Duke Nukem: An Unforgettable History
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- Опубликовано: 10 сен 2024
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WE’RE NOT HERE ANYMORE!
For our latest content, check out:
www.youtube.com/@ginxtv
Over there you'll find our very best material, with expert news, opinions, reviews, interviews and much more. All served with our usual dose of British self-deprecation.
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I grew up on Duke Nukem. Probably why I’m normal
extra normal. me too.
Normal? You just mean just growing up with proper masculine energy and not bein a gay lil 🐶 🍑 🐽
@ haha a little extreme there haha! no its just funny because it is over the top. single handedly slaying alien invasions and just being a stereotypical action hero with one liners
HaHa I know exactly what you mean and couldn't agree more! 💪😎
Me too. Been kicking ass & outta bubblegum since...
In these weird times, we need Duke Nukem now more than ever.
Hail to the king, baby!
We need to kick arse and chew bubblegum.
Chew ass and kick bubblegum
@@robsonez and i'm all outta gum...
Duke with Sam and none of us would have to worry about any alien attack, just lock up our women though !
You mean we need a female Duke? I agree, it's about time!
My buddies and I were playing 3D last night. I hate that it came to this, but DN3D will always and forever be one of the very first games I ever played. Wolfenstein, and Duke Nukem are my childhood
I play through it a few times a year it's a masterpiece
i used to install it on my schools computers as a kid i loved that game
I grew up on DN 64. Absolute classic
Time To Kill was the shit back in the days
It's time to kick ass and chew bubblegum...
Duke Nukem 3D is a fucking masterpiece
I personally prefer Duke Nukem 64 because, I didn't have a PC but alternatively the N64 offered a great experience, and also I find the game much more enjoyable using an actual controller and not a keyboard and mouse. Ergonomically the N64 controller worked pretty well.
I grew up on Duke Nukem 3D. Got it on Xbox a few months back and got my 12 year old onto it. He F-ing loves it!
@@scorpionwins6378 You're crazy bro. N64 controller over keyboard and mouse 💀
I suggest you replay it with a PC now that you can afford one.
Shake it, baby
@@scorpionwins6378 It's like saying I prefer the Wii over the Xbox cause the kinetic controllers. 🤨
Duke deserves new games
I agree
But probably restart the series because Duke Nukem Forever is something where we don't wanna be left on lol
@VP Of Rent'em Spoons really?
@@vpofrentemspoons2278 Well that and the game won't be that good in general. So few modern triple A games are any good.
@@heriocilllusion3295 yeah it needs to be rebooted just like doom (2016) and doom eternal
Hope one day they come back with a propper badass duke game.
See Duke Forever Restoration Project, your wish is coming true :D
Or let just simply 3D Realms do it. I mean they made proof that they still can do it actually with Wrath: Aeon Of Ruin, Ion Fury and will do so again this year with Phantom Fury as example. If they would / could get back the rights for the Duke...hell yeah, this would the best what could happen.
Woke liberals will Never allow it
And offensive too.
Bullet storm has a DLC witch swaps out the lead character for Duke and its really bad ass it feels like a totally new Duke Nukem game
Maybe I myself am stuck in the past, but I still LOVE Duke Nukem FOREVER.
@Dewmguygaming I have the one for Xbox 360 and still love it.
I had Duke nukem land of the babes for the PlayStation he never mentioned it atall.
@@Barry.ONeill yeah I was confused about that. I was going to say "what about the Play Station release?"
@@Indylimburg I spent about a year and a half rewriting massive chunks of this engine to get it out the door. It wasn't a clean cut from doom to quake to unreal to UE2 like was suggested in this video, it was a very strange custom engine with bits of all of those engines still there, meqon for physics, AND a custom renderer (they didn't use the unreal renderer, choosing instead to write their own fully deferred renderer years before unreal had any such feature). We had that PS3 release running close to 60 fps and full 720p with MLAA anti-aliasing all running on the PS3 SPUs but we were forced to cut all of that back to pare it down to what we could get working on the 360 sku as 2K didn't have any agreements with Sony to help promote their PS3 console. So we were forced to frame-limit the title to 30 fps, downscale the game, and take out the post-process anti-aliasing prior to release.
The best one
I'm curious why the games that came out between 3D and Forever were ignored if the video is about the character's history.
