I tried out playing in D&D Adventurers League for the first time

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  • Опубликовано: 16 дек 2017
  • I tried playing in D&D's Adventurers League. It was a lot of fun and I would definitely recommend it.
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Комментарии • 2,5 тыс.

  • @kylianos3907
    @kylianos3907 5 лет назад +4235

    I played in a public session once (it was hosted in a small gamestore) and our bard brought his own ukelele to play on. So every time he cast a spell, he'd play on it and sing something related. He literally came up with entire songs about our characters, who he'd never even seen before, ON THE SPOT.
    That guy was amazing.

    • @SubscribingMilotic
      @SubscribingMilotic 5 лет назад +200

      Were you playing with Sam Riegel?

    • @cybersearcher1041
      @cybersearcher1041 5 лет назад +162

      That man is blessed by Apollo

    • @prodigiousthetarnished198
      @prodigiousthetarnished198 5 лет назад +80

      That's the best bard i ever heard off

    • @kobalt-red5895
      @kobalt-red5895 5 лет назад +78

      Please say he played spongebob squarepants background music while you were traveling

    • @fangsabre
      @fangsabre 5 лет назад +154

      So you just happened to play with an actual bard

  • @layeredchip3220
    @layeredchip3220 5 лет назад +1691

    Two things.
    A dimension rift for characters coming in and out sounds fantastic compared to what my little groups have always done. Instant lama transformation. The group is always with at least one or two lamas because if you don’t make it to a session, your character becomes a lama. Straight up.

    • @YodasMessenger
      @YodasMessenger 5 лет назад +211

      THAT SOUNDS ABSOLUTELY FUCKING AWESOME

    • @JustinTK416
      @JustinTK416 5 лет назад +91

      That's hilarious, definitely more interesting than "sleepwalking" (having a PC basically be an NPC and be absent from interactions), although sleepwalking is good if your game is high difficulty and you need a solid class mix.

    • @buffytheclown6540
      @buffytheclown6540 5 лет назад +30

      To be honest, all our group has is a god hand that picks us up and puts us down into the world.

    • @Snowy0Death
      @Snowy0Death 5 лет назад +38

      In my game one of my pcs is a necromancer and raised up an undead rhino, for the sole purpose to string up other pcs that couldn’t make the session.

    • @atticusleeds3957
      @atticusleeds3957 5 лет назад +20

      I'd make it like Dark Souls and say they phased out of reality and would need to be summoned again when possible due to timeline complications.

  • @Blackwind_Legacy
    @Blackwind_Legacy 5 лет назад +970

    "enough dice to outfit a small army.".... DON'T JUDGE ME! You don't know me!

    • @couldbeusabaker7532
      @couldbeusabaker7532 5 лет назад +35

      (die spill out of bag)
      MY POINT STILL STANDS

    • @TheFuriousBrother
      @TheFuriousBrother 4 года назад +16

      I carry way too many dice with me to D&D sessions... About 50 of each... Even tough everyone I play with has their own case... But if someone forgets their dice, I have several sets to choose from!

    • @ATFPredator
      @ATFPredator 4 года назад +14

      I like collecting them!!! and in some of the collector's sets it came with exclusive ones... and those others were on clearance!!! and then I got some as gifts... and then my friend stopped playing and was going to throw his away and...It's not like I'm going to throw any away... oh... I see the problem I have now....

    • @Blackwind_Legacy
      @Blackwind_Legacy 4 года назад +3

      @@tthung8668 most comic book stores that also do tabletop gaming will have sets to sell. D20, D12, D10, D8, D6, D4, and a percentile. Read that as # of sides of a die. D4 = 4 sided die.

    • @TheFuriousBrother
      @TheFuriousBrother 4 года назад

      @@tthung8668 if you find a nice group, someone will have enough to outfit you for a session or two. If you want to get your own it really depends on which class you play (and the weapon you use) what exactly you need, but if you get a D4, D6, D8, D10, D12, D20 and a D100 your good to go. You sometimes need a bit of patience because you roll more then one of them, but if you have a pencil and notebook (or can keep numbers in your head) one of each is fine
      Only if you really got into D&D and still like it I recommend getting more to roll them together (eg rogue with a weapon that uses a D6 for damage plus sneak attack can add up to 20 dice fast on higher levels)

  • @cristiaolson7327
    @cristiaolson7327 4 года назад +237

    "Who has 16 hours!?!"
    Um, my friends and I used to do tabletop WEEKENDS, where we played (Pathfinder, homebrewed rules) for 14-16 hours, two days in a row. We kept this up for 4 months. Four. Months. Straight.
    Then we got busier, and had to cut back to only one full day each weekend, plus a half-day midweek. Kept that up for many more months.
    Our GM was a bit liberal with powerful magic loot though, and some of our homebrew rules were a bit generous, making up probably too OP for our own good rather early in the game. By the end of the campaign, we were level 18, had invaded and claimed an entire sector of the Underdark, owned most of a city on the surface, built a castle, had 2 shops with a half dozen employees where we bought and sold merchandise plus sold off our extra loot at a profit, and we basically controlled the thieves guild. Our wizard had been banned from the college though after an incident where he was possessed by a cursed magic item...
    I miss that campaign.

    • @thothrax5621
      @thothrax5621 3 года назад +6

      Yeah games like that are like mainlining essence of D&D. My friends and I have had a game of 5e going since we started highschool that is pretty similar to what you described, we're rules as written people, but we still run with lots of magic items, do some crazy multiverse spanning adventures, I'm talking regularly traveling between planes three to twelve times a session, all in a group that has fluctuated between 5 and 9 players through its lifetime and currently has been holding fast at 8. We would normally play 10 hour games on weekends and holidays all at someone's house, but I was sad figuring it was pretty much gonna end when we graduated. Here we are almost half way through college and we're still going, now online because of lock down, but still averaging 5 to 9 hours on weekends.

    • @atomix8059
      @atomix8059 3 года назад +1

      @@thothrax5621 that’s amazing! I started a campaign with my friends and I’m glad to hear that dnd can endure graduation and keep going.

  • @bigmeek4705
    @bigmeek4705 6 лет назад +2461

    The best way me and another guy where introduced mid game was "You hear a voice falling from the sky". He literally dropped us into the game!

    • @omniverseagent3741
      @omniverseagent3741 6 лет назад +119

      I really want to use this now haha

    • @cjiw2044
      @cjiw2044 6 лет назад +260

      I joined an under dark campaign where everything was underground so an earth quake happened and i fell upon the party from a whole that formed from above. i later learned that i had been falling for three days.

    • @duncanhaluta1710
      @duncanhaluta1710 6 лет назад +92

      That's awesome. I just made the new girl a possessed boss fight and she beat the shit out of my guys so badly that the fight came down to if one failed their roll, it would be over.

    • @WordsWithHats
      @WordsWithHats 6 лет назад +10

      Clever gm, clever.

    • @kylania
      @kylania 6 лет назад +55

      I was running a game once and had to introduce a new character. I had him stuck in the pit trap around the corner from the group in the dungeon they were clearing. Easy peasy!

  • @rutleyj
    @rutleyj 5 лет назад +1026

    I wish I could play D&D for 12hours . But it's a lonely 12 playing as DM and players.

    • @nizzlenotes3892
      @nizzlenotes3892 5 лет назад +103

      Jonathan Rutley isn’t that just called writing a book?

    • @Madhattersinjeans
      @Madhattersinjeans 5 лет назад +32

      But you don't have to argue about the rules or worry about players going off track!
      No worrying about people cheating, getting bored or just talking about things that aren't on-topic.
      It's brilliant for figuring out the game rules yourself and undertanding the difficulties of the players and the DM and understanding how they can try to reconcile some issues in odd circumstances.

    • @DrkValCain
      @DrkValCain 5 лет назад +28

      I wish I had friends to play with.... I wish I had friends... 😶

    • @zhangbill1194
      @zhangbill1194 4 года назад +3

      @@DrkValCain cant help you with the friends part, but you can go on r/lfg if your looking for a RPG group

    • @DrkValCain
      @DrkValCain 4 года назад +6

      @@zhangbill1194 okay, so since I posted that I hadnt thought much of dnd (save for a few dingo doodles vides) and randomly today I got back into dnd again. Perfect timing is perfect.

  • @Lancastrianer
    @Lancastrianer 5 лет назад +1813

    We once played 3 days. We were just sitting in my basement, smoking a lot, drinking too much energy drinks and eating toasted sandwiches. One player got tired after a while and started to sleep on the spot. We just kept playing, while her character was studying and she was sleeping. She woke up several hours later and continued to play with us. We played for 20 hours until we made a break to sleep. afterwards we played for another 12 hours. Best weekend ever :D - dont know why you would complain about spending a lot of time with your hobby.

