mins.

    • @s0515033
      @s0515033 10 дней назад +2

      @@klaidasrunele New Ab 100% looks worse. Every point of comparison is inferior to ASE. It's shockingly bad, actually. And I enjoyed ASA Island and SE. This is a straight downgrade.

    • @nutmeg0144
      @nutmeg0144 10 дней назад +1

      @@klaidasruneleNope, and youre a bot

  • @BigDave-rc6qs
    @BigDave-rc6qs 10 дней назад +1

    Was never a big abb fan but it looks great.

  • @blackrose5535
    @blackrose5535 10 дней назад

    Much love homie

  • @crystalnight7853
    @crystalnight7853 8 дней назад +1

    Я ждала эту карту больше всех... Потому что после первых трейлеров asa я мысленно представляла, как же круто будет смотреть aberration на ue5... как я ошибалась.... Остров и выжженная земля были просто отпад, но дальше всё вышло из-под контроля... Мои глаза... Никто не сможет стереть из моей памяти то, как они подземную карту сделали ярче, чем наземную.. Деревья в голубой зоне ase были очень крутыми (теперь это какой-то аватар), по мере отдаления от зеленой зоны чувствовалось погружение вглубь карты. Да, в ase карта не была идеальна на 100%, но цвета, контрастность и освещение давали просто безумную картинку и атмосферу... Теперь этого нет, и я очень разочарована....😢

  • @masondoggedonyou55
    @masondoggedonyou55 10 дней назад +1

    dont know why people are conplaning asa version looks AMAZING!! it was worth the wait :)

    • @L_ightninng
      @L_ightninng 10 дней назад

      It's a bit too bright and they made half the Red zone blue

  • @emperortethysusdacertified8175
    @emperortethysusdacertified8175 10 дней назад +7

    Lotta people complaining about the new lighting, but honesty I love it. Fertile chambers look like a properly sunny region now (fitting since it's the only one that gets actual sunlight), biolum chambers look absolutely GORGEOUS with all the blue lights, the elemental chambers have gained a far more foreboding vibe, and the surface looks even more hellish and desolate than it did before.
    I get that a lot of people are upset about it not being as "dark" as before... but I'm gonna be honest "darkness" was not ASE Ab's strongest trait either. The rock drake trench was comically bright, more so than some places in the LITERAL SUNLIT UPPER CHAMBERS which had some weirdly dark places despite that fact, and both the biolum and rad chambers had their fair share of really bright and dark spots too. And then the surface was kinda just... dark and dusty looking, despite all the unobstructed starlight coming from up above...
    The ASA iteration feels like it made the lighting in these areas more consistent across the board. Overall its brighter yeah, but some spots have also become a good bit darker to be more in-line with the status quo with the main chamber of the drake trench being the best example here. Where the ASE version is really bright overall with that neon pink glow from the element, in the ASA version the liquid element doesn't illuminate the whole place anymore so most of the lighting is instead that ominous blue glow seeping down from the biolum chambers above, which I think is a MASSIVE improvement.
    Overall, while it may not be quite _as_ dark as in ASE, Aberration Ascended goes way farther with the actual "vibes" of each region. Making them each feel more wonderlandian, alien, or hellish depending on the one in question. And I personally consider that a well deserved upgrade for this gorgeous map.

    • @Savage-One
      @Savage-One 10 дней назад +1

      Bot

    • @L_ightninng
      @L_ightninng 10 дней назад +2

      the green zone is way too bright, like why is it brighter then the island. and why the hell is the red zone more blue then the blue zone lmao

    • @emperortethysusdacertified8175
      @emperortethysusdacertified8175 10 дней назад +1

      @@Savage-One Oh boo hoo someone doesn't have identical opinions to you, how bloody tragic.

    • @emperortethysusdacertified8175
      @emperortethysusdacertified8175 10 дней назад +2

      @@L_ightninng On my own little walk 'round the green zone I noticed it's only the spots where there's a fissure to the surface in the ceiling that are really bright, whereas spots without 'em (like the deeper parts closer to the blue zone) are a fair bit darker and more shady like back in ASE. Considering how blindingly bright the surface is during the day, the light that leaks through being similarly bright makes sense.
      I will say this though... the overlook view from green to blue looks absolutely atrocious now though, and I'm pretty sure that's a result of how ASA's lighting effects for a given area don't kick in unless you're within said area, unlike in ASE where it was always active. Only thing ASA's overlook has over ASE's is the drake trench now looking like this ominous shadowy pit of doom where you can't even see the bottom (outside of the glow of the molten element) through the haze and darkness. That's cool, I like that, but other than that ASA's overlook is a downgrade.

    • @Savage-One
      @Savage-One 10 дней назад

      @@emperortethysusdacertified8175 Bot!

  • @Jerbear889
    @Jerbear889 2 дня назад +1

    Lighting needs to be fixed bigtime on ASA. Hate the constant flickering of textures of light going through trees. I see what they're trying to go for but it just doesn't work

  • @tylerturner3145
    @tylerturner3145 10 дней назад +1

    Yeah....while the ascended version is pretty it's extremely cluttered with trees and bushes, also some of the lighting doesn't make sense in some areas. I'm gonna choose evolved aberration over ascended. Good try though.

  • @shlaven1049
    @shlaven1049 10 дней назад +1

    Generally does look more detailed, but the color scheme of ase is better. seems to be the case for every map so far.

  • @valeereon9954
    @valeereon9954 10 дней назад +1

    I'm not going to say it looks BAD, because it doesn't. But there were definitely some...interesting decisions made when it comes to the lightning. I think some areas they went waaaay too hard, and it lost it's "creepy horror" vibe. Maybe they can tweek it a bit later, but I wouldn't hold my breath, it might just be what it is.
    Semi unrelated - Any other ps5 players here? Is it running like absolute dog water for anyone else? My entire ground texture will just randomly flicker in and out as I'm running, and the lag is quite bad. Had zero issues on all the other maps though

  • @thehorneybonk3106
    @thehorneybonk3106 9 дней назад

    Ase ark: dangerous dark abyss, Asa ark: Motley nightclub

  • @tristen8089
    @tristen8089 10 дней назад

    One of my biggest complains with this map is the over use of bushes and tall grass, also dont forgot the horrible terrain with the thick tall grass that covers it up. This is my most loved map on ase

  • @kurthoffmann6830
    @kurthoffmann6830 9 дней назад

    ASE looks like it has more dark spots than ASA. like Bob ross ones said: "have to have dark in order to have light".
    ASA aberration has too much light.
    ASE aberration is a piece of art.

  • @Phantom_373
    @Phantom_373 10 дней назад

    With every map that releases I die inside knowing I cant run ASA

  • @thetutorialslayer1809
    @thetutorialslayer1809 10 дней назад

    Blue zone turned into a blue tinted flash bang

  • @Ardiansyah18-dn5fh
    @Ardiansyah18-dn5fh 10 дней назад +1

    For me it's okay,hope this game have optimize update to play

  • @revils9984
    @revils9984 10 дней назад +1

    The brightness….

  • @aryat8579
    @aryat8579 10 дней назад +1

    omg why is it so bright if we wanted light we'd play scorched earth why'd they ruin the darkness and horror aspect of aberration 😢

  • @catgodgames
    @catgodgames 10 дней назад +1

    Why on earth would they change the element river, it looked so cool