Basic Car Animation in Blender [Quick & Easy!]

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  • Опубликовано: 7 июл 2024
  • ⛩️ Join the Blender Dojo; / kaizentutorials ⛩️
    As a 3D artist, you got to have a good looking car animation. In this video I'll show you how to do a basic car animation in Blender. It's going to be a simple car animation with realistic results. We'll be using drivers to create a very basic car rig in this tutorial.
    Want to know more about the compositing I did? Check out this video on Basic Compositing in Blender • How to make EEVEE look... .
    Car model by Karol Miklas on Sketchfab.
    bit.ly/3qfInQw
    Projectfile (excluding car model) - kaizentutorials.gumroad.com/l...
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    Follow me on Instagram - @Kaizentutorials
    Gumroad - gumroad.com/kaizentutorials?a...
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    Chapters:
    0:00 Intro
    0:40 Setting up your car for animation
    1:40 Adding the drivers and animating the car
    3:14 Creating and texturing the road
    4:45 A quick look at Motion Blur
    6:05 Modelling and texturing the tunnel
    7:20 Setting up the camera
    8:10 Lighting and finalizing the look
    9:17 Quick Compositing
    -----------------------------------------------------------------------------------------
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    Disclaimer: Purchasing through these links supports the channel via affiliate marketing.
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    Basic Car Animation Blender, car animation blender, simple car animation blender, how to make a simple car animation in blender, car rig blender, blender tutorial for beginners, car animation blender tutorial, cinematic car tutorial blender, cinematic car animation in blender, camera shake blender, car tutorial blender

Комментарии • 556

  • @gonzalocarreteromartinez5046
    @gonzalocarreteromartinez5046 25 дней назад +9

    For those using Blender 4.0+: The expression on the wheel's driver should be "tan(-var)", rather than just "-var"

  • @froggo5675
    @froggo5675 2 года назад +78

    ME TOO! IVE ALWAYS WANTED TO DO A CAR ANIM. THANK YOU TAHNK OYU THANK YOU!!!!!!!!!!!

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +8

      Yeaaaah! And with this method it's so easy to get great looking results. :-D

    • @samueladekunle8189
      @samueladekunle8189 8 месяцев назад

      What’s the name of the app used
      That’s what i don’t know

    • @KaizenTutorials
      @KaizenTutorials  8 месяцев назад +1

      The software? blender!

  • @brixbuildz
    @brixbuildz Год назад +18

    Crazy how realistic it is! I’m trying this as soon as possible!

  • @aayushdoshi
    @aayushdoshi 4 месяца назад +3

    thank you so much bro u helped me a lot for a thing in which I was stuck for 4 hourss !! loved it !!

  • @baetao5383
    @baetao5383 Год назад +3

    Amazing tutorial, no words! Awesome man! Thanks

  • @DarkSwordsman
    @DarkSwordsman Год назад +29

    Just a note: In the "View" panel, you can check the option to lock the camera to the view. It allows you to use the normal viewport controls to move the camera around and I find it *way* easier to do than trying to manually move the camera around.

    • @KaizenTutorials
      @KaizenTutorials  Год назад +5

      Good one! I use it often, but sometimes you get more control with the regular tools I think.

    • @ksacdesigns
      @ksacdesigns 11 месяцев назад

      @@KaizenTutorialsif the car has camber wheels is there any way to make it work I can not get it to work without wobbling no matter what I try. I can set it so the local is set to a plane on each wheel and that will work to animate it but I can get it to work with driver no matter what I try thanks

  • @zainshumsy
    @zainshumsy 10 месяцев назад

    made it !
    tanks bro. loved the whole tutorial

  • @purplevoice189
    @purplevoice189 2 года назад +3

    This tutorial was so great thanks man

  • @laxsurfer16
    @laxsurfer16 2 года назад +4

    Great tutorial! Easy to follow along and the result looks awesome. Thank you!

  • @isidoreonyeako8950
    @isidoreonyeako8950 2 года назад +1

    Great job man!!!