    • @vinifalleroliveira
      @vinifalleroliveira 5 лет назад +179

      Most people would be sick by doing so.
      I mean, it must be really fun, but you might get tired of it if you do it *_straight_* for 3 days.

    • @Lancastrianer
      @Lancastrianer 5 лет назад +109

      Well, we were young, had holidays and loved (still do) the game. But i know a group of people that are in their 30s who rent a big house in norway for two weeks each year. There they cook together, visit the country and play roleplay games every evening. Still sounds great.

    • @JackOfAllSkillige
      @JackOfAllSkillige 5 лет назад +17

      Can’t say we did that long but me and my home group had a 13 hour session. One player left for work and came back and we were still playing. It stank something rank but it was a good time

    • @FlashRave
      @FlashRave 5 лет назад +33

      We call that an "Analog Lan Party" lol

    • @fredfreddy8684
      @fredfreddy8684 5 лет назад +4

      NN IV hookup.

  • @NightKnight527
    @NightKnight527 5 лет назад +197

    My father and his friends (now various relatives of mine) once had a d&d session that started Friday night, and didn't end until Monday morning when they had to go back to work. That's right, and I wish I was part of it

  • @Biggggg5
    @Biggggg5 6 лет назад +2718

    God a 16 hour session is the dream.

    • @jasonh8592
      @jasonh8592 6 лет назад +130

      I play 12 hour games once a week. It's heaven. My PCs wish i DMed more.

    • @jaredsmith1998
      @jaredsmith1998 6 лет назад +177

      6 hours sounds like the perfect session length, I feel like after 6 hours, most campaigns would devolve into madness and murder hobos

    • @nerdherd1819
      @nerdherd1819 6 лет назад +30

      ...... I think 3 hours is pushing it... that said, last match I hosted, I thought it would last 2 hours, 3 hours latter, I decided to stop the match at the half way point and pick it up next week.

    • @jgroth3906
      @jgroth3906 6 лет назад +12

      I wish unfortunately most people I play with don't have the stamina for more than 3 hours.

    • @maisiedawg
      @maisiedawg 6 лет назад +19

      My party unfortunately likes to play 2 - 3 hour sessions. 16 hours is the dream? Talk about anything over 4.

  • @Petronio39
    @Petronio39 6 лет назад +393

    I got roped into playing adventurer's league because they were offering a free chain golom mini to promote the AL and 5e. After I got my happy meal toy, I sat down to play a session. I rolled up a half orc barbarian noble, and the shenanigans started from there. Everyone was cool, and we even came back for future sessions and became somewhat of a regular group. It wasn't long though, before I had completely derailed the campaign, and got the whole party roped into putting on a stage musical with our downtime days. Everyone contributed, the cleric provided lighting and buffs, the wizard did pyrotechnics, the rogue scouted local craftsmen to supply merchandise, and I blew all the gold I earned from questing on hiring bards to cast buffs and preform. It ended up being a smash success, and slowly overtook the main plot. By the time we were done using our downtime days, we were all somewhat famous actors, with my barbarian as the lead. The DM started rolling dice to see if npc's would recognize us, and it ended up breaking the game when we were able to bribe enemy guards, in exchange for front row tickets to our next show. The point is, just because it's wizards sanctioned and everyone's a stranger doesn't mean you have to sacrifice roll playing. As long as you include everyone, you can have some fun, goofy experiences, and play the material as intended... for the most part.

    • @BaronSengir1008
      @BaronSengir1008 6 лет назад +9

      That sounds awesome... Lol

    • @joshshin6819
      @joshshin6819 6 лет назад +8

      That sounds way to close to a certain Twitch Stream i watch that colaborates with a lot of the main stream DnD groups on twitch who are also ambassadors of DnD.....
      Like exactly as the show ran an episode for a small segment.
      N i know you werent in the game cuz...yeah.....
      Really suspicious of this.

    • @Petronio39
      @Petronio39 6 лет назад +3

      Haha, I actually play Dnd on twitch with a new group I'm with. We're really small though, so there's a low probability that you've seen it.
      The adventurer's league game was definitely not on twitch though, and was actually a couple years ago.

    • @ZyroShadowPony
      @ZyroShadowPony 6 лет назад +4

      Petronio39 is it possible to get a link to your twitch ?

    • @zachb8012
      @zachb8012 5 лет назад +5

      You didn't derail a campaign, your party invented one! I'm sure the GM doesn't mind playing along with shinnanigans as long as they are compelling, fun, and everyone involved is invested. The point of an RPG is to have fun, after all. It isn't necessisarily to travel a linear path through a series of scripted encounters. You can play videogames if you want that.

  • @amateurprogrammer25
    @amateurprogrammer25 4 года назад +84

    "How does my player get into the game?"
    "You know how when you're playing MarioKart and you fall off the track, this little turtle guy on a cloud (his name is Lakitu) picks you up with a fishing pole and sets you down on the track?"
    "Yeah?"
    "Well it's like that, only instead of a go kart, it's your character, and instead of Lakitu, it's Ben on his DM cloud"

  • @matthewdossantos1414
    @matthewdossantos1414 5 лет назад +80

    3:26 I know I am very late, but what my group does is stack a d4 on top of the d20, so when we reach for a d20 to roll, we see the d4 and remember. Also if you have minute long spells (like bless I think) you can use a d10 and place next to the spell on your character sheet to remember how many rounds are left!

    • @dull.4320
      @dull.4320 4 года назад +2

      I am also very late, but thanks for the awesome tips. Those are great ideas.

  • @ladydragon767
    @ladydragon767 6 лет назад +583

    Oh my gosh, I died laughing at the bless bonus part of this video because it's so true.

    • @Team_Orchid
      @Team_Orchid 6 лет назад +21

      I feel every support player has at least three people they need to remind when they throw up bonuses.

    • @BennieDraws
      @BennieDraws 6 лет назад +14

      Same with Bardic Inspiration!!

    • @android19willpwn
      @android19willpwn 6 лет назад +3

      I currently have a cleric that I'm playing and sometimes I just won't bother casting the spell because I don't want to have to keep reminding people. The most effective means I've gotten is taking my own d4s and just putting them right next to the other players' d20s, in the hopes that they'll just happen to pick up both when they go to role. Works better than you'd think.

    • @animorph17
      @animorph17 6 лет назад +3

      "Remember the bless" was a huge statement in my DnD games, because +1 is such a minor, almost useless bonus and it's so very easy to forget. Even to the point of the cleric who cast the spell forgetting it.
      Never had that problem when we swapped over to gurps, a +1 in that system is huge. And its very easy for the support to just put more points into their support abilities and grant everyone bigger bonuses.

    • @ChibiNyan
      @ChibiNyan 6 лет назад +1

      "is such a mino, almost useless bonus" . In my D&D group (3.5 edition), blessing is considered one of the most OP level 1 spell there is. It saved the players' asses so many times and always had a huge impact on battles.
      But my guess is that we are playing at a different player level than you. My players usually are lvl 4-9 and are often fighting with a few generic NPC at their side (they are usually playing in cities, or helping an army during a war).

  • @supercalifragic1551
    @supercalifragic1551 6 лет назад +370

    I'd love an 8-16 hour game. Imagine Band/Fat/Science/Chess/Scout camp, but you wake up and go to a main room of the cabin with a big fireplace, big table, lots of snacks and drinks, couches and the DM's throne at the head of the table. Then you game all day, taking stretch breaks after each encounter and a couple other activities here and there to break up the day (Like actual meals, and "Normal camp stuff". And you just take out the whole week for "Dice Camp". You might even have 12 hour sessions but then in the evening switch to board games for the last 4 hours.

    • @penguin4863
      @penguin4863 5 лет назад +4

      Tf is fat camp? No offense or anything I've just heard of it

    • @Dylan-ke3zb
      @Dylan-ke3zb 5 лет назад +14

      It's a more crude term for a summer camp for overweight kids to lose weight.

    • @penguin4863
      @penguin4863 5 лет назад +1

      Oh

    • @vinifalleroliveira
      @vinifalleroliveira 5 лет назад +11

      I do have those long sessions monthly. You feel like it isn't enough for certain games, and that it's too much for others.

    • @penguin4863
      @penguin4863 5 лет назад +5

      Me and my group have a 8 hour game every 5 meetings for boss fights and huge plot developments and our normal playthroughs are around 3 to 4 hours and like every three months we play 12 to 16 hours just cause

  • @erttheking
    @erttheking 4 года назад +64

    "Most players are running around with enough dice to outfit a small army."
    Well, I've officially been called out.

