Hahahah this speaks the truth. I'm sharing this to my group! My group does not really have any rules, we just say to any new people we are casual enjoyers. Honestly we play with a lot of pros as well that combo out with infinite squirrels but thats fine cause we learn a lot from the experience. Can't wait for your future videos about the next set. Its gonna be crazyyyy!
Personally, the only thing i dont really like are infinites. Anything else is pretty much fair game. But that's just me. Exception is if your infinite is like a 5 card combo instead of 2. Then its just funny because someone should have been able to stop it.
I've got an infinite in my Bombadil deck that requires 3 cards, saga on chapter 2, 4 blue mana, and 12 generic mana to fire off. Versus an infinite in my Korvold deck that requires 2 cards, and 3 food tokens in play. It will draw me 4 cards each time if Korvold is in play, so I'll certainly get to one of my life drain cards and wipe the table if left unchecked.
Can you give advice how to win more, as combo player? Coz most of my playgroup all, kind of high power 🥲. I always having struggling, especially somebody keep messing everyone board, is like, t3-7 keep boardwipe. Including no lands permanent, force sacrifice effects.
I built a Kenrith tax deck where I add a bunch of tax effects and irs effects. The other half of the deck are voting cards and monarchy cards. I called it my government/politics deck. It only has 1 3 card infinite combo that is only reserved for when someone is just dumpstering the table. There is little tutors and I usually use those to get more taxation cards anyway. I usually don’t win but I get satisfaction seeing people slightly annoyed when I ask pay the 1?
Valid way to have fun, I also have a similar Kenrith deck and bring it out when folks aren't totally truthful about what they are trying to do on game one. Happened last night lol!
One of my friends has a house rule where the first person to deal combat damage in a game gets the monarch regardless of whether there were cards in play that give the monarch or not. He’s not even a particularly aggro-leaning player but I definitely see his logic in trying to give the game some extra forward momentum. We all have our own house rule but most of them are not effecting the game at large. As an example, at my house lowest roll goes first instead of highest. But that’s because I’m a notoriously low roller 🤪
Most of the time I tend to hate house rules however, when it comes to mulligans I promote a very laissez faire attitude. The worst thing is getting a bad hand non-game. And I’m 100% with you about commander damage, why bother most of the time. Even the decks I play against where that’s their main consideration, by the time they have lethal commander damage its within regular damage lethal range. So far my experiences at game stores, most peoples decks have been on par with power levels with any exception lasting a single game. It’s seems like most folks I’ve encountered got the memo.
Veteran Explorer. Use Phyrexian reclamation to get it back a few times. Mind Grind for 15. ... what?# Fine, i'll play a different deck. Activate Krenko, Warp World.
Play what ever you want, this game is competitive, and stop trying to push the narrative that cEDH and edh are different. Most of all stop complaining.
Yes and no, I’m talking about situations where you walk into a shop and people are mostly playing precons /upgraded precons or decks that are not fully optimized for winning and instead are slanted towards creating a game/board state the player wants. There certainly are tables where that is not what’s going on and you can feel free to play whatever you like there. But if you sit down at a table with tymna against some precons what exactly are you trying to do? I’m not calling for people to not play more competitive decks, just how to suss out when and where. I personally don’t like cedh which comes through in the video for sure, and if I’m looking for competitive magic I play limited/standard/pioneer/modern.
please, please please please people! also add all those "Last March of the Ents", Primal Surge and Insurrections into the combo section. its so silly complaining about a combo but then considering those kinds of cards ok
Dig the video, but man, that voice changer is mad obnoxious. Please just dont. For your own sake, dont.
Yea sorry, my normal voice sounds totally disconnected from the goblin. Been toying with other options but for now this is what I have.
@@PipGoblinBattleCaster I agree with this guy, the voice changer straight up sucks
Hahahah this speaks the truth. I'm sharing this to my group! My group does not really have any rules, we just say to any new people we are casual enjoyers. Honestly we play with a lot of pros as well that combo out with infinite squirrels but thats fine cause we learn a lot from the experience. Can't wait for your future videos about the next set. Its gonna be crazyyyy!
