The Central Luminant - Deepwoken

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  • Опубликовано: 26 дек 2024

Комментарии • 124

  • @xxblookyxx6700
    @xxblookyxx6700 Год назад +84

    I hope they let us fight enemies that were lore wise stronger but after the level un cap we can fight them, also it would be cool is some old bosses came out with hard mode types when we un cap level. Imagine if after we un cap duke went on a training ark and we fight him for better loot but he is more difficult

    • @Daffyxyv
      @Daffyxyv Год назад +8

      Bro id cooking

    • @xxblookyxx6700
      @xxblookyxx6700 Год назад +5

      @@Daffyxyv if only arc mage did 🥲

    • @PetrasAnchorGoat
      @PetrasAnchorGoat Год назад +4

      My friend had a similar idea but it went a bit differently. He wanted to use the sunken railways in floor 2 as a means of getting to duke's 2nd secret lair. You have to search for key fragments around floor 2 to actually use the train and then it would take you to his lair. It would be a corrupted duke.

    • @isi6365
      @isi6365 Год назад

      Bro is cooking heat🔥🔥🔥

    • @marleyforgot866
      @marleyforgot866 Год назад +1

      so terraria hard mode

  • @swavii4337
    @swavii4337 Год назад +22

    Adding the Central Luminant as a place locked by power creates the Khei problem, it gets treated as this much more advanced location that only sweats and tryhards go to to fight and splits the playerbase. The luminant imo NEEDS to be accessible whenever. But definitely should be locked behind a quest first.
    Imagine every faction having their own unique quest that unlocks the central luminant.
    - The Etris war could unlock it for being an ally of of the Etris or Authority faction.
    - A Quest regarding lord reagent could unlock it for Ministry
    - A Pushback against the Summer company could unlock it for the Ignition and Summer Company respectively.
    - A grand assassination on a noble/high power figure for the Knives
    - A Raid on the Authority Base in Starswept
    - [Insert Hive quest here]
    - A nomadic Journey with the Navaen tribes
    So on and so forth...
    However, as for CONTENT Specifically, I think they should add Raids, and I mean like Final Fantasy XIV style raids, that would be sick as hell.

  • @skyauron2054
    @skyauron2054 Год назад +27

    Etris drowning and the central luminant becoming the new "spawn area" is actually very interasting to me.

    • @r0lfu_
      @r0lfu_ Год назад +4

      would refresh the game ALOT for old players

    • @kiritsugunatalino1793
      @kiritsugunatalino1793 4 месяца назад

      Etris wouldnt drown, hive island would, not aratel just the island itself

    • @chongleeching1626
      @chongleeching1626 3 месяца назад

      @@kiritsugunatalino1793 isn't the whole purpose of hive is to outgrow the water by sucking life from islands plus Lord Regent is working with Ministry and Ministry wants another drowning to happen so we can conclude that he wants to drown Etris

  • @terrellwilliams6737
    @terrellwilliams6737 Год назад +61

    Really wish deepwoken was more centered around lore. It would be nice if there were factions that can impact the world. Say for example all origins get reworked into factions that change the way you play deepwoken. Real-time events can last for a week where factions fight or do a objective. Winners have good loot, and change an area in one of the luminates. Maybe you can teleport there etc etc. and change the story of course

    • @HARRAWISH
      @HARRAWISH Год назад +8

      tbh i love deepwoken lore the whole vibe etc but i hate the gameplay
      voidwalkers, gankers, exploiters, braindead pvp builds just ruin the game

    • @FireBlaze-kk1ls
      @FireBlaze-kk1ls Год назад +3

      love the lore hate how the devs do jack shit with it

    • @Lemantra
      @Lemantra Год назад

      ​@@HARRAWISH 💯💯💯

    • @Zeynel1_
      @Zeynel1_ 7 месяцев назад

      im sorry to tell you this, but arch said that he wont change the game only for the lore , so no it's not happening

  • @endingpegasus6175
    @endingpegasus6175 Год назад +12

    I love the idea of a world event that changes the whole game being there as well quests with actual storylines. Iirc the knives of Eylis have their physical hq in the sewers there, maybe we will get to see that big job Eylis talked about.

