I just bought a copy from someone on board game geek, and I LOVE it. About 1/3 of the way through my first campaign, and I can’t stop thinking about it. It’s a super busy/stressful time at work, so it’s a nice thing to focus my mind on when I’m trying to relax. Have been playing coop with my husband and some solo as well. I love everything about it, including that I get to make good use of the giant table I bought for dining and playing board games. I wish there was a little more backstory about the characters in the book (maybe there is and I just haven’t found it), but I still love all the adventures. Something about actually taking the time to do the challenges and combat.. it makes me feel like I’m really on this adventure. The experience is greater than the sum of the games’ parts.
Yes, this is one of the few campaign games that I sat down and played start to finish without taking a break to play somehting else. If I remember correctly, there is a little backstory for each character on the back of their hero board? I might be wrong.
@@TheMeepleMarathon yeah, the little bios on the back are nice! I’m officially obsessed. Just forced myself to stop playing at 4:30 AM 2/3 of the way through my 3rd campaign (notice that my first post was only 8 days ago… and I’ve been suuuper busy with work. So I’ve played a few 6-10 hour sessions if this game solo in the past week.) I think I’m about to get the “good ending” on this play through, can’t say for sure. But at this point I’ve still only gone into one dungeon and have yet to explore any tidal lands expansion areas. If I can manage the “good ending” this time, I’ll do some more leisurely play throughs in those areas and the dungeons next time.
Just preordered this, and I'd been having some pre-order regret because I finally found a negative review of Sleeping Gods floating around youtube, and it made me worried I was getting on a hype train. Your review has made me feel more comfortable, because from your descriptions, even if I don't end up liking the game, I think it'd be worth my money to try it out and at least see what these mechanics and stories feel like. Thanks so much for the thorough review!
I have loved every minute of this game. Tom, Zee and Scott Alde all had this game as either 1 or 2 on their Top 10 Exploration games and that is saying something right there.
I definitely agree about the table space issue. I think this game might take up the most of any game I own other than rebellion. Love the rest of the game though. This game kills 7th continent for me which is good since I've already sold it.
If I laid out all the adventure cards it might be the biggest table hog. 7th continent can definitely take up some space if you allow it to. Kingdom Rush also is a table hog.
I keep getting the sense that these large adventure type board games are really extremely fiddly with the upkeep. Games like this, 7th continent, etc. I almost want to say to myself, “why not just play a video game”…Where the narration, upkeep are all kept track of automatically. I pre-ordered this but am feeling a little doubtful.
The Zelda Series for Ninetendo is one of my all time favorite collection of video games and Breath of the Wild blew me away with it's open world game play. Sleeping Gods made me feel like I was playing an analog version of Breath of the Wild.
@@TheMeepleMarathon I agree, but I also feel like there is a different feeling of playing the games when it comes to campaign board games vs single player games. Taking notes, storing my resources, trying to balance what I NEEDED vs what was the RIGHT THING to do is a very fun experience, and video games don’t make you feel as though you personally are on the adventure as much. I certainly share your sentiment on the map, marking things down on that reinvigorated every exploration dream I had as a kid in ways that video games have never been able to replicate
American product for American table sizes. Tried it, liked it, retried it, hated it, sold it. I love the idea of playing it rather than actually playing it. (as with many such US games)
Is it having to find space for all the character boards? Sleeping Gods Primeivil Peril is a slimmed down version of Sleeping Gods, similar to what Jaws of the Lion did for Gloomhaven. More accessible, not as daunting, and smaller on the table.
I'm not sure I understand the gender representation choices in this game. Both the captain and the 'warrior' are women and not men. In 1929 one women being in this role would be extremely unlikely and both statistically impossible. Therefore we must conclude that immersion is being forfeited to promote the representation of women, in this case instead of men. To what end? Is there any evidence that women playing boardgames are inspired by the characters gender? And if there is wouldn't the same apply to men? This may not matter either way in a game which is notionally set in 1929 but in reality is a fantasy. But in a game where historical accuracy does matter to the players -for example a game involving a Tank crew in 1945 - these questions are worth exploring. If its genuinely important to show women rather than men as sea captains regardless of the era, then why isn't it equally important to show women rather than men as tank crew in 1945? In other words what is the limiting principle, if any? The problem comes if there isn't any evidence that it matters but the real reason is simply to go along with it all to avoid being accused of sexism. Then we can expect boardgames to follow in the footsteps of modern PC wargames, which are increasingly losing players due to the replacement of characters - generally heterosexual white males - with others where that is not historically justified. I play games in part as escapism and any trend which suggests a hidden hand trying to re-educate me in leftist identity politics is just adding a layer of annoyance. An addition layer of complexity is that the corruption of the social sciences means that precisely those scholars who could provide an answer - ideally gender studies departments for example - are compromised by being bastions of leftism themselves.
You should consider deleting this whole comment because it honestly makes you look terrible 😂😂 you sound like a 50+ year old boomer who watches fox news too much.
Sees a game literally full of minotaurs, living eyes, undead skeletons, ghost ships.... calculates the historical chance the captain would be female....
I just bought a copy from someone on board game geek, and I LOVE it. About 1/3 of the way through my first campaign, and I can’t stop thinking about it. It’s a super busy/stressful time at work, so it’s a nice thing to focus my mind on when I’m trying to relax. Have been playing coop with my husband and some solo as well. I love everything about it, including that I get to make good use of the giant table I bought for dining and playing board games. I wish there was a little more backstory about the characters in the book (maybe there is and I just haven’t found it), but I still love all the adventures. Something about actually taking the time to do the challenges and combat.. it makes me feel like I’m really on this adventure. The experience is greater than the sum of the games’ parts.
