I do wonder, what would people like to see in a narrative-driven campaign game that does not include skill checks? I get the frustration, but also can't think of another way, with my limited experience with these type of games.
Oof. This was definitely a reality check. I've been getting so hyped on this game (especially as a primarily solo gamer) that I just clicked and said "have my money!" This series of yours has curbed that a few times and helped me actually think about my choices. Appreciate it.
Wow didn't expect to see a Strong Bad reference at the end! Great video, I'll be sure to review it again before campaign closes. Glad to see you back and in good health and spirit, keep the jokes (good and bad) coming
Reason #1: I don't know if I laugh or cry, because Chris's face that moment he says "I know you do" LOL was like my brain saying: finish your meal before going to the next, haha! And you replace *meal* with Gloomhaven, Gloomhaven Jaws of the Lion, Arkham Horror LCG campaigns and many others etc etc.. hahaha! Great and fun video as always, Chris!
I've played the original Sleeping Gods twice with my wife. We loved it. I'm eager for more of the same. And no, I'm not getting the metal coins. That's for the fun video.
The videos of ranked game mechanics sounds like an interesting adventure. As for the game, I was an all in backer on day one. I missed the original kickstarter, and really want to pick these up to play with my group. Now Black Rose Wars: Rebirth on the other hand... the game looks good. Mechanics seem okay, but the company behind it doesn't exactly inspire confidence, or exude honesty. Appreciated your video for that campaign too. Kinda wish it hadn't come too late for me! Lol. Anyways, keep up the great work!
Another good video. I love getting my kickstarter news from you. As someone who isnt intrigued by kickstarter, you always resonate with the rational person in me.
Actually the number of different endings isn’t at all related to replayability. You can get the same or similar successful ending in 4 different playthroughs without having visited one area of the map twice. Your success and the related ending depends on how many totems you find, there are 75 different totems in the game, and you won’t find more than 10 in one playthrough.
Great video! I owned the first game, not sure if I want the second. You make some valid points. The narration is a nice plus. What I really wanted though is a main story arc which the original game didn't have.
@@RoomandBoardReviews The original game was amazing with the exploration and discovery aspects. However, I never felt invested in the characters. They just felt like a tool to allow me to interact with the world and not real people. The new version attempts to remedy that with more character interactions and story lines. But will it be enough? It's definitely a step in the right direction along with the evolution of the combat system. But for the cost and time commitment involved...I want to feel like I really accomplished something, and I didn't get that feeling the first time. I don't know if I want to spend more money on a similar experience to find out that that sense of satisfaction was still missing in the end.
@@petergross7235 yeah definitely feel that. There are so many other ones to try instead of potentially getting the same experience, and I think that potential is fairly likely with its sequel status. Plus you can always get it later for sure
Watching this a year later as the game is starting to appear on retail sites as 'coming soon' and having only heard about it 2 weeks ago I'm already beginning to wonder if I'll still be interested in February. Primeval Peril interests me more but so far I've no idea if it will be available in Europe ... maybe I'll try the print and play.
Forget backing the Kickstarter. I'm now interested in if it's possible for you to make even more puns in your next video. 🤣 I feel like you came up with at least 20 different titles for "Sleeping God's 2 Demeter? I Barely Know Her" in this video. Job well done.
The original game has been on my Shelf of Shame and I learned it two days ago and played the first session of the campaign. Yes, it is one BIG choose your own adventure with lots of skill checks and then having to 'rest' and remove the exhaustion tokens and explore to 'buff up' your crew. A lot to like here but with 15min left for Distant Skies, I'm not going in and waiting for retail...ONLY if, I wind up playing more of the original. I'm slowly getting immersed and I like the story, but I'm not sure it'll hold my attention for 10-20hrs the manual claims it takes to complete the campaign the first time through. Thanks for the video and your points so far line up with my experience. I want to close in saying the overall game design is genius.
Good call , I'm sure there will be ample time to late pledge too, so you'll likely have a bit more time if you find you're really loving it :) but glad you're enjoying it so far!
Oh no. 5. It's a different mechanic and exploration is done differently. 4. It's more of a rogue like 3. True, thr last one sold out on preorder, amd the new euro sold out at preorder, but 15 coins minis and a painted plane isn't huge 2. It's a rogue like, you can't finish it in one run, you need to get a little further each time as you unlock more items and know how to get through the system. 1. Super relevant
I'm going through Sleeping Gods right now to decide whether or not to back this campaign. I'm nearing the end and realizing I will only have the opportunity to explore half the map before the game ends (not even including the 3 map tiles from the expansion). It has been enjoyable to seriously consider a second playthrough exploring the other side of the world and encountering events that may tie into this first playthrough. If you mark up the world map and use it as a legacy item, I could see a third playthrough where you optimize every explored location to get the best outcome (highest point total) if min/max is an interest of yours.
I love the theming of the game. That alone almost got me back. But you made some fantastic points here, always coming in to save our wallets from unneeded expenditures. I think point 1 is definitely true for me. I turn to my wall and count 4 unplayed campaign games with an all in of like another 300+ hours of Stormsunder coming. I don't need another campaign game. And that's not even mentioning Midarra Wave 2 XD
Haha, yeah number 1 is still definitely happening for me, I went through such a phase going "campaign games?!? That's amazing I want ALL of them!" And now I look at my shelf and go, good god what have you done! Haha
Yea number 1 is exactly why I didn't back. I have sooo many campaign games already (or on the way) and I've only managed to play 2 sessions of the original Sleeping Gods.
I am backing this one mostly because I have loved every single other Red Raven game that I have played, and I missed the kickstarter the first time around. Also I have adult money and one hobby… a dangerous combo lol. I do agree with you saying that you don’t need the extra bits like the play mat and the journal though, so I am not all in, but I am getting all the gameplay content. I appreciate you doing your due diligence though, maybe next time you’ll get me😁
Hey, I DON'T have too many campaign games! I don't have any, in fact! (Because none of them have arrived yet.) Excellent video - definitely made me decide against that complete pledge tier, if nothing else!
this is one that I am extremely tempted to back at the $80 og Sleeping Gods level because of all the hype there was when it started arriving to backers. But it's also an easy pass for me because my shelves are full and I have 10 kickstarters and late pledges on the way. haha
As a EU-resident, the choice was made the minute I read the pledge prices, unfortunately. 1. Each product from the Sleeping Gods campaign is being sold at MSRP plus VAT. Buying Sleeping Gods or any of its expansions, plus VAT, plus EU shipping, makes them more expensive that buying straight from any EU retail store that currently has them in stock (or even from Red Raven themselves!). 2. The bundles seem to provide no discount incentive. If you want Sleeping Gods or its expansions, get it from a retailer. If you want Distant Skies, wait for the retailers to get it. It just boggles my mind how - with no discount whatsoever, with no exclusives, and with the non-gameplay bits all being sold at Red Raven's store - this campaign is even soaring this high (pun intended). Unless you're building a Laukat shrine in your closet and absolutely require all the non-gameplay add-ons for SG and Distant Skies in your collection, there is literally no monetary reason to back the campaign as long as publishers carry on with this "paying VAT is your duty, the consumer's, not ours" blatant lie.