  • @ajoo-g923
    @ajoo-g923 2 года назад +1

    THANKS A LOT SIR , IVE BEEN CHECKING RUclips TRYIN TO FIND HOW TO DO A CAR ANIMATION EASIEST AND QUICKEST WAY, THNX A LOT SIR , APPRECIATE IT

  • @Awakenbeing
    @Awakenbeing 2 года назад +2

    so power packed information in one go.

  • @DragaoNinja
    @DragaoNinja 2 года назад +1

    Good work!

  • @MadManTnT
    @MadManTnT 2 года назад +1

    That is a great tutorial!

  • @spearcy
    @spearcy Год назад +2

    That was a lot of good Blender info for a 10-minute vid!

  • @someshsahu4638
    @someshsahu4638 Год назад +2

    Very nice explanation thankyou so much 🙏🏼🙏🏼🙏🏼 you solved my problem

  • @isekaiexpress9450
    @isekaiexpress9450 9 месяцев назад +2

    Great tutorial, thank you!
    I added a suspension effect to assign the wheels and the body to two different empties.

    • @KaizenTutorials
      @KaizenTutorials  9 месяцев назад +1

      Thanks! And nice work, thatll add a lot of extra realism

  • @charanathenuka3423
    @charanathenuka3423 4 месяца назад +1

    I learned a lot of things from your video. Thank You very much!

  • @agathiyan2493
    @agathiyan2493 2 года назад +1

    Thanks for the tutorial it was a good one

  • @karthikeyan-bl2yh
    @karthikeyan-bl2yh 2 года назад +1

    Great👏👏

  • @consumidormaldito
    @consumidormaldito 2 года назад +1

    amazing tutorial

  • @jacko_o
    @jacko_o 11 месяцев назад

    thankyou very much, your content helped me so much

  • @christopherwatson157
    @christopherwatson157 Год назад +22

    I bet if you were to animate the rotation of the HDRI to coincide with your beginning and ending keyframes it would help sell the look even more. Great Video !! Going to use what I learned here a lot - Liked and subscribed.

    • @KaizenTutorials
      @KaizenTutorials  Год назад +3

      That’s definitely a nice addition to add some extra motion! Thanks for the sub 💪🏻

  • @itzduckes
    @itzduckes 2 года назад +1

    Thanks for the tutorial! Really helpful on my Car commercial custom car lol

  • @jenniferewulum1786
    @jenniferewulum1786 19 дней назад +1

    Noice

  • @yasirahmed.
    @yasirahmed. 2 года назад +1

    Subscribed ❤️❤️

  • @3dmonkeybizz
    @3dmonkeybizz 9 месяцев назад +3

    What an awesome video and tutorial. Makes you stop and think before buying one of those "ready made" add ons! Very many thanks!

  • @sagarmore4968
    @sagarmore4968 2 года назад +1

    Thank you sir 🙂

  • @vmek3d
    @vmek3d Год назад

    Thank you sir!

  • @Spleeleg
    @Spleeleg 9 месяцев назад +1

    Thank u brooo

  • @mutedlion74
    @mutedlion74 2 года назад +3

    Exactly what I was looking for…

  • @BLACK_TIGER_OFFICIAL
    @BLACK_TIGER_OFFICIAL Год назад +1

    Thanks

  • @DoryRail
    @DoryRail Год назад +1

    Thanks.

  • @bluuesnapper
    @bluuesnapper Год назад +4

    Yess! I made my first good driving animation haha,thank you for tutorial!

  • @acnimatorstudio7487
    @acnimatorstudio7487 2 года назад +1

    Good.