Spinoffs
Yeah I'm wondering that too because I remember buying or or two of then on the Playstation and absolutely loving it.
There was Duke nukum time to kill for ps
Manhattan Project: "Babes Bullets and Bombs, I love my job"
I remember when Duke Nukem Forever was first announced. I was in elementary school. When the game finally came out, I bought it for PS3 almost immediately...despite not owning a PS3.
Why didn't they mention Time to Kill? I remember I dumped SEVERAL hours into that game on PS as a kid. Shit was fire.
I was really curious too. I was like 2007 and T2K wasn’t released yet?
time to kill was like 1999 man, i had it on playstation and the intro song was fucking amazing. i'm pissed that it wasn't mentioned it had some epic hidden voice lines you could access with game shark.
In Time to Kill I remember a line that Duke Nukem said once and I never heard it again no matter how many times I played the level.
It was the western level where there's a guy hanging and you can shoot him down. Once Duke said "now that's what I call well hung" and then never said it again when I would shoot the hanging guy.
@@Gamesta100 yes I remember that one. What I found is sometimes the game would access the hidden dialogue lines. There was one in the ancient Rome stage where a woman asks if you've met jester the molester. I heard it once and had to use my UnBreaker plugin cartridge to access the game files.
I was also thinking about time to kill and planet of the babes. Just recently revisited time to kill and in the western level with the turrets there is a back room with a DeLorean and there are a few lines he says about mcfly and doc brown if you leave and re enter the room.
I grew up on Apogee games! To see the early development of this company and its progression is awesome!!! Commander Keen is one of my childhood favorites.
I remember the day it was released on shareware... I had bought PC Gamers magazine and the CD had the demo on it... I was like "WHHHAAATTTTT!!!!!" and waited for the release to come out and raced to the local shop to buy it.... Was amazing!!!!
Same I remember getting the old playstation underground demo disk in the mail and was instantly obsessed with duke on PS1 lol
Duke Nukem 3D was a fantastic game, especially when you "updated" the graphic to 3DFX with the Voodoo card.... unbeatable
Ah, the old Voodoo card. I was so happy when I could afford to finally get one.
My first 3D card was a Rendition Verite had bought it specifically for Quake as it was the first card able to run Quake with true hardware acceleration. Then I made the switch to the Voodoo cards, those were some damn great cards! Duke Nukem 3D as well as Quake and Half-Life are my top 3 favorite games (In no particular order) of all time!
@@Gregc63 I also had a Rendition Verite and then a Voodoo.
Voodoo Banshee was the card I could afford...
I still have a 3DFX Voodoo card sitting in my box O parts.
I loved Duke Nukem and enjoyed Duke Nukem Forever. It wasn't the best game but had a lot of fun playing it. Thankfully it was discounted to $9.99 clearance when I bought it for the XBox 360 in 2012
I was obsessed with the series from day 1. Played it all on PC, but I waited so long, through all those delays, I preordered a collectors set for the Xbox which took forever to arrive. The day before it finally rrived, my Xbox got the red ring of death and died. I never played DNF. But I still have the cool bust of Duke that came with the game. I regret nothing.
This documentary absolutely did justice to the developers, the OG FPS trio and the legend himself. Job well done, SUBBED!!!
Duke 3D was a great game because of the character it had over the other games of the time. It was fun to play vs. just being a shooter.
Blow it out your ass😂😂
The first fps that had character interactions. Remember tipping the strippers? 😂
@@arthurchadwell9267 And using the toilets!
Man, and that deep voice!
Don't forget that the story line for this game is also a movie. John Carpenter's They Live. Super cheesy 80s movie starring wrestling super star Rowdy Roddy Piper. It's definitely worth checking out if you can find it. It connects alot of dots from the game.
I've played the 2001 version of DNF, and it would have been great for the time if they finished it. I find it funny that they were chasing Wolfenstein 3D's success with Rise of the Triad (modified Wolf3D engine), only for Doom to come out and be technologically superior. Then they chased Doom's success with Duke3D (similar but slightly more advanced to Doom's engine) only for Quake to come out and be technologically superior. So they focus on tech only to fall behind constantly and eventually release a game that felt 10 years old after 15 years of development hell.
The 80s-90s games just had that magic.
