Having played most of "the worst NFS games" according to the community, i guarantee you, Most Wanted is the worst of all time, worse than all versions of The Run, Nitro and Undercover. Even Payback and No Limits at least had good atmospheres, soundtracks and in-race gameplay After seeing that someone called Kacey, that tolerated most of these "bad games" including Undercover for Wii/PS2 didn't want to finish it, i tried and i felt like i was going to vomit if i contunued, few minutes after starting the 10th chapter. And i called myself "the 4th gaming masochist i know" ater that passed
I actually went about ripping some 3d models from the DS version of Most Wanted. The reason the cars look so bad is they mapped THE WHOLE BODY to a tiny coloured square, if you have GOOD lighting and materials, that's fine. And I mean, you'd need AT LEAST a ~PS4 to get away with that, even then it might not look super great. Compared to using a photo / drawn area on the side of the car to represent details visually, it has a lot of baked in shading and baked in detail like the door handles. This is how lot of games did the visuals. But they were so cheap they didn't even bother with that. As a test, I did render a nicely detailed metallic material on the car in Blender, and it doesn't look bad. Not amazing, but it's not terrible. But it's also not real time, I tried to see the positive notes, and.. Even diving into the 3D side, I can't find anything redeeming about the Most Wanted DS port. Also the Underground 2 thing with barriers vanishing is just a backface culling issue, not letting you see the back of the polygon. Probably for performance, but I'm not sure if it would do much. As for ProStreet, the vinyls are billboards, basically just 2D planes near the car so they appear they are on the car on the low res original, plus it saves space since you would need a whole lot of more body textures which takes up even more space, compared to textures with a transparency.
I had a friend growing up who owned a copy of Carbon for the DS. He said the cartridge accidentally went through his washing machine, but it made the game look clearer
I absolutely agree with everything you said about these games. However, I'd like to add few things about Prostreet and Carbon OtC. DS version of Prostreet actually has *more* race modes than the PC and home console versions of the game - original has 10, while DS version has 18 (+ Hydraulics minigame as 19th game mode). The handling problem you mentioned about the late-game cars is actually because you need to upgrade them properly to actually make them good (I remember stock versions of few cars being horrible to drive unless you invest in their upgrades). Ford GT is the best stock car in the game, while a fully upgraded Corvette is by far the best car you can have. Also, choosing the right spoiler for your car can make a huge difference in how the car handles. A little known fact about the game is that it actually has FMV cutscenes on the cart, but the devs rushed the game to the store and left a bug that made the game automatically skip all cutscenes. :( Only the Korean version of the game has the cutscenes playing properly, as it uses a different in-game overlay. NfS: Carbon OtC is my favorite Need for Speed game on the DS. One thing you didn't mention about the game were the time manipulation mechanics - where you could slow down time or even rewind it after a crash. Iirc, they're unlocked after finishing the 4th zone in career mode. I also had so much fun with the custom vinyls - with Porky Pig busting out of the car's hood being my personal favorite of all of the ones I made. And here's a fun fact: GBA NfS games only let you choose from few pre-made cars in multiplayer and didn't let you use the ones you customized yourself in the game's career mode. DS version of Carbon, however, lets you use cars with *all* of the career customizations - custom vinyls included. :)
I have a theory about the car models in the Most Wanted port: Since they do have better car models already ingame, there's two possibilities: The cars we see on the Menu are just pre-rendered (I haven't seen enough of the game to think otherwise) OR what we are playing as are Low LOD versions of the actual models. But I have no idea of how a glitch in which only renders the Low LOD models could even happen-
Btw, Nitro on DS had an expanded version released for the DSi called Nitro-X. It seemed super rare since there's like almost no record of its existence. Luckily, in the recent years, some people managed to archive the game and now the ROM can be downloaded.
@@feder28 Yep. I remember searching for a ROM of that but nothing came out, until somebody uploaded a EU ROM, which I immediately downloaded, which was the right decision since it disappeared. Good thing someone managed to find a US ROM and uploaded it.
@@feder28 Yup! You could get it on DSi or 3DS Sadly you can't get it anymore since both the DSi Shop and 3DS eShop shut down, but if you have a modded/hacked 3DS (or a modded/hacked DSi maybe), you could get it (or you can probably emulate it)
Bro this channel has easily become one of my favorites this year, the content my dude BlueTag puts out is so genuine, keep up the hard work, man! All your effort is absolutely paying off 👌🏼
I couldn't. Even with my broken perception of what's good, when i was a kid, i enjoyed Nitro and The Run (for Wii) and still play them religiously, i enjoyed Undercover on the Wii when i picked it up to play last week, despite the glitches and the frustratingly agressive cops. But even after this, i couldn't finish Most Wanted for DS and i genuinely thought i was going to vomit if i played more of it
Honestly, I feel like the DS ports of these NFS Games were very unnecessary considering how unpopular they were and how troubling development of NFS games were back then. I believe that EA should of really heavily focused more on the main platforms (Xbox, PlayStation, and PC ports) as those were the platforms that many NFS fans played on and it was mainstream. I think it would have been more appropriate if EA used the studios who made the DS games to help out Blackbox as they often had very little development time for their projects and little manpower.
Played nitro on the DS and Undercover just once on the DS, I got to say that nitro just feels very dream like, how cars does flips to overtake a car, doing wheelies to avoid roadblock and many more stunts, it’s like If Micheal bay was on drugs and made a NFS stunt game (yes he also made the trailer for the run) it is just WAY different, Undercover I just tried once and I remember driving a BMW then getting spotted by the police and then failing the mission, the DS (and 3DS) is an amazing console and is like a small Nintendo laptop, btw I haven’t played the other ones but Nitro is just memories.
5:27 frankly I don't have to play the game because my copy had a completed save with infinite cash. So that's means I can play the final parts of the game without putting in the hours :D
The reason why Underground wasn’t made for the Nintendo DS, because Need For Speed Underground came out in 2003, while the Nintendo DS came out in 2004. So they had to make a DS port of Underground 2, one year after the console game’s release.
I've 100% undercover on the ds, and the rubberband thing during races is *nothing* compared to the last highway battle in the game. You opponent reaches lightspeed as soon as the race starts, and you can never catch up. The only way I managed to win was by resetting the race untill my opponent spawned inside a semi truck, which gave me the lead and then I had to block and brake check him to stay in first place till the race ended. Its a really... Unique experience, you should have played more of it.
I don't know, but I think the "live-action" cutscene with the M3 GTR in the DS Most Wanted is actually a CGI render with realistic shader effects. Also, it uses the same low poly model from the home console and PC versions.
Kacey made a really great video about the making of the Most Wanted DS port and after hearing everything about how troubled the development was (Jackass and Happy Feet games too) it makes a lot more sense of how broken it was fundamentally. Long story short, people make better products when they're actually paid for it
@@BlooTeg I was expecting a "lol this game is bad" video but instead it was a surprisingly in depth look on the company itself, definitely worth a watch
the ford f-150 is a popular pickup truck known for its robust performance, versatility, and innovative features. it has been the best-selling truck in america for many years, offering a range of engines to suit different needs. with its aluminum body, the f-150 is lighter and more fuel-efficient without compromising strength. it also boasts advanced safety technologies, comfortable interiors, and a variety of trims to choose from. overall, the ford f-150 is a reliable and capable truck that continues to impress drivers. the stock suspension height of an F-150 can range from around 36.75 inches to 40.25 inches in the front and 39.25 inches to 40 inches in the rear. keep in mind that these measurements may not be exact and can vary based on factors such as trim level and aftermarket modifications. the stock wheel size for the ford F-150 is typically 17 inches in diameter and 7.5 inches in width. the ford F-150's 0-60 mph time can vary depending on the trim level and engine options. the lightning edition, for example, can achieve a 0-60 mph time of under four seconds. the 2023 ford F-150 offers six engine options, including the 3.5L PB (powerboost), FH (full hybrid) V6, 3.5L EcB (ecoboost) V6, 2.7L EcB V6, 5.0L Ti-VCT V8, 3.3L Ti-VCT V6, and the high-output 3.5L EcB V6. it typically has a width of around 79.9 inches, a height of approximately 75.6 inches, and a length that can range from 209.1 inches to 231.7 inches. keep in mind that these measurements may vary slightly depending on the specific trim and bed size chosen. the ford F-150 offers various engine options with different fuel efficiency ratings. The 3.5L twin-turbo V6 hybrid engine provides the highest city and combined MPG. the F-150 has impressive towing and payload capacities, depending on the configuration, making it suitable for heavy-duty work. tt boasts advanced interior technology, including an infotainment system, connectivity options, and driver-assistance features. additionally, the F-150 offers off-road packages with features like off-road tires, electronic-locking rear differentials, and specialized driving modes for enhanced off-road capabilities. happy blappy 20k subs 😳
Something that you said abt Pro Street DS cars being too wobby when you upgrade them further. Maybe because you've installed some visual kits (body kits, spoiler, etc) that negatively affects the car's overall performances (its noticeable on your Golf, 240sx & 350z). Some parts could positively affects one side of the stats while negatively affetcs the others so you need to choose those parts carefully. I'm honestly surprised for the fact that this ProSreet DS out of all NFS games actually had a visual parts that DO affcets the car performances in some ways, well the main ver of ProStreet visual parts do affects the car's perf but ProStreet DS is on a whole another level
that could be it, but now I think it might have been a bug It was really, REALLY bad, like completely uncontrollable and some people mentioned that it didn't happen to them BUT you never know, so you could be completely right! maybe an excuse for me to go back to it and test it haha
Oh shit wait! BlueTag you missed one (although I'm not sure you can get it now). There was a special edition of NFS Nitro exclusively on the DSi store. Apparently it enhanced and upgraded the handling, model, and visuals and was a step up from OG Nitro.