  • @ThinkerYT
    @ThinkerYT 4 месяца назад +2

    Holy moly thanks

  • @AliAbbas-vr6cf
    @AliAbbas-vr6cf 2 года назад +3

    I love car animations sir your so good boy I like this channel I am fane this channel I love love this channel my favorite channel thank you so much

  • @pedrosa1604
    @pedrosa1604 8 месяцев назад +1

    amazing
    thanks
    from brazil

  • @harrysonjohn1862
    @harrysonjohn1862 2 года назад +1

    Bro please make more video like that about car blenders....... We really need this

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Thank you! I will definitely consider it 🙌

  • @KaizenTutorials
    @KaizenTutorials  2 года назад +2

    What is your favorite car? I'm not a really big car guy myself, but I've always had a soft spot for classic cars just like this Datsun!
    P.S. If you're having trouble setting up the materials; here's how I set mine up for this car specifically; imgur.com/a/kEGyqAh

    • @amoghagrawal1
      @amoghagrawal1 2 года назад +3

      I loved the Audi Skysphere when I heard of it. Its just a concept car right now but the thing is super cool. It has an adjustable car and with one touch, the steering wheel goes inside and the car activates self driving mode. Also super dope thing is that it physcially elongates itself 🤯

    • @shivammittal344
      @shivammittal344 2 года назад +3

      1970 Dodge Charger

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Nice thats a great classic!

    • @amoghagrawal1
      @amoghagrawal1 2 года назад +2

      What's the next video you are working on?

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Something to do with #TeamSeas! I hope to get it out tuesday at the latest. It will be something with underwater scenes, lighting and particle systems and supporting the cause!

  • @nigellill3222
    @nigellill3222 2 года назад +11

    Great tutorial as always. I love car animations, they always look good when they're done right.
    Question: I know you said this was a basic car animation but in a situation where the car changes direction I presume you would have to alter the code for the rotation of the wheels if you're going from a y to x axis ? or even the z axis if it's going over a hill ?
    Love your work 👍🦘

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +2

      Thanks again Nigel! Yeah you’re absolutely right. This ‘rig’, if you will, is only usable to go forward. You can add in rotation on the Z axis, depending on the movement on the X location however. So you could add basic ‘turns’ as such. It is very limited though and if you want to do more ‘advanced’ movement with cars it would be better to just use the car rigger add-on to generate fancy rigs which will allow you to do all the natural car movements. The add-on is free btw, but i’m not sure exactly what it’s called. But Google is your friend ;-)

    • @nigellill3222
      @nigellill3222 2 года назад +2

      @@KaizenTutorials Thanks for the info. I didn't know there is a car rig addon, i'll look into that.
      Cheers 👍

  • @hullthedeejay.
    @hullthedeejay. 4 месяца назад +1

    👏🏽👏🏽

  • @errorgx
    @errorgx 2 года назад +5

    Yeah!! Car animations are sicc! I always wanted to make them in Blender but considered out of my league. Can you share the beam thingy model that you made in timelapse 🥺🥺
    I am not that good in Blender so it would be super helpful also appreciate your work. You uploaded so quickly after that rocket sim video thanks

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Nice! Yeah I'm trying to keep 'm coming sooner, rather than later now.
      But like I said in the video the tunnel is very simple. It's just a plane with some simple extrudes. The beams on the top are even easier; just scale a cube on 1 axis and make it big. Then apply the scale with Ctrl + A, go into edit-mode and add some loop cuts with Ctrl + R. Then just take the two most outside faces (on the bottom side of the beam) and pull these down with G. Afterwards make sure to add a Bevel modifier with a low value and unwrap the model with U > Smart UV project. Add the material from Blenderkit and voila, you got it!
      I'm sure you can do it! Good luck :-)

    • @errorgx
      @errorgx 2 года назад +1

      Thnx I will make it soon when I get time :)

  • @fullyleaded
    @fullyleaded 2 года назад +2

    Hi, Awesome tutorial. So glad that you rig the wheels yourself and not just use the popular add-on to do all the fun work. I was just wondering, you add a constraint to the car to follow the empty but you parent the wheels to empty. Why not parent the car to the empty?