Right, skill checks suck. When I played SG solo, I just auto won some of the skill checks and moved on with the story. I know that is considered cheating, but is it really when I am in the room by myself. Still had a great time experiencing the world and the narratives. The art is top notch and I can’t resist Distant Skies.
I'm of both minds, I ended up doing that for 7th Continent because I just wanted to get through it. I think if it facilitates your enjoyment of the game, you might as well spend it doing the stuff you like vs the stuff you don't!
I have a modest collection of gamebooks. At some point I think it's okay to fudge the rules in a way that makes it more fun for you. It's no fun if you remove all challenge but if the result of an unlucky break is just more repetition then you just have to choose fun over pristine adherence to the rules at some point. I bring up gamebooks because this sounds like a very gamebook-y kind of TTG.
I think that's perfectly ok and valid. The main payoff is a sense of achievement and having done something. If doing the same shit ad nauseam annoys, you only feel nausea and part with the box on bad terms, not serving either party. As for SG, I loved the setting, and in the end I just sailed (in video game called god mode) and read stories. Fcuk those battles. But that wasn't satisfying either. Later, after I sold the thing, I realized I should have applied a "Quick Battle" mode, where you take the summary and move on, which would take the form as suffer all the bad non-heart things from all monsters once and then read the victory condition.
I am just wondering, what kind of mechanism would you have wanted in such a game? If it is not a skill check or combat, what would feel natural in a narrative-driven campaign to influence your choice and/or outcome?
Point number one... oh gosh... I have too many campaign game. Anyway for my point of view, as a lot of EU backers, VAT is showing everthing under another light. We are talking about 85$ (base version) + 21$ for shipping plus VAT, OUCH. Condisering 20% of VAT we are talking about 127$...118 Euro for a game without any miniature.
I wish my VAT was only 20% 😬, but yea I estimate the “all content” level with vat and shipping would probably end up being about 475 euro, because that shipping is estimated for the base game only 😳
@@shardeus8637 Oh gosh... for me in Germany will be 19% and is still some money because of course they tax the game and the shipping (why tax also the shipping...)
The very first thing I go scowl at is how much is CAD shipping vs US shipping...wait first I check if it is CAD friendly....wait now the first thing I check is if VAT is 'folded' into the price (Dark Quarter anyone?) THEN how much more is CAD shipping vs US and UK shipping...it is all about the shipping for me (Good lord Drunagor really got me, it is $1 for me next time until shipping is revealed)...oh wait first FIRST I check if there are any exclusives and if said exclusives are worth whatever shipping price I'm going to scowl at in a sec....long story short Red Raven Games is group buy (I got into a good one for Sleeping Goods) or retail for me. RRG are always cheaper at retail and exclusives (if any) are weak or purely cosmetic.
Great video! I'm probably still gonna back since I've just gotten a few plays of Above and Below and loving the art and narration in the game. I feel like the story and world lends itself to a co-op campaign and I know the play is totally different, but I'd imagine a great game of exploration in different worlds. Also, I'm looking into a 2-player or solo co-op I can do with my wife, bc so far we only have Robinson Crusoe, Pandemic Season 1, so reason #1 does not apply! So yeah... these are my reasons to justify it, haha
Yay! I passed all the checks. I do have more campaign games pledged but we've diligently finished our previous ones (just finishing up Familiar Tales now) and we're not really interested in replay-ability for these types of games. We love choose your own adventure games and skill checks. Lastly, the price is right for us ($16 shipping is pretty standard these days). Pledged. :D Thanks again for another great reality check vid.
Meh on stat checks. Love choose your own adventure. It will come to retail, and those stretch goals aren't that exciting. I agree that because this is a campaign game, people will get done with it and sell it. The idea of just collecting idols, but not a overall story is meh. I really don't buy campaign games normally because I know I don't have the time for them. I have other things to do, other hobbies. I think you are right, I shouldn't back it. I have Etherfields coming too (one wave, I didn't know better).
I usually really advocate for 2 wave shipping, and my excitement was at an all time high when the first wave came in, but seeing how little I've been able to get it to the table (I suppose the pandemic takes a bit of credit for that though) I may start thinking of doing that one-wave shipping. Although probably not just because of the channel, but now you've got it all to look forward to! I'm pretty excited to get back to that one.
I immediately subscribed because of homestar. "it looks like im gonna have to juuuuump!" buuuut also I really like this series! Watched yours for too many bones as well before deciding to jump into it :)
@@RoomandBoardReviews it really was, it legit was formative in building my sense of humor. Did you get the trogdor board game? a bit on the light side but they have an expansion coming! I bought it if for nothing else than as a thank you for the hundreds of hours of free laughs and instilling humor into my brain XD
@@Touyakun2 I added it into the links in the description now, haha, have to pay homage. I can't believe I was quoting Dangeresque 1 when talking about sequels! haha I don't have Trogdor, but maybe with this expansion.... who knowssssss haha
This is a weird one for me. I want to love this game. I SOO very much want to love it, but I bounced off of it pretty hard. I think it’s more my fault though then the game’s fault. I wanted this to be Breath of the Wild, and it’s not. The game is on a timer, a very long timer, but still a timer, and in the game, you can choose to go wherever you want to go, but some of the choices you make can end up with nothing happening except one of your crew getting hurt, and in those times, there’s no way for you to stop it, so a crew member gets hurt, and you lose time on the timer. Basically, for me, this translates as you get punished for exploring. So it didn’t work for me, but at the same time, I want to love it so much, that I’m still having to stop myself from backing this second one!
Really interesting to hear. I guess that design choice makes sense, because everything can't give you something valuable, but I would probably have the same experience of annoyance when that did happen.
@@RoomandBoardReviews yeah, I think if it wasn’t on a timer, it wouldn’t have been such a big deal for me. Again, that timer is super long. We’re probably talking at least 10 hours, but I just couldn’t stand that feeling of wasting a turn. I wanted full freedom to explore that awesome world that they created. Also, I played it solo, and I think it would be a MUCH better experience playing it with someone else.
Good points! I’m actually surprised this one didn’t hit $1M the first day, given the glow around it. I like the improvements they’ve made but as someone who was fairly disappointed in the first one, I don’t think it’s different enough. I think what I liked most about the first one was the freedom, the sandbox story that you can go anywhere at any time. And while the overarching plot had to be fairly thin to handle that, it was pretty clever for what it was. On the downside, I’m realizing I’d probably rank skill check mechanics even lower than you, although I also never really thought of them as a problem. There is a lot of mitigation available, and the game loop is really about alternating between collecting resources and using those resources to mitigate or recover from your luck.