@@BlooTeg I honestly forgot all about it up until now. I'm not sure if you're even able to play it let alone get it nowadays with the DS family line stores being shut down and all. Maybe hstore might have a copy?
I’ve never thought of this before but Most Wanted DS looks like what they threw on a TV screen in movies when they wanted the kids to be playing video games but didn’t want to license an actual game.
With regards to Nitro specifically, I gotta be honest…that is exactly the sort of wacky nonsense I’d expect from a racing game that has Nitro’s art style. And it gives it a kind of “Cruis’n Blast, but we ported it to the DS” vibe. All this is to say that sensitive controls aside…I think Nitro on the DS looks fine.
You did some videos called "worst nfs port ever" but what port is really worst. I think one day you should make tier list ranking all nfs games and their ports. For example: S tier: Most Wanted Xbox 360 A tier: Most Wanted Pc/Xbox/PS2/Gamecube B tier: Most Wanted PSP C tier: Nintendo DS D tier: GBA/Java
Even the corvette in “Most Wanted” is able to do a 180 degree turn in 100 mph, I don’t know why every car has the handling equivalent of an Evo or Impreza, but even those 2 don’t have handling as sensitive as a chronic twitter addict
Год назад+3
I mained the need for speed games on the DS as a kid, pro street was a blast and i never had an issue with the faster cars, carbon was pretty good as well but i never finished it. Undercover I liked as a kid but nowadays I can’t go back to it, underground 2 I always found too difficult. Most wanted… I was extremely disappointed and felt ripped off even though I pirated it, still 100% beat it tho. Nitro I played the least and don’t remember a lot about. There was something special about ds racing games, good times.
Underground 2 was so hard with its sensitive controls and fast AI, the mini games were also almost impossible and I'm disappointed they took out drift events, also the tracks are pretty much the same as in the PSP version Underground Rivals, still it was decent for one of the first racing games on the DS with stuff like Ridge Racer and Asphalt Urban GT. Most Wanted is definitely the worst game in the series, the story behind that port is quite amusing. Carbon and Prostreet were definitely the best, solid graphics, great handling model and progression but they definitely get very hard at times with brutal rubber banding, you forgot to mention that they were both made by Exient Entertainment who made the PS2/Wii versions of Undercover and hot Pursuit. Also Carbon lets you use crew members like the other versions. Last 2 games were both made by Firebrand Games who specialized in DS racing games, Undercover was alright, the open world was impressive but as you said it was kinda boring, also I really liked Nitro DS and I actually thought it was better than the Wii version, there are more tracks and events so it doesn't feel as repetitive and of course if you get gold on everything you unlock a track on the fucking Moon.
The only need for speed game I ever played was the DS version of pro Street.... I wish I played the 360 version but the DS version holds lots of nostalgia with me. Particularly the 1967 Chevelle SS that was my main the car to use
When I download them on the new emulator. I thought I could finally play most wanted, but when I started the game, the graphics were different yet terrible and there was no story mode. Just circuit races.
friend gave me his copy of most wanted one day at school, I asked if he wanted to trade a game for it, he declined, I soon found out why he was so eager to give it away 😭
In NFS Pro Street DS I think the handling in the advanced stages of the game is matter of correct tunning your cars, try to actually equilibrate it's stats, I didn't have that problem when beating it recently (Only the late game AI that gets really difficult)... I think Pro Street is the best racing game in the Ds that isn't Mario Kart or Sonic All Stars Racing... 😅
you should cover every nfs games on a psp version, I think it started from Underground Rivals to Shift PSP. I think you have covered Carbon OTC, since I have played it very long ago and I also had UMD Case with UMD in it, but sadly it got broken within few years. idk for mobile ports of NFS games, I only played Undercover, Shift 1 and HP2010 mobile, haven't played Shift 2 iOS version which was made by Ironmonkey studio, and idk for MW2012 mobile version, also there's lost version of The Run iOS version which later rebuilt and became MW2012
I got most wanted for the DS, I was hyped, idk what i was expecting honestly, but I was so let down, but then carbon came out for the DS and i managed to wash that bad taste out of my mouth, I thank carbon for bringing my faith back in humanity.
Sony hoped that the PSP was going to be a success, but Nintendo decided that the DS would sell far more units. I do feel bad for those who don’t have a PSP.