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Thank you! Glad you like it.
      I suppose parenting the car to the empty would work fine overall, but it gives less flexibility. Since the constraint gives you an 'influence' parameter, which could enable you to get better control over things like the car body bouncing around (due to suspension etc). I guess for this specific result both options would result in the same. It just shows another approach to 'linking'' together parts I suppose! 👍

  • @NeO-yn2me
    @NeO-yn2me 2 года назад +1

    it's awesome and doo more like curving and crashing to a object etc 😍 😍

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Thanks! This is just for simple basic animations, but I will definitely think about it for a future video. 👍

  • @ArtOfAkash
    @ArtOfAkash Год назад +1

    🤩

  • @karthikeyan-bl2yh
    @karthikeyan-bl2yh 2 года назад +1

    Please upload more car animation tutorial.

  • @JeffreyPresstonBezos
    @JeffreyPresstonBezos 2 года назад +6

    It is amazing and very releastic!
    Btw, I like the background music you used in this video, where did you get it from?

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +2

      Thank you! All music in my videos comes from the RUclips Audio Library. :-)

    • @JeffreyPresstonBezos
      @JeffreyPresstonBezos 2 года назад +2

      @@KaizenTutorials ​ @Kaizen Tutorials I tried to find that, but didn't find it. Can you pls... link every bg music you use in your videos. So that we can also listen to it separately. Plus, can you just link this music in the reply you post to me. Thanks!!

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +2

      You need to click your icon, top-right, then go to RUclips Studio and then you can find it on the left side. There you'll find thousands of songs which you can all use in your video. I can't link them, but the names of the songs I used are; No Sugar - Stayloose, Storms - Stayloose and Overdrive - Corbyn Kites.

  • @blockthechainer
    @blockthechainer 2 года назад +1

    this is a loooot of good info hell yeah thanks

  • @danielbogdanovic4412
    @danielbogdanovic4412 2 года назад +1

    Wow! It's so cool! How long you've been working with blender?

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Thank you! I’ve been working with Blender on and off for about 3-4 years. But I’ve been using it frequently for about 1,5-2 years!

  • @amoghagrawal1
    @amoghagrawal1 2 года назад +7

    Wow 🤩 This animation looks polished and good tutorial too.
    I needed some help, when I import the car model, it looks all black and all the materials are black, I checked it in the shader editor and I see that all the different nodes have a grey BSDF and the normal map is put into the Normal socket and the color in the normal map is a purple tone.
    One thing to note is that the Principled BSDF is put into the surface output of the material output node. So, I am not able to troubleshoot the issue

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Thanks a lot!
      Yeah, this is somehow an issue with the model. You will have to fix this manually, sadly. You can do this by just deleting the Principled BSDF node for every material and replacing it with a new one. I have no idea WHY this works, but it does. Good luck!

    • @amoghagrawal1
      @amoghagrawal1 2 года назад +1

      @@KaizenTutorialsOk thanks I will try that also there are like no image textures or roughness values that I need to keep in mind. Its just a BSDF node and a Normal Map. So can you share a screenshot of anyone material that you did?

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      I've made some screenshots for you. Here you can see how I set it up. It's very basic, but it works. imgur.com/a/kEGyqAh

    • @amoghagrawal1
      @amoghagrawal1 2 года назад

      @@KaizenTutorialsThankyou soo much. I get it now and I would be able to make the materials. The node setup is really helpful. Usually while importing models from sketchfab, sometimes the textures are missing but in this one, its a whole new case

    • @statusfire115
      @statusfire115 16 дней назад

      Hii firstly thanks for this great tutorial this is very helpful and i am having the same problem what I have to do to solve this ? The link u provided of screenshots is not working can u please help me out from this problem

  • @jumuworks
    @jumuworks 2 года назад +3

    Great tutorial, everytime i add a driver my wheels changes the position on the coordinate system. I applied all transformations of the empty and the wheel. Both having 0,0,0 on local, but when i add driver the wheel moves to a different position on x axis. Thanks man

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      That sounds strange since you have applied transformations… weird! Fee free to mail me some screenshots of your setup at kaizentutorials@gmail.com and ill have a look.

    • @jumuworks
      @jumuworks 2 года назад +1

      @@KaizenTutorials wow thanks, i try again and if it does not work i wil mail you! Thanks, i saved the mail,if you dