We have Elgin as well tho. Hororo as well although Hororo tends to do experiments and comparison on certain things rather than explaining it in one video
UPDATED!!!! DAY 239 OF COMMENTING *BUFF NATALIA!!* (June = 213) [I've been commenting this since October, 31, 2022] Natalia Adjustments: 1. Buff (⬆️) - Creep dmg 15% to 50% 2. Indirect Nerf (⬇️) - Inspire cd 60s to 75s/lower inspire lifesteal 3. Indirect Nerf (⬇️) - Battle spells no longer trigger endless battle's passive. 4. Adjustment (~)/(⬇️) (Nerf on Nata Roam) - (~) Passive/ 250(+120%) ->> 200(+130%) - (⬇️)First skill/Dmg nerf - (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills. 5. Indirect Nerf (⬇️) -Buffs Spawn sooner when the game starts -this means that Natalia can no longer invade the enemy buffs 6.MAJOR Nerf (⬇️) (Weaker Silence, No Invisibility) - (⬇️) Passive - Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills) - (⬇️) Ult - 2s Affected by cdr -> 3s not affected by cdr 7. Indirect Adjustment (~) -Rapid boots cost: 800->750 Passive Movement speed: 80 -> 70 Side effect Movement speed 40 -> 45 8. Indirect Nerf (⬇️) -Dominance Ice Atk Speed Reduction 30% -> 70% 9. Indirect Nerf (⬇️) -Orange buff Penetration: 10% -> 5% (For Non-Junglers) 10. Nerf (⬇️) -The no exclamation mark bug is fixed 11. Temporary Buff (⬆️) -Helcurt (Natalia's no.1 counter) is banned 12. Indirect Nerf (⬇️) -Aegis and Vengeance can be casted while cc'ed or silenced 13. Indirect Nerf (⬇️) *The Last Straw* -DHS Nerf Passive Dmg: 9% -> 8% ============================= Natalia bugs: 1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks (Still not fixed!!) 2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack! "But Kimmy's Skil 1 is considered a skill" *READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!* 3. Minion Bug is Fixed! ============================== *This isn't an Ordinary Comment!* Do you think that Natalia is underperforming? *DO YOU THINK NATALIA NEEDS RECOGNITION?* NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP! -*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!* ==================== *BUFF NATALIA!!:* -PETRIFY CD: 75S -> 70S -SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME -PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack) -Ultimate Damage: +5 Physical Attack 15-25-35 -> 20-30-40 -TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S ===================== She's horrible asf. Her claw is literally like plastic in the early game! Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
Every one in mlbb have to come here to learn well about the new emblem system ..it's best explained here than anywhere I have seen. THANK YOU NIKO MUCH LOVE FROM EAST AFRICA
I'm extremely thankful for this update as a beginner There were way too many instances I was called a troll for using the wrong talents but in reality was because I haven't upgraded my emblems enough to get the optimal talent
if you're gonna spend money to get a boost in upgrading your emblems, the monthly ticket pass is it for me and then use the tickets on the preparation page whenever your ideal emblem is in rotation. That and the 800 gold guaranteed magic dust chest and you'll have max emblems in no time. Especially since upgrading emblem levels is free now
I feel like after the update the mage emblem would be the least used because burst mages can go for assasin emblems and for mana needy mages they have to go for basic emblem
UPDATED!!!! DAY 239 OF COMMENTING *BUFF NATALIA!!* (June = 213) [I've been commenting this since October, 31, 2022] Natalia Adjustments: 1. Buff (⬆️) - Creep dmg 15% to 50% 2. Indirect Nerf (⬇️) - Inspire cd 60s to 75s/lower inspire lifesteal 3. Indirect Nerf (⬇️) - Battle spells no longer trigger endless battle's passive. 4. Adjustment (~)/(⬇️) (Nerf on Nata Roam) - (~) Passive/ 250(+120%) ->> 200(+130%) - (⬇️)First skill/Dmg nerf - (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills. 5. Indirect Nerf (⬇️) -Buffs Spawn sooner when the game starts -this means that Natalia can no longer invade the enemy buffs 6.MAJOR Nerf (⬇️) (Weaker Silence, No Invisibility) - (⬇️) Passive - Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills) - (⬇️) Ult - 2s Affected by cdr -> 3s not affected by cdr 7. Indirect Adjustment (~) -Rapid boots cost: 800->750 Passive Movement speed: 80 -> 70 Side effect Movement speed 40 -> 45 8. Indirect Nerf (⬇️) -Dominance Ice Atk Speed Reduction 30% -> 70% 9. Indirect Nerf (⬇️) -Orange buff Penetration: 10% -> 5% (For Non-Junglers) 10. Nerf (⬇️) -The no exclamation mark bug is fixed 11. Temporary Buff (⬆️) -Helcurt (Natalia's no.1 counter) is banned 12. Indirect Nerf (⬇️) -Aegis and Vengeance can be casted while cc'ed or silenced 13. Indirect Nerf (⬇️) *The Last Straw* -DHS Nerf Passive Dmg: 9% -> 8% ============================= Natalia bugs: 1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks (Still not fixed!!) 