  • @hqfedlegion
    @hqfedlegion 5 лет назад +42

    In college, in the 80's, 8-12 hour games were the norm. And yes, a 12-12 session was more of the norm. But that was then.

  • @TheCart54321
    @TheCart54321 6 лет назад +633

    1:13 😐you wanna swap places
    BECAUSE ID KILL TO HAVE FRIENDS WHO CAN PLAY THAT LONG

    • @CarlSchwarber
      @CarlSchwarber 5 лет назад +1

      Lol same, my group usually goes for 8hrs maybe longer if it's a bad place to stop.

    • @Shizzy5321
      @Shizzy5321 5 лет назад +7

      ON 4TH EDITION

    • @udntknw001
      @udntknw001 4 года назад +5

      Yeah, our group only did 2 sessions of 4 hours so far, in 4 months or so? >.

    • @moonlightriver1607
      @moonlightriver1607 4 года назад +5

      My group changed from once a week too once every 2 months!!

    • @2vaclav
      @2vaclav 4 года назад +4

      @@moonlightriver1607 At this point I just feel like it is better to stop. Once a week is a minimum for me.

  • @waaurufu
    @waaurufu 6 лет назад +105

    As both a player and DM for adventures league at my local comic store I can tell you that the regulars do all become friends and we look forward to each other's characters and or DMing styles. We're really friendly to new players too and everyone from kids to people in their 60s all meet up every Wednesday to enjoy this world in the forgotten realms together and to me that's pretty special.

    • @johnlance529
      @johnlance529 6 лет назад +4

      Same for our Pathfinder Lodge here in Asheville. I play with a lot of the same people at the FLGS (Friendly Local Gaming Store) that I play home games with, so it's a great way to meet folks for a future home game (we jokingly refer to organized play as a "gateway drug"). Last night, we had a big "Critmas" party, with some organized scenarios, as well as a home-brew custom game designed by two of our most experienced DMs. I know some people have had their bad experiences with organized play, but it's a been a blast for the last three years that I've been involved and we constantly get new folks swinging by to try it out, so we must be doing something right....

    • @eyespliced
      @eyespliced 6 лет назад +4

      100%
      I joined my local AL about a year ago after a multi-year hiatus from D&D, and since then I have made a bunch of good friends who all like playing. From that I am now in 1 bimonthy campaign(STK), another bimonthy homebrew game (alternating with the former) composed of folks who didn't want to adhere to the AL PHB+1 rule (which is super annoying now that xanathars is out) and can easily jump into any number of tier 1-2 games being ran each week.
      Also, if you want a great loot, ahem, adventure. Ask your DM to run white plume mountain. It is super fun and puzzly, and has astounding amounts of loot. (or, if you are a DM, treat your players!)

    • @gossymer.
      @gossymer. 6 лет назад +2

      You definitely start to connect with players whose play style u enjoy over sessions and then end up in games together more deliberately hahaha, esp online AL

    • @FireDragons42
      @FireDragons42 6 лет назад +2

      It's not AL, but I found the same thing with a drop-in game run at a local game store. We were all strangers at first but quickly began to mesh well and entwine our backstories and eventually became good friends and started hanging out outside of the drop in D&D.

    • @luisburciaga5766
      @luisburciaga5766 6 лет назад

      John Lance South Carolina ?

  • @bobmcguffin5706
    @bobmcguffin5706 4 года назад +54

    When you say reality rift, what you really mean is Truck-kun

  • @feliciajeffries-porter
    @feliciajeffries-porter 5 лет назад +30

    Story time!
    I played a lvl one cleric that was proficient in animal handling. Playing the first time we went against a dire wolf and I thought I could tame it.... DM Nat 20'd and killed me completely and I had to make a new character. The DM kept that character sheet.

  • @MoguAlly4
    @MoguAlly4 6 лет назад +68

    I use a giant Eagle to introduce new players into the party at one point we had a person who was invited to the session and made their character a king(it was apparently a character they use in other games) and I was like Humongous Eagle rips off the castle roof picks you up flys of to a different continent and throws you at the ground then flys off

  • @bradwolf07
    @bradwolf07 6 лет назад +258

    My group does 8 hour sessions. We have a break in the middle somewhere to make some food, but for the most part it is all session.

    • @4saken404
      @4saken404 6 лет назад +1

      AFAIK AL is based around 4 hour sessions. So I'm not sure how your DM treats that. As a double session? If not then you are technically being cheated out of renown and downtime rewards, for example.

    • @thwolff1819
      @thwolff1819 6 лет назад

      bradwolf07 I play in an Adventure League game. I really enjoy it. It's actually much easier as a DM. The main rule is if you want to do it, try it. May work, might not. That and no PvP. Cuts down on arguments. It's actually how I got my wife involved in D&D. And now she is a DM. She never played before AL. My only concern is with magic items. In earlier editions, you could make slight alterations to magic items. Case in point, I had a wand caster that turned a flying broom into a wand of fire bolt. I spent the required time and money to do it, all by the book. But in AL, I wanted to attach a hammer head to my immovable rod, and WoC Adventure League said no. So the DM doesn't have "complete" control. But we still have lots of fun. I recommend anyone watching this video to check it out. The WoC site has a list of all the AL games. Also you can try this app called Meetup. On Android and IOS. Or just go to meetup.com.

    • @chaos4000
      @chaos4000 6 лет назад

      yeah mine does average of that once a week pretty good length i think and we get food but usually its something we can just eat while still playing like pizza.

    • @raptorjesues1445
      @raptorjesues1445 6 лет назад

      Im kinda jelous

    • @aaronjjacques
      @aaronjjacques 6 лет назад +1

      our group used meal breaks as short rests

  • @gamithemighty5932
    @gamithemighty5932 5 лет назад +13

    I've only been playing d&d for a short while with my friends, and i can say this about it safely
    a good d&d session is like a really good book, once you start its hard to put it down...

  • @archonerikr
    @archonerikr 5 лет назад +12

    I got started in AL once my friend's homebrew I was playing in ended..... abruptly, shall we say. I was looking for a D&D group, because I was having a lot of fun, and just so happened to notice that the comics/games store that I played 40K at had D&D on Saturday evenings. So one night, I stayed later, and asked to join in. They were super welcoming, and helped me roll up a character, and got me right in. I've been going (at least) weekly ever since, at one point going every night but Monday and Tuesday. I've had quite a lot of fun, and the nature of the modules provides clean break points for each session (we usually have ~6 hours to run a 4 hour module, which helps a LOT with the roleplaying - DM's usually only cut people off if they have a Shakespearean speech for every attack roll).
    I also got my start DMing with at the store. The modules are easy enough to find (and buy) online, and so by reading them ahead of time, I was able to prepare to run a game. Of course, I actually started running games with a module that I had played before after the DM we had ran a 2-hour module and had to leave for personal reasons. People were considering leaving, but I stepped up and said, "F**k it, I'll run something. Always been meaning to learn." and ran the module. I've been running and playing games ever since, even getting into some hardcovers (mostly TYP). It's all AL, so I just introduce and dismiss characters as needed, usually contriving reasons for them.

  • @TheFuryHasCome
    @TheFuryHasCome 6 лет назад +476

    Jeez. 14-16 hours? That's great! My group tends to hangout throughout the day then leave our sessions for last. And that'll last anywhere between 3-5 hours.

    • @DanielGomez-fk3on
      @DanielGomez-fk3on 6 лет назад

      Praise the Beef pretty much what my group does

    • @hulberto8106
      @hulberto8106 6 лет назад +8

      Mine are whenever we find time (typically no more often than once every two months) and last no longer than 4 hours. I honestly can't wait until college when I can find a new group that actually gives a fuck (and has enough people).

    • @OMlN0US
      @OMlN0US 6 лет назад +1

      Join an adventure league
      dnd.wizards.com/playevents/organized-play

    • @DanielGomez-fk3on
      @DanielGomez-fk3on 6 лет назад

      Stereotypical Nerd good luck with finding a better group for D&D

    • @hulberto8106
      @hulberto8106 6 лет назад +2

      Yeah thanks, luckily I'm already aware of a regular group at the college I'm going to, so now it's just a matter of "does my schedule align with it?" Bear in mind I'm double-majoring (Math+Computer Science), so that's a pretty large concern for me.

  • @FireRevanShadow
    @FireRevanShadow 6 лет назад +122

    I'm a new league player, the DM worked my character into the story. I was chained up in the dungeon.
    My group goes for 4 to 6 hours in the league. A lot of leagues are in a shop, so there are limits usually.