  • @lawabiding9152
    @lawabiding9152 Год назад +18

    Would be cool for the citadel to be the new diver starting spawn where divers can do a trial or finish up early leveling

    • @nacun4740
      @nacun4740 Год назад +1

      fr since u start off weak as hell and sharkos are like always corrupted

  • @friedchickenlover5
    @friedchickenlover5 Год назад +8

    I think there should be two ways to access the central luminant. Either through a series of quests like you said, where etris drowns and you fight Lord Regent, or as a citizen of Etris who escaped the drowning and was taken in by the authority. (Authority Origin)

  • @lettuceiceberg7511
    @lettuceiceberg7511 Год назад +46

    Can’t spell deepwoken lore god without W

    • @aidenmiller5710
      @aidenmiller5710 Год назад +7

      or L🗣️🗣️🗣️🗣️🗣️🗣️🗣️🗣️🔥🔥🔥🔥🔥🔥🔥 (jk)

    • @coastbros
      @coastbros Год назад +2

      @@aidenmiller5710 bro thinks he funny 💀

    • @aidenmiller5710
      @aidenmiller5710 Год назад +5

      @@coastbros cry

    • @dahbaby8640
      @dahbaby8640 Год назад

      ​@@coastbros fr cry 😭😭😭 xD ez

    • @rinzintube2295
      @rinzintube2295 Год назад

      @@coastbros fr.. stop being so negative

  • @QuackQuake
    @QuackQuake Год назад +8

    I LOVE DEEPWOKEN LORE GOD

  • @zo0m1q2
    @zo0m1q2 Год назад +2

    this game has SO MUCH potential and yet were stuck with getting a new shadow mantra every week

  • @ramenslug1383
    @ramenslug1383 Год назад +5

    Make it so deepbound players start at isle of markor making it a psuedo to1 so I can actually fight againt things other than sharkos and lionfish when I first get in castle light

    • @Kallax2
      @Kallax2 Год назад

      fr It would be so good

  • @bouncy8721
    @bouncy8721 Год назад +1

    maybe it could be a central hub for players to chill, trade, and spar? or maybe it could be a faction recruitment area, like if you have enough rep with a faction, you can enlist and rise their ranks

  • @person9097
    @person9097 Год назад +1

    The central luminant could give us Warmaster, a new attunement potentially, new mobs to fight and new ingredients for amor, new armor, new weapons, new oaths, new murmurs, new upgrades to murmurs, new ships, new bosses and new relics

  • @FugoPN
    @FugoPN Год назад +4

    They could add things that make the game feel more realistic. Like food barrels on the ships and stuff.

    • @FugoPN
      @FugoPN Год назад

      @ok-ry9yb so? more fun.

  • @kehylp
    @kehylp Год назад +1

    I feel like arch is forgetting that most story games are played once but also can be really good, I personally want more lore things in deepwoken since the entirety of the game right now is to just progress, get that stupid "I've learned what I can from training right now" message, drag yourself to power 20, beat up duke 6-8 times and then gank. Central luminant could also be an alternate way to progress with different mobs and loot tables, that way there's a reason to go between the 2 to get things that you want. My biggest hope for central at the end of the day is this massive land based map as an alternative to the scattered islands we have right now, I really hate sailing it feels like it puts the already slow gameplay on hold.

  • @JsphCrrll
    @JsphCrrll Год назад +1

    An authority origin, along with more lore for the divers. Along with more quests and hopefully new oaths for the authority. New bosses too.