I only have Carbon Own the City which I liked to play and the blur didn't bother me. You convinced me to not go for the other games. It would be nice to see a review for Need for Speed The Run on the 3DS.
@@BlooTeg lmao the only good thing i found in that game is that one soundtrack that goes hard that was all also love your content and commentary you do it pretty well have a nice day or night
I have a physical copy of Most Wanted for Nintendo DS. It was my first personal videogame ever, even tho it's wet garbage to look at now, I had fun with it as a child (simply cause I had nothing else probably), when I played Carbon on Playstation it seemed like futuristic graphics and gameplay to me
I was kinda confused when heard Digitalism - Pogo in the video as soundtrack for ProStreet, cause I was listening to the Digitalism album with this song for a while now. As always, good vid, but I think I missed a joke about mom :/
I remember playing Ford Racing 3 for the DS when I was younger. Back then I only had Ford Racing 2 for the PC which I got from a cereal box but I never had thr chance to play FR3 so I was pretty excited when I saw Ford Racing 3 for the DS in a gamestop for only 3€ I quickly realized why the game was sold for that cheap. The controls were bad, It had physics Ive never seen before and all of the cars pretty much looked like a box I mean I played the game to 100% but I werent as happy with the game as I expected to xD
heres another comment to maybe slightly help this vids engagement in the algorithm! (idk how youtube really works just wanna help any way i can) thanks for being a G, G!
OK, we had good and bad. But they have made for almost every system separate game! Nowadays, we are lucky if the same game comes out without glitches, server problems and so on.
Dammit I played these games so no one else has to ever again
ProStreet and Carbon were legit great though
Hi eden :l
I thank you for you service Mr Eden.
Is the guy that plays Gran turismo 4 without Japanesse cars and been the only one that 100% flatout 3 .
Having played most of "the worst NFS games" according to the community, i guarantee you, Most Wanted is the worst of all time, worse than all versions of The Run, Nitro and Undercover. Even Payback and No Limits at least had good atmospheres, soundtracks and in-race gameplay
After seeing that someone called Kacey, that tolerated most of these "bad games" including Undercover for Wii/PS2 didn't want to finish it, i tried and i felt like i was going to vomit if i contunued, few minutes after starting the 10th chapter. And i called myself "the 4th gaming masochist i know" ater that passed
@@LotsOfToubleUsuallySerious bro Undercover ps2 is decent I've 100% it
"The good part is that you'll never have a problem with understeering, because you'll be doing donuts at 60 MPH" 😂
for real tho
“Just get NFS Prostreet, even the DS version is good,”
-Dustin Eden, 2023
Carbon and Prostreet DS Is Dustin Approved So Safe To Play
nice.
I salute you for going through this for our entertainment!
Thank you kind sir
How do you get that rat emoji??
@@nocreativity73hannel member subscription
@@nocreativity73 by being really cool 😎😎(and also buying a membership)
@@georgenotrussell I guess I'm just not cool enough lol
I actually went about ripping some 3d models from the DS version of Most Wanted. The reason the cars look so bad is they mapped THE WHOLE BODY to a tiny coloured square, if you have GOOD lighting and materials, that's fine. And I mean, you'd need AT LEAST a ~PS4 to get away with that, even then it might not look super great. Compared to using a photo / drawn area on the side of the car to represent details visually, it has a lot of baked in shading and baked in detail like the door handles. This is how lot of games did the visuals. But they were so cheap they didn't even bother with that. As a test, I did render a nicely detailed metallic material on the car in Blender, and it doesn't look bad. Not amazing, but it's not terrible. But it's also not real time, I tried to see the positive notes, and.. Even diving into the 3D side, I can't find anything redeeming about the Most Wanted DS port.
Also the Underground 2 thing with barriers vanishing is just a backface culling issue, not letting you see the back of the polygon. Probably for performance, but I'm not sure if it would do much.
As for ProStreet, the vinyls are billboards, basically just 2D planes near the car so they appear they are on the car on the low res original, plus it saves space since you would need a whole lot of more body textures which takes up even more space, compared to textures with a transparency.
I just want to ask, how did you rip the 3D models from DS Most Wanted ? An acquaintance of mine is somewhat interested with the race tracks.
The Golf jitter in ProStreet is an emulation bug, never had it happen on native hardware, and I got that mf to 220 mph kek
Good to know that the console experience is better than melon or DeSmuME
I had a friend growing up who owned a copy of Carbon for the DS. He said the cartridge accidentally went through his washing machine, but it made the game look clearer
I absolutely agree with everything you said about these games. However, I'd like to add few things about Prostreet and Carbon OtC.