2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack! "But Kimmy's Skil 1 is considered a skill" *READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!* 3. Minion Bug is Fixed! ============================== *This isn't an Ordinary Comment!* Do you think that Natalia is underperforming? *DO YOU THINK NATALIA NEEDS RECOGNITION?* NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP! -*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!* ==================== *BUFF NATALIA!!:* -PETRIFY CD: 75S -> 70S -SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME -PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack) -Ultimate Damage: +5 Physical Attack 15-25-35 -> 20-30-40 -TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S ===================== She's horrible asf. Her claw is literally like plastic in the early game! Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
Man I love your videos I like how you explain stuff and at the same time give us examples of builds and ideas on how to use heroes and emblems 🔥🔥❤️❤️❤️
OMG, YES! Being able to change/tweak the emblem during drafting stage is such a excellent perk!!! I haven't tried the new emblem yet, but I'm excited to try it out in rank 😂
Cant wait for this! Literally focused maxing my emblems for the past few months just so i could get those talents when they get released. Now i can enjoy buying heroes since im done with upgrading emblems
I know this new system for emblem is much more versatile for every heroes but, I still thinks that most of the emblems got nerfed and I wished that they didn't deleted the jungle emblem :(
UPDATED!!!! DAY 239 OF COMMENTING *BUFF NATALIA!!* (June = 213) [I've been commenting this since October, 31, 2022] Natalia Adjustments: 1. Buff (⬆️) - Creep dmg 15% to 50% 2. Indirect Nerf (⬇️) - Inspire cd 60s to 75s/lower inspire lifesteal 3. Indirect Nerf (⬇️) - Battle spells no longer trigger endless battle's passive. 4. Adjustment (~)/(⬇️) (Nerf on Nata Roam) - (~) Passive/ 250(+120%) ->> 200(+130%) - (⬇️)First skill/Dmg nerf - (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills. 5. Indirect Nerf (⬇️) -Buffs Spawn sooner when the game starts -this means that Natalia can no longer invade the enemy buffs 6.MAJOR Nerf (⬇️) (Weaker Silence, No Invisibility) - (⬇️) Passive - Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills) - (⬇️) Ult - 2s Affected by cdr -> 3s not affected by cdr 7. Indirect Adjustment (~) -Rapid boots cost: 800->750 Passive Movement speed: 80 -> 70 Side effect Movement speed 40 -> 45 8. Indirect Nerf (⬇️) -Dominance Ice Atk Speed Reduction 30% -> 70% 9. Indirect Nerf (⬇️) -Orange buff Penetration: 10% -> 5% (For Non-Junglers) 10. Nerf (⬇️) -The no exclamation mark bug is fixed 11. Temporary Buff (⬆️) -Helcurt (Natalia's no.1 counter) is banned 12. Indirect Nerf (⬇️) -Aegis and Vengeance can be casted while cc'ed or silenced 13. Indirect Nerf (⬇️) *The Last Straw* -DHS Nerf Passive Dmg: 9% -> 8% ============================= Natalia bugs: 1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks (Still not fixed!!) 2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack! "But Kimmy's Skil 1 is considered a skill" *READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!* 3. Minion Bug is Fixed! ============================== *This isn't an Ordinary Comment!* Do you think that Natalia is underperforming? *DO YOU THINK NATALIA NEEDS RECOGNITION?* NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP! -*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!* ==================== *BUFF NATALIA!!:* -PETRIFY CD: 75S -> 70S -SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME -PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack) -Ultimate Damage: +5 Physical Attack 15-25-35 -> 20-30-40 -TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S ===================== She's horrible asf. Her claw is literally like plastic in the early game! Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
I seriously saw the new update and watched mlbb tutorial video on the new emblem thing but i didn't understand a thing and went "man, mlguide is the only guy that can explain this to me, but it might take him a while to explain all this" so i would like to apologize for underestimating you king!
