@@elite5140you would have to make them insanely heavy, one 2x2x3 section of wing armor I use weighs 7.5 kilograms (3 tube double crosses, 1 anchor pin, and 4 2x1 shields)
Yes, acheiving the levels without catastrophic failures is harder than it sounds btw I probably should make a definition and more precise wording of what is destroyed, knocked out, or disabled The Armor failing doesn't mean the vehicle is destroyed yet
@@handsomeivan1980 would love to see the improvement, also thought of force sheilds, whilst not actually being part of a tank, you can change the setting to make it rest right on the armor, making it more beefy, whilst not having to much detail (also change sheild color to armor color)
Nice video just what i needed , how about hull blocks and shields (although kills the realistic aspect) but love to see a part 2 to see how strong can we build beyond 4+ for example experimental 5 , 5+ even 6 !!
Hull blocks are not exactly very effective armor. Their health values are weaker than heavy blocks, and anchor pins. Provided, energy shields exist, I just prefer real steel armor, is more fun:)
Do you like this idea? Basically what i want them to do is take weapons and give them penetration on top of their damage aswell as making cannons actually shoot APFSDS or other ammo typed (maybe changed by button press or block settings) while also requiring ammo on the tank that gets used up and can explode (0.1x as explosive as TNT so blowout panels have a chance of working) I would love to make use of this in my builds as it would make it both harder to fight but also to make sure you dont die of your ammo.
Probably be better off with a sort of railgun to launch it accurately, If you're on pc w a comp mod anything is possible but if you're like me on console unsure if that's feasible
In the video they're basic demonstrations, if you literally just take them off the display it won't work, they work when you put them on a complete build Though I do have even better armor arrays, even at the time of making the video, they're examples you can use on your own will to improve, make lighter, etc
If you're on Xbox or windows then yes, I posted some in the community tab. Also I just usually get home from work, usually remodeling a house, drink a monster and engineer the shit outta this game lol
Hello, i have used your armour recently in my m1 abrams. Unfortunately, the turret is very heavy and wobbles, has an inconsistent turn rate, and is slow. I have watched your other videos and tried redesigning the turret rotation mechanismbut it didnt work. I also cant get my stabilisation worked because of the weight. Could you please give me a suggestion?
@handsomeivan1980 you still shouldn't have them on there you can probably get banned for that and it's still way too political for a game that kids play. Like I'm beging genuine just get them off your tank if will barely make a difference in looks
@@chumstick1 No lol. I like the insignia, it's been on Russian tanks for years. Don't get it twisted though, I despise Putin and Zelensky. Also it wouldn't get you banned
They gotta rework damage in trailmakers again to make it more fun to fight
I don't think they necessarily need to, but put more dedicated armor and refined some pieces like the strength modifiers on servos or pistons
They can make the shield better or make stronger block but make them heavy so people with planes can't use alot of them
@@elite5140you would have to make them insanely heavy, one 2x2x3 section of wing armor I use weighs 7.5 kilograms (3 tube double crosses, 1 anchor pin, and 4 2x1 shields)
@@yapyarlpthegrunt not really actually, make a 1x2 just add 15kg to the heavy variants.
Prediction? 😮
Very good stuff, might begin using these numbering systems to describe some of my own builds!
Good work comrade
Yes, acheiving the levels without catastrophic failures is harder than it sounds btw
I probably should make a definition and more precise wording of what is destroyed, knocked out, or disabled
The Armor failing doesn't mean the vehicle is destroyed yet
Absolutely awesome man! Used yours and nosferatus’ knowledge to build i t90m and i must say i Owe all my wins to you guys
You can’t hide
I found you
@@Fishion761it's truly I that has found you
We keep winning lad
@@Fishion761your a spy
I’ve seen tutorials for realistic planes, and I’ve gotten good at that: I now need a realistic tank tutorial plz
Really cool. I will use this to create a monster tank
Ima try this with a maus or smthn now that you say this
Love the halo music!
Nice, many tips even i didnt know (too bad mele, anti tank mines or spike strips still will ruin the treads, wonder how to counter this)
I mean, to be fair they're extremely easy to avoid.