DS version of Prostreet actually has *more* race modes than the PC and home console versions of the game - original has 10, while DS version has 18 (+ Hydraulics minigame as 19th game mode). The handling problem you mentioned about the late-game cars is actually because you need to upgrade them properly to actually make them good (I remember stock versions of few cars being horrible to drive unless you invest in their upgrades). Ford GT is the best stock car in the game, while a fully upgraded Corvette is by far the best car you can have. Also, choosing the right spoiler for your car can make a huge difference in how the car handles. A little known fact about the game is that it actually has FMV cutscenes on the cart, but the devs rushed the game to the store and left a bug that made the game automatically skip all cutscenes. :( Only the Korean version of the game has the cutscenes playing properly, as it uses a different in-game overlay.
NfS: Carbon OtC is my favorite Need for Speed game on the DS. One thing you didn't mention about the game were the time manipulation mechanics - where you could slow down time or even rewind it after a crash. Iirc, they're unlocked after finishing the 4th zone in career mode. I also had so much fun with the custom vinyls - with Porky Pig busting out of the car's hood being my personal favorite of all of the ones I made. And here's a fun fact: GBA NfS games only let you choose from few pre-made cars in multiplayer and didn't let you use the ones you customized yourself in the game's career mode. DS version of Carbon, however, lets you use cars with *all* of the career customizations - custom vinyls included. :)
I have a theory about the car models in the Most Wanted port:
Since they do have better car models already ingame, there's two possibilities:
The cars we see on the Menu are just pre-rendered (I haven't seen enough of the game to think otherwise) OR what we are playing as are Low LOD versions of the actual models. But I have no idea of how a glitch in which only renders the Low LOD models could even happen-
Btw, Nitro on DS had an expanded version released for the DSi called Nitro-X. It seemed super rare since there's like almost no record of its existence. Luckily, in the recent years, some people managed to archive the game and now the ROM can be downloaded.
Wait for real? As a huge Nitro DS fan (exactly) I NEED to find out more about it.
@@feder28 Yep. I remember searching for a ROM of that but nothing came out, until somebody uploaded a EU ROM, which I immediately downloaded, which was the right decision since it disappeared. Good thing someone managed to find a US ROM and uploaded it.
I remeber Nitro-X and i tried to find ROM for it, but i coukd not find it
@@feder28 Yup! You could get it on DSi or 3DS
Sadly you can't get it anymore since both the DSi Shop and 3DS eShop shut down, but if you have a modded/hacked 3DS (or a modded/hacked DSi maybe), you could get it (or you can probably emulate it)
Bro this channel has easily become one of my favorites this year, the content my dude BlueTag puts out is so genuine, keep up the hard work, man! All your effort is absolutely paying off 👌🏼
thank you!
I actually managed to 100% Most Wanted DS. I don’t know I feel about having that accomplishment.
Also I love Carbon and Nitro on DS
that is amazing, I'm impressed you're still alive after that
I couldn't. Even with my broken perception of what's good, when i was a kid, i enjoyed Nitro and The Run (for Wii) and still play them religiously, i enjoyed Undercover on the Wii when i picked it up to play last week, despite the glitches and the frustratingly agressive cops. But even after this, i couldn't finish Most Wanted for DS and i genuinely thought i was going to vomit if i played more of it
those are the ones i grew up with on the ds, loved both of them
1:46 So they predicted Sector Shootout from ProStreet
Honestly, I feel like the DS ports of these NFS Games were very unnecessary considering how unpopular they were and how troubling development of NFS games were back then. I believe that EA should of really heavily focused more on the main platforms (Xbox, PlayStation, and PC ports) as those were the platforms that many NFS fans played on and it was mainstream. I think it would have been more appropriate if EA used the studios who made the DS games to help out Blackbox as they often had very little development time for their projects and little manpower.
Did they just use MS Paint to make the car models? XD that BMW badge is perfection rofl.
Played nitro on the DS and Undercover just once on the DS, I got to say that nitro just feels very dream like, how cars does flips to overtake a car, doing wheelies to avoid roadblock and many more stunts, it’s like If Micheal bay was on drugs and made a NFS stunt game (yes he also made the trailer for the run) it is just WAY different, Undercover I just tried once and I remember driving a BMW then getting spotted by the police and then failing the mission, the DS (and 3DS) is an amazing console and is like a small Nintendo laptop, btw I haven’t played the other ones but Nitro is just memories.
I'll definitely play some other DS games in the future!
@@BlooTeg like Dirt 2 and Herbie rescue rally
@@JesperRUclips you do know that firebrand made all of the ds need for speeds after prostreet
@@oli_gordon yeah
I loved Prostreet on my DS so much and still look back at it fondly
Damn, Gran Turismo on the PS1 had better car models (and probably shadows too) than Most Wanted for the DS
Star Fox for the SNES looked better than that
Even twisted metal 1 have better car models!