    • @Goldenbelmont
      @Goldenbelmont 6 лет назад +6

      You are chained in a Bard's Sex Dungeon??? Oh the dream of owning one on my Half Orc Bard who sleeps his way through the adventure.

    • @FireRevanShadow
      @FireRevanShadow 6 лет назад +1

      It's called mordenkainen's magnificent mansion or just magnificent mansion. It's a level 7 spell

    • @Kizer5Red
      @Kizer5Red 6 лет назад +1

      Ya, same with my AL, lucky enough to get a really enthusiastic DM that cares about story and narrative. but since it is in a shop we rarely get to play for more then 3hrs, I think 3.5 is the longest we've gotten. I dream of 4 hour long sessions - but I don't want to play 8hr long homebrew games anymore

    • @thwolff1819
      @thwolff1819 6 лет назад +1

      I play in an Adventure League game. I really enjoy it. It's actually much easier as a DM. The main rule is if you want to do it, try it. May work, might not. That and no PvP. Cuts down on arguments. It's actually how I got my wife involved in D&D. And now she is a DM. She never played before AL. My only concern is with magic items. In earlier editions, you could make slight alterations to magic items. Case in point, I had a wand caster that turned a flying broom into a wand of fire bolt. I spent the required time and money to do it, all by the book. But in AL, I wanted to attach a hammer head to my immovable rod, and WoC Adventure League said no. So the DM doesn't have "complete" control. But we still have lots of fun. I recommend anyone watching this video to check it out. The WoC site has a list of all the AL games. Also you can try this app called Meetup. On Android and IOS. Or just go to meetup.com.

    • @willyboy5665
      @willyboy5665 6 лет назад

      I really want to get to a shop but they are all 2 far away lol

  • @evankauffman2139
    @evankauffman2139 4 года назад +15

    3:33 The fact that the volume noticably lowers when you start yelling makes it hilarious.

  • @DanTKD87
    @DanTKD87 5 лет назад +68

    Just signed up for my first D&D Adventures League today. Ive never played before and I'm really looking forward to it.

  • @RPGzus
    @RPGzus 6 лет назад +1030

    i need to try that 12-12 thing

    • @neckro178
      @neckro178 6 лет назад +74

      from personal experience its not the greatest sure its fun but after the 7-8 hour mark everyone gets tired ppl tend to forget things more often and mess around alot more which leads to nothing constructive getting done altho that may be my group feel free to give it a try but dont get your expectations too high

    • @RPGzus
      @RPGzus 6 лет назад +28

      IT'LL BE DUHBEST.
      SESSION.
      EVAH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    • @Butmunch666
      @Butmunch666 6 лет назад +11

      Everything neckro178 said is completely true, after the 8 hour mark our games usually devolved...like...a lot. :D Roleplaying was barely there and people are just too tired. It's not really worth it.

    • @shiphappens8491
      @shiphappens8491 6 лет назад

      same here. the best we've ever got is 8 hours

    • @RPGzus
      @RPGzus 6 лет назад +3

      LIGHTWEIGHTS!!!

  • @Cobra100
    @Cobra100 6 лет назад +42

    I remember the first time I ended up in a 12 hour game. Before that point most of my experience was with 2 hour sessions back in high school between when class got out and peoples parents got off work to pick them up. Long games are messy, but they can have more funny stuff in them. One time someone had to roll 3 new characters because it was our first session and they managed to die twice. It was funny because both times were from drowning and once was in a sewer.

    • @tacotortillatejano
      @tacotortillatejano 5 лет назад +1

      Cody131Coops that is the reason i miss it lol you just never know whatll happen

    • @joeleek9976
      @joeleek9976 5 лет назад

      My longer game sessions were in high school. There was a group of 7 of us. We would have a sleepover at someone's house every weekend and play. Usually we would start around 8 and go till 4-6 in the morning. Best thing about it is the part at 2 am where everyone is on sleep dep and everything gets hilarious. Things that happen in this window make for great inside jokes later.

    • @justseffstuff3308
      @justseffstuff3308 5 лет назад

      Yup. That always happens in my campaigns, largely because it’s people who are new to the game and treat it like a video game, so they end up getting trampled by horses after deliberately spooking them to get a carriage going, and failing both the rolls to avoid getting knocked over, the rolls to avoid the horse’s hooves, and the roll to avoid the carriage wheels.

  • @huntervalleroy4529
    @huntervalleroy4529 6 лет назад +30

    I've gone 36 hours playing D&D 3.5 that was one of the best session I've ever been to

  • @Dunewarrior00
    @Dunewarrior00 3 года назад +2

    When I played 3.5 with a group of friends our sessions went for 12 hours too. Noon to midnight on Saturday, did it for 3 years. Absolutely amazing time and I wish I could go back to those days.

  • @flintyaura2686
    @flintyaura2686 6 лет назад +708

    pfft only 16 hours, try 50 hours... *cue D&D Vietnam flashbacks*

    • @dylanperkins7939
      @dylanperkins7939 6 лет назад +80

      The.. The Kobold bodies, all lying in pieces... THE HORROR.

    • @Lordredratson
      @Lordredratson 6 лет назад +122

      *distant screams and sound of dice hitting a wooden table*

    • @hellhammerCCCP
      @hellhammerCCCP 6 лет назад +28

      "It aint me!It aint me!"

    • @Bluecho4
      @Bluecho4 6 лет назад +33

      At what point did the players start hallucinating vividly?

    • @humblebumble8192
      @humblebumble8192 6 лет назад +23

      Bluecho4 it helps with the immersion

  • @slackingminotaur8950
    @slackingminotaur8950 6 лет назад +61

    Oh my god recently I had been playing a campaign in the shadowfell with a group of people. An elf assassin in my group desided to pour a deadly poison on a blanket and hand it to this shop keeper. So I had her roll she rolled a FREAKING 20. Long story short I had to change things since she killed a main npc. Now I interrupt them when they do stuff like this. Just wanted to share. I was dm and the elf was my wife.

    • @5oundOfVictory
      @5oundOfVictory 5 лет назад +5

      I don't play favorites and don't let my players be chaotic stupid, which is exactly what this was. I would've allowed it if it were a reference to the "smallpox blankets" card in cards against humanity, and if the NPC was kind of a dick, but a regular and main NPC I would not let that shit fly.

    • @rb4121
      @rb4121 5 лет назад +3

      But why prevent them from doing as they like? I mean, you can just read them a story if you want them to follow a story along a fixed path, isn't having your own choices influence the game one of the reasons why games like D&D are so popular?

    • @Jason_Ultimate
      @Jason_Ultimate 5 лет назад +2

      @@rb4121
      It depends from DM to DM. A lot of people frown upon taking away those freedoms, however not everyone can think on their feet fast enough to figure out a way around essentially castrating an essential part of the story in one fell swoop, even in a lazy manor, let alone in a way that seems natural for story progression.
      Honestly, I'm fine with limiting player actions that way for the sake of a story as long as they still have the ability to make certain actions that can completely change a story. It's not railroading them into a singular narrative, they still have choices, it's just keeping them in check, just like most rpg games. You can do what you want, just not anything and everything you want because "Players should have freedom of choice".

    • @Jason_Ultimate
      @Jason_Ultimate 5 лет назад +1

      @Leisure
      Yes, but not very quickly for many people. They may practice it on their own time, but in the mean time somewhat limit actions.
      I really don't understand the EXTREME prejudice of limiting actions of players. People act as if you have just committed some atrocity against all mankind just for daring to suggest that you don't allow them to do something that not only goes against the story but the universe as well.
      Yeah, D&D is a game about choice, I get that. But it's as much the DM's game as it is the players'. The DM should have just as much right to say no as the players do to ask to do dumb things, whether story related or not, imo.

  • @Mephiidross
    @Mephiidross 5 лет назад +11

    Disclaimer: I played AL online on Roll20 after joining one of the few AL discords around, so ymmv in game store games.
    Personally, I quite enjoyed AL. It's an easy and simple way to get into a game when you don't have a group, and even if you do have a group it's nice to try out a new character concept you've got in the downtime between group sessions; or just to hit that DnD itch. Downloaded the AL Player Guide, made a character, found a GM who was running a beginner game in a couple hours and just jumped in. It's true that the adventures are quite a bit more railroady and combat heavy, but there were still a lot of chances for RP.
    Funnily enough, after playing through some of the adventures I thought "Hey, this doesn't seem that complicated, why don't I try DMing it?" and so I ended up DMing it for a few people from my group who were interested. And indeed, they were fairly simple to run and it served as a great introduction to DMing!
    In addition, I actually do like the reward system of AL and how you can spend Downtime/Treasure Points to get things done in-between sessions, without much of a fuss. Sure, it involves a bit of hand-waving when it comes to things like "Wait, you made an entirely new coat while we walked from A to B?", but it's no big deal imo. I will be moving towards doing a bit of homebrew for the group after they finish the trilogy adventure I started with (for those who want to know, it's DDAL08-01 to -03), so we'll see how things go from there. I do think I'll try and make the homebrewed stuff similar to the module-style, 'coz I do enjoy the idea of having some minor plothooks/adventures to have the players choose from, but we'll see.
    Either way, TL;DR: Go and try it out, either online or at your local store if you can! It might be different, but it's not bad!