I'm 62 years-old and I've been gaming since I was a kid and I'd honestly say that 1990-2010 was the golden age of gaming personally. Specifically 1995-2005 to be more precise. The leap from 3D games such as Tekken 1 to Tekken 5 was just insane for only a span of 10 years. From 2010-2020 nothing really improved much by comparison whatsoever.
Quake2
Why are the Spin-off games not mentioned? There is like 5 - 10 other Duke Nukem titles out there.
Yes, that was a considerable omission. Especially Manhattan Project (at least for me), which successfully brought back the platforming aspect of the original titles in 3D graphics years before we could finally play DNF.
A lot of the extensions were terrible though. Duke it out in DC was damn near unplayable.
Duke Nukem: Zero Hour! It was their first third-person shooter. It was great. Had alien weapons, modern weapons and wild west weapons.
@@jmarchery2038 It was just fun to use the Expander gun. I got so much joy out of watching them explode.
@Nate Higgers Nice nickname, BTW... :)
Duke 3D was the first game to have multiple story buildings and false walls. Before it was that labyrinth style like doom. We wouldn’t have a lot of tech without them. They didn’t only borrow ideas. Wish ore people knew that
The duke nukem games were definitely ahead of their time
Did you mean "Wolfenstein 3D"? W3d levels were all on a single flat labyrinthine plane, but "Doom" levels featured varying heights, stairs, etc. As for multiple story buildings, the Build engine as seen in "Duke Nukem 3D" didn't allow for true room-above-room 3D. What you saw was very, *very* clever level design relying on sector effectors. The "Atomic Edition" updated .exe allowed for rudimentary room-above-room relying on leftover code in 1.3. "Blood" had room-above-room, but it was "Shadow Warrior" that truly made it shine.
We saw *TRUE* 3D and room-above-room with "Quake". The Quake engine had the first true real-time 3d rendering.
As for "false walls", you must be forgetting all the hidden goodies found all over "Doom" levels behind walls and paintings and shit.
No matter which FPS you played, though, DN3D had the best story. 😂
@@TimGautier I never said that "Doom" had room-above-room. It DID, however, have stairs and raised platforms (literally visible in the video.) You said "labyrinth style like Doom" - "Labyrinth" implies something like a flat maze - "Wolfenstein 3D" levels were like flat mazes.
As for what I mean about true room-above-room - the Build engine as found in "Duke Nukem 3D" does NOT allow for actual rooms above rooms - what you see is the ILLUSION of such using subtle teleports and what are called "sector effectors". Feel free to check out more info on the Build engine. I'm sure there is a Wikipedia article about Build or "Duke Nukem 3D" capable of explaining it MUCH better than I am.
And that bit about auto-aiming in "Doom" - yeah, you could just shoot in that direction and it will aim up or down for you - that happens in "Duke Nukem 3D" too!
@TimGautier oh yeah, it actually won awards; so many of the transitions were incredibly smooth you wouldn't even know. A lot of people refer to is as shit like "2.5d" instead of 3d. Ken Silverman's Build engine was amazing.
You'd generally notice it when going up an elevator, sometimes the wall texture might appear to "clip" or something, that was the moment where you were teleported. For the most part it was almost completely seamless.
You can still get the level editor online, use DOSBox to run it, and there have got to be shitloads of tutorials out there. I recall seeing a video (the days of Geocities) where a guy made an entire level as a complicated marriage proposal, with his girl playing through the level and passing through different rooms with pictures of them through the years. Pretty clever, I admit.
The other advantage of Build was that it was mostly all math; levels were designed across a 2d plane and sectors could be modified individually - no need to model complex 3d models, no need to render, etc. Shit like weapon mods for "Duke Nukem 3D" were easy so long as you could draw.
@TimGautier and the up-and-down thing - try it, turn off mouse aiming and you'll still be able to hit shit like annoying-assed pig cops on hoverbikes and the like by just aiming in their direction. What matters is the actual accuracy of the weapon to determine if it will hit. The point of aim is taken care of though.