UPDATED!!!! DAY 239 OF COMMENTING *BUFF NATALIA!!* (June = 213) [I've been commenting this since October, 31, 2022] Natalia Adjustments: 1. Buff (⬆️) - Creep dmg 15% to 50% 2. Indirect Nerf (⬇️) - Inspire cd 60s to 75s/lower inspire lifesteal 3. Indirect Nerf (⬇️) - Battle spells no longer trigger endless battle's passive. 4. Adjustment (~)/(⬇️) (Nerf on Nata Roam) - (~) Passive/ 250(+120%) ->> 200(+130%) - (⬇️)First skill/Dmg nerf - (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills. 5. Indirect Nerf (⬇️) -Buffs Spawn sooner when the game starts -this means that Natalia can no longer invade the enemy buffs 6.MAJOR Nerf (⬇️) (Weaker Silence, No Invisibility) - (⬇️) Passive - Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills) - (⬇️) Ult - 2s Affected by cdr -> 3s not affected by cdr 7. Indirect Adjustment (~) -Rapid boots cost: 800->750 Passive Movement speed: 80 -> 70 Side effect Movement speed 40 -> 45 8. Indirect Nerf (⬇️) -Dominance Ice Atk Speed Reduction 30% -> 70% 9. Indirect Nerf (⬇️) -Orange buff Penetration: 10% -> 5% (For Non-Junglers) 10. Nerf (⬇️) -The no exclamation mark bug is fixed 11. Temporary Buff (⬆️) -Helcurt (Natalia's no.1 counter) is banned 12. Indirect Nerf (⬇️) -Aegis and Vengeance can be casted while cc'ed or silenced 13. Indirect Nerf (⬇️) *The Last Straw* -DHS Nerf Passive Dmg: 9% -> 8% ============================= Natalia bugs: 1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks (Still not fixed!!) 2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack! "But Kimmy's Skil 1 is considered a skill" *READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!* 3. Minion Bug is Fixed! ============================== *This isn't an Ordinary Comment!* Do you think that Natalia is underperforming? *DO YOU THINK NATALIA NEEDS RECOGNITION?* NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP! -*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!* ==================== *BUFF NATALIA!!:* -PETRIFY CD: 75S -> 70S -SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME -PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack) -Ultimate Damage: +5 Physical Attack 15-25-35 -> 20-30-40 -TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S ===================== She's horrible asf. Her claw is literally like plastic in the early game! Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
fun fact about support emblem it healing effect also increase self heal... so mino, ura-chan, and papi franco will be so happy with this... alice to but if you use her as roam ... don't you dare use it if it mid it gonna be hard to deal damage....
I'm already thinking for Aamon a possible set up with assassin emblem with movement speed or penetration bonus the new 'mastery shop' equipment then the new 'lethal ignition' could be quite powerful
@@SetiKt Ouch,Moonton really hates my mains lmao First wanwan then Julian and yin (a bit still usable now at least) if next is Aamon I'm going to be sad 😅
@@vasimbelim Either that or I say go for the assassin one - Master Assassin since cooldown isn't really useful on him since you can reduce the cooldown by basic attacks
Love the new emblem, now some emblem do not have an oppressive amount of power when upgrading to high level Also you got a lot of new content available for making, can't wait for best emblem combination for every hero
I just want to clarify something, the basic common emblem gives +15 hybrid regen at lvl 60.. so you can have +15hp and mana regen at lvl 1? Isn't that OP? 😅
Question, why would you use high and dry when you could just use weapon master. 4% damage increase on a single target seems useless compared to 4/5% (i forgot the number) damage from emblems items and skills
Awesome, great work Nico. Following all your channels but the OG is my happy place. Would be stoked if you could revisit itemization with the changes since last series!
quick question does the healing boost of support emblem affect heroes who provide shields? like angela ult etc and for junglers like leomord who relied on the 12% sustain dmg to get massive team wipes will the meta for his build change largely? also what happens to ppl who already had maxed out jg physical and mage emblems do we get refunded or just outright scammed
Important info, mm Base Armor is 15-20 fisical and 15 Magic meaning if you use any mage and want to use assa Runes than never get rupture since you already have max pen against mm, and for late game getting % pen is better than flat pen
Ling feels kinda op with fatal. he will start off with assassin emblem and fatal. Thats 30 crit rate already. Then with just 924 gold, 2 Javelin and Rogue Meteor he gets 82 crit rate. Getting Berserer's Fury alone gives 80. Just a windtalker and hes maxed on Crit chance. Ling Meta?
Bruh the bargain hunter combos just reminded me of that one zilong in the enemy team that uses bargain hunter and left everyone confused but he just dominated the game silently 💀💀💀💀💀
Is my Emblem setup good for Fanny? Emblem: Assasin Tier 1: Rupture ( penetration ) Tier 2: Master Assasin ( similar to high and dry ) Tier 3: Brave Smite ( lifesteal when dealing skill damage ) Pls. answer my question. and if you have any suggestions, feel free to share it to me.
I approve of these points. Prior to watching this, I was already using FoB/Fighter Emblem with my bae Edith. Absolutely disgusting sustain, as long as the enemy does not have a ret@rded amount of CCs😂
Lethal Ignition can be used by Marksmen as well. However, it seems to have a bug. Hope someone can try it out. I found out that everytime I cast a skill to cause damage, I would lost control of my movement or rather the movement control gets lost of its sensitivity, within the 3 seconds mark. Caused me to die alot instead. I can confirm this emblem works for marksmen for that last hit.