This was a great video. It made me realize I have to finish a few other board games with campaigns: - 7th Continent (8 curses) - Gloomhaven - Gloomhaven Jaws of the Lion - Frosthaven - Pandemic season 1
I feel I didn't understand what was going on in the world until almost the end of my first campaign super stoked to do it again. I say don't back because sleeping gods is good enough and a reprint soon. Play the original if you love it back the 2nd so you can actually get a copy. If you don't like sleeping gods, I highly doubt you would like the 2nd.
Im not sure i can find one of the endings that would be fun with a 2nd play through. It will take cheating or 3 playthroughs at least. I think that 13 endings is bleh, really 3 cool with 2 you didnt know were possible to get yourself and a bunch of failures of what you were trying to get. I think 3 or 4 total playthroughs will be it. But thats worth the cost for the game in my book. I agree with the you have too many campaign games already though, i feel seen.
we picked up the SG1 lightly used and enjoy the game. We did back SG2 and will pass on SG1 once we've played it a few more times. We enjoy 'chose your own adventure' and enjoy the mitigation of skill checks. Please to see SG2 has removed Command Tokens, reduced the number of characters and improved combat.
I haven't found that games depreciated very much. Right now Sleeping God's is super hard to find here in Ontario. It is like $200+ bucks for a used copy on eBay. I think it is how you said: I don't know if it is about replayability in this case. I ask myself "will I get $89 worth of entertainment?" If I get the supposed 10 hours from it then I think based on the description I did get $9ish bucks an hour. I do agree on the Tier thing. For SG1 that's an insane price. That said you can't find it easily up here in Canada so... $200 brand new is a bad but good deal due to the current pricing used. I have my doubts it'll drop in price.
I know 401games has it on pre-order for 94.95 CAD right now, so I'd definitely look there, or Boardgamebliis which have it for the same price, if you're looking for it. Being in Toronto they're my two go-tos, but my parents are also in London and GeekStopGames is really solid over there too, will usually provide free delivery to your door if you're there.
Loved the video Chris! Agreed that this would have been an AWESOME video game pick up. But also may try to buy the first one off EBAY for cheap when this one launches. Also, your shirt is dope!
Thanks :) It's from a company called IntotheAM that I really like (the King of Average's youtube channel put me on to it) I think the code 10WELCOME should get you 10percent off at the checkout. I never go for their full priced stuff, just browse the sales, but they definitely have some fun stuff and a nice soft feel which I really like. Definitely recommend their stuff.
If that doesn't work, King of Average's code works even on sales, he should have it in any one of his videos because they're his channel sponsor. I tried to sign up for their affiliate program, but it is very annoying and they keep trying to get me to spam 1 day sales instead of just giving me a code.
I have gone 1 year without buying a boardgame. I want to say I broke the addiction but now im contending with the huge backlog of games that are finally shipping. I gotta wonder what im going to do once the drip is cutoff.
One thing on the shipping and price sleeping gods 1 was ridiculous to find and get. Especially in Canada, people still don’t have preorders from over a year ago…
On the endings, real talk they don’t matter that much. What makes the game replayable is the 15 hours of new content because maps and those legit are different. You genuinely can have several playthroughs with little overlap beyond the main touch points and samey endings. That said, who is actually replaying campaigns though…
All of that said what i think is by far the biggest reason not to buy it is set up tear down. It is atrocious. I love the game but even the idea of set up makes me cringe and I play arkham horror lcg and finished gloomhaven… Big issue is putting back the characters because it’s a lot of baggies that don’t fit in the box if upu out all the tokens and cards in the bag with characters which you want to because it makes set up faster. Also huge table space makes it hard to table. To be clear i am not saying it is as bad as gloomhaven exactly, (almost though) but more so because of the type of experience it is the set up is a huge barrier. Gloomhaven you are in an action mood so it feels more okay to have to do tedious amounts of set uo especially because you are likely playing with others to share the load. Sleeping gods people most often seem to play solo or two player and generally people want a cute relaxing experience and so the set up is such a miss match and is jarring. I desperately hope they fix this in the game because it really sucks
@@kikiah9586 oh man, yeah great point. I immediately had to do the YASS storage solution for Gloomhaven, I couldn't imagine not having those little tackle boxes for that one. This sounds like one of those games that helps you justify your game table purchase, haha, to have it hidden underneath and still set up. My space is too small for a game table (plus they're so expensive and my Ikea 100 buck Norden certainly does the trick) so that set up/tear down is a huge point for me.
@@kikiah9586 oh yeah I forgot that point, the setup is awful. At least with Gloomhaven, you’re setting up a new scenario. With this, you’re going right back to the way things were, but unlike 7th Continent or some other games, it’s not really designed to do that. It’s hardly more elegant than saving a game of Scythe would be. And as far as I know they haven’t addressed that in the new one.
Replay-ability was going to be the problem with a bunch of games .... 7th Continent, Stardew Valley, Aftermath, etc. When you have to take the same actions to start a game, and go through the same "right" story path, just to get to the new stuff you haven't seen yet, well....
I'm in on the base game and the app mostly because I love good, emergent storytelling and am chasing the joy of adventure you get out of games like Fallout, Mass Effect...vibrant worlds for you to fill in. SG seems ideal for solo play too. I wasn't sold on the fun factor, though, until I heard the app samples which were great...reminded me of that season of Archer. I haven't loved seeing the original played through, but I really think that displeasure comes down to me not being the one to make the decisions. I've been looking into Dark Quarter too with hopes of it being a True Detective or LA Noire, but there's not much sample text to go off of. Their intro text had some stylistic weaknesses--clumsy overdone adjectives--and it put me off. Not sure either that the skillchecks work there when you are just trying to get to the best narrative result. You just end up forcing it as the player or you feel like you lose. I think/hope its not the same for SG. Uprising, though, is a game that I'm super super stoked for. It really tells a story in its gameplay (and again, is great solo...because that's a thing). Can see myself playing that forever.
Nice, yeah I'm looking forward to checking out Dark Quarter before it finishes, I definitely like the art but too bad to hear that sample's a bit clunky. If that's what their putting forward, likely it'll remain the same throughout, because presumably they're putting their best text foot forward for the campaign. I always count on balance changes, but am learning to not count on those stylistic changes or translation issues to be completely reimagined.
@@RoomandBoardReviews Yeah, I do find it off-putting that reviewers praise it for the best narrative ever while hiding all of it in the name of spoilers. I don't begrudge people liking the game, and I have high standards on writing, but they repeat New Orleans for no reason and use valiant and especially archaic in a really sloppy way. They don't let the valiant music breathe in its Pyrrhic failure, and they call a murder archaic without any room for explanation/meaning at all. Bugs me rather than sucks me in. Contrast this with the one-liner descriptions of the tiles on Uprising and I'm instantly sucked in. The world feels huge and each game action important. Less is definitely more, and if you're going to go for more, you really have to hammer every part of that down. Would love for Dark Quarter to be a board game version of a Telltale game, but it's on them to show us that it is.
