It’s important to note (still watching) that if your kick does not have much of a tail you will have a really hard time getting it to anything above -7 lufs. The clipper will kind of break the transient to a point where the sound perceived isn’t sustained long enough to reach where the clipper does its job best- the low end. This is really important for genres like halftime and hip hop that dictate how you design the rest of your sounds. Small drums big bass- big bass small drums as an example
@@Alckemy yeah, but for the most part, the punch won't sustain the mix, unless u would be going for an empty break with an offbeat bass that would be the tail
@ there’s not really a point in talking about a hypothetical mix and what would work. In order for there to be a mix you need at least two elements. Context is always king. I get where you’re coming from, but my guideline of checklists really only whether the transient is good or not. Everything after that is genre or style specific. And even then, there’s an argument to use garbage drums as an aesthetic. It’s just about knowing what you’re doing to the signal and being able to shape it in a way that suits you
Hey mate. Thank you for your work it's highly appreciated. I'd really love to see some in depth tutorial of making heavy gated kicks (like Element, The Smiler and ofc Kruelty (i know you've already made Kruelty style kick tutorial but something more in depth would be cool) Happy holidays and wish you all the best in 2025.
Unpopular opinion maybe, but a tutorial on mixing the bassline into the final melody would be mad! I consistently struggle to get that balance and crunchy sound mixed properly. Easily my weakest element when making melodies, so I’d really appreciate a bit of insight!
The things you put on the masterchannel, can you just put these things on your kick(sample) channel and have the same effect? Or do I need to open project and do it like you?
love it! i would love to see a tutorial about difrent types of punches. how do you go about achieving those difrent characters. most tutorials focus on those tonal punches and some on pvc now adays. can never find a tutorial about those more gated spoontech kicks
great video ✌🏼 for some next videos i would love to see something more about screeches like: how to build some from scratch with sylenth / serum or how to make some unique one's out of sample based screeches and especially how to use them in some right way's
AWESOME VIDEO REQUEST : MASSIVE PUNCHY HARDSTYLE GATED KICKS
Thx bro everything super good explained into the details even the ott conzept etc
You still have to fix that EQ default preset! Lol.... Thanks for all the videos man, much appreciated!
Thanks, will get to it eventually! 😉
Top video baasje 👑
Precies wat ik zocht, dit soort videos geven motivatie 💪🏻 kan niet wachten om er weer wat tijd in te stoppen
my goat
Great tutorial ! Would love to see an upcoming one mainly about gated kicks making
It’s important to note (still watching) that if your kick does not have much of a tail you will have a really hard time getting it to anything above -7 lufs.
The clipper will kind of break the transient to a point where the sound perceived isn’t sustained long enough to reach where the clipper does its job best- the low end.
This is really important for genres like halftime and hip hop that dictate how you design the rest of your sounds. Small drums big bass- big bass small drums as an example
No problem getting that, but who needs the punch to be that high with othe elements playing at the same time
@ depends on your genre. You have to look at the artistic side of it too
@@Alckemy yeah, but for the most part, the punch won't sustain the mix, unless u would be going for an empty break with an offbeat bass that would be the tail
@ there’s not really a point in talking about a hypothetical mix and what would work. In order for there to be a mix you need at least two elements. Context is always king.
I get where you’re coming from, but my guideline of checklists really only whether the transient is good or not. Everything after that is genre or style specific. And even then, there’s an argument to use garbage drums as an aesthetic. It’s just about knowing what you’re doing to the signal and being able to shape it in a way that suits you
Maybe for net toutorial colourizeing kicks? And tonal kicks?
Great stuff, really helpfull! 🔥
Hey mate. Thank you for your work it's highly appreciated. I'd really love to see some in depth tutorial of making heavy gated kicks (like Element, The Smiler and ofc Kruelty (i know you've already made Kruelty style kick tutorial but something more in depth would be cool) Happy holidays and wish you all the best in 2025.
Unpopular opinion maybe, but a tutorial on mixing the bassline into the final melody would be mad! I consistently struggle to get that balance and crunchy sound mixed properly. Easily my weakest element when making melodies, so I’d really appreciate a bit of insight!
Thanks maatje!! 😃
Kick Builder not in the Shop?
For students only right now. I might put it there
The things you put on the masterchannel, can you just put these things on your kick(sample) channel and have the same effect? Or do I need to open project and do it like you?
Great question. And you are right! You don’t have to put it on a master channel. But since I’m using multiple kickbuilders in one, I had to do it
@@nerozproductions thanks, exactly what I needed this tutorial, since I think my (uptempo)kicks lack sometimes low-end and sound to sharp!
love it! i would love to see a tutorial about difrent types of punches. how do you go about achieving those difrent characters. most tutorials focus on those tonal punches and some on pvc now adays. can never find a tutorial about those more gated spoontech kicks
You know how to design a basic punch with a synth, serum for instance? Then play around with different filters, eq and distortion
If u have a kick, u can use that. Just play with your shit a bit, but not only distortion and eq's , add effects as well
@adamrozek5782 using a synth like serum would give you endless possibilities 🤗
wow
Perfect video maybe next time how to make low end tails
instructions unclear, speakers caught on fire👽
Happens to the best of us
great video ✌🏼
for some next videos i would love to see something more about screeches like: how to build some from scratch with sylenth / serum or how to make some unique one's out of sample based screeches
and especially how to use them in some right way's
I would also love to see in indept tutorial about this!
Thanks for the idea!
kreulty kicks pls!!
I will do a kruelty and smiler tutorial soon. But I have to do a bit more testing for that
is this Become A Kick (Builder) Expert - Part 2 ? or..
🔥🔥
Make the next vid a simple tutorial how to make a simple rawstyle melodie with only stock fl plugin would be very sick if you can do it im curious
En trouwens grappig dat je uit leunen komt bij venray wist ik helemaal niet. woon er een dropje verderop ook gemeentje venray
What about how to make a classic hardstyle kick from 2010/2012. For a next tutorial? Never get them nice and roling.
2010-2012. Use assymetric distortion, eq's, sometimes a slight compression and effects
Is Bob ook weer👷♂
Kunnen we het maken?
that background track ruins everything...
Noted! Thanks for the feedback. I do feel it’s too quiet when I leave it out. Maybe others can give their opinion too
Not sure if this should be legit advice or just trolling - at least it sounds horrible.
🤷