Duke Nukem 3d holds a special place in my heart, I converted my double garage into a duke 3d games room, every weekend 8 of us would network our pc's (what a pain that was) and literally play for an entire weekend, it came with it's own level editor so a few of us would create new levels to play, even today I think I could draw the entire floorplan of the shareware version, we were so excited to get the full version we ordered it from America, unfortunately my local shops got it before we did, the wait was unbearable, f8 played "WASTED" every time I killed my friends
That rocks! I think I was just 3 or 4 years to young to put together a group of friends with their own PCs do be able to do that.
The closest I came to that gaming experience back then was getting with my friends, setting up a room with several TV back to back, connecting PS1s together and playing Command & Conquer against eachother.
@@MinecraftMartin still sounds awesome, great memories, I worked for an IT company at the time and I walked into the Technical support area after work to find everyone playing duke 3d and I was like" oh can I have a go" I literally wiped the floor with them as I had played it so much, hey thanks for bringing back some good memories
That was literally my life when Duke came out. During the week everyone was building new multi player maps at home and then come Friday morning wed shack up at one guys house and Lan non stop till Monday morning. What a time🎉 shake it baby
I used to play multi after work, I used to work in a computer shop in the time this was out and we used to play that and other stuff also.
Sad Duke Nukem forever was not that bad of game. But there was something missing.
yeah it was shit
There was a lot missing
More than something... a lot was
Overall I didn't thought it was that bad. It could have been far better, of course. It felt very outdated for a 2011 game, at least in graphics or some other aspects, but it wasn't an issue for me. MP was also pretty cool, though.
It lacked focus
Loved the video, I love mini docos and video essays like this! It is a shame what happened to Duke, and a part of me really wants a proper revival, though it's great to see that modders are tweaking the unfinished 2001 DNF. I replayed Duke Nukem 3D recently, and it's still an awesome game. A part of me wants a new game on the Build engine, but maybe overclocked like what they did with Ion Fury.
If that's what you want, do yourself a favor and look up the AMC Squad, Alien Armageddon, and Demon Throne.
Duke Nuke was epic. People told me I reminded them of him (when I was stacked at 5'10 and 195-205lbs cut).
My hero.
Duke Nukem 3D was one of the first FPS titles I've played, alongside Doom II. Then I've seen the screens and trailer for DNF (the 2001 version) and obviously wanted to play that... just to know that it wasn't released yet (it was around 2002).
Years have passed, many games for me too, and then I remember they dropped a little teaser trailer in 2007 with a couple of screens, with Duke looking a bit like Bruce Willis of all people, some time before that cancellation and ultimate conclusion of the development. Strangely, that little teaser and the screens were omitted here. Also, I remember there was a video leak of the stuff that was made around 2009, before Gearbox acquiring and finishing it.
There should be one last game, where Duke goes out in a blaze of glory to save the world...
...and it should be called, "Duke Nukem Must Die."
(I'd rather have him killed off than "re-imagined for a modern audience.")
I spent hours getting Duke through levels with a Logitec Wingman Warrior. This and F-19 Stealth Fighter kept me busy and gave a relief to daily job-related despair in the late 1980's.
Could you imagine if they would have used the Unreal Engine to make the 4th Duke game? We'd probably have a new Duke Nukem made in Unreal Engine 5.
As disappointing as Duke Nukem Forever was I still had fun with it. I even paid 100 bucks for the collectors edition just for the Duke bust it came with. No regrets Duke is my hero.
Although DNF unfortunately IS a disappointment.
Duke the great first step in a life time of gaming. Loved it
Hi @GINX, I am extremely disappointed that this video doesn't mention Ken Silverman and the Build engine whom I admired when I played Duke Nukem 3D. The Build engine was the reason why Duke Nukem 3D was a hit.
It began super fascinating, but the video ended while I was waiting for the bass to drop. No offense it's amazingly well done content, but it should be titled duke nukem forever, not duke nukem. Because that's all the video leads up to. And then at the end he throws in something about duke nukem 3d... He just skips like.. What, 10 significant years of its history. Again no shade intended but it seems like this video itself went through development hell in editing 🤣
Duke nukem on pc was my childhood
Probably the most mature game I played as a kid other than Blood & MK...
@@wallaceshawn-zk8iw And coincidentally (or not), Blood was using the same engine. Which tells something. Man, Blood was awesome!
@@korzbro35 Build Engine was something else alright!
i remember my younger days when i'd come across shareware games inside of computer magazines, man i used to collect those!! Duke and Hocus Pocus were my favorite, with Wolf3D and Prince of Persia next in line, one other gem i found was Solar Winds, and another space-invader type of shooting game (@4:33).