I also can’t trust you for not playing any red raven games!!! I’m about to get my 9th red raven game…my top 3 of all time are sleeping gods, empires of the void II, and the ancient world…all by red raven…word
@@RoomandBoardReviews No problem. :) You've also helped me avoid FOMO. I have Sleeping Gods and I've played it once, solo. I enjoyed but I felt like I had no idea what I was doing for quite a bit of the game. I should probably play the original a few more times before I commit to more. Anyway, great video. Keep it up!
I bought a butt load of metal coins from the broken token, so KS exclusive metal coins don't tempt me much anymore... Until Kickstarters use thematically appropriate metal coins ugghhhhh shiny beautiful things ughhhh zombie needs shiny things uhhgggg
This game will be great…sure I’ve only done two campaigns of the original sleeping gods, but this one has a plane…I always knew you couldn’t be trusted..I can’t trust anyone with a first name as a last name…unless it’s Ryan George
Hi Chris. Thanks for the informative and entertaining video. I have not played Sleeping Gods 1 - mostly because it has been difficult to purchase at a reasonable price. I plan to back SG 2 but just at the base level and maybe add in expansion..... I had already thought that I would wait until current owners are selling Part 1 if I really want to play it.
Well its clear that you dont know what the game is offering and thats because you havent played it.Its actually 54+ events before the campaign ends and you get to explore nearly 40% of the game on your first go.
I have to say, based only on my plays of Sleeping Gods, you're way off on point 2. I would be shocked if the average gamer even came close to running out of new things to do in this game. In fact, that's the main reason I didn't back it - I still have countless hours left of Sleeping Gods content. And if someone really did exhaust everything from Sleeping Gods, spending 100+ hours on it, I think that getting the sequel would actually be a good investment.
That's awesome and super great to hear! Was definitely a concern for me, I think just based on reviewers who said, yeah I'm done after the first pass through or, max 2 plays through. I'm glad it's still bringing you life :)
Ryan Laukat designs very good games, but they're not a good fit for me. I want to be immersed by his art and world building, but the gameplay feel too mechanical. Having bounced off of Islebound, Above and Below, and Near and Far I skipped on the original Sleeping Gods. I'll be skipping on this one too.
For me the turn offs factor so I decided not to buy the sequel is the lesser number of the characters from nine to five. I expected the sequel have more characters. The more the merrier isnt it
So…… I love campaign games…. And barely have any so far… (a lie) …. And…. 😞… dangit Chris George! I have impulse problems! How dare you talk common sense to me about fiscal responsibility and then FORCE me to watch your videos. I’m seriously offended…. 😇
Haha, I'm sorry, but it's part of the Room and Board mandate to come to your house and tie your down if you won't watch the videos on your own! Means a lot of travel time and gas, but it's worth it!
This is very simple, and your video is not needed. Back everything, when it arrives, open it, check for completeness, and decide if you sell it at zero loss or keep and play.
That is the most FOMO'd methodology I've ever heard of in my life. What if you do the bare minimum to see if the game is right for you before you back instead of jumping on every hype train imaginable? Or you could live a life of receiving boxes and reselling them at an undetermined rate when they come in and people realize they can get it from you, or get it cheaper when your local store sells it on a discount.
@@RoomandBoardReviews well, I canceled my pledge last year and by now it's too late anyway, so I guess I did take your advice 🙂 You're absolutely right in general, but it was a reaction to SG2 specifically. After researching everything, checking own preferences, i.e. doing the homework, all that remains is (1) how many first edition errors will it have (2) do I want to play this game eventually (3) second hand or new (4) if it fails, how much will I lose on this hobby except time (5) is the FOMO real? Based on the earliest reports, SG2 is supposed to be a massive improvement over SG1 in terms of mechanics, and while I liked the art in SG1 better than in SG2, the game state reacts in more specific and subtle ways to your performance - that is, if you take too long on X by prioritizing Y over it, some options for X later close. I didn't back, because I didn't realize that at the time. Oh well, I guess I'll pick it up in a future crowdfunding. And for sure, the fomo is not real any RRG release, but it's not always the case - some examples: rentnerjagd, jagged alliance the board game...
Keep up your videos, I really appreciate what you do. One of the few Chanels that help to think about good and worth decisions instead of regretting them.
Your content was good, but man your comedy is really annoying. The first couple time s you made fun of the games name was funny, but the 10th time was just annoying
Too late.
Wdym too late?? There is 3 weeks until the campaign ends.
@@MayBlaze0 It was too late to talk me out of it. I pledge on Day 1.
I do wonder, what would people like to see in a narrative-driven campaign game that does not include skill checks? I get the frustration, but also can't think of another way, with my limited experience with these type of games.
Oof. This was definitely a reality check. I've been getting so hyped on this game (especially as a primarily solo gamer) that I just clicked and said "have my money!" This series of yours has curbed that a few times and helped me actually think about my choices. Appreciate it.
I'm glad it's helpful, thanks :)
Wow didn't expect to see a Strong Bad reference at the end! Great video, I'll be sure to review it again before campaign closes. Glad to see you back and in good health and spirit, keep the jokes (good and bad) coming
I can definitely promise to keep the bad ones coming!
Reason #1: I don't know if I laugh or cry, because Chris's face that moment he says "I know you do" LOL was like my brain saying: finish your meal before going to the next, haha! And you replace *meal* with Gloomhaven, Gloomhaven Jaws of the Lion, Arkham Horror LCG campaigns and many others etc etc.. hahaha! Great and fun video as always, Chris!
For the first 4 of your 5 reasons it sounded like you were trying to convince me to back it. :)
Haha maybe that's been my plan all along!! Muahaha
Reason number 1, the Gods already Awoke
I've played the original Sleeping Gods twice with my wife. We loved it. I'm eager for more of the same. And no, I'm not getting the metal coins. That's for the fun video.
Awesome I hope you love this one :)
Really appreciate the video! #1 really hit home since I still have one campaign game to begin and one on the way.
Thanks for the reminder! I DO have too many campaign games. You need to keep reminding me because I keep forgetting!! 🤣
Here is a gentle reminder :P
Chris, once again thank you! These videos are so valuable, helping me to figure out how to spend the millions of dollars that I don’t have.
Hahaha, my pleasure :)
The videos of ranked game mechanics sounds like an interesting adventure.
As for the game, I was an all in backer on day one. I missed the original kickstarter, and really want to pick these up to play with my group. Now Black Rose Wars: Rebirth on the other hand... the game looks good. Mechanics seem okay, but the company behind it doesn't exactly inspire confidence, or exude honesty. Appreciated your video for that campaign too. Kinda wish it hadn't come too late for me! Lol. Anyways, keep up the great work!