  • @DeepdelverSushi
    @DeepdelverSushi Год назад +11

    I hope in the central luminant we have the etrean king questline & the demon king ganon- i mean 4th prophet downfall with its bossfight.
    But the Ignition union origin should come first to entertain ourselves.
    Anyways like i suggest that we trick regent with the forge then retrieve the queensblade from the ministry and free the king

    • @Daffyxyv
      @Daffyxyv Год назад +4

      Im your rival

    • @rnaodmsomething
      @rnaodmsomething Год назад +4

      @@Daffyxyv I doubt you'll live up to Deepdelver Sushi's legacy

    • @Daffyxyv
      @Daffyxyv Год назад

      @@rnaodmsomething bet.

  • @hoc4772
    @hoc4772 Год назад

    -jericho (warmaster oath and part of the quest to beat lord regent)
    -talking to jericho instantly gets strength unbounded
    -training with jericho (needs high authority rep) lets the player get specific new strength talents (might become a req for collapsed lung). this might be the way for a 2nd unbound or smt for strength if we do get a lvl cap increase
    -maybe fighting jericho for contractor storyline, this would basically make the player choose between helping the authority or the ministry
    -obviously more lore on the authority
    -authority raid events
    -etrea/ministry raid event at markor?
    -authority vs ministry events (new gear)
    -authority origin (spawns u at markor or smt) (talk to jericho to get). probably to do with kidnapping gremors and -etreans as hostages and interrogating them if the player has thundercall and interrogation talents (would be a cool minigame imo)
    -helping train divers (markor)
    -new deepbound spawn (markor)
    -quests from all oath givers for rewards, maybe this would bring the player closer to awakening their oath to its full potential, quests will be based around certain stuff so theyre lore accurate. silentheart only gets the 15% dmg bonus after awakening and thats its awakening bc screw silentheart.
    quest with the lightkeeper at the lighthouse between central and eastern luminants to unlock access (more lore on lightkeepers and stuff too)
    -new gremor camp similar to meteor isle
    -central greathive, authority fighting to take it out (lifeweave trainer here?)
    -astral knight event (spawns literally anywhere on the surface) (those dudes that look like stone knights but stronger and could be spawned with a dev spec. basically they just fall somewhere and go on a killing spree until they kill a relatively high lvl player (15+ on current scaling or smt). when they do this they get sent back to celestia. lorewise these would basically be when the celestials cant decide whether to keep them or throw them away (like they throw stone and sand knights away) so they put them through a trial to see if they are strong enough. they can only spawn on players that will make them despawn if they kill them and will aggro onto them on spawn. kill for very good loot. they would have more moves (kinda like nightmare threshers have special moves) to prevent them from just being a stone knight reskin with bigger numbers and actually hard and exciting and stuff
    -new enchant that deals more dmg the more elemental status effects a target has (cumulative buff) and refreshes their duration
    thats what i brainstormed

  • @robertromanul2212
    @robertromanul2212 Год назад +2

    Would be interesting if the Central Luminant had a different layer 1 depths.

  • @sohei6379
    @sohei6379 Год назад

    when adding central luminant they should add a mechanic where guilds can pledge to a major faction within the game and fight over multiple points of interest in central luminant which will reward them with guild points and unlocking a certain benefits to the guild for example : adding a guild shop, the more guild points you gain the more stuff the shop will unlock you can buy like dyes, cosmetics, maybe a guild banner etc, also while doing this each individual gain their points on their own while capturing points and killing other players with different faction that they can use to in the guild shops, also add more rankings in the guild and the higher someone's rank will give them more benefits like faster capping time but because of these benefits when killed they give alot more points which means they will be targeted a whole lot more idk.

