3D House modeling in Maya 2020 made EASY #4 Walls & Floorplans
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- Опубликовано: 20 авг 2024
- #3DModeling #3DAnimation
In this 3D modeling video in Maya 2020 I will show you how to create walls from a floorplan.
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you are the best god or my solution of every 3d problems in MAYA thank u sooo much sir forever and love u forever
Exactly he solves my problem with out selling me anything… others….
@@wawajey thanks and yesss true
Came for tutorial. Stayed for vibes😂 music vibes immaculate
loved it, thank you
hello^^after insert edge loop ,what key or function you can extand and line?thx a lot^^
How to make House in side i mean rooms kitchen in beautiful design please..... help me for that
How did you insert the image?
Looks very easy to do
Your great tutor.......... But when i going to do i am getting Tired.
I'm fairly new to 3D modeling in general and started working and learning Maya for just smaller objects, however I've been interested in house modeling. From my understanding, AutoCAD is a better alternative for this. Now, both these programs are quite advanced on their own and since I started off with Maya I have a hard time picking up and learning AutoCAD. I've tried it, but I find the Maya workspace much easier. From my understanding, Maya is the better option for character/object modeling, usually for movies or games.
But as many videos shows, if you're really good at what you are doing you can basically use any of the programs to make spectacular 3D models. But what are the main drawbacks of using let's say Maya for house modeling, compared to AutoCAD? What does AutoCAD do better, or vice versa?
Wish to hear your thoughts. Best wishes!
Well dear it's all about taking advantage from software. Now if u use autocad dwg of floor plans,(2d) make some improvisation within autocad then import the file to maya. You will be able to make precise model and in half of the time shown in vedio.
What about the measurements?. Like how to know the wall i created is of 10ft height? And so on
Before you start, set measurement unit to your liking, cm/inches/ft as such in Windows - Setting and Preferences. That way you can enter units while extruding height and width of the walls, doors and windows.
i know q is select tool but why do you hit it just to exit the tool your in?
Thank you so much🙏🙏
I just tried it with a simpler form and it worked! What is wrong?
hi Mike, i was following along, but sadly, once i place the plane, click on edge as you show, and try to extend it to the right, it somehow goes to left.... same for up and down, it looks like it goes in opposite direction from where i am dragging it to... Can you suggest why might this happen?
What is the name of the song used in this video sir 😁
Hi, Mike! I hope you are doing well. I am trying this on a 2018 version and, at first, I didn't think it would be problematic. Still, (and I am no expert in Maya) I cannot select only the top faces of the plane. Is that something new? Or, is there a fix? Or, this can't be done in 2018. It selects both faces and by doing this, it creates two sections with a plane through the middle. Can you help me, please? Thank you!
what is in your opinion the most optimal way to add the floor itself to the model?
Add a plane and extrude the edges until you have a good fit
If I was to import this into unity/unreal how would I know how high to extrude things, are floor plans created with having the doors wide enough in mid?
instablaster.
Is Maya good for creating construction documents?
I like modelisation with Autodesk
Surely there are faster solutions to this in Maya ?
Surely
@@MHTutorials3D ?
As in every software, there are several possible solutions. I'm one of those obtuse guys that uses Maya as their main modelling toolkit for Architectural design and the approach I would take to recreate a building in 3D depends on the project - sometimes I can just bring a model from Revit, fix its geometry a bit and be ready to work; sometimes I can take an AutoCAD plan into Illustrator, convert it to SVG and import it into Maya, or sometimes I will create a base wall of the required height and transform it along it's length, rotate as necessary, and position them according to the plans - that approach is better when I need to possibly remove walls, when working over a pre-existing building for example. And I'm sure that there are other apporeaches, all of them valid in certain situations and depending on the goal of the project, time budget, deliverables, etc. If there's another software after Maya in the workflow (3d print, real time rendering engine, whatever) I'd just make sure that all the geometry is clean, taking special care of booleans and extrusions that can be a bit uncooperative in most 3d software.
@@retorique what do you think about creating a building in maya and then importing it in revit, or solely doing it in maya and then making drawings in AC?
Depends on what you're using it for. For me, I'm gonna be making detailed backgrounds for a comic (nowadays webcomics use 3D assets for environments to make them look polished and professional), so this seems perfect. I can make floor plans on this architecture app I have and then build them in Maya so I can import them into my comic drawing app.
who would've thought Mike Hermes was into rap music?
You bet
@@MHTutorials3D Mike out here beasting
How can I use that refrence which u use in this video
You can use any reference you like
question can also pass one dwg to maya
Yes, that is possible
I don't keep songs on time-lapse.Rap songs are not best suite. Though check Modeling on my channel.
How to measure
Use the Maya measure tool
Hey Mike, I have a big problem with Maya, I hope you or someone else reading this could help me solve it. When I try to unfold a UV map in the editor I get Unfold3D process error. I looked into it and someone asked this on Autodesk's forums. The man who replied said that he should check if unfold3d in checked in the plugins, it is checked for me but it does nothing. I have Maya 2020.3 with a GeForce rtx2060 with an AMD Ryzen 5 3600 6 core if this helps somewhat. Thank you in advance.
Unfold3D doesn't work on Ryzen CPUs yet.
@@RevizionArts Oh, that's a big surprise, thank you.
@@WCHMN3 Sorry dude :( I've read that in some forum or CG chatting room, and someone said it's Ryzen(or entire amd) thing. No point using maya uv editor without unfold3d (imho).
I use maya 2022 on ryzen cpu and it works
You are going too slow for something so easy
Then maybe the video is not for you