PAYDAY 3 | Dev Diary | Episode 6: Skills & Progression

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  • Опубликовано: 16 авг 2023
  • In this developer diary we dive deeper into the brand new PAYDAY 3 skill system as well as the in-game economy.
    PAYDAY Links: www.paydaythegame.com/links/

Комментарии • 451

  • @Feversome
    @Feversome  +882

    Was scared about the c-stacks until the dev said "the only way to get them is with money you get by playing, no real money connection". Great stuff! I'm sure c-stacks are just there so you don't buy out the entire gun catalogue in a day like you could do in Payday 2. Awesome work!

  • @bdog069

    Really the challenges are the only way to level up in this game for infamy points

  • @FR35H_tv
    @FR35H_tv  +69

    great dev diary as per usual guys!

  • @roguedoge2479

    This whole video can summed up quickly; Challenge-based progression.

  • @autobr_
    @autobr_  +53

    AGHHHH I NEED A MEDIC BAG

  • @easternunit2009

    I like this skill system now; the community is going to go wild with so many build variants. You only have to equip the base node to select whichever one from the column is simply putting more freedom.

  • @AkizaNoir

    I love the addition of a weekly cash-in type system with c-stacks. It adds yet another sense of progression to make you feel rewarded for playing

  • @pdLucky1313

    Skills are the meat and potatoes of PAYDAY 2, and it sounds like you guys got it right for 3 as well! So excited to start theory crafting some build ideas!

  • @ozalduin4383

    Finally devs making the game actually plays it. I'm loving it how they are testing it as well to look if its fun or not.

  • @RainbowsClone

    You should make it so when you trade hostages for resources, instead of it just spawning medkits at their feet, make it so just before the assault starts, a police chopper comes and drops a bunch of supplies for your team based on how many hostages you traded

  • @RedGuajiro

    The challenge based progression is really awful.

  • @SpongeOnYouTube

    Absolutely incredible work as always guys, cheers!

  • @enderchat499

    I was playing the beta and I can say for sure that skills are amazing in this game! Great job!

  • @ShyestofGuys

    Small thing I really like about this dev diary: It feels very medical with no real talking up or down of mechanics. It's just "C-Stacks are a secondary type of currency used to buy things in a rotating store, no you can't get them with real money, they're skill lines, master skills do this but you don't have to put a skill in any other part of the line" etc. It's amazing to see and adds to my excitement.

  • @PROPHYZ
    @PROPHYZ  +31

    those dev dairies are absolute wicked. Good stuff.

  • @TheRottking

    "You will experince progression ". 12 heist with 0 infamy... indeed i do feel it. The lack of basic mechanics that award you for actually playing not fooling around and doing stupid shit.

  • @PhillyJuggalo

    As one of the lucky ones I was honored to be one of the Beta Testers and I truly loved everything. It was so fun and addictive I honestly can’t wait to play the full game. You all did such an amazing job and I was truly impressed that the entire time I got to play (few days) I saw only one dip in the fps (60fps, dipped to 57fps) and yet it literally had no affect on the gameplay at all. I hope you have a truly amazing game release and a great rest of the year. Thank you for all your hard work it really shows how much you care about the franchise, Namaste. 💵💰💎

  • @BigPriq

    "Skills are to emphasise a playstyle and make things easier for you"

  • @gameexpert133

    Lets goooo better than ow 2 pve

  • @Hoovy-SV

    well this aged like sour milk