  • @odeiomelao
    @odeiomelao Год назад

    I feel like it would be REALLY cool if the central luminant added brand new sets of talents and/or important things on your build that you could only obtain there
    It would be really really cool if they divided a bit of the talent cards to be only obtainable through certain events on other luminants
    This would really force you to go out of your way to find new things in other luminants
    Examples:
    Make Champions Whirlthrow only obtainable if you get trained by the legionnaires, forcing you to go to the western luminant to obtain it. Also locking certain items such as the legion centurion behind that luminant.
    Make it so in order to obtain deepbound you must go to Markor as a power 1 and finish your trials
    Make it so the thundercall interrogation talents can only be obtained by completing certain events for the Authority
    I dont have many ideas right now, but i think this could completely revamp how you play Deepwoken and it would also make progressions take more effort due to how much time you'd have to spent doing so

  • @k.1dnmaedfinger
    @k.1dnmaedfinger Год назад

    add thresher racing and after u win a race u get the ability to ride threshers since the central luminant is so big they will be needed and a quest like you said that would either drown bring another drowning or prevent lord regent and the outcome depends on the amount of people who finish either quest. also new oaths bosses mobs and lore ofc

  • @Mini-jm2ec
    @Mini-jm2ec Год назад +2

    Do people really think deep is a PvP game? I don't consider it one...

  • @sarawitrodchompu3576
    @sarawitrodchompu3576 Год назад +1

    If they made it like a really chill place where every guard 10 v 1 freshie grippers and void walkers

  • @dragon21252
    @dragon21252 Год назад +1

    I would like a event in the central luminant where their is 3 legion soldiers and 3 authority peacekeepers and 1 legion and authority captain to make the legion vs authority more fleshed out

  • @ysfghs609
    @ysfghs609 Год назад +1

    I've always thought central luminant would be an alternative progression area to eastern

  • @ronethatback
    @ronethatback Год назад

    he could make it so that instead of restricting it to only theoretical power 30 and 40s, you can allow people to get to power 40 or whatever, and also it is a place with entirely new enemies, ways to fight, and grind. lets say you spawn as a freshie in the authority and you grind differently, maybe currency is different,

  • @sayko9303
    @sayko9303 11 месяцев назад

    New origins. And where you can either join Etris or the Authority in the war and maybe lead expedition to attack Etris and get loot. Plus bosses as well

  • @capybaranamedgort
    @capybaranamedgort Год назад

    Marcour origin where you have positive rep with Eylis and authority and there will be a fighting arena for players where they don’t die but train in pvp and there will be a lightborn that can teach you a new fighting way, I came up with the idea myself

  • @weparryblockandodge
    @weparryblockandodge Год назад

    They can add for the central lumiant, a system of a sea train (like that from one piece) that pass in certain point's of the intere luminant, would be cool to see npc's and us getting in a train and have like big storyline quest, ganks in the train, or more.
    For the Cidadel of Markor, a tournament for player's, would be a FFA, they can team up, beat the shit of everyone, or just sit there, seeing everyone fighting, but if they don't do any thing for 10 seg, or use tacet, a big skull would appear, and if anyone kill him, they get more points, if you die there you don't lose a life, but if you have the skull you lose one life.

  • @Daffyxyv
    @Daffyxyv Год назад +2

    Bro im your biggest fan and w biggest i mean the strongest and most buff authority member, I like the content so you better not stop posting or yo back boutta be blown

  • @drcabbageface
    @drcabbageface Год назад

    Make central luminant for conquest? I mean it makes sense from a lore perspective that tensions and war is inevitable between the authority/etrea/the legion.

  • @Drinoco098
    @Drinoco098 Год назад

    Other Luminants should be for stuff like conquest and world events, they already talked about adding these. They can improve the sea and make it more challenging and spread content amongst the luminants giving a purpose for a "harder sea" and a reason to go to other Luminants

  • @wickedwicket3931
    @wickedwicket3931 Год назад

    I think it will be a trading market kinda like trade hub in gpo with guards of the authority protecting the place and if you attack someone they will go after you and kill you

  • @SpookyTimes556
    @SpookyTimes556 Год назад

    The Central Luminent should include some new mechanics that you can obtain there, kind of like how at around level 110 in Wizard101 you could get Shadow Magic. Something that adds to the base game but allows for like a little powerup. In this instance, if it was Depths related, it could instead send you to layer 2 when you die in layer 1. Not sure lore-wise how it'd work, but whatever. Best idea I got for the time being.