Also I'm thinking about improving my old Shtora APS that prevents target locks
@@handsomeivan1980 would love to see the improvement, also thought of force sheilds, whilst not actually being part of a tank, you can change the setting to make it rest right on the armor, making it more beefy, whilst not having to much detail (also change sheild color to armor color)
@@Gaster7081 i thought of this before just I don't like shields, and blast can penetrate them
Only be useful for bullets
Comrade how did. You make the stabiliser for the striker ? Comrade
It's the same one I always use
Шикарно, использую для своей мехи. Бтрка топ
Nice video just what i needed , how about hull blocks and shields (although kills the realistic aspect) but love to see a part 2 to see how strong can we build beyond 4+ for example experimental 5 , 5+ even 6 !!
Hull blocks are not exactly very effective armor. Their health values are weaker than heavy blocks, and anchor pins.
Provided, energy shields exist, I just prefer real steel armor, is more fun:)
Do you like this idea?
Basically what i want them to do is take weapons and give them penetration on top of their damage aswell as making cannons actually shoot APFSDS or other ammo typed (maybe changed by button press or block settings) while also requiring ammo on the tank that gets used up and can explode (0.1x as explosive as TNT so blowout panels have a chance of working)
I would love to make use of this in my builds as it would make it both harder to fight but also to make sure you dont die of your ammo.
Probably be better off with a sort of railgun to launch it accurately,
If you're on pc w a comp mod anything is possible but if you're like me on console unsure if that's feasible
You should have showed how the different armor types work against different weapons in the game.
I did
You did? Timestamp?
@@GamePhysicsjust read the beginning text per section, I go over the rating for each
@handsomeivan1980 yeah I see, but i meant show the effect by actually shooting at the armor. Just a suggestion :) left a like, keep it up! 🫡
HALO 2 MUSIC OMG
damn so now i can builld era with this info
pretty cool
You should see my ERA one, where you can take this knowledge and make it look pretty
alright@@handsomeivan1980 might make up some tank or smth maybe german?
Oh gawd the halo music boutta make me act up 😫
Bro bouta finish the fight
@@handsomeivan1980 😂😂😂
Gonna have to rework your amour soon bro
In the video they're basic demonstrations, if you literally just take them off the display it won't work, they work when you put them on a complete build
Though I do have even better armor arrays, even at the time of making the video, they're examples you can use on your own will to improve, make lighter, etc
How do u stay within complexity limit on your tanks and is there a download available for them?
If you're on Xbox or windows then yes, I posted some in the community tab.
Also I just usually get home from work, usually remodeling a house, drink a monster and engineer the shit outta this game lol
как долго я тебя искал
Hello, i have used your armour recently in my m1 abrams. Unfortunately, the turret is very heavy and wobbles, has an inconsistent turn rate, and is slow. I have watched your other videos and tried redesigning the turret rotation mechanismbut it didnt work. I also cant get my stabilisation worked because of the weight. Could you please give me a suggestion?
@@Fr3ddyFazbear87 yeah just put gyros with no input on em
Roughly 4-6 depending on weight
Make sure they're axis of the gyros are horizontal
@handsomeivan1980 ok, thanks. Ill give it a try tomorrow and tell you how it went.
Finishing up a tutorial for it along side some new tech
It'd be up in like 10 minutes
yes.
Comrade may I ask with the spall line does there have to be a gap or can the anchor blocks be like attached to the blocks in front
No gap is needed
It's best placed closest to the inner soft bits of a vehicle
Thanks I’ll use this extra knowledge for my tanks
@@handsomeivan1980also r u on Xbox?
nice videos bro, btw do u want to play sometime?
Maybe
aight but do you play on xbox?
@@handsomeivan1980
@@Slognye yes
@@handsomeivan1980 nice
Can I join you two? (I’m on Xbox and have mic and discord)
dude get the z's of your tank
way too political for a game like this
No
@@handsomeivan1980 are you russian?
@@chumstick1 yes
@handsomeivan1980 you still shouldn't have them on there you can probably get banned for that and it's still way too political for a game that kids play. Like I'm beging genuine just get them off your tank if will barely make a difference in looks
@@chumstick1 No lol. I like the insignia, it's been on Russian tanks for years.
Don't get it twisted though, I despise Putin and Zelensky.
Also it wouldn't get you banned