  • @SaruvaViolin
    @SaruvaViolin 5 лет назад +30

    PUFFIN! We're waiting for the story (ies) about the 16 hour session (s). GIVE IT TO US!

  • @randomrotors7639
    @randomrotors7639 6 лет назад +162

    16 hour games arent as rediculous as people seem to think. Really theyre more like 14 hours after food but its just hanging out with some mates for a weekend once a month or two. I find it easier to do then 3 to 6 hour session's more frequently. But thats just me. Thanks for the video by the way ben you are amazing.

    • @aquawoelfly
      @aquawoelfly 6 лет назад +2

      Random Rotors that makes more sense i mean 8 can understand a 16h game when its a bunch of friends getting together at a house with plans to do only this this weekend and then break for a month. Where as 3h games make sense when its at a set location on weekly basis. But still i dont think i could have the patience to do a 16h game in a weekend but a 16h story arc/campaign over 4-5 meetings in a month is much more manageable.
      I want to know who does a 2-5h battle and its not a boss battle do you have a bunch of people with combat disadvantage, brittle swords, and god armor who cant roll something above a 5 to save thier life.... or just a devil of a GM/DM?

    • @helioscomis3732
      @helioscomis3732 6 лет назад +3

      4th edition combat is how

    • @randomrotors7639
      @randomrotors7639 6 лет назад +3

      amanda cabrera well alcohol plays a big part with patience, makes everything go smoother. But i prefer the 16 hour slogs simply for the fact you can get more done. There is no catch up ,stop then start. People dont forget there plans halfway through the week and when they come back wonder what in the sweet jesus they were doing.
      And yeah 4th ed had horrible combat, i had one fight just a street level brawl last an hour and a half. Just between hp amount of damage you do how hard it was to hurt people and the whole magical items being damn necessary combat became such a slow boring drawn out thing.

    • @rodh1404
      @rodh1404 6 лет назад

      4e isn't the real problem. It just depends on how focused the players are on the game, more than anything else. And to some extent, how high the character's level is (which allows more spells and powers to choose from), and how much role playing the players do. I've seen an entire 4e combat take less than one hour. That was a fairly simple encounter where the players were focused on the game and had low level characters. I've also seen 3e combat take over 8 hours. That was a combat where the players were often distracted and talking about other stuff, so I couldn't really tell you how much of that time was actually spent playing. I haven't played 5e, so I can't speak to personal experience with that.

    • @randomrotors7639
      @randomrotors7639 6 лет назад

      Rod H 5th ed combat is a hell of alot more streamlined. my experience is with 4th and 5th edition. Normal 4th ed normally goes for about half an hour to an hour with good luck and half decent roles at levels 6 to 9. Where as 5th edition combat ive fought in normally goes for about 20 minutes thats a challenging fight as well at about 6 to 9 level. Rarely have i ever had a fight last more then an hour. I got nothing against 4th edition in fact its what got me into dnd but once i started playing 5th ed i realised drawn out the combat was.

  • @giantmastersword
    @giantmastersword 6 лет назад +191

    i'm still waiting for your game group to raid the comments of these videos, letting loose all kinds of havok

  • @liger-9990
    @liger-9990 5 лет назад +25

    Shout out to Eric you sound cool.

  • @KazumiKiguma
    @KazumiKiguma 4 года назад +74

    Everybody in the comments is like "I wish I could play a 16 hour session" and I'm just here like "I wish I had friends" :'-)

    • @cloaking111
      @cloaking111 3 года назад +2

      Hey there, I know I am 10 months late but I would like to be your friend if you are still looking for them.

    • @RianeBane
      @RianeBane 3 года назад

      Mood...

    • @ErichZornerzfun
      @ErichZornerzfun 3 года назад

      I'm 18 months late but it as long as you have a pulse you can still make friends

  • @-Big_Big
    @-Big_Big 6 лет назад +56

    let me tell you young whippersnapper.
    back when we played 2nd edition we would sit for a week in one session (with sleep and eating then right back to it) in one campaign
    (ofc it was a vacation week)
    and we continued that story for multiple apon multiple sessions afterwards.
    till they all died saving the world (despite being evil)

  • @Fistminer
    @Fistminer 6 лет назад +49

    I once had a 20 hour game. Holy shit we got tired.

    • @yannismorris4772
      @yannismorris4772 6 лет назад +6

      Fistminer bless your souls

    • @Atariese
      @Atariese 6 лет назад +3

      I had one of those once... then we went home... and i was in the worst car accident ive ever... well come to think of it i guess by definition i didn't technically witness it. I had a concussion and have no memory of the crash or the walking to a strangers house for help at 5 am. My friend was on disability for 3 years.
      Game responsibly kids.

    • @DoctorLazers
      @DoctorLazers 6 лет назад +1

      Had a 30 hour session over Christmas with cousins, stopping to sleep and with a few meal breaks in there. It was beautiful. I only do that kind of stuff like once a year these days, but it's a special moment.

  • @theyellowdevil3767
    @theyellowdevil3767 6 лет назад +83

    16 hours? I'm struggling to get 2

  • @borkly7926
    @borkly7926 4 года назад +9

    Ben: Who would play for that long?!
    Me: Me.

  • @anthonybolinger2678
    @anthonybolinger2678 6 лет назад +40

    I learned D&D in Adventures League, and I love how simple everything is. It makes it so you can really focus on the game and not worry too much about specific complicated rules (Unless you're a minmaxer, of course)
    All I did was create a standard Dwarf War Cleric, went in to the adventure, and had a blast...
    ...reminding people to take their Bless bonus.

    • @Jdo4031
      @Jdo4031 5 лет назад

      Ant Bolinger What i do not like about AL is the forced built in battles to progress.

    • @JamesRagusa
      @JamesRagusa 5 лет назад

      You must not have heard about Season 8! Lots of great rewards for all 3 "pillars of gameplay" (or w/e they're called): Combat, Exploration, and Social. There's almost always a non-combat solution to encounters, especially in new modules. I played the first 4 in sequence that take place in Waterdeep, good fun and progress ;)

  • @CraftingMenace
    @CraftingMenace 6 лет назад +15

    I played a homebrew game similar to D&D before going to my first actual D&D session at an Adventurers League game. It was basically how it was said in this video, although most of them were one shot games (No Foolish Matter and the story of the Red Plumes, for anyone who cares.) I went every week for many months, and most of the players didn't know each other, and the ones who did made their characters know each other. That meant as the players played together and got to know each other, the characters did too, which is a feeling that is impossible to emulate with a group of friends. The DM was extremely good too, he referred to everyone in their character names, and was patient with the new players who had to be told which dice to roll every time. I was playing a dragonborn sorcerer who had an imaginary friend named Tobias. Everyone was really confused in the beginning, but they all started going along with it, and we had little roleplays when someone would come back after a few weeks "Why hello there Saldrakim, how's Tobias?" "Ah he's good thanks!"

    • @Ethan0433
      @Ethan0433 6 лет назад +1

      Crafting Menace The biggest weakness with AL is when you have totally random people play together. If you can get a fairly consistent group in the modules, it really makes it more fun.
      Our store has several hardcover games running at any given time, and those groups play for months at a time together, which makes it much easier to roleplay. The DMs for the hardcovers typically invite consistent players from the weekly modules, which ensures a core group every week, with 1-2 people varying based on schedules.

  • @devinreed21
    @devinreed21 4 года назад +1

    Dude, I love your videos. They are hilarious and as a DM, they give me ideas for my own game.

  • @hipjoeroflmto4764
    @hipjoeroflmto4764 5 лет назад

    Love seeing ur animation progression:) it's only gets more absurd from here

  • @brassotter6409
    @brassotter6409 6 лет назад +109

    My only experience with the league was; 'You're roleplaying way too much and it's derailing this. Can you please back off a bit?'
    When I'd just gotten done taking *maybe* 3 minutes to ad lib a story for my character. Before we started playing.
    I 'went to the bathroom' and never came back. D&D with strangers has never turned out enjoyable for me...