  • @notVenomSnake
    @notVenomSnake Год назад +1

    How about in order to go to layer 3 you need to train in the markor citadel and become a diver (not deepbound)

  • @dankmemdoge
    @dankmemdoge Год назад +2

    OMGI LOVE YOU DEEPWOKEN LORE GOD

  • @RyanBerto
    @RyanBerto Год назад

    Imagine in verse 3, After Etris and Erisia sinks, you can find the Duke in the central luminant regretting his life choices, and then you do a quest with him where you duo Lord Reagent somewhere deep inside a ministry base (No throne, lets say that sunk with Etris)

  • @masdocreations8901
    @masdocreations8901 Год назад

    Ok kinda specific, but it would be cool if when we reached higher levels (like 30/40) we would be able to learn the true nature of owls/the nest mind.

  • @eggguy20
    @eggguy20 Год назад

    I feel like a good way to introduce the city would be the inclusion of a new race that no one expected upon waking up after getting captured or getting taken to Markor after falling unconscious from exhaustion. Imagine a POV cutscene of your character waking up in a unfamiliar place and across from your bed, you take a look from the broken room window and see a silhouetted figure talking to a Etris guard and Authority peacekeeper who are arguing and trying to defuse the situation by stating that the grand inn is neutral grounds due to the drowning situation. Before anyone can say more, you open the door and the first thing you notice *is the person who was keeping order takes a look at you and you notice that their "face" looks like a cactus that was brought to life*

    • @beanboi8838
      @beanboi8838 Год назад

      Now, I'm beginning to wonder what animal a new race would be based on. Most races in Deepwoken are based on animals. Felinors are based off of cats, Canors off of dogs and lions, and Vesperians off of beetles. I'm thinking of a spider or fox race.

  • @khgamerof3899
    @khgamerof3899 Год назад +1

    I think it should just make the world bigger just act like the Luminant we already have just a big new place to explore and a bigger power cap would be nice some new bosses some lore made we could talk to the lightkeeper in the central Luminant lighthouse maybe we meet a new member of the Nine Prophets who knows only time will tell or not

  • @llllLockInAntillll
    @llllLockInAntillll Год назад

    i think we dont need to go above level 20 because we already are technically level 60 based on old deepwoken levels. It would be better to give us like talents needed to actually put up a fight against regent, then again arch said he wouldn't actually let us fight regent.

  • @Uncreat1ve
    @Uncreat1ve Год назад +1

    For the authority we fight!

  • @somerandomperson4586
    @somerandomperson4586 Год назад

    The central luminant will be a minecraft hunger games event. Trust me I talked about it with ragoober

  • @gil391
    @gil391 Год назад +1

    im ur biggest fan man keep it up

  • @dominic_2041
    @dominic_2041 Год назад

    That last idea is crazy

  • @calosliu232
    @calosliu232 Год назад

    Make merchandises?

  • @qwertymchurty
    @qwertymchurty Год назад

    wasn't there a book or a npc dialogue that talked about how the felinor race had a whole island or town in the central luminant?

  • @Penguinite
    @Penguinite Год назад

    War master oath, authority origin, conquest, new weapons, new enchants, new bosses ig

  • @kymani6796
    @kymani6796 Год назад +1

    Ignition union when...

  • @Lazyjez
    @Lazyjez Год назад

    deepbound origin where the players get thrown into castle light without trainning 💀

  • @Zeynel1_
    @Zeynel1_ 7 месяцев назад

    firstly power 20 is acutally the max a human can become like it was already 60 before think of it, it's not a power thing it's for gameplay purposes, and no after this many year they cant just drown my beloved city etris just because of an update, or if it does it will be Verse 3

  • @yoshifz2508
    @yoshifz2508 Год назад

    Why was the thumbnail alabasta 😭😭

  • @EldenWaffles
    @EldenWaffles 8 месяцев назад

    2 words: AUTHORITY ORIGIN

  • @PetrasAnchorGoat
    @PetrasAnchorGoat Год назад +1

    Deepwoken Lore God is actually a drowned god and nobody knows it

  • @Nuclearhero_e
    @Nuclearhero_e Год назад

    I believe even at power 40 It would be very hars to beat Lord regent and it could be cool to see the Eastern luminat cause a great drowning

  • @gidromephilomostofilophes6383
    @gidromephilomostofilophes6383 3 месяца назад

    if they add Authority origin in central luminant it would be fire.