Sorry for missing your Videos man. Love them you made man. I always love tour analysis anf deep dive man
Absolutely happy I discovered you! ❤ love the content been watching for awhile now! ❤
thank you so much! glad you enjoyed it!
5:27 frankly I don't have to play the game because my copy had a completed save with infinite cash.
So that's means I can play the final parts of the game without putting in the hours :D
I have to say, i played and finished every nfs game except nitro on ds, an pro street was never having this kind of issues you had
The reason why Underground wasn’t made for the Nintendo DS, because Need For Speed Underground came out in 2003, while the Nintendo DS came out in 2004. So they had to make a DS port of Underground 2, one year after the console game’s release.
Really looking forward to to PSP ports (I'm assuming they are next) since I owned a lot of NFS games on the PSP.
That really explains me about my thoughts about it to be in the bottom of my own ranking from worst to best.
I've 100% undercover on the ds, and the rubberband thing during races is *nothing* compared to the last highway battle in the game.
You opponent reaches lightspeed as soon as the race starts, and you can never catch up. The only way I managed to win was by resetting the race untill my opponent spawned inside a semi truck, which gave me the lead and then I had to block and brake check him to stay in first place till the race ended. Its a really... Unique experience, you should have played more of it.
You're my best find of 2023. Hope you get bigger! Much love.
thank you so much!
RE: The barrier visible only from one side, that's the result of backface culling, which is used by most 3D systems to save GPU resources.
I'm glad you did the DS before the PSP ports. Remember it goes all uphill from here.
I don't know, but I think the "live-action" cutscene with the M3 GTR in the DS Most Wanted is actually a CGI render with realistic shader effects. Also, it uses the same low poly model from the home console and PC versions.
Nitro was wild for me as a kid! I got pretty good at it. There was even a secret moon level.
I had the Prostreet on the DS straight🔥
Love seeing you covering so much nfs content
I love seeing your comments
I still do not see the Nintendo DS in that shelf
it's inside the drawer hehe
Kacey made a really great video about the making of the Most Wanted DS port and after hearing everything about how troubled the development was (Jackass and Happy Feet games too) it makes a lot more sense of how broken it was fundamentally. Long story short, people make better products when they're actually paid for it
I'll definitely watch that one, must have missed it
@@BlooTeg I was expecting a "lol this game is bad" video but instead it was a surprisingly in depth look on the company itself, definitely worth a watch
I need to look into this, thank you!
In my Emulator for android which i was playing carbon with it in 2016 was an option called de blur
Always get excited when I see you posted a new video!
I'm glad!
Seeing your old persona randomly pop up above your car and on the buildings threw me for a loop.
LOL
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happy blappy 20k subs 😳
lmao thank you!
My comfort youtuber
i like that
The DS version of Underground 2 was a seperate version of the GBA version, although developed by the same company who did the GBA version, Pocketeers.
more like
pocket... uhh... not that bad or something
@@BlooTeg they did their best on GBA
@@oli_gordonthe GBA version is pretty impressive honestly
I really like the way he chose nissan 240sx as a starter car just like i did in my ps2 back then
hell yeah.
I like the Nissan 240SX S13, it’s my favorite tuner car of all time.
Prostreet was the best NFS on DS hands down, i was hooked.
Something that you said abt Pro Street DS cars being too wobby when you upgrade them further. Maybe because you've installed some visual kits (body kits, spoiler, etc) that negatively affects the car's overall performances (its noticeable on your Golf, 240sx & 350z). Some parts could positively affects one side of the stats while negatively affetcs the others so you need to choose those parts carefully. I'm honestly surprised for the fact that this ProSreet DS out of all NFS games actually had a visual parts that DO affcets the car performances in some ways, well the main ver of ProStreet visual parts do affects the car's perf but ProStreet DS is on a whole another level
that could be it, but now I think it might have been a bug
It was really, REALLY bad, like completely uncontrollable and some people mentioned that it didn't happen to them
BUT you never know, so you could be completely right! maybe an excuse for me to go back to it and test it haha
@@BlooTegIm late, but it could be the car was damaged since the game has mechanical damage feature
10:55 Now introducing Vroom Vroom Revolution. Make your car dance to the beat!😂
dance to the songs of NFS classics!
Oh shit wait! BlueTag you missed one (although I'm not sure you can get it now). There was a special edition of NFS Nitro exclusively on the DSi store. Apparently it enhanced and upgraded the handling, model, and visuals and was a step up from OG Nitro.
people told me about it, sadly I didn't know about it beforehand to even give it a mention
@@BlooTeg I honestly forgot all about it up until now. I'm not sure if you're even able to play it let alone get it nowadays with the DS family line stores being shut down and all.
Maybe hstore might have a copy?
At first I thought that there is no way they made NFS ProStreet for the DS, and then I remembered that ProStreet for mobile phones exists
MW DS version is not real, it cannot hurt you....