    • @axelnicolaiwilson2636
      @axelnicolaiwilson2636 5 лет назад +28

      It's a roleplaying game. Roleplaying is the objective! For me it really kills the fun if someone is too invested in the game as something to beat and master, instead of just playing a character.

    • @DevinDTV
      @DevinDTV 5 лет назад +35

      3 minutes is kind of a long time to go on a diatribe about your backstory that no one else cares about to be fair

    • @poptartburrito3948
      @poptartburrito3948 5 лет назад

      That sounds like my kind of group. Roleplaying makes up way to much of D&D for many players imo. I guess it's because of Critical Role.

    • @7slavok
      @7slavok 5 лет назад +10

      @@DevinDTV But that's the thing. If you're playing with friends, then they probably do care, but if you're playing with strangers in the Adventurer's League, then probably won't.

    • @KonradCurves
      @KonradCurves 5 лет назад +3

      @@poptartburrito3948 DnD has been way more about role play before critical role came out lol. It's I the name it's RPG

  • @ladyj.9350
    @ladyj.9350 6 лет назад +20

    16 hours is crazy. My group's sessions range from 3-6 hours, max 8 but we play weekly (sometimes twice a week) so we still progress faster than a monthly group. We play on roll20 which automatically rolls attack dice and damage dice together and we use a magical thing called plot smoke most of the time to explain player absence.

    • @thwolff1819
      @thwolff1819 6 лет назад

      I play in an Adventure League game. I really enjoy it. It's actually much easier as a DM. The main rule is if you want to do it, try it. May work, might not. That and no PvP. Cuts down on arguments. It's actually how I got my wife involved in D&D. And now she is a DM. She never played before AL. My only concern is with magic items. In earlier editions, you could make slight alterations to magic items. Case in point, I had a wand caster that turned a flying broom into a wand of fire bolt. I spent the required time and money to do it, all by the book. But in AL, I wanted to attach a hammer head to my immovable rod, and WoC Adventure League said no. So the DM doesn't have "complete" control. But we still have lots of fun. I recommend anyone watching this video to check it out. The WoC site has a list of all the AL games. Also you can try this app called Meetup. On Android and IOS. Or just go to meetup.com.

  • @donnyhallam
    @donnyhallam 3 года назад

    Thank you Ben! This video helped me realize that adventures league was even a thing and prompted me to find a gaming store in my area about a year ago. They taught me how to play and I met several friends. Now, I am part of two weekly campaigns.

  • @mr.j9562
    @mr.j9562 5 лет назад

    Just stumbled upon your channel. Absolutely love it. Also the part about better stuff. Most fun I had was a session that went 14 hrs. Gm was set for and game from the start.....alcohil may have been involved. Sometimes this is the better stuff.

  • @wilgarrett322
    @wilgarrett322 6 лет назад +87

    Ben, would you ever consider doing a live D&D RUclips stream with you and your pals? Don't know if this has been asked before.

    • @malmanification
      @malmanification 6 лет назад +51

      No, he can’t. They don’t know about his RUclips yet... THEY MUST THINK HE IS A REALLY IMPORTANT BUSY PERSON.

    • @Gnomiumm
      @Gnomiumm 6 лет назад +8

      Wil Garrett he could use the site roll20

    • @alliedeutschmann1276
      @alliedeutschmann1276 6 лет назад +21

      As one of his pals who he plays with, we've tried through another buddy's stream channel and it doesn't really portray how we wanna share the story and several other problems like technical wise stuff like camera set up and audio, etc.
      but we all wanna get into streaming our dnd games at some point so possibly sometime in the future lol

    • @wilgarrett322
      @wilgarrett322 6 лет назад +6

      That's understandable. I asked because I look back at Matthew Mercer and his group of voice actor friends from Geek and Sundry's Critical Role series and I loved it. I think Ben and the gang would be hilarious to watch.

    • @cameronwofford8709
      @cameronwofford8709 6 лет назад +2

      Animaze115 I don't like roll 20 that much. Maybe I've never had a good experience to really like it

  • @xiriusthesoulwatcher3955
    @xiriusthesoulwatcher3955 6 лет назад +340

    Can we switch places? You appear to be oversessioning, while I'm struggling to even find a group that will agree to a simple two-hour session.....

  • @savnana3605
    @savnana3605 5 лет назад +14

    We just gave characters that dropped in and out frequently severe narcolepsy.

    • @PoochieCollins
      @PoochieCollins 3 года назад

      LOL. I'm imagining your group weekend-at-bernie's-ing it with AFK characters on the regular.

  • @zamu2
    @zamu2 5 лет назад +2

    I've just done a second week of AL and it has been a lot of fun. I like to think this video actually pushed me into going.
    I will say, I kinda wish I had a more personal group to play with, but who knows what the future will hold.

  • @ALegitimateYoutuber
    @ALegitimateYoutuber 6 лет назад +58

    Hearing a DnD round last a bit over a 3 hours, i'm like ok. because i started to be a bit interested in DnD through The Unexpectables stream, which is like 3-4. So hearing 6 hour rounds, I can see but think those are a bit long. Then you mention 12 fucking hour rounds and then a crazy 16 hour one. That's insane, not unbelievable. But none the less crazy.

    • @john-michaelcollier4409
      @john-michaelcollier4409 6 лет назад

      I’ve had a session like that myself before, it was fun, but after it I felt like I was gonna die. Never gonna do another one.

    • @AllenfrostTTV
      @AllenfrostTTV 6 лет назад

      Longest session I've ever had was a 3 day marathon with breaks for vitals (Like food, drink, relievement, and sleep). We were trying to accomplish much in a relatively short time. At the time we were playing pathfinder and knocked out the entire Part 1 of a 6 part adventure during this time. Good times, good times...

    • @Fulgrim_The_Phoenician
      @Fulgrim_The_Phoenician 6 лет назад

      John J It depends on the players alot. there are a lot of things you can do to speed up the game. Most of my players wait until its their turn and then start thinking about what they want to do....and then complain that battles take too long xD

    • @alexanderowens7265
      @alexanderowens7265 6 лет назад

      I am a dm for my friends and we had so much fun we thought an hour passed, nope 8 hours passed and then we all get hit with exhaustion oncs we realized this, it is glorious (still happens sometimes even longer when it feels like only 20 min passed)

    • @Kxevineth
      @Kxevineth 6 лет назад +2

      Sounds like a great idea to start with 3-4 hour ones, but once you play a few times you will probably see why 6 hours isn't really that long - it is inconvenient, though, if you have work, a lot of stuff to do after work, people with conflicting schedules and you have to find time to get them all together. The thing is, RPG sessions are pretty much stories being told between the players and the GM, and every story needs to have an ending. Think of an RPG campaign like you'd think of a TV series - sure, the season finale is at the end, but every episode has it's own arc and it's own ending. It doesn't just end in the middle of someone's dialogue - unless it's a really bad series. It's the same with a game session - if you want it to feel complete, you can't stop at any random moment just because your phone's alarm went off, and with players sometimes getting sidetracked (which is perfectly fine and what makes RPGs so great - the world is really open and you CAN go anywhere you want and there WILL be stuff there to do. The stuff to do might be "dying", though) 4 hours might simply not be enough to advance the plot as much as you want AND still give the players the freedom we all want them to have AND end the session at a moment that will feel like a good ending.
      Even Puffin pointed a few things out in the video - backstories are pretty much being ignored, people are focused on getting the job done etc. That way it's not surprising a session can be wrapped up in 3 hours, and it's great for people simply wanting to learn the rules, people who don't have too much free time and/or can't commit to playing every single week etc.but that's not the only way to play and with a great GM or even with a bunch of friends who really are fun an 6- or even 8-hour long session can feel too short.

  • @ballergames101
    @ballergames101 6 лет назад +41

    i subscribe to you after watching 10 of your videos then 20 minutes later you upload a new video... NICE

  • @colendecker591
    @colendecker591 5 лет назад

    Had to drop a comment I’ve not played d and d since the 80s.your tales are humorous and bring back wonderful memories.thank you.

  • @AlexMax2742
    @AlexMax2742 5 лет назад

    Just wanted to let you know that I watched this video about six months ago. I then found out that there was a LGS that was opening up near my work that was running Adventurer's League, and I decided - partly because of your videos but especially this one - to try it. I had an absolute blast. A few short months later, some college friends of mine out of the blue decided to ask me to play in a Roll20 game of theirs. So now I'm playing D&D with buddies because of you. All I gotta say is, thank you!

  • @joshuasanchez8333
    @joshuasanchez8333 6 лет назад +53

    if you play a 16 hour session, that's a great session!!!

    • @MediHusky
      @MediHusky 5 лет назад +4

      Quality over quantity.