  • @wickom4799
    @wickom4799 Год назад

    Central luminant should be made a cartoon instead and we just watch the people there live peacefully

  • @Squibbo0000
    @Squibbo0000 Год назад

    we need more Hundred Legions content

  • @calosliu232
    @calosliu232 Год назад

    Research book?

  • @jay0us
    @jay0us Год назад +1

    DEPTHWOKEN!

  • @phivras512
    @phivras512 Год назад +3

    They need to make the later updates a storyline like in arcane odyssey or something so that we can have good lore and good gameplay

  • @brunot7821
    @brunot7821 Год назад

    Arch mage makes no sense, a central luminance lore quest thing will not only be done ones by players, for example I myself have done at least 50 dukes and duke is a lore quest, so add a lore quest but make it have good rewards and maybe alternative way of
    Getting bell prog

  • @calosliu232
    @calosliu232 Год назад

    Make more land merchants?

  • @norb03
    @norb03 Год назад

    if imma be real an authority boss would be cool

  • @apailio8912
    @apailio8912 Год назад

    Sense they have better technology maybe that can add new things

  • @JabruarOfficial
    @JabruarOfficial Год назад

    New mobs / new boss(es)

  • @SamSnowy
    @SamSnowy Год назад

    the boss raid

  • @Doduszkaa
    @Doduszkaa Год назад

    THE VOID TOWER?

  • @serbian._.maps_
    @serbian._.maps_ Год назад

    +5 or +10 more power levels

  • @Seifo33
    @Seifo33 Год назад

    markor origin

  • @sadgerareaafa
    @sadgerareaafa Год назад +1

    the biggest problem is:
    If you will have story line quest where you can prevent or cause great drowning...it will bassicaly change the map
    What does that mean?
    It's either map changes for everyone or just FOR YOU
    like something like with this gate at hive
    Those who didn't prevent great drowning will have 2nd map in the depths and possibly further story line quests will be there
    Those who did prevent great drowning won't have acess to 2nd map at layer 1 BUT will be able to in futher quests return the old king of etris
    So if you add such a story quest to limunent you need to:
    make a boss fight first
    completly new map in layer 1
    add tons of new npcs
    and way way more

  • @thelobsterizer
    @thelobsterizer Год назад

    ok instead of making deepwoken every other generic roblox game and increasing the cap (breaking how the game works) why not just add it to expand deepwokens world and give it its own origins, separate progression systems etc.

  • @cheesussgaming2682
    @cheesussgaming2682 Год назад +1

    Where the middle east luminant

    • @aexxir
      @aexxir Год назад +1

      They all use flamecharm lava serpest path

  • @Daffyxyv
    @Daffyxyv Год назад

    Authority origin confirmed fr?

  • @edgelord9364
    @edgelord9364 Год назад

    bro this ai voice thing is annoying asf ill do the voiceover for u bruh

  • @Daffyxyv
    @Daffyxyv Год назад

    Bro you better heart me im talking to you in the dc man im sending the authority on you

  • @SigilHelmt
    @SigilHelmt Год назад

    Khei

  • @m4rkmane
    @m4rkmane Год назад

    Why isn’t this on tik tok yet

  • @Fungtusk
    @Fungtusk Год назад

    Arkmage lazy, fr

  • @Tyaosani
    @Tyaosani 8 месяцев назад

    Deepwoken devs gotta hire more people

  • @c5h87
    @c5h87 Год назад +1

    you will have to get a JOB and join SOCIETY ⚡️⚡️⚡️🏙