MW DS VERSION:
IT'S VERY REAL
3:12 Actually you can rotate the camera by holding the L or R button and then using the d-pad
Id like to see you fight against the cars in the first 6 Test Drive games lol
bet.
Funny thing is that there's an option to make the race harder by making a clone of your car in MW.
I’ve never thought of this before but Most Wanted DS looks like what they threw on a TV screen in movies when they wanted the kids to be playing video games but didn’t want to license an actual game.
"Number 15 Guy on The Blacklist"
Should be a community meme in the NFS fans 😂
With regards to Nitro specifically, I gotta be honest…that is exactly the sort of wacky nonsense I’d expect from a racing game that has Nitro’s art style. And it gives it a kind of “Cruis’n Blast, but we ported it to the DS” vibe.
All this is to say that sensitive controls aside…I think Nitro on the DS looks fine.
You did some videos called "worst nfs port ever" but what port is really worst. I think one day you should make tier list ranking all nfs games and their ports. For example:
S tier: Most Wanted Xbox 360
A tier: Most Wanted Pc/Xbox/PS2/Gamecube
B tier: Most Wanted PSP
C tier: Nintendo DS
D tier: GBA/Java
BlueTag
bugchingus5863
oli gordon
Even the corvette in “Most Wanted” is able to do a 180 degree turn in 100 mph, I don’t know why every car has the handling equivalent of an Evo or Impreza, but even those 2 don’t have handling as sensitive as a chronic twitter addict
I mained the need for speed games on the DS as a kid, pro street was a blast and i never had an issue with the faster cars, carbon was pretty good as well but i never finished it.
Undercover I liked as a kid but nowadays I can’t go back to it, underground 2 I always found too difficult.
Most wanted… I was extremely disappointed and felt ripped off even though I pirated it, still 100% beat it tho. Nitro I played the least and don’t remember a lot about.
There was something special about ds racing games, good times.
I'm impressed you finished MW
@@BlooTegI'm impressed you didn't realise all of the games were made by different developers
Great video! I used to love undercover on the ds as a kid haha
NFS Carbon own the city on PSP was my favorite game as a kid i spent countless hours on that game
I think the best one is Prostreet, great soundtrack car models are ok, good controls in my opinion
Back in 2009 I got Nfs Nitro as a birthday gift, played through the whole game in a few days and was disappointed
that's actually impressive
But you've got to drive on the moon! You don't get to drive on the moon in other need for speed games!
@@wendigockel bro it's so easy to get to the moon that Shinyodd forgot to get to it
Underground 2 was so hard with its sensitive controls and fast AI, the mini games were also almost impossible and I'm disappointed they took out drift events, also the tracks are pretty much the same as in the PSP version Underground Rivals, still it was decent for one of the first racing games on the DS with stuff like Ridge Racer and Asphalt Urban GT.
Most Wanted is definitely the worst game in the series, the story behind that port is quite amusing.
Carbon and Prostreet were definitely the best, solid graphics, great handling model and progression but they definitely get very hard at times with brutal rubber banding, you forgot to mention that they were both made by Exient Entertainment who made the PS2/Wii versions of Undercover and hot Pursuit. Also Carbon lets you use crew members like the other versions.
Last 2 games were both made by Firebrand Games who specialized in DS racing games, Undercover was alright, the open world was impressive but as you said it was kinda boring, also I really liked Nitro DS and I actually thought it was better than the Wii version, there are more tracks and events so it doesn't feel as repetitive and of course if you get gold on everything you unlock a track on the fucking Moon.
your knowledge on these games is impressive
@@BlooTeg Well I beat all of them, including Most Wanted (On emulator)
@@father042 underground 2 on ds was hard because it was made by the people who did the gba need for speeds
As always, you make an amazing rating. Keep it up!
thank you!
But why @ 7:40 is that "eat at Jerry's" sign so high quality though?
jerry paid some good money for it
@@BlooTeg guess so got us to notice it
U2 DS is a demake of Underground Rivals. I wonder why they didn't call it Underground Rivals as well
I got an ad for that new Need For Speed mobile game lol
Lol I had this version of the game when I was a kid I remember thinking it was pretty short
The only need for speed game I ever played was the DS version of pro Street.... I wish I played the 360 version but the DS version holds lots of nostalgia with me. Particularly the 1967 Chevelle SS that was my main the car to use
did you remember how far you got into the game?