Thanks for sharing, lemme know what they think!
Personally, the only thing i dont really like are infinites. Anything else is pretty much fair game. But that's just me.
Exception is if your infinite is like a 5 card combo instead of 2. Then its just funny because someone should have been able to stop it.
I've got an infinite in my Bombadil deck that requires 3 cards, saga on chapter 2, 4 blue mana, and 12 generic mana to fire off.
Versus an infinite in my Korvold deck that requires 2 cards, and 3 food tokens in play. It will draw me 4 cards each time if Korvold is in play, so I'll certainly get to one of my life drain cards and wipe the table if left unchecked.
Yea the ones that are “well let’s see where this is going” are fun to see.
At five cards it’s no longer a combo, it’s a damn Rube Goldberg machine.
@@deeterful This might be my favorite comment on the channel yet, lol
I usually only track commander damage if that's a legitimate way for me to win, ie. One of my main win conditions.
Can you give advice how to win more, as combo player? Coz most of my playgroup all, kind of high power 🥲. I always having struggling, especially somebody keep messing everyone board, is like, t3-7 keep boardwipe. Including no lands permanent, force sacrifice effects.
Send me a link to the deck you are playing I’ll see if I can offer some suggestions.
@@PipGoblinBattleCaster okie thx, working on it
@@PipGoblinBattleCaster why I can't send the link here
I built a Kenrith tax deck where I add a bunch of tax effects and irs effects. The other half of the deck are voting cards and monarchy cards. I called it my government/politics deck. It only has 1 3 card infinite combo that is only reserved for when someone is just dumpstering the table. There is little tutors and I usually use those to get more taxation cards anyway. I usually don’t win but I get satisfaction seeing people slightly annoyed when I ask pay the 1?
Valid way to have fun, I also have a similar Kenrith deck and bring it out when folks aren't totally truthful about what they are trying to do on game one. Happened last night lol!
One of my friends has a house rule where the first person to deal combat damage in a game gets the monarch regardless of whether there were cards in play that give the monarch or not. He’s not even a particularly aggro-leaning player but I definitely see his logic in trying to give the game some extra forward momentum. We all have our own house rule but most of them are not effecting the game at large. As an example, at my house lowest roll goes first instead of highest. But that’s because I’m a notoriously low roller 🤪
O I really like that monarch rule, helps to slant the game more aggressive! I’m gonna give that a try.
That is a fun house rule.
Most of the time I tend to hate house rules however, when it comes to mulligans I promote a very laissez faire attitude. The worst thing is getting a bad hand non-game.
And I’m 100% with you about commander damage, why bother most of the time. Even the decks I play against where that’s their main consideration, by the time they have lethal commander damage its within regular damage lethal range.
So far my experiences at game stores, most peoples decks have been on par with power levels with any exception lasting a single game. It’s seems like most folks I’ve encountered got the memo.
Yea non games are the worse, no body enjoys it and any rules that help eliminate them I’m all for.
Best V-tuber 👑
*takes a bow*
Veteran Explorer. Use Phyrexian reclamation to get it back a few times. Mind Grind for 15. ... what?#
Fine, i'll play a different deck.
Activate Krenko, Warp World.
Play what ever you want, this game is competitive, and stop trying to push the narrative that cEDH and edh are different. Most of all stop complaining.
Yes and no, I’m talking about situations where you walk into a shop and people are mostly playing precons /upgraded precons or decks that are not fully optimized for winning and instead are slanted towards creating a game/board state the player wants. There certainly are tables where that is not what’s going on and you can feel free to play whatever you like there. But if you sit down at a table with tymna against some precons what exactly are you trying to do? I’m not calling for people to not play more competitive decks, just how to suss out when and where. I personally don’t like cedh which comes through in the video for sure, and if I’m looking for competitive magic I play limited/standard/pioneer/modern.
Mox are banned in commander so no one should be playing them to be fair.
Fair.
please, please please please people! also add all those "Last March of the Ents", Primal Surge and Insurrections into the combo section. its so silly complaining about a combo but then considering those kinds of cards ok
Ok I’ll make sure they get into the 2025 version