Another good video. I love getting my kickstarter news from you. As someone who isnt intrigued by kickstarter, you always resonate with the rational person in me.
Actually the number of different endings isn’t at all related to replayability. You can get the same or similar successful ending in 4 different playthroughs without having visited one area of the map twice. Your success and the related ending depends on how many totems you find, there are 75 different totems in the game, and you won’t find more than 10 in one playthrough.
I think this shows he has not played Sleeping Gods
Reason #1, you can get it at retail, it'll be fine. All the extra crap doesn't matter.
Where do you even get it at retail though? I still have yet to find anywhere to buy the original except ebay
@@samplautz5586 I meant when it gets delivered
Every time when I want to back new game I just think twice my long queue of my campaign game
I have Sleeping Gods and haven’t played it yet.
Great video! I owned the first game, not sure if I want the second. You make some valid points. The narration is a nice plus. What I really wanted though is a main story arc which the original game didn't have.
Interesting. Do you think the idea of getting back through the portal will be enough of that arc for this one?
@@RoomandBoardReviews The original game was amazing with the exploration and discovery aspects.
However, I never felt invested in the characters. They just felt like a tool to allow me to interact with the world and not real people.
The new version attempts to remedy that with more character interactions and story lines. But will it be enough?
It's definitely a step in the right direction along with the evolution of the combat system. But for the cost and time commitment involved...I want to feel like I really accomplished something, and I didn't get that feeling the first time.
I don't know if I want to spend more money on a similar experience to find out that that sense of satisfaction was still missing in the end.
@@petergross7235 yeah definitely feel that. There are so many other ones to try instead of potentially getting the same experience, and I think that potential is fairly likely with its sequel status. Plus you can always get it later for sure
Watching this a year later as the game is starting to appear on retail sites as 'coming soon' and having only heard about it 2 weeks ago I'm already beginning to wonder if I'll still be interested in February. Primeval Peril interests me more but so far I've no idea if it will be available in Europe
... maybe I'll try the print and play.
You mentioned in this video that you ranked the board game mechanics. Did you make a video of this? I couldn't find it.
Not yet, but plan to make some soon! Just have to figure out how many I want to put into each one.
@@RoomandBoardReviews I really look forward to it. :) Have fun making the vids...
@@RoomandBoardReviewsis there a video and link available already? I am also interested.
@@Sylvaantye there is a playlist of all of them if you go to the room and board channel and click the playlist section should be there
Forget backing the Kickstarter. I'm now interested in if it's possible for you to make even more puns in your next video. 🤣 I feel like you came up with at least 20 different titles for "Sleeping God's 2 Demeter? I Barely Know Her" in this video. Job well done.
Hahaha, I love Demeter? I Barely Know Her! I'm stealing that for when I talk about it in its respective Crowdfunding Countdown segment, haha.
The heck, this was great. Here is a sub, my good man
Thanks so much :)
YES I’ve been waiting for this as long as sleeping gods went live.
The original game has been on my Shelf of Shame and I learned it two days ago and played the first session of the campaign. Yes, it is one BIG choose your own adventure with lots of skill checks and then having to 'rest' and remove the exhaustion tokens and explore to 'buff up' your crew.
A lot to like here but with 15min left for Distant Skies, I'm not going in and waiting for retail...ONLY if, I wind up playing more of the original. I'm slowly getting immersed and I like the story, but I'm not sure it'll hold my attention for 10-20hrs the manual claims it takes to complete the campaign the first time through.
Thanks for the video and your points so far line up with my experience. I want to close in saying the overall game design is genius.
Good call , I'm sure there will be ample time to late pledge too, so you'll likely have a bit more time if you find you're really loving it :) but glad you're enjoying it so far!
Oh no.
5. It's a different mechanic and exploration is done differently.
4. It's more of a rogue like
3. True, thr last one sold out on preorder, amd the new euro sold out at preorder, but 15 coins minis and a painted plane isn't huge
2. It's a rogue like, you can't finish it in one run, you need to get a little further each time as you unlock more items and know how to get through the system.
1. Super relevant
I'm going through Sleeping Gods right now to decide whether or not to back this campaign. I'm nearing the end and realizing I will only have the opportunity to explore half the map before the game ends (not even including the 3 map tiles from the expansion).
It has been enjoyable to seriously consider a second playthrough exploring the other side of the world and encountering events that may tie into this first playthrough. If you mark up the world map and use it as a legacy item, I could see a third playthrough where you optimize every explored location to get the best outcome (highest point total) if min/max is an interest of yours.
I love the theming of the game. That alone almost got me back. But you made some fantastic points here, always coming in to save our wallets from unneeded expenditures.
I think point 1 is definitely true for me. I turn to my wall and count 4 unplayed campaign games with an all in of like another 300+ hours of Stormsunder coming. I don't need another campaign game. And that's not even mentioning Midarra Wave 2 XD
Haha, yeah number 1 is still definitely happening for me, I went through such a phase going "campaign games?!? That's amazing I want ALL of them!" And now I look at my shelf and go, good god what have you done! Haha
Video came up as a recommendation and seeing as I have Sleeping Gods open on another tab, I figured it was worth a go.
Yea number 1 is exactly why I didn't back. I have sooo many campaign games already (or on the way) and I've only managed to play 2 sessions of the original Sleeping Gods.
I am backing this one mostly because I have loved every single other Red Raven game that I have played, and I missed the kickstarter the first time around. Also I have adult money and one hobby… a dangerous combo lol. I do agree with you saying that you don’t need the extra bits like the play mat and the journal though, so I am not all in, but I am getting all the gameplay content. I appreciate you doing your due diligence though, maybe next time you’ll get me😁
Hey, I DON'T have too many campaign games! I don't have any, in fact!
(Because none of them have arrived yet.)
Excellent video - definitely made me decide against that complete pledge tier, if nothing else!
I need all the metal coins!!!
I just saved $200;) thx bud
this is one that I am extremely tempted to back at the $80 og Sleeping Gods level because of all the hype there was when it started arriving to backers. But it's also an easy pass for me because my shelves are full and I have 10 kickstarters and late pledges on the way. haha
ditto
As a EU-resident, the choice was made the minute I read the pledge prices, unfortunately.
1. Each product from the Sleeping Gods campaign is being sold at MSRP plus VAT.
Buying Sleeping Gods or any of its expansions, plus VAT, plus EU shipping, makes them more expensive that buying straight from any EU retail store that currently has them in stock (or even from Red Raven themselves!).
2. The bundles seem to provide no discount incentive.
If you want Sleeping Gods or its expansions, get it from a retailer.
If you want Distant Skies, wait for the retailers to get it.
It just boggles my mind how - with no discount whatsoever, with no exclusives, and with the non-gameplay bits all being sold at Red Raven's store - this campaign is even soaring this high (pun intended).