U r so correct... Just few minutes ago I completed a match with hanabi.. Using lethal ignition.. But as u said movements becomes out of control for a few secs maing me hard to get kills
@@darkaskoo2787 ikr 😭😭😭 she doesn't have much damage and can't even compete with other exp heroes sometimes, and the fact they took away her role as a tank really bothers me too because I mostly play her as a tank but when you look at my matches it says I played a lot of fighters instead of tanks so ppl mostly make me go exp 😭 and she doesn't have enough damage, especially in my opinion who does not even know how to use her as a proper Exp- it's hard to adjust 😭
Can we appreciate this man because i think no other youtuber will explain this like how nico does?
Agreed. But Elgin and Fuego gaming (Speaks tagalog in his vids) explain it pretty well too
Dont forget master the basics
Elgin
We have Elgin as well tho. Hororo as well although Hororo tends to do experiments and comparison on certain things rather than explaining it in one video
@@axgbbhororo is more casual, but i learned a lot from his experiments as well
Jungle tanks 10:39
jungle burst 11:31
roamer tanks 12:53
roamer support 13:47
roamer dmg 14:05
midlane burst 14:37
midlane poke 15:11
gold lane dps 15:43
gold lane burst 16:34
exp lane sustain 17:17
exp lane dmg 18:01
exp laner flank 18:39
The hero we always need
The G.O.A.T
Unsung heroes
UPDATED!!!!
DAY 239 OF COMMENTING *BUFF NATALIA!!* (June = 213)
[I've been commenting this since October, 31, 2022]
Natalia Adjustments:
1. Buff (⬆️)
- Creep dmg 15% to 50%
2. Indirect Nerf (⬇️)
- Inspire cd 60s to 75s/lower inspire lifesteal
3. Indirect Nerf (⬇️)
- Battle spells no longer trigger endless battle's passive.
4. Adjustment (~)/(⬇️) (Nerf on Nata Roam)
- (~) Passive/ 250(+120%) ->> 200(+130%)
- (⬇️)First skill/Dmg nerf
- (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills.
5. Indirect Nerf (⬇️)
-Buffs Spawn sooner when the game starts
-this means that Natalia can no longer invade the enemy buffs
6.MAJOR Nerf (⬇️)
(Weaker Silence, No Invisibility)
- (⬇️) Passive
- Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills)
- (⬇️) Ult
- 2s Affected by cdr -> 3s not affected by cdr
7. Indirect Adjustment (~)
-Rapid boots cost: 800->750
Passive Movement speed: 80 -> 70
Side effect Movement speed 40 -> 45
8. Indirect Nerf (⬇️)
-Dominance Ice Atk Speed Reduction
30% -> 70%
9. Indirect Nerf (⬇️)
-Orange buff Penetration: 10% -> 5%
(For Non-Junglers)
10. Nerf (⬇️)
-The no exclamation mark bug is fixed
11. Temporary Buff (⬆️)
-Helcurt (Natalia's no.1 counter) is banned
12. Indirect Nerf (⬇️)
-Aegis and Vengeance can be casted while cc'ed or silenced
13. Indirect Nerf (⬇️)
*The Last Straw*
-DHS Nerf
Passive Dmg: 9% -> 8%
=============================
Natalia bugs:
1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks
(Still not fixed!!)
2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack!
"But Kimmy's Skil 1 is considered a skill"
*READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!*
3. Minion Bug is Fixed!
==============================
*This isn't an Ordinary Comment!*
Do you think that Natalia is underperforming?
*DO YOU THINK NATALIA NEEDS RECOGNITION?*
NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP!
-*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!*
====================
*BUFF NATALIA!!:*
-PETRIFY CD: 75S -> 70S
-SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME
-PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack)
-Ultimate Damage: +5 Physical Attack
15-25-35 -> 20-30-40
-TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S
=====================
She's horrible asf. Her claw is literally like plastic in the early game!
Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
Boss🫡
Every one in mlbb have to come here to learn well about the new emblem system ..it's best explained here than anywhere I have seen.
THANK YOU NIKO MUCH LOVE FROM EAST AFRICA
I'm extremely thankful for this update as a beginner
There were way too many instances I was called a troll for using the wrong talents but in reality was because I haven't upgraded my emblems enough to get the optimal talent
Garbage dog
How long have u been playing? I ve got all emblems to lvl 58 (except jungler and support) in just 1 year of playing. And f2p too
@@jigeah1 year is a lot for a game like MLBB Y'know
@@jigeah about 3 months
if you're gonna spend money to get a boost in upgrading your emblems, the monthly ticket pass is it for me and then use the tickets on the preparation page whenever your ideal emblem is in rotation. That and the 800 gold guaranteed magic dust chest and you'll have max emblems in no time. Especially since upgrading emblem levels is free now
As somebody who is new and trying to familiarize the emblem system, this video is a blessing. Kudos to the creator!
