A yes the classic impossible 3D cube in scratch This is pretty cool but does it have any advantages over just using voxels? plus it would be a lot easier to design stuff in voxel editors and then just export one layer at a time to achieve the same effect
@@rgba_dev i should also mention that the video is actually really helpful and ima use this as a reference to try to make a sprite stacking system lmao
I commend your inventive workflow, however I would really recommend not doing this. Instead you should just render 3D geometry with pixel-art textures. The problem is that stacking a bunch of sprites like this will be a lot of work to put together, and will have a heavy performance cost down the line as you start adding more and more objects to your scene. Still a very cool concept though, and it could be useful on old retro consoles that don't support 3D rendering
yeah it’s definitely not something you should use on sprites in your entire game. I just found this to be really cool lol. It’s also useful if you’re tryna do something 3D in scratch as another commenter said
Voxels are actually different than sprite stacking - I'd say it's kind of like 3D pixel art. I can see why you could mix up the two especially since I used pixel art here (sprite stacking doesn't require pixel art). Sprite stacking, while not the most efficient, is a cool effect you could use in a 2D game if you're going for that visual style. I'm not recommending that it should be used for every single sprite in a game because at that point you could just make it 3D lol.
It is pretty cool but also time consuming, though I think there are some programs to convert voxel 3d models to top down slices which makes it a lot easier.
This video is hard to watch for people with headphones, because it is much louder in the left channel than in the right channel. I'd also recommend to add a few more breaks between sentences and stuff, so it becomes slightly easier to follow.
there's a similar trick in Classic Doom mapping to achieve fake room over room look, it work by adding a lot of linedef with midtex very close together. but you still can't stand on it or do anything with it tho, just for visuals.
My left ear enjoyed it
no problem left ear :)
BUT WHAT ABOUT THE RIGHT? WHY EXCLUDE HIM ?? so sad...
@@rgba_dev yeah. include the right ear 😡
Yeah right my left ear loves it
Really good video! But for some reason the audio is only coming out my left ear, I'd reccomend looking into that for your next upload
yeah definitely
Bro I only had my right headphone in, and I would not have realized there was audio if it weren't for you.
@@spdjoker3 lmao
@@spdjoker3 same, i kept fiddling with my audio settings to see why i wasn't getting audio, only to play another video and hear sound from it
my left ear liked this video
A yes the classic impossible 3D cube in scratch
This is pretty cool but does it have any advantages over just using voxels?
plus it would be a lot easier to design stuff in voxel editors and then just export one layer at a time to achieve the same effect
this video so good it got my right ear jealous
There are way too many comments on this video about the audio problem lol
@@rgba_dev i should also mention that the video is actually really helpful and ima use this as a reference to try to make a sprite stacking system lmao
@@AdventureMase thanks! good luck making it
this video was really cool for my left ear
My left ear loves this video.
I commend your inventive workflow, however I would really recommend not doing this. Instead you should just render 3D geometry with pixel-art textures. The problem is that stacking a bunch of sprites like this will be a lot of work to put together, and will have a heavy performance cost down the line as you start adding more and more objects to your scene. Still a very cool concept though, and it could be useful on old retro consoles that don't support 3D rendering
yeah it’s definitely not something you should use on sprites in your entire game. I just found this to be really cool lol. It’s also useful if you’re tryna do something 3D in scratch as another commenter said
good video but audio makes it hard to focus
wow what a great video!!!!!!!!!!!!!!!!!!11
can u come out of my left ear ?
This is a rly cool video!
but also its times like these I wish youtube let me set certain videos to play in Mono...
you can just do it in your settings
That's genius
why is all the audio stuck in the left channel!! it hurts 😭
the video audio is only playing in my left ear
ur in my left ear, man 😭
That is a terrible inefficient way to render voxels.
Voxels are actually different than sprite stacking - I'd say it's kind of like 3D pixel art.
I can see why you could mix up the two especially since I used pixel art here (sprite stacking doesn't require pixel art).
Sprite stacking, while not the most efficient, is a cool effect you could use in a 2D game if you're going for that visual style. I'm not recommending that it should be used for every single sprite in a game because at that point you could just make it 3D lol.
fix the right ear
I've fixed the audio in recent videos
Very interesting! I remember finding out about this trick a while ago, and it's so cool!
It is pretty cool but also time consuming, though I think there are some programs to convert voxel 3d models to top down slices which makes it a lot easier.
This video is hard to watch for people with headphones, because it is much louder in the left channel than in the right channel.
I'd also recommend to add a few more breaks between sentences and stuff, so it becomes slightly easier to follow.
thanks for the feedback!
I thought my headphone is broken when I can't hear the sound from the right side of it
there's a similar trick in Classic Doom mapping to achieve fake room over room look, it work by adding a lot of linedef with midtex very close together.
but you still can't stand on it or do anything with it tho, just for visuals.
thats interesting
So......Doom?
another comment talked about it being similar to something Doom does. I haven't actually seen it but yeah i guess it's like doom
@@rgba_dev Doom is some programming witchcraft, thanks to our lord and savior John Carmack
You deserve more subscribers
He deserves headphones
cool video
glad the sprite enjoyed it. do you plan on stacking yourself any time soon?
yes, i am waiting for my brother imjusta7up and my niece imjustapixel to join me to become the holy trinity.