Unless you're building a Laukat shrine in your closet and absolutely require all the non-gameplay add-ons for SG and Distant Skies in your collection, there is literally no monetary reason to back the campaign as long as publishers carry on with this "paying VAT is your duty, the consumer's, not ours" blatant lie.
Right, skill checks suck. When I played SG solo, I just auto won some of the skill checks and moved on with the story. I know that is considered cheating, but is it really when I am in the room by myself. Still had a great time experiencing the world and the narratives. The art is top notch and I can’t resist Distant Skies.
I'm of both minds, I ended up doing that for 7th Continent because I just wanted to get through it. I think if it facilitates your enjoyment of the game, you might as well spend it doing the stuff you like vs the stuff you don't!
I have a modest collection of gamebooks. At some point I think it's okay to fudge the rules in a way that makes it more fun for you. It's no fun if you remove all challenge but if the result of an unlucky break is just more repetition then you just have to choose fun over pristine adherence to the rules at some point.
I bring up gamebooks because this sounds like a very gamebook-y kind of TTG.
I think that's perfectly ok and valid. The main payoff is a sense of achievement and having done something. If doing the same shit ad nauseam annoys, you only feel nausea and part with the box on bad terms, not serving either party.
As for SG, I loved the setting, and in the end I just sailed (in video game called god mode) and read stories. Fcuk those battles. But that wasn't satisfying either.
Later, after I sold the thing, I realized I should have applied a "Quick Battle" mode, where you take the summary and move on, which would take the form as suffer all the bad non-heart things from all monsters once and then read the victory condition.
I am just wondering, what kind of mechanism would you have wanted in such a game? If it is not a skill check or combat, what would feel natural in a narrative-driven campaign to influence your choice and/or outcome?
Point number one... oh gosh... I have too many campaign game. Anyway for my point of view, as a lot of EU backers, VAT is showing everthing under another light. We are talking about 85$ (base version) + 21$ for shipping plus VAT, OUCH. Condisering 20% of VAT we are talking about 127$...118 Euro for a game without any miniature.
I wish my VAT was only 20% 😬, but yea I estimate the “all content” level with vat and shipping would probably end up being about 475 euro, because that shipping is estimated for the base game only 😳
I think it comes with the painted plane and a miniature model of the pilot? Totally worth it right? 😉
@@shardeus8637 Oh gosh... for me in Germany will be 19% and is still some money because of course they tax the game and the shipping (why tax also the shipping...)
@@petergross7235 And most probably totaly useless miniature...
Oh yeah, that VAT is such a killer, great point too.
The very first thing I go scowl at is how much is CAD shipping vs US shipping...wait first I check if it is CAD friendly....wait now the first thing I check is if VAT is 'folded' into the price (Dark Quarter anyone?) THEN how much more is CAD shipping vs US and UK shipping...it is all about the shipping for me (Good lord Drunagor really got me, it is $1 for me next time until shipping is revealed)...oh wait first FIRST I check if there are any exclusives and if said exclusives are worth whatever shipping price I'm going to scowl at in a sec....long story short Red Raven Games is group buy (I got into a good one for Sleeping Goods) or retail for me. RRG are always cheaper at retail and exclusives (if any) are weak or purely cosmetic.
Great video! I'm probably still gonna back since I've just gotten a few plays of Above and Below and loving the art and narration in the game. I feel like the story and world lends itself to a co-op campaign and I know the play is totally different, but I'd imagine a great game of exploration in different worlds. Also, I'm looking into a 2-player or solo co-op I can do with my wife, bc so far we only have Robinson Crusoe, Pandemic Season 1, so reason #1 does not apply!
So yeah... these are my reasons to justify it, haha
Haha, sounds like it's a great back, I hope you love it :)
Yay! I passed all the checks. I do have more campaign games pledged but we've diligently finished our previous ones (just finishing up Familiar Tales now) and we're not really interested in replay-ability for these types of games. We love choose your own adventure games and skill checks. Lastly, the price is right for us ($16 shipping is pretty standard these days). Pledged. :D Thanks again for another great reality check vid.
Nice, I hope you love it :D
Meh on stat checks. Love choose your own adventure. It will come to retail, and those stretch goals aren't that exciting. I agree that because this is a campaign game, people will get done with it and sell it. The idea of just collecting idols, but not a overall story is meh. I really don't buy campaign games normally because I know I don't have the time for them. I have other things to do, other hobbies. I think you are right, I shouldn't back it. I have Etherfields coming too (one wave, I didn't know better).
I usually really advocate for 2 wave shipping, and my excitement was at an all time high when the first wave came in, but seeing how little I've been able to get it to the table (I suppose the pandemic takes a bit of credit for that though) I may start thinking of doing that one-wave shipping. Although probably not just because of the channel, but now you've got it all to look forward to! I'm pretty excited to get back to that one.
I immediately subscribed because of homestar.
"it looks like im gonna have to juuuuump!"
buuuut also I really like this series! Watched yours for too many bones as well before deciding to jump into it :)
Haha yesssss homestar runner was my jam!! I used to have that whole sbemail in my head, RUclips before RUclips existed!
@@RoomandBoardReviews it really was, it legit was formative in building my sense of humor. Did you get the trogdor board game? a bit on the light side but they have an expansion coming! I bought it if for nothing else than as a thank you for the hundreds of hours of free laughs and instilling humor into my brain XD
@@Touyakun2 I added it into the links in the description now, haha, have to pay homage. I can't believe I was quoting Dangeresque 1 when talking about sequels! haha
I don't have Trogdor, but maybe with this expansion.... who knowssssss haha
Im going all in on the Great Wall reprint…. Unless you make a video.
This is a weird one for me. I want to love this game. I SOO very much want to love it, but I bounced off of it pretty hard. I think it’s more my fault though then the game’s fault. I wanted this to be Breath of the Wild, and it’s not. The game is on a timer, a very long timer, but still a timer, and in the game, you can choose to go wherever you want to go, but some of the choices you make can end up with nothing happening except one of your crew getting hurt, and in those times, there’s no way for you to stop it, so a crew member gets hurt, and you lose time on the timer. Basically, for me, this translates as you get punished for exploring. So it didn’t work for me, but at the same time, I want to love it so much, that I’m still having to stop myself from backing this second one!
Really interesting to hear. I guess that design choice makes sense, because everything can't give you something valuable, but I would probably have the same experience of annoyance when that did happen.
@@RoomandBoardReviews yeah, I think if it wasn’t on a timer, it wouldn’t have been such a big deal for me. Again, that timer is super long. We’re probably talking at least 10 hours, but I just couldn’t stand that feeling of wasting a turn. I wanted full freedom to explore that awesome world that they created. Also, I played it solo, and I think it would be a MUCH better experience playing it with someone else.
Good points! I’m actually surprised this one didn’t hit $1M the first day, given the glow around it. I like the improvements they’ve made but as someone who was fairly disappointed in the first one, I don’t think it’s different enough.