@@BlooTeg I think the farthest I got was beating 3 of the kings except for the drag one. I hate that event in general
I get that lol
Actually grew up with nfs nitro on the ds, absolutely loved it XD
When I download them on the new emulator. I thought I could finally play most wanted, but when I started the game, the graphics were different yet terrible and there was no story mode. Just circuit races.
friend gave me his copy of most wanted one day at school, I asked if he wanted to trade a game for it, he declined, I soon found out why he was so eager to give it away 😭
In NFS Pro Street DS I think the handling in the advanced stages of the game is matter of correct tunning your cars, try to actually equilibrate it's stats, I didn't have that problem when beating it recently (Only the late game AI that gets really difficult)... I think Pro Street is the best racing game in the Ds that isn't Mario Kart or Sonic All Stars Racing... 😅
Trackmania Turbo DS is impressive as well
you should cover every nfs games on a psp version, I think it started from Underground Rivals to Shift PSP. I think you have covered Carbon OTC, since I have played it very long ago and I also had UMD Case with UMD in it, but sadly it got broken within few years.
idk for mobile ports of NFS games, I only played Undercover, Shift 1 and HP2010 mobile, haven't played Shift 2 iOS version which was made by Ironmonkey studio, and idk for MW2012 mobile version, also there's lost version of The Run iOS version which later rebuilt and became MW2012
I got most wanted for the DS, I was hyped, idk what i was expecting honestly, but I was so let down, but then carbon came out for the DS and i managed to wash that bad taste out of my mouth, I thank carbon for bringing my faith back in humanity.
How the fuck did this sell more units than psp
Sony hoped that the PSP was going to be a success, but Nintendo decided that the DS would sell far more units.
I do feel bad for those who don’t have a PSP.
1:00 I love that nitrous sound effect, where can i get one? Also, really nice video!
literally got it from Underground 2 and used a echo effect for the cutoff haha
I only have Carbon Own the City which I liked to play and the blur didn't bother me. You convinced me to not go for the other games. It would be nice to see a review for Need for Speed The Run on the 3DS.
I made a video on the Wii version, which is basically the same as the 3DS one from what people told me!
9:45 I new you would like nfs prostreet on ds it’s the best for the DS
I used to play ProStreet all the time on my old DSi.
17:29 i spit my drink man how can you explain it so calmly i would lose it
after most wanted I didn't have any joy left in my soul
@@BlooTeg lmao the only good thing i found in that game is that one soundtrack that goes hard that was all also love your content and commentary you do it pretty well have a nice day or night
thank you so much!
Holy shit… I always had a very vague memory of playing a racing game on the DS when I was a kid, and I finally found it again after all these years 🥲
17:45
... So we just not gonna acknowledge this? Like nobody is going to touch that??
LMAO
it is like complaining that vhs tapes do not have extras, while not even having a player.
I'm honestly a bit confused, is it cause I'm playing on an emulator?
I have a physical copy of Most Wanted for Nintendo DS. It was my first personal videogame ever, even tho it's wet garbage to look at now, I had fun with it as a child (simply cause I had nothing else probably), when I played Carbon on Playstation it seemed like futuristic graphics and gameplay to me
I had most wanted on ds as a kid and actually quite enjoyed it
YEEEEEEEEEES U PLAYED IT FINALLY! NFS MOST WANTED ON THE DS
NOOOOOOOOOOOOOOOOOOOOOO
I played every ds nfs port and i actually like carbon prostreet and undercover
They didn't bother putting time and effort to make the graphics at least as decent as NFS 2.
Sick video. Thanks!
thanks for watching!
My own version has a very low steering sensibility, it's unusable
I was kinda confused when heard Digitalism - Pogo in the video as soundtrack for ProStreet, cause I was listening to the Digitalism album with this song for a while now.
As always, good vid, but I think I missed a joke about mom :/
sorry she was busy yesterday but I made sure to let her know you were worried
I played every nfs games on the ds, it was a great time as a kid lmao
I feel you
I beat some of the highway battles on undercover in under a 1 minute
sounds accurate
@@BlooTegbut it was very hard to do with the rubberband on those events if you ever noticed while playing
we played what we had
I remember playing Ford Racing 3 for the DS when I was younger. Back then I only had Ford Racing 2 for the PC which I got from a cereal box but I never had thr chance to play FR3 so I was pretty excited when I saw Ford Racing 3 for the DS in a gamestop for only 3€
I quickly realized why the game was sold for that cheap. The controls were bad, It had physics Ive never seen before and all of the cars pretty much looked like a box
I mean I played the game to 100% but I werent as happy with the game as I expected to xD
amazing. lmao
heres another comment to maybe slightly help this vids engagement in the algorithm! (idk how youtube really works just wanna help any way i can) thanks for being a G, G!
thank you so much!
i loved ug2 DS back in the day
I really don't know why but as a kid with no other options Most Wanted was kinda fun. I know my life is depressing...
hey, you had your fun with it, that's great!
OK, we had good and bad. But they have made for almost every system separate game! Nowadays, we are lucky if the same game comes out without glitches, server problems and so on.