The good old days!
Thanks for this
Dukes are always welcome, From Hazzard or Nukem they're what Young need.
Duke is to much of an iconic of the industry to never get used again.
They forgot the "Bulletstorm: Full Clip Edition" DLC called "Duke Nukem's Bulletstorm Tour", which replaces the protagonist in the game with the Duke character, complete with witty dialogue (released April 2017), developed by People Can Fly and published by Gearbox.
Grew up on this game, me and my dad used to play together. Those were the days.
Duke 3d is my fav game of all time. Using build 3d making my own maps and spending countless hours on them. Playing with people on TEN. Best memories I’ve ever had gaming.
Everyone loves Duke!
Who noticed that Dolph Lundgren would have been the best fit actor to play Duke Nukem. I wish they had noticed the resemblance back then. We missed a really good movie.
would've made a great Guile too
@@SodaSeezn At first, I didn't know who's Guile, then after googling him, he's a street fighter. Then, wow, you're so right 👍
There was unfortunately not just a change in game engine but also on approach to the franchise. As this video shows, there was the shareware model which allowed you to play some levels and then buy the whole thing if you liked it. Although the mod community didn't enjoy the popularity of Doom or Quake there was a big enough following, the build engine source code was released, new maps were being made even a decade after the 3D game's release. Duke forever was late, release date was still missed under Gearbox, for no reason made a demo that could only be played in a game expo (CES I believe), weapons were limited and in general there was regression when Duke had made advances even above it's more advanced contemporary Quake 1. Instead of creating the game fans demanded they tried meeting the bare minimum and watch how people reacted, obviously no longer the result of passion or hard work but the result of a return of investment analysis.
Good summary.
The map editor was (is) awesome. I think I may have spent more time in it, than in actual game.
Lol. I have the full manual to Build3D on my shelf above my pc right now. Printed it - 97
Duke Nukem 64 and Duke Nukem Zero Hour were the first video games I played
fun fact: Turrican itself, compared to which the Duke Nukem platformers were audiovisually and overally just a poor 3/10 shooters, was a mashup of ideas and artworks taken from here and there, just to mention the Manowar "Kings of Metal" CD cover art (Turrican 1 title screen), some anime scenes (spaceship in Turrican II intro), Marvel comics (the main antagonist in Turrican 3), Metroid and Mario games, or H.R. Giger's paintings (Turrican II outro).
In the time it took to create Forever, Duke went from being a hot title to a nostalgia title.
You quickly brushed over the tech of the Build engine, but it was (obviously) superior to the Doom engine, and just like the Doom engine with Carmack, had a name behind it: Ken Silverman
You're right. Shame there was no reference to Ken in this.
@@dditions Agree with you guys. Many interesting details not touched.
Not superior in the least
I'm kinda surprised the PS games weren't mentioned in this video. I grew up playing Time To Kill and Land of The Babes
Time to kill was awesome
No mention of time to kill? That's my personal fav!
Apogee was a god send for a poor kid back in the 80's and 90's. Free games.
Was incredible.
I may have missed Duke Nukem: Zero Hour being mentioned in the video, it was great 👍 it was their third-person shooter. It came out in 1999.
I absolutely loved zero hour. I don't know why they didn't mention it in this video.
Mentioning Raybans in the context of 2D Duke is Herecy, pure Herecy. Duke didn't have Sunglasses before 3D and the fact, that Apogee "remastered" Duke 2 with Suglasses include outraged the fans.
Hopefully, between the Restoration Project's first slice demo coming out to great reception and all the Duke Nukem games leaked over the course of this year, Duke is getting primed for a comeback.
One thing that concerns me about that project is their poor skills at taking criticism
I played the original Duke Nukem 3D, the Duke Nukem 3D Plutonium Pak, Duke Nukem 3D Atomic Edition, and Duke Nukem: Zero Hour
Need to make sequels to duke nukem I grew up on it, need to make one that's not a comedy game make one that's realistic great story choices followers make aliens better
best ad I ever saw.... 5 seconds long, of machine gun firing.... empty shells hitting the floor (ting ting ting) and the words "Come get some".... that was it..... Brilliant...
if you knew you knew....!!