I think what I liked most about the first one was the freedom, the sandbox story that you can go anywhere at any time. And while the overarching plot had to be fairly thin to handle that, it was pretty clever for what it was.
On the downside, I’m realizing I’d probably rank skill check mechanics even lower than you, although I also never really thought of them as a problem. There is a lot of mitigation available, and the game loop is really about alternating between collecting resources and using those resources to mitigate or recover from your luck.
Yeah definitely seems like a pretty "pure" sequel in terms of mechanics and game loop/feeling.
This was a great video. It made me realize I have to finish a few other board games with campaigns:
- 7th Continent (8 curses)
- Gloomhaven
- Gloomhaven Jaws of the Lion
- Frosthaven
- Pandemic season 1
I feel I didn't understand what was going on in the world until almost the end of my first campaign super stoked to do it again. I say don't back because sleeping gods is good enough and a reprint soon. Play the original if you love it back the 2nd so you can actually get a copy. If you don't like sleeping gods, I highly doubt you would like the 2nd.
Nice, I like hearing that it encourages at least two playthroughs and that the maps are so wide you can't get to everything.
Im not sure i can find one of the endings that would be fun with a 2nd play through. It will take cheating or 3 playthroughs at least. I think that 13 endings is bleh, really 3 cool with 2 you didnt know were possible to get yourself and a bunch of failures of what you were trying to get. I think 3 or 4 total playthroughs will be it. But thats worth the cost for the game in my book. I agree with the you have too many campaign games already though, i feel seen.
we picked up the SG1 lightly used and enjoy the game. We did back SG2 and will pass on SG1 once we've played it a few more times. We enjoy 'chose your own adventure' and enjoy the mitigation of skill checks. Please to see SG2 has removed Command Tokens, reduced the number of characters and improved combat.
I haven't found that games depreciated very much. Right now Sleeping God's is super hard to find here in Ontario. It is like $200+ bucks for a used copy on eBay. I think it is how you said: I don't know if it is about replayability in this case. I ask myself "will I get $89 worth of entertainment?" If I get the supposed 10 hours from it then I think based on the description I did get $9ish bucks an hour.
I do agree on the Tier thing. For SG1 that's an insane price. That said you can't find it easily up here in Canada so... $200 brand new is a bad but good deal due to the current pricing used. I have my doubts it'll drop in price.
I know 401games has it on pre-order for 94.95 CAD right now, so I'd definitely look there, or Boardgamebliis which have it for the same price, if you're looking for it. Being in Toronto they're my two go-tos, but my parents are also in London and GeekStopGames is really solid over there too, will usually provide free delivery to your door if you're there.
Loved the video Chris! Agreed that this would have been an AWESOME video game pick up. But also may try to buy the first one off EBAY for cheap when this one launches.
Also, your shirt is dope!
Thanks :) It's from a company called IntotheAM that I really like (the King of Average's youtube channel put me on to it) I think the code 10WELCOME should get you 10percent off at the checkout. I never go for their full priced stuff, just browse the sales, but they definitely have some fun stuff and a nice soft feel which I really like. Definitely recommend their stuff.
If that doesn't work, King of Average's code works even on sales, he should have it in any one of his videos because they're his channel sponsor. I tried to sign up for their affiliate program, but it is very annoying and they keep trying to get me to spam 1 day sales instead of just giving me a code.
I have gone 1 year without buying a boardgame. I want to say I broke the addiction but now im contending with the huge backlog of games that are finally shipping. I gotta wonder what im going to do once the drip is cutoff.
You are nailing the IntoTheAM shirt!
Distant skies is good. Played it for two days.
One thing on the shipping and price sleeping gods 1 was ridiculous to find and get. Especially in Canada, people still don’t have preorders from over a year ago…
On the endings, real talk they don’t matter that much. What makes the game replayable is the 15 hours of new content because maps and those legit are different. You genuinely can have several playthroughs with little overlap beyond the main touch points and samey endings. That said, who is actually replaying campaigns though…
All of that said what i think is by far the biggest reason not to buy it is set up tear down. It is atrocious. I love the game but even the idea of set up makes me cringe and I play arkham horror lcg and finished gloomhaven… Big issue is putting back the characters because it’s a lot of baggies that don’t fit in the box if upu out all the tokens and cards in the bag with characters which you want to because it makes set up faster. Also huge table space makes it hard to table. To be clear i am not saying it is as bad as gloomhaven exactly, (almost though) but more so because of the type of experience it is the set up is a huge barrier. Gloomhaven you are in an action mood so it feels more okay to have to do tedious amounts of set uo especially because you are likely playing with others to share the load. Sleeping gods people most often seem to play solo or two player and generally people want a cute relaxing experience and so the set up is such a miss match and is jarring. I desperately hope they fix this in the game because it really sucks
@@kikiah9586 oh man, yeah great point. I immediately had to do the YASS storage solution for Gloomhaven, I couldn't imagine not having those little tackle boxes for that one.
This sounds like one of those games that helps you justify your game table purchase, haha, to have it hidden underneath and still set up. My space is too small for a game table (plus they're so expensive and my Ikea 100 buck Norden certainly does the trick) so that set up/tear down is a huge point for me.
Great to hear the maps are different though, that definitely would add to that replayability a bit.
@@kikiah9586 oh yeah I forgot that point, the setup is awful. At least with Gloomhaven, you’re setting up a new scenario. With this, you’re going right back to the way things were, but unlike 7th Continent or some other games, it’s not really designed to do that. It’s hardly more elegant than saving a game of Scythe would be. And as far as I know they haven’t addressed that in the new one.
Replay-ability was going to be the problem with a bunch of games .... 7th Continent, Stardew Valley, Aftermath, etc. When you have to take the same actions to start a game, and go through the same "right" story path, just to get to the new stuff you haven't seen yet, well....
REASON #6: Lack of space vampires.
Ouch. You really hit my on that Etherfields comment 😂
I'm at least half way through the first wave, must count for something 😛
Haha you're at least further than me!
I feel personally attacked by this whole video. Nicely done.
Haha, thanks! :)
I'm in on the base game and the app mostly because I love good, emergent storytelling and am chasing the joy of adventure you get out of games like Fallout, Mass Effect...vibrant worlds for you to fill in. SG seems ideal for solo play too. I wasn't sold on the fun factor, though, until I heard the app samples which were great...reminded me of that season of Archer. I haven't loved seeing the original played through, but I really think that displeasure comes down to me not being the one to make the decisions.
I've been looking into Dark Quarter too with hopes of it being a True Detective or LA Noire, but there's not much sample text to go off of. Their intro text had some stylistic weaknesses--clumsy overdone adjectives--and it put me off. Not sure either that the skillchecks work there when you are just trying to get to the best narrative result. You just end up forcing it as the player or you feel like you lose. I think/hope its not the same for SG.