I feel like after the update the mage emblem would be the least used because burst mages can go for assasin emblems and for mana needy mages they have to go for basic emblem
UPDATED!!!!
DAY 239 OF COMMENTING *BUFF NATALIA!!* (June = 213)
[I've been commenting this since October, 31, 2022]
Natalia Adjustments:
1. Buff (⬆️)
- Creep dmg 15% to 50%
2. Indirect Nerf (⬇️)
- Inspire cd 60s to 75s/lower inspire lifesteal
3. Indirect Nerf (⬇️)
- Battle spells no longer trigger endless battle's passive.
4. Adjustment (~)/(⬇️) (Nerf on Nata Roam)
- (~) Passive/ 250(+120%) ->> 200(+130%)
- (⬇️)First skill/Dmg nerf
- (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills.
5. Indirect Nerf (⬇️)
-Buffs Spawn sooner when the game starts
-this means that Natalia can no longer invade the enemy buffs
6.MAJOR Nerf (⬇️)
(Weaker Silence, No Invisibility)
- (⬇️) Passive
- Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills)
- (⬇️) Ult
- 2s Affected by cdr -> 3s not affected by cdr
7. Indirect Adjustment (~)
-Rapid boots cost: 800->750
Passive Movement speed: 80 -> 70
Side effect Movement speed 40 -> 45
8. Indirect Nerf (⬇️)
-Dominance Ice Atk Speed Reduction
30% -> 70%
9. Indirect Nerf (⬇️)
-Orange buff Penetration: 10% -> 5%
(For Non-Junglers)
10. Nerf (⬇️)
-The no exclamation mark bug is fixed
11. Temporary Buff (⬆️)
-Helcurt (Natalia's no.1 counter) is banned
12. Indirect Nerf (⬇️)
-Aegis and Vengeance can be casted while cc'ed or silenced
13. Indirect Nerf (⬇️)
*The Last Straw*
-DHS Nerf
Passive Dmg: 9% -> 8%
=============================
Natalia bugs:
1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks
(Still not fixed!!)
2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack!
"But Kimmy's Skil 1 is considered a skill"
*READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!*
3. Minion Bug is Fixed!
==============================
*This isn't an Ordinary Comment!*
Do you think that Natalia is underperforming?
*DO YOU THINK NATALIA NEEDS RECOGNITION?*
NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP!
-*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!*
====================
*BUFF NATALIA!!:*
-PETRIFY CD: 75S -> 70S
-SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME
-PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack)
-Ultimate Damage: +5 Physical Attack
15-25-35 -> 20-30-40
-TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S
=====================
She's horrible asf. Her claw is literally like plastic in the early game!
Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
@@SetiKt mage emblem have a decent amount of magic pen aswell right? Assassin emblem only real advantage for a mage is the movement speed
I maxed the mage emblem in the last update for nothin bruh
@@aqsarizqi6778 what you mean? The levels transferred over
auto subscribe in this channel because of the awesome content. i learned a lot today 💙
Hey dude, this is quality content. Thanks and greetings from Italy
Probably the most useful tutorial for like me who's totally confused about this new update
Man I love your videos I like how you explain stuff and at the same time give us examples of builds and ideas on how to use heroes and emblems 🔥🔥❤️❤️❤️
OMG, YES! Being able to change/tweak the emblem during drafting stage is such a excellent perk!!!
I haven't tried the new emblem yet, but I'm excited to try it out in rank 😂
Cant wait for this! Literally focused maxing my emblems for the past few months just so i could get those talents when they get released. Now i can enjoy buying heroes since im done with upgrading emblems
When is the update comming?
Today 4pm
@@NewKyro What time in Cambodia?
@@NewKyro thank you
w?hat time in Philippines?
I know this new system for emblem is much more versatile for every heroes but, I still thinks that most of the emblems got nerfed and I wished that they didn't deleted the jungle emblem :(
Actually it is good since can now have the edge in teamfight by combining the right talents
right? it's as if only a few emblem sets will be best considering how only few of them are acgually good now.
somehow jungling feels slower and I m more poor than the rest of the team while I m usually the most ahead
UPDATED!!!!
DAY 239 OF COMMENTING *BUFF NATALIA!!* (June = 213)
[I've been commenting this since October, 31, 2022]
Natalia Adjustments:
1. Buff (⬆️)
- Creep dmg 15% to 50%
2. Indirect Nerf (⬇️)
- Inspire cd 60s to 75s/lower inspire lifesteal
3. Indirect Nerf (⬇️)
- Battle spells no longer trigger endless battle's passive.
4. Adjustment (~)/(⬇️) (Nerf on Nata Roam)
- (~) Passive/ 250(+120%) ->> 200(+130%)
- (⬇️)First skill/Dmg nerf
- (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills.