You cannot talk about the history of DN3D without mentioning Ken Silverman!
Totally agree 👍
I still remember the very first time I loaded up Duke Nukem 3D. Such nostalgia.
Great. Thanks. I'm sure Duke will return some day.
I hope so too
when the time is right, and the babes need saving he will be back
@@ginxtvarchive Here's hoping
Duke Nukem 3D was awesome. Forever wasn't bad though. It was really fun when you got shrunk and drove around in toy cars and stuff.
i still love forever.. its one of the very few games that has me laughing from beginning to end..
Duke Nukem 3D was such an awesome game. It didn't hurt that my mom hated the fact that I played it so much. Duke Nukem Forever was apparently so bad that my local Gamestop refused to sell it to me, stating "I can't let you waste you money on that."
Nobody steals our chicks, and lives!
Whatching this I get goosebumps. We used to play Duke Nukem 3D in a playroom network. The one that collects more kills is the winner. It was 1996/1997 and I am born in 1982.Those were the best years of my life!
I guess I’m the only one who actually really enjoyed duke nukem forever
What about time to kill and land of the babes? My childhood right there
Time to kill was definitely the best one
@@rezeejenkins3532 Agreed. The controls were actually easier than TR...
Man, 15 years! I remember when they released it. At the time I had no idea it was a bew release. I just thought I had not seen it before.
If he ever made a comeback the next game should be Duke Nukem vs Modern Audiences (cancel culture, gender Identity politics and and WOKE feminism with emphasis on strong women) that would be the perfect game and I would definitely be first in line to buy.
Sounds like a pretty funny and amusing idea. I'd love to see Duke's 90s action hero energy clash with modern trends and the bullshit that comes with it.
duke nukem would love to see strong women that can absolutely kick his ass
Unfortunately the backlash risk would probably prevent any developer studio or publisher from touching that idea with even a 10 foot pole. Only way I could see that happening today is if Duke was effectively portrayed as a bad guy.
@@furbyguy well... he is a white cis male...
@Ricardo Ramirez Anndd the Darwin award goes to... 🤣
duke nukem zero hour was my favorite game out of them all.
Where does Time to Kill fit in? Watching this video I kept thinking... hang on.. I swear I played a third preson Duke Nukem game if Playstation.
I Remember We Had Duke On The Windows 3.11 Computers at School. Wasn't Much Compared To Other Platforms Like Rick Dangerous, Etc. I Won My First Copy Of Duke 3D Ironically at a Doom 2 Competition. Can Still Play It Now On My Amiga 500 mini. I Loved That Free First Level Type Approach In The 90's Though. Played The Death Out Of Doom, Worms And Others. When I had The Money Though I Bought The Full Game.
bring back the duke 2023!
It should be noted that Todd Replogle left the company shortly after Duke Nukem 3D released, so he had nothing to do with the mess that is Forever.
I really like DN1 as it played on my 286PC and used PC speaker rather than a soundcard (that I didn't have in 1991).
What about the 2001 build leak
The demo is great - buggy as all hell but it’s amazing what they’re doing with the dnf restoration project look it up!
That 1998 trailer looked sweet too!
Raptor: Call of the Shadows was amazing
A remake of Duke Nukem Forever with current day graphics would be awesome. The game was a masterpiece in my opinion. Though the first i played, was Time To Kill.
I never thought this would make me as emotional as it did, that's truly awful what happened to this game series. I played the 2nd game and DN3D as a kid, and I thought they were amazing for their time. And now I know why Duke Nukem Forever ended up in development hell, and pretty much couldn't be saved. Maybe things would've been different, if they had switched to Unreal Engine sooner. Damn, this hurt to watch, but I appreciate the fact that it told the story properly, so all could know. Thanks man.
I agree. If they’d switched to unreal earlier on instead of being stubborn it could’ve worked out better
I'm happy to have been a small part of getting Forever out the door. I was a QA Lead at Gearbox at the time, and while it wasn't my project, we all worked on it.
Dukumentary
Damn, these aliens are gonna pay for messin up my game! - Duke2030😂
Honestly, I feel like now would be a great time for a new installment. Engine tech is so damned good now days, I mean, just look at what UE5 can do! And more adult oriented games are making a comeback too so it would fit right in.