Uprising, though, is a game that I'm super super stoked for. It really tells a story in its gameplay (and again, is great solo...because that's a thing). Can see myself playing that forever.
Nice, yeah I'm looking forward to checking out Dark Quarter before it finishes, I definitely like the art but too bad to hear that sample's a bit clunky. If that's what their putting forward, likely it'll remain the same throughout, because presumably they're putting their best text foot forward for the campaign. I always count on balance changes, but am learning to not count on those stylistic changes or translation issues to be completely reimagined.
@@RoomandBoardReviews Yeah, I do find it off-putting that reviewers praise it for the best narrative ever while hiding all of it in the name of spoilers. I don't begrudge people liking the game, and I have high standards on writing, but they repeat New Orleans for no reason and use valiant and especially archaic in a really sloppy way. They don't let the valiant music breathe in its Pyrrhic failure, and they call a murder archaic without any room for explanation/meaning at all. Bugs me rather than sucks me in.
Contrast this with the one-liner descriptions of the tiles on Uprising and I'm instantly sucked in. The world feels huge and each game action important. Less is definitely more, and if you're going to go for more, you really have to hammer every part of that down. Would love for Dark Quarter to be a board game version of a Telltale game, but it's on them to show us that it is.
I also can’t trust you for not playing any red raven games!!! I’m about to get my 9th red raven game…my top 3 of all time are sleeping gods, empires of the void II, and the ancient world…all by red raven…word
Dude, you're hilarious.
haha, thanks so much, I really appreciate that :)
@@RoomandBoardReviews No problem. :) You've also helped me avoid FOMO. I have Sleeping Gods and I've played it once, solo. I enjoyed but I felt like I had no idea what I was doing for quite a bit of the game. I should probably play the original a few more times before I commit to more. Anyway, great video. Keep it up!
1.You make excellent points
2. too late
I bought a butt load of metal coins from the broken token, so KS exclusive metal coins don't tempt me much anymore... Until Kickstarters use thematically appropriate metal coins ugghhhhh shiny beautiful things ughhhh zombie needs shiny things uhhgggg
This game will be great…sure I’ve only done two campaigns of the original sleeping gods, but this one has a plane…I always knew you couldn’t be trusted..I can’t trust anyone with a first name as a last name…unless it’s Ryan George
Bro I still can’t even get Sleeping Gods 1 😭😭😭
I do have too many campaign games :/
April, finally a month i can take a break on Kickstarters!
Chris: Dont back this super popular fun looking game
Hmmmmm.....
Number 1 is true, but will I cancel? Future Kyle will figure it out.
Yeah that's Future Kyle's problem!
I love choose your own adventure books, I hate Ryan's take on the mechanism...
For some reason, Sleeping Gods doesn't appeal to me. But, I am considering Sleeping Gods 2. So, go ahead, talk me out of it.
Sorry, Canadian LOL
Great video, however, the “mean face” made me feel very uncomfortable.
Sleeping Gods just does not excite me enough to pull the trigger.
Hi Chris. Thanks for the informative and entertaining video. I have not played Sleeping Gods 1 - mostly because it has been difficult to purchase at a reasonable price. I plan to back SG 2 but just at the base level and maybe add in expansion..... I had already thought that I would wait until current owners are selling Part 1 if I really want to play it.
Well its clear that you dont know what the game is offering and thats because you havent played it.Its actually 54+ events before the campaign ends and you get to explore nearly 40% of the game on your first go.
I have to say, based only on my plays of Sleeping Gods, you're way off on point 2. I would be shocked if the average gamer even came close to running out of new things to do in this game. In fact, that's the main reason I didn't back it - I still have countless hours left of Sleeping Gods content. And if someone really did exhaust everything from Sleeping Gods, spending 100+ hours on it, I think that getting the sequel would actually be a good investment.
That's awesome and super great to hear! Was definitely a concern for me, I think just based on reviewers who said, yeah I'm done after the first pass through or, max 2 plays through. I'm glad it's still bringing you life :)
Ryan Laukat designs very good games, but they're not a good fit for me. I want to be immersed by his art and world building, but the gameplay feel too mechanical. Having bounced off of Islebound, Above and Below, and Near and Far I skipped on the original Sleeping Gods. I'll be skipping on this one too.
For me the turn offs factor so I decided not to buy the sequel is the lesser number of the characters from nine to five.
I expected the sequel have more characters. The more the merrier isnt it
I bought ut because it has less characters to play with. this makes it way easier for to play it solo.
Way to late, man! You had like 30 seconds after the campaign launched before I've pledge
Haha, I'll have to be quicker next time XD
So…… I love campaign games…. And barely have any so far… (a lie) …. And…. 😞… dangit Chris George! I have impulse problems! How dare you talk common sense to me about fiscal responsibility and then FORCE me to watch your videos. I’m seriously offended…. 😇
Haha, I'm sorry, but it's part of the Room and Board mandate to come to your house and tie your down if you won't watch the videos on your own! Means a lot of travel time and gas, but it's worth it!
@@RoomandBoardReviews True… but I must admit that is some high quality … yet sick and twisted customer service. 👍 🤩
This is very simple, and your video is not needed. Back everything, when it arrives, open it, check for completeness, and decide if you sell it at zero loss or keep and play.
That is the most FOMO'd methodology I've ever heard of in my life. What if you do the bare minimum to see if the game is right for you before you back instead of jumping on every hype train imaginable? Or you could live a life of receiving boxes and reselling them at an undetermined rate when they come in and people realize they can get it from you, or get it cheaper when your local store sells it on a discount.
@@RoomandBoardReviews well, I canceled my pledge last year and by now it's too late anyway, so I guess I did take your advice 🙂
You're absolutely right in general, but it was a reaction to SG2 specifically.
After researching everything, checking own preferences, i.e. doing the homework, all that remains is (1) how many first edition errors will it have (2) do I want to play this game eventually (3) second hand or new (4) if it fails, how much will I lose on this hobby except time (5) is the FOMO real?
Based on the earliest reports, SG2 is supposed to be a massive improvement over SG1 in terms of mechanics, and while I liked the art in SG1 better than in SG2, the game state reacts in more specific and subtle ways to your performance - that is, if you take too long on X by prioritizing Y over it, some options for X later close.
I didn't back, because I didn't realize that at the time. Oh well, I guess I'll pick it up in a future crowdfunding.
And for sure, the fomo is not real any RRG release, but it's not always the case - some examples: rentnerjagd, jagged alliance the board game...
curb your negativity...
Curb your not being able to listen to the first minute of the video...
Keep up your videos, I really appreciate what you do. One of the few Chanels that help to think about good and worth decisions instead of regretting them.
Your content was good, but man your comedy is really annoying. The first couple time s you made fun of the games name was funny, but the 10th time was just annoying
Phew, I'm glad I cut Sleeping Gods 2 : Sam Plautz revenge, that really would have made me feel your wrath!