Yes, this is one of the few campaign games that I sat down and played start to finish without taking a break to play somehting else. If I remember correctly, there is a little backstory for each character on the back of their hero board? I might be wrong.
@@TheMeepleMarathon yeah, the little bios on the back are nice!
I’m officially obsessed. Just forced myself to stop playing at 4:30 AM 2/3 of the way through my 3rd campaign (notice that my first post was only 8 days ago… and I’ve been suuuper busy with work. So I’ve played a few 6-10 hour sessions if this game solo in the past week.) I think I’m about to get the “good ending” on this play through, can’t say for sure. But at this point I’ve still only gone into one dungeon and have yet to explore any tidal lands expansion areas. If I can manage the “good ending” this time, I’ll do some more leisurely play throughs in those areas and the dungeons next time.
Just preordered this, and I'd been having some pre-order regret because I finally found a negative review of Sleeping Gods floating around youtube, and it made me worried I was getting on a hype train. Your review has made me feel more comfortable, because from your descriptions, even if I don't end up liking the game, I think it'd be worth my money to try it out and at least see what these mechanics and stories feel like. Thanks so much for the thorough review!
I have loved every minute of this game. Tom, Zee and Scott Alde all had this game as either 1 or 2 on their Top 10 Exploration games and that is saying something right there.
InstaBlaster
I definitely agree about the table space issue. I think this game might take up the most of any game I own other than rebellion. Love the rest of the game though.
This game kills 7th continent for me which is good since I've already sold it.
If I laid out all the adventure cards it might be the biggest table hog. 7th continent can definitely take up some space if you allow it to. Kingdom Rush also is a table hog.
agree with all your comments and the fact that it is the best game I have played for a long time. Thanks for the videos.
Nice review. Good job covering likes and dislikes.
Glad you liked it!
My best for 2021… Altar quest , Black list games.
Would an app be useful to reduce table space?
I keep getting the sense that these large adventure type board games are really extremely fiddly with the upkeep. Games like this, 7th continent, etc. I almost want to say to myself, “why not just play a video game”…Where the narration, upkeep are all kept track of automatically. I pre-ordered this but am feeling a little doubtful.
The Zelda Series for Ninetendo is one of my all time favorite collection of video games and Breath of the Wild blew me away with it's open world game play. Sleeping Gods made me feel like I was playing an analog version of Breath of the Wild.
@@TheMeepleMarathon I agree, but I also feel like there is a different feeling of playing the games when it comes to campaign board games vs single player games. Taking notes, storing my resources, trying to balance what I NEEDED vs what was the RIGHT THING to do is a very fun experience, and video games don’t make you feel as though you personally are on the adventure as much. I certainly share your sentiment on the map, marking things down on that reinvigorated every exploration dream I had as a kid in ways that video games have never been able to replicate
Haha how did you end up liking the game? Better or worse than your expectations?
American product for American table sizes.
Tried it, liked it, retried it, hated it, sold it. I love the idea of playing it rather than actually playing it.
(as with many such US games)
Is it having to find space for all the character boards? Sleeping Gods Primeivil Peril is a slimmed down version of Sleeping Gods, similar to what Jaws of the Lion did for Gloomhaven. More accessible, not as daunting, and smaller on the table.
@@TheMeepleMarathon oh yeah I got Distant Skies.
I'm not sure I understand the gender representation choices in this game. Both the captain and the 'warrior' are women and not men. In 1929 one women being in this role would be extremely unlikely and both statistically impossible. Therefore we must conclude that immersion is being forfeited to promote the representation of women, in this case instead of men.
To what end? Is there any evidence that women playing boardgames are inspired by the characters gender? And if there is wouldn't the same apply to men? This may not matter either way in a game which is notionally set in 1929 but in reality is a fantasy. But in a game where historical accuracy does matter to the players -for example a game involving a Tank crew in 1945 - these questions are worth exploring.
If its genuinely important to show women rather than men as sea captains regardless of the era, then why isn't it equally important to show women rather than men as tank crew in 1945? In other words what is the limiting principle, if any?
The problem comes if there isn't any evidence that it matters but the real reason is simply to go along with it all to avoid being accused of sexism. Then we can expect boardgames to follow in the footsteps of modern PC wargames, which are increasingly losing players due to the replacement of characters - generally heterosexual white males - with others where that is not historically justified. I play games in part as escapism and any trend which suggests a hidden hand trying to re-educate me in leftist identity politics is just adding a layer of annoyance.
An addition layer of complexity is that the corruption of the social sciences means that precisely those scholars who could provide an answer - ideally gender studies departments for example - are compromised by being bastions of leftism themselves.
You left this multi-paragraph idiocy on a small boardgame review channel. You really need to think about your life choices.
You should consider deleting this whole comment because it honestly makes you look terrible 😂😂 you sound like a 50+ year old boomer who watches fox news too much.
Sees a game literally full of minotaurs, living eyes, undead skeletons, ghost ships.... calculates the historical chance the captain would be female....
I had myself a good laugh, you two. Thank you. 😂
Guess can’t have male leaders and captains in games and movies anymore.
Sure ya can. Just not in this game. 😉 Which is fine. The Captain in NEMESIS is a dude.
Some guys are so insecure.