5. Indirect Nerf (⬇️)
-Buffs Spawn sooner when the game starts
-this means that Natalia can no longer invade the enemy buffs
6.MAJOR Nerf (⬇️)
(Weaker Silence, No Invisibility)
- (⬇️) Passive
- Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills)
- (⬇️) Ult
- 2s Affected by cdr -> 3s not affected by cdr
7. Indirect Adjustment (~)
-Rapid boots cost: 800->750
Passive Movement speed: 80 -> 70
Side effect Movement speed 40 -> 45
8. Indirect Nerf (⬇️)
-Dominance Ice Atk Speed Reduction
30% -> 70%
9. Indirect Nerf (⬇️)
-Orange buff Penetration: 10% -> 5%
(For Non-Junglers)
10. Nerf (⬇️)
-The no exclamation mark bug is fixed
11. Temporary Buff (⬆️)
-Helcurt (Natalia's no.1 counter) is banned
12. Indirect Nerf (⬇️)
-Aegis and Vengeance can be casted while cc'ed or silenced
13. Indirect Nerf (⬇️)
*The Last Straw*
-DHS Nerf
Passive Dmg: 9% -> 8%
=============================
Natalia bugs:
1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks
(Still not fixed!!)
2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack!
"But Kimmy's Skil 1 is considered a skill"
*READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!*
3. Minion Bug is Fixed!
==============================
*This isn't an Ordinary Comment!*
Do you think that Natalia is underperforming?
*DO YOU THINK NATALIA NEEDS RECOGNITION?*
NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP!
-*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!*
====================
*BUFF NATALIA!!:*
-PETRIFY CD: 75S -> 70S
-SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME
-PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack)
-Ultimate Damage: +5 Physical Attack
15-25-35 -> 20-30-40
-TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S
=====================
She's horrible asf. Her claw is literally like plastic in the early game!
Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
Wait is this new update forever or only a month
I seriously saw the new update and watched mlbb tutorial video on the new emblem thing but i didn't understand a thing and went "man, mlguide is the only guy that can explain this to me, but it might take him a while to explain all this" so i would like to apologize for underestimating you king!
15:44 Not Hanabi having small eyes 💀
Trash MM be likr
without eyebrows 😂
Finally the real guide is here!!!
UPDATED!!!!
DAY 239 OF COMMENTING *BUFF NATALIA!!* (June = 213)
[I've been commenting this since October, 31, 2022]
Natalia Adjustments:
1. Buff (⬆️)
- Creep dmg 15% to 50%
2. Indirect Nerf (⬇️)
- Inspire cd 60s to 75s/lower inspire lifesteal
3. Indirect Nerf (⬇️)
- Battle spells no longer trigger endless battle's passive.
4. Adjustment (~)/(⬇️) (Nerf on Nata Roam)
- (~) Passive/ 250(+120%) ->> 200(+130%)
- (⬇️)First skill/Dmg nerf
- (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills.
5. Indirect Nerf (⬇️)
-Buffs Spawn sooner when the game starts
-this means that Natalia can no longer invade the enemy buffs
6.MAJOR Nerf (⬇️)
(Weaker Silence, No Invisibility)
- (⬇️) Passive
- Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills)
- (⬇️) Ult
- 2s Affected by cdr -> 3s not affected by cdr
7. Indirect Adjustment (~)
-Rapid boots cost: 800->750
Passive Movement speed: 80 -> 70
Side effect Movement speed 40 -> 45
8. Indirect Nerf (⬇️)
-Dominance Ice Atk Speed Reduction
30% -> 70%
9. Indirect Nerf (⬇️)
-Orange buff Penetration: 10% -> 5%
(For Non-Junglers)
10. Nerf (⬇️)
-The no exclamation mark bug is fixed
11. Temporary Buff (⬆️)
-Helcurt (Natalia's no.1 counter) is banned
12. Indirect Nerf (⬇️)
-Aegis and Vengeance can be casted while cc'ed or silenced
13. Indirect Nerf (⬇️)
*The Last Straw*
-DHS Nerf
Passive Dmg: 9% -> 8%
=============================
Natalia bugs:
1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks
(Still not fixed!!)
2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack!
"But Kimmy's Skil 1 is considered a skill"
*READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!*
3. Minion Bug is Fixed!
==============================
*This isn't an Ordinary Comment!*
Do you think that Natalia is underperforming?
*DO YOU THINK NATALIA NEEDS RECOGNITION?*
NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP!
-*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!*
====================
*BUFF NATALIA!!:*
-PETRIFY CD: 75S -> 70S
-SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME
-PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack)
-Ultimate Damage: +5 Physical Attack
15-25-35 -> 20-30-40
-TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S
=====================
She's horrible asf. Her claw is literally like plastic in the early game!
Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
fun fact about support emblem it healing effect also increase self heal... so mino, ura-chan, and papi franco will be so happy with this... alice to but if you use her as roam ... don't you dare use it if it mid it gonna be hard to deal damage....
Thank you for making this video! This is very helpful ❤
15:43 damn that hanabi
Ty for getting this out to us we appreciate it!
bro tried to sneak that sponge in at 2:11 💀💀💀💀
I'm already thinking for Aamon a possible set up with assassin emblem with movement speed or penetration bonus the new 'mastery shop' equipment then the new 'lethal ignition' could be quite powerful
I was thinking the same for Aamon.
@@SetiKt
Ouch,Moonton really hates my mains lmao
First wanwan then Julian and yin (a bit still usable now at least) if next is Aamon I'm going to be sad 😅
No way i am using new master shop 5% doesnt make that much difference
@@vasimbelim
Either that or I say go for the assassin one - Master Assassin since cooldown isn't really useful on him since you can reduce the cooldown by basic attacks
@@AveryEizen personally i think by looking at aamon's play style u should go for damage talents in any form nd movement one
you are the best mlbb youtuber. 😁 take my respect bro.
I think they should increase picking time by a little. So you have more time to adjust your emblems
i think only in higher ranks because there are a lot of impatient people and so moonton would lose a lot of players
Love the new emblem, now some emblem do not have an oppressive amount of power when upgrading to high level
Also you got a lot of new content available for making, can't wait for best emblem combination for every hero
PROLLY THE BEST GUIDE I CAN FIND AFTER I QUIT MLBB FOR A SHORT TIME AND PLAYED IT AGAIN
The ONLY thing I'm sad that they got rid of was the supp talent that gave you extra gold when hitting an enemy
He really hates hanabae😭✊ 15:43
Btw I'm a silent viewer I love your videos!✨
I just want to clarify something, the basic common emblem gives +15 hybrid regen at lvl 60.. so you can have +15hp and mana regen at lvl 1? Isn't that OP? 😅
We need a video about the next season META heroes in every role.
I really like this change
Heroes that can use tank builds ( Lancelot, Guin, etc ) can finally get their wanted base stats and talents at the same time
Nice I was waiting for this 😂, Thnx
Will I get a refund for all BP , I used on emblems tho , I would be able buy like 2 heroes with that 😂
the tier doesnt mean its a weaker talent
its just a category
1st : stats
2nd : passive skill
3rd : active skill with cd
This is so exciting ❤.. Great content as always
Nico: Say NiCoo nicOo nIII
I wanna ask if kimmy use combination is it physical will back?
I have been waiting for 4 years for this day.
I just woke up to a wonderfull video from a wonderfull person. Oh yeah and Niko posted. Anyways
When's the update coming dho?
@@hentaikun4471in a few hours
2:27 Basic Emblem
2:50 Tank Emblem
3:13 Assassin Emblem
3:38 Mage Emblem
3:45 Fighter Emblem
4:02 Support Emblem
4:16 Marksmen Emblem
I think tier one will mostly be movement speed. Its way too important in early game rotation
Yea but swift for attack speed heroes is also quite useful
What is the difference between addaptive attack or addaptive penetration?
Hello im first ( i paused to comment) ready for this new meta
Very informative. Nice work. Thanks! 👍
Question, why would you use high and dry when you could just use weapon master. 4% damage increase on a single target seems useless compared to 4/5% (i forgot the number) damage from emblems items and skills
they will change it probably in the future or now
I subscribed him because I found him soooo funnnyyyy😂😂😂😂😂😂
My question is does the Focusing Mark effect can be stacked? You know what happens if it's stacked.
IT can't
oh mann unXpected face reveal omgg
Awesome, great work Nico. Following all your channels but the OG is my happy place. Would be stoked if you could revisit itemization with the changes since last series!
quick question does the healing boost of support emblem affect heroes who provide shields? like angela ult etc and for junglers like leomord who relied on the 12% sustain dmg to get massive team wipes will the meta for his build change largely? also what happens to ppl who already had maxed out jg physical and mage emblems do we get refunded or just outright scammed
I got refund
generally speaking, i feel like the emblems are now weaker but more flexible..
True. Which I think is bad.
@@theservant2419Nope.
Everything was so confusing. Came straight to youtube lol
Important info, mm Base Armor is 15-20 fisical and 15 Magic meaning if you use any mage and want to use assa Runes than never get rupture since you already have max pen against mm, and for late game getting % pen is better than flat pen
this is crazy holy cow now moontoon is doing well good combo and strats with those emblems will be crazy op
G!!!!!! 33 11 11 11
this overwhelmed me so much
this was hella detailed.
