How to create an IN-PLACE animation in MOTIONBUILDER

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  • Опубликовано: 29 дек 2024

Комментарии • 13

  • @soundcoaster3280
    @soundcoaster3280 Год назад

    Ah... man! Thank u!
    Again ur tutorial saved my life!

  • @soirema
    @soirema Год назад

    Life-saver, thank you

  • @3DGraphicsFun
    @3DGraphicsFun 3 года назад +3

    Really great info and tutorial. I have had the student version of MB for years (Autodesk lets me keep using it for some reason) so I do love keeping up with things I dont know. So this was very very helpful. Big Thanks :) 😉👌

    • @MattCourtoisAnim
      @MattCourtoisAnim  3 года назад +2

      Thanks a lot for the kind words!
      I’ll soon be sharing some nice tips about the story tool.

  • @Ortastal
    @Ortastal 3 года назад

    Man, this is very helpful for me! Thank you!

  • @AcmilanAliBooveyri
    @AcmilanAliBooveyri 3 года назад +1

    niceeeeeeeee

  • @shaikziyad9866
    @shaikziyad9866 9 месяцев назад

    when I lock x , y and z axis under IN PLACE option the character goes below the grid, may i please know the reason for this? And why is the hip control half red in color?

  • @barcalunyahub
    @barcalunyahub 2 года назад

    Where did you get the 3d model

  • @magnusyu1146
    @magnusyu1146 3 года назад

    This is really great information! I haven't use this options before in gameplay animations normally we would just have the animations continuing its trajectory. What are the benefits of having the animation lock in place?

    • @MattCourtoisAnim
      @MattCourtoisAnim  3 года назад +1

      Good question Magnus! Some games use a "code driven" approach, meaning that the input drives a capsule, and the animations are only here to give visual feedback of what is happening. That is the default mode of Unreal, and in most cases the animations are exported in-place, the capsule taking care of the displacement in the world.

  • @soirema
    @soirema Год назад

    3:05 okay for the life I cant "bake" the in place animation, it just reverses to not being in-place ? how do I apply the in place mod?
    EDIT: maybe someone will have the same problem, I had to trim the shot, so I made character track, it doesnt work with that, when I plotted the track it worked !

    • @MattCourtoisAnim
      @MattCourtoisAnim  Год назад

      From what I understood, you were reading an animation from a story clip. If you don't mute the Story, it will always overwrite the scene. Plot the clip to your character first, and then apply the in-place modifications. Which is what you ended up doing :)

    • @soirema
      @soirema Год назад

      @@MattCourtoisAnim yep, exactly! Thanks for answer !