    • @6282makepeace
      @6282makepeace 5 лет назад

      amen to that

    • @Carewolf
      @Carewolf 5 лет назад +1

      Well.. Unless it is all combat.. And when it drags on... You know it is all combat, all the time..

  • @MaxWriter
    @MaxWriter 6 лет назад +289

    Interesting, but the thing that I like most about rpgs is the story and, in the case of games I run, the realism. "You're suddenly with the group" strikes me as a bit much. At least a description of meeting the new character and asking them to join seems in order. I do like the fact that the players are there to play the game rather than just goof off (which my players constantly do).
    The longest session I was ever in (and I think I ran it, but can't remember) was 12 hours and that was a rarity for my old AD&D group. Combat didn't take quite as long for us back in the day as everyone knew what they were doing as well, and paid attention. I just finished up a Pathfinder campaign and combat was agonizingly slow.

    • @MaxWriter
      @MaxWriter 6 лет назад +8

      Yes. I understand that. It also takes literally less than a minute to actually make it more than just another strategy game. Pass.

    • @tanith117
      @tanith117 6 лет назад +14

      We had a dnd game in the College Lobby that operated on a Drop in drop out basis due to class and scheduling. The justification was we had a wagon train due to the amount of players (8 minimum, 12 I think was the largest amount.) and characters (Dm let people make 2 in order to fill some party rolls when people don't show up/ keep interest.)

    • @MaxWriter
      @MaxWriter 6 лет назад +12

      Right. You had some justification for the characters being there an already knowing each other. Not just "You're walking through the forest and suddenly someone else is in the party." It makes sense for the story and sounds like it was a good idea. I ran a game that took place in a small town wherein everyone had lived their lives. That could have worked the same way.

    • @RookRune
      @RookRune 6 лет назад +15

      Well in D&D adventurers League he didn't mention but they use the faction system basically it's more of your faction has sent you to do this this and this that's how people drop in and out it's basically your faction is like an adventurers Guild and they send whatever Ventures are available at the time

    • @Helmic
      @Helmic 6 лет назад +12

      To be honest, fuck realism. DnD is about telling a story, and anyone that's ever written can tell you that everything exists for the convenience of the plot. Having long, drawn out sequence to introduce new characters is just way too disruptive and doesn't follow the conservaiton of detail at all. Why should we spend 3 hours on the excuse for why there's a new character when most of that time isn't even establishing them?
      You can put it on the player to come up with an excuse as to why they quickly joined up with the group in under 60 seconds OOC, but not everyone's that creative. It's OK to just handwave stuff, anything really, that's taking up time but not making the experience better. You can do that to combat itself too if you want. If the PC's aren't going to be realistically threatened by kobolds, unless you're certain the players want to have fun stomping something just handwave it away. Say they kicked their asses and move on.
      Combat in DnD/Pathfinder is often a slog, yeah, but since I play mostly on Roll20 I use their handy automation tools to both speed up the math behind everything and to cull the decision paralysis that often takes up the majority of combat. If you want to attack someone, you click the Attack button and pick your target, you either hit or you don't and then you deal damage and if you crit it'll calculate that too. Characters that have lots of options like casters can have a list of all their shit right in front of them, and when they click that button it posts exactly what it does while also rolling all the relevant dice and showing me what saves I need to be looking at.
      As a GM, all these tools are an absolute godsend as I don't need to know fucking jack shit about any of the monsters running about, I just make the dumb ones run up to the nearest person and bash them with sticks and have the smarter ones use their wizbang neato stuff without needing to remember EXACTLY what will happen.

  • @michacuranda5603
    @michacuranda5603 5 лет назад +1

    Hey man, you're videos are just the best. Thank you so much

    • @g.garcia7639
      @g.garcia7639 5 лет назад

      *Your videos are the best*, you're = you are; and I believe he is a person, not a video.

  • @anevenbluerjay
    @anevenbluerjay 4 года назад +7

    12 hour sessions as a player would be amazing, but as a DM that would literally kill me. I can barely think after DMing for like 5 hours, 12 would be six levels of exhaustion followed by instant death.

    • @shorebreakers96
      @shorebreakers96 4 года назад +3

      it's quite easy if you add something invaluable : breaks. Something like 15 to 30 minutes break every 2-4 hours allow you to do great game lenght far more easely.

    • @SennaHawx
      @SennaHawx 3 года назад

      It works if you do more role playing and "less" adventuring,

  • @Phoenix2215
    @Phoenix2215 6 лет назад +65

    I love long sessions. We get a ton of food and drinks and play until people drop. Just 2 weeks ago, we played for 11 hours.

    • @mikaelste-marie1275
      @mikaelste-marie1275 6 лет назад +4

      Well, my first game were like session 3 or 4 hours (Not sure). When I started to play with my friend (The GM) and others guys (Friends of the GM that now have become my friend), our sessions was 24 hours. We weren't playing all the time (we took break to eat, sleep and play board games/video games). It was really fun to do and I will love to do it again, but my life is saying fuck you.

    • @android19willpwn
      @android19willpwn 6 лет назад

      role-playing always takes a lot out of me pretty quick, so I can barely imagine going for six hours, let alone eleven.

    • @XthegreatwhyX
      @XthegreatwhyX 6 лет назад +1

      My record is 20, AD&D 2ed, circa 1995. After which we left and went to a water park (and mostly slept).
      I'll add for flavor that a friend of ours got sunburn under the soles of his feet, and that was HILARIOUS

    • @thoughtsofadame1952
      @thoughtsofadame1952 6 лет назад +1

      Your Dm is a damn saint. Shower them with gifts and never ever rules lawyer against them.

    • @NoActuallyGo-KCUF-Yourself
      @NoActuallyGo-KCUF-Yourself 6 лет назад

      Those were the days!

  • @JAGraptor
    @JAGraptor 4 года назад +6

    3:15 Make sure you read what the darkness spell really does before you cast it.

  • @sadnessinside123
    @sadnessinside123 4 года назад

    Great vid. New to D and D, league play is right up my alley. Thanks

  • @shighguard9976
    @shighguard9976 5 лет назад

    I love your videos. Kind of makes me want to animate and share some of my own crazy stories

  • @campbria4225
    @campbria4225 6 лет назад +52

    About to work on some GM prep and then I get a notification for this. It is fate.

    • @lukefrederiks5906
      @lukefrederiks5906 6 лет назад +1

      Uh. I know a Brian Campbell who runs our games. This is so wierd haha

    • @Beefieeee
      @Beefieeee 6 лет назад

      fk sessions under 4hrs, I'd honestly leave the party as I would feel that the campaign is moving to slowly and is a waste of time.

    • @Beefieeee
      @Beefieeee 6 лет назад

      That's cool, but I've been playing for years and past exp tells me to stay away from the shorter session groups. Normally if the session is that short, the DM or other's are half invested at best. You'll learn that most D&D players fall into a handful of specific types of players. At these shorter session groups, You'll find the players that only show up to play and you're just there to help them play the game or either the players that get bored and quit before ever completing a section. If your unlucky, you'll find the player that has zero control in his personal life so he escapes into D&D but can't stay out to late. Those players can actually be very cancerous to the group in many little ways. They poke 50 little holes in your group(ig or irl) before you realize the self destruction. You might think I'm talking out my ass but you'll notice the 'types' of players too if you play with enough people.

  • @wolfcalibur1569
    @wolfcalibur1569 5 лет назад +260

    Try having to DM a game for only 20 minutes a day, with people that don't roleplay, ruin all your encounters with murderhobo ideology, constant metagaming, and then have everyone say your a bad DM, this and one more thing, I DON'T LIKE DM'ING!!

    • @andrewcarroll9738
      @andrewcarroll9738 5 лет назад +27

      lol why were you then?

    • @TheGreatYukon
      @TheGreatYukon 5 лет назад +53

      20 minutes? That's 1-2 turns of combat, that makes no damn sense.

    • @mstrswrdsmn21
      @mstrswrdsmn21 5 лет назад +31

      We've been getting constantly screwed over b/c we didn't go murderhobo. That person you let escape? He came back with 10 of his friends and ambushed you in your sleep. That wolf you let go out of that trap? It was a druid's animal companion who led an army of woodland creatures to slaughter you for tresspassing. That farmer you annoyed by asking for a discount? He's a level 20 retired adventurer who one shots your entire party. We Role Play constantly, which I thought was the most important part of the game aside from story. You don't roleplay, you don't get to play, I always thought. Not with ANY of my groups.