Finally i can use my 80k magic dust and not waste my battle points😂
Advance Server player's who know but still watched🔥✨❤🙌
Ling feels kinda op with fatal. he will start off with assassin emblem and fatal. Thats 30 crit rate already. Then with just 924 gold, 2 Javelin and Rogue Meteor he gets 82 crit rate. Getting Berserer's Fury alone gives 80. Just a windtalker and hes maxed on Crit chance. Ling Meta?
Hey idol we need emblem for every hero and thank u for making this video ur hard working is really useful for us keep it up idol and stay safe
WE ARE LUCKY WE SAW THIS MAN'S CONTENT. NICE WORK!WELL EXPLAINED!
I wait for that ,thanks so much❤
1:10
Can't believe he actually used Thicc Thigh WanWan art
Tho she is the least thicc amongst ML:A variants
You did better explanation work than the Moontap who wants money
Is basic common emblem included on the emblem matrix rotation?
All I can say some heroes will shine now and some will drop
Bruh the bargain hunter combos just reminded me of that one zilong in the enemy team that uses bargain hunter and left everyone confused but he just dominated the game silently 💀💀💀💀💀
What should i use for gusion?
that leyla armpit lick was sneaky but i cought you
is bargain hunter and legal ignition good for hanzo?
@@SetiKt yea same. im using weakness finder
Ayee thanks for the guide nico
Being able to change emblems in draft is the greatest thing ever
Is my Emblem setup good for Fanny?
Emblem: Assasin
Tier 1: Rupture ( penetration )
Tier 2: Master Assasin ( similar to high and dry )
Tier 3: Brave Smite ( lifesteal when dealing skill damage )
Pls. answer my question. and if you have any suggestions, feel free to share it to me.
@@SetiKt okay. ill try that next time. thanks for the suggestion.
Nico sense!!!!!!!! Your explanation is superb
I approve of these points. Prior to watching this, I was already using FoB/Fighter Emblem with my bae Edith. Absolutely disgusting sustain, as long as the enemy does not have a ret@rded amount of CCs😂
Lethal Ignition can be used by Marksmen as well. However, it seems to have a bug. Hope someone can try it out. I found out that everytime I cast a skill to cause damage, I would lost control of my movement or rather the movement control gets lost of its sensitivity, within the 3 seconds mark. Caused me to die alot instead. I can confirm this emblem works for marksmen for that last hit.
U r so correct... Just few minutes ago I completed a match with hanabi.. Using lethal ignition.. But as u said movements becomes out of control for a few secs maing me hard to get kills
Does healing effect increase the amount of heal your own hero recieves? I saw that talent and immediately thought of how broken yz would be again.
Tenacity i will use that talent all the time even in my Marksman heroes hehe!
I can now understand a bit the emblem update cause of this content creator
*buy yourself a new waifu instead.*
*proceeds to buy nana, chang'e, and lylia*
1: any boots
2: Magic wand
3: Agility from emblem
4: maxed passive
5: Sprint
Guys try this on vale he truly becomes wind ... Fast as fug boi🌚🌝🙂
15:43
He dirtied Hanabi🤣....ahh that's cruel and funny at the same time.
this is awesome, thank you!
Ruby had a buff... Omg... ❤ But I feel like it wouldn't make much of a change... 😢 Tell me your thoughts Sir Nico Plsss 😭
Finally I was waiting for her buff omg 😭
@@darkaskoo2787 ikr 😭😭😭 she doesn't have much damage and can't even compete with other exp heroes sometimes, and the fact they took away her role as a tank really bothers me too because I mostly play her as a tank but when you look at my matches it says I played a lot of fighters instead of tanks so ppl mostly make me go exp 😭 and she doesn't have enough damage, especially in my opinion who does not even know how to use her as a proper Exp- it's hard to adjust 😭
@@SetiKt I mean- she still wins against some... But like- 75% of the heroes in mlbb is like- really hard to compete with- 😭
I have one question, I maxed out all my emblems so now since they changed the emblem system, will all my emblems still be level 60 permanently?
I use basic emblem on belerick, it's very useful to stay longer on battle field
But How about Xp laners like gloo and uranus? Any recommendations?
Focusing Mark Fanny is actually rlly scary😰
i feel so envious cause i did sheeeet for my emblems to get on lv. 45
We want our jungle emblem back for faster push😡😢
Thanks Nico for information
HELLLO MY FRIEND!!!!
New Emblem is one thing, but wtf was spongebob doing 😂😂😂
What is the most useful for lunox? Mage emblem or assassin emblem?
Which order should i upgrade emblems as a new player
Never knew nico was a anime fan natans name is arima kana from oshi no ko
15:43 I scream when I see Hanabi
Hi Nico can you start a series on how to master every hero and show the best techniques and ways to use them
Are you going to do a best build for the chars again?
So I already unlocked all the talents! Cool! All those useless phisical emblem fragments finally paid off.
I feel the difference 😂😂😢 and now I don't know what to use outside what they use to use.