Duke Forever wasn't perfect, but the thing most miss is that it was still fun. Yes it has flaws sure, but I at least still had fun with it and could see that what it suffered from most, was lost potential. It felt rushed and had they had enough time I feel it would have been very solid.
Besides, John St. John ain't getting any younger! Best get a new game out while he's still around.
I loved Duke Nukem Forever but i can understand why people hate it. Closest we get to Duke these days is Bulletstorm, we need Bulletstorm 2 also.
Duke was awesome, a shame this generation would be swift to cancel him before realising how fun his games are
I had a friend who played Duke Nukem 2d, 3d and Doom, these were the only games i occasionally played
when visiting him. the other games he played were Descent and Command & Conguer.
"Nukem" was a phrase he used often to express himself when things or people disappointed him.
Those were nice times!
Blake Stone was my first addiction. I saw a few clips on it in here. Brought back lots of good memories.
I remember that game, I haven’t played that game in so long
Your video thumbnail is an AI-generated nightmare, isn't it? Tell the truth...
My favorite computer platformers as a kid were the first duke nukem and the commander keen series.
Good days.
Duke nukem 3d on sega Saturn changed my life. I loved it so much as a kid.
Honourable mentions released between 3D and Forever that weren't . . . . uh (synonyms fail me) - mentioned:
Time To Kill
Land Of The Babes
Zero Hour
Manhattan Project
Advance
Critical Mass
This ^
And a goddamn Build engine used for DN3D, Blood, something else too.
@@korzbro35
True!
The Redneck Rampage games used it. I still use RR sound bites for my phone alerts, lol.
For a while there, DN3D was THE base to use.
How can you skip over the build engine and the creator of it? Build w as amazing because it created a fake 3d look with voxels as opposed to a real 3d engine with models. It used tricks to give the illusion of multi level buildings and balconies, etc. adding the jet pack was a monumental step.
Duke can make a come back we need him
DUKE NUKEM 3D was my first game on my first PC.
I Fell in love with it and among others I waited for the Duke Nukem forever until I got married had kids and moved on
I worked on the floor below id software in 1994 and saw Scott Miller on a daily basis getting on the elevator at the Town East Tower in Mesquite Texas. He gave out a few shareware versions of Wolfenstein on 3.5 floppies and said "This is what guys put together and its like Duke, but better."
After Doom made it big, his team started buying extravagant vehicles; like the 4 Dodge Vipers and 2 Ferrari F40s that were daily sight in the parking lot, while Scott remained in his black C4 corvette.
One day in 1996, a limo parked out front of the tower which sat for a few hours, as I was entering the foyer I walked past Trent Reznor and 3 other individuals. I said "You're Trent!" and Trent said "Yeah, I am." A few weeks later Quake was released and I found out Trent Reznor contributed to its sound design.
DukeNukem3D Ran Nearly Perfect on an 1995 IBM Aptiva.
Bruhh I remember seeing ads for DNF in gaming magazines and getting hyped, but then one day in '99 I read an article stating there had been no updates and the game was presumed to be canceled. So I was absolutely blown away when in 2011 the game actually released, but then I was very sad to hear the game got very poor reviews.
Sometimes it's better to burn out than to fade away! Such a great great game and so happy to have been able to play it when it first came out in college! As a matter of fact, I think I'm going to reload it on my machine! I'll probably need to run a virtual window 😅
I remember waiting so long then a few years after I gave up, from out of nowhere Steam offered the game. What? It was nostalgic playing with; the old humour, remastered jokes, better graphics. I felt like a 15 years old again. But understood the fact that the new generation of kids won’t enjoy as we older do. Won’t be successful. I appreciate all the effort they’ve put into the development and didn’t take it Forever.
I suffered from a head injury at a soccer game back then, and couldn‘t see shit for a couple of days and had to stay at the hospital puking feeling terrible, but the first thing I did when I finally was allowed to go home was to play Duke Nukem 3D! This one and GTA 1… my favorite games ever!
I grew up playing these games which made me learn more about computers, doing upgrades, and eventually building my own computers AKA: PCs. Kids now days don't know how well they have it with the awesome graphics they have now.
"It's time to kick ass and chew bubble gum ....and I'm all out of gum!" "It's all fun and games ....until someone loses an arm" 😆