    • @berzerkbankie1342
      @berzerkbankie1342 4 года назад +1

      No metagaming

    • @ATFPredator
      @ATFPredator 4 года назад +11

      You need to PUNISH anyone who meta games!!! Severe, swift, brutal, unforgiving punishments for metagaming!

  • @acidhydra101
    @acidhydra101 5 лет назад +2

    0:06 As an Eric who wants to host DnD games, I immediately said "Hello!" back here.

  • @cole388
    @cole388 Год назад

    Such interestinf video as i love dnd for the exact opposite reasons as this dude. I love the long roleplay, looking at spells and rules and trying to break them. Rolling to hit and then damage builds suspense which i would always take over speed. Interesting watch

  • @ayitsallieart
    @ayitsallieart 6 лет назад +32

    Hi I just wanted to say that I love your vids!

  • @elfhririn
    @elfhririn 6 лет назад +19

    2:16 Looks like my report card

  • @Kingsly9802
    @Kingsly9802 5 лет назад +1

    Something I picked up from playing Genesys on TTS was to give people tokens whenever they have a modifier they need to keep track of. Having something physical makes it a lot easier to remember, and if it's limited time you get rid of the token once it's up. (also spin down counters are great for tracking when a spell should end)

  • @fcsdps6593
    @fcsdps6593 5 лет назад +1

    I love those long sessions. We usually play from 2-4ish to midnight or 1, later if were in a boss fight. 16 hrs sounds great lol

  • @daedricderp754
    @daedricderp754 5 лет назад +4

    I've run a 12 hour session and it was honest hell all of us were tired, my Homebrew sessions are around 8 hours or until we are tired

  • @ryanpavick1583
    @ryanpavick1583 5 лет назад +3

    The adventure league I've been has been together for 4 years. It's almost always the same people since day 1

  • @mr.breadobamagames5221
    @mr.breadobamagames5221 5 лет назад

    got to love when you're friends come over for d&d and make you have a 13 hour session on Saturday and a 10 hour session on sunday

  • @joshuadempsey5281
    @joshuadempsey5281 3 года назад +1

    I really miss when I was young enough and had no commitments and could do the 12 hour dnd sessions. Damn I miss those days.

  • @matthewweir286
    @matthewweir286 6 лет назад +10

    I one had a game that ran from 12 noon, to 7 am. We drank so much red bull I think my heart stopped for a minute

    • @paradocks23
      @paradocks23 6 лет назад +5

      The Amazing Mollusk What I heard was "I became a Litch."

    • @isupposethisismynmw640
      @isupposethisismynmw640 6 лет назад +2

      Creepy undead skeletal wings.

    • @mr.badguy8500
      @mr.badguy8500 6 лет назад +2

      I can't believe people still drink that caffeine filled can of piss.

    • @dune1774
      @dune1774 6 лет назад +2

      Mr. Badguy yeah its pretty much two whole cups sugar poured into water

  • @deathlegionair
    @deathlegionair 6 лет назад +5

    Have had alot of weird stuff in D&D and adventure league has led to the rise of my Barbarian Dragonborn Inquisitor who’s job is to find criminals and punish them, he earned the title of The Castrater in our first session, I was unable to come back for more sessions, but the party still remembered him, he would see monstrous races as less than the normal races so he would eat goblin jerky, he castrated a thief for stealing from a church, and he went back on his word with a bugbear chieftain cause again, lesser than the humans and other civilized races. And he stayed Lawful evil throughout that one game I got to play cause according to the laws of the lands we were in, I broke no laws and was well within my right to do so.. though our sorceror, who went from one of those trident fish people to a blue tiefling due to his Wild magic, also turned my black dragonborns scales a permanent light blue.. that led to some hilarious scenarios.

  • @supershinystar5515
    @supershinystar5515 5 лет назад +1

    We have this super cool thing we’re we fill the floor with mattresses and one large saloon table. Stock up on food, drinks and dice. And just have a weekend where you play Dnd and when you’re tired you just fall back and take a nap. It’s honestly super fun.

  • @paolojeromecristobal2873
    @paolojeromecristobal2873 4 года назад

    hilarious. i loved the last part about being "busy" hahaha . i think i may have played the wizard of the coast version.

  • @studiolads4493
    @studiolads4493 6 лет назад +5

    Whenever I use guidance or bless people just forget about it. Good to know someone else knows the pain

    • @tatters8236
      @tatters8236 6 лет назад +2

      I have played several bards and never had anyone actually use a bardic inspiration I pass to them.

  • @quaironnailo
    @quaironnailo 6 лет назад +9

    D&D 5 is really fun, but the rules for organized play in D&D AL could use a lot of improvement. I like the rules of the Pathfinder Society way more. They are not perfect, but at least there is no fighting over magic items, and the GMs get a propper reward for their time, among many things. You should try it some time.

    • @comic2050
      @comic2050 6 лет назад

      Quairon Nailo I agree, wizard of the coast have to put more afford into AL. The whole PFS system is a labor of love, you can feel it.

  • @frydemwingz
    @frydemwingz 5 лет назад +1

    lolled at the "don't forget to take your bonuses!"

  • @VelkanKiador
    @VelkanKiador 3 года назад +1

    One thing my DM did well was incorporate things that worked from adventure league into our games. Like just dropping in party members without a proper introduction.

  • @xanadu1215
    @xanadu1215 4 года назад +4

    WOW: Players that actually read the rules. That's Nirvana for a DM and why I broke up the last campaign I had been running (which was running for 2 years but then they stopped reading the rules and would just wing it or when their turn came they would sit and talk for 5 min even though I told them you have 5 sec to decide and would beat them on the head with the monsters OHHHH to have players that actually read the rules.....)

  • @calypsoschrodinger2882
    @calypsoschrodinger2882 6 лет назад +3

    We need to tell them all that you make vids. Also I know the feeling, whenever me and my family play monopoly it takes 6 to 14 hours to finish it

  • @MrSadik11111
    @MrSadik11111 5 лет назад

    I remember playing a session of Fading Stars where we started one day at 2pm, kept going until 8pm the day after, slept for a few hours, and then went back to playing from 2am to 7am. That was a good session.

  • @crowsbridge
    @crowsbridge 4 года назад +2

    I only got to play D&D one time when I was a teenager. It sounds like a lot of fun, I wish I had friends that were into it.

    • @dull.4320
      @dull.4320 4 года назад

      Check out roll20.net. You can find groups on there and play online through the website. I've been playing for a few months now with a group I found. You can find free groups, or you can look for groups that have a monthly fee to the DM. I picked a monthly fee group because they're not as flooded with applications, the people are probably more committed to showing up to play, and you can assume that the DM probably has a good idea of what they're doing if they're charging money.
      It's been great so far though, highly recommend it if you're looking to get into it.

  • @evanbeeser3033
    @evanbeeser3033 6 лет назад +3

    I’m a half elf paladin, and I must admit bless is truly amazing

    • @williethenerfherder2193
      @williethenerfherder2193 5 лет назад

      Clerics get that buff as well. Just boosting your buddies to be even more efficient tanks like if your druid turned into a T rex against an Ancient Fire Dragon just watch the tanking.

  • @LasagnaQueen
    @LasagnaQueen 6 лет назад +3

    I play sessions of our homemade system between 6 and 12 hours. We sometime go for even more time XP
    As well, combat are not that slow, but wars are longer

  • @robbiehussey4723
    @robbiehussey4723 4 года назад +1

    I started D&D through Adventurers League. But as time went on and my group got more comfortable with each other we began to drift from it. We still play the same amount of hours and meet up on the same days as if we were playing AL. Except we have no restrictions and other stuff.

  • @CianGreyL
    @CianGreyL 4 года назад

    I love your videos, they help keep me from having sleep paralysis

  • @crazylikeamoose77
    @crazylikeamoose77 5 лет назад +3

    I didn’t know this was a thing omg I must try this before jumping in both feet first

  • @achhromhoff8512
    @achhromhoff8512 4 года назад +4

    I love that when grandma started screaming at 3:36, he lowered the volume to that headphone users wouldn't die.

  • @LutherGary17
    @LutherGary17 2 месяца назад +1

    I have been playing since 1980.
    I had a game group 20+ years ago and we played 2nd edition.
    We normally, on average would start a game at 9-10 am and play to 3am. All crash at my house, wake up the next day by 9-10 and played till midnight or so.
    We averaged 14 hour game sessions twice a week for 2 years

  • @Ch4pp13
    @Ch4pp13 4 года назад +2

    I'd love to play for so long, as long as stuff gets done. I've only experienced murderhobo shenanigans once, and while it was fun, it was hard to get back on track with what was planned.
    I love a good side adventure that compliments the main story of the campaign, but I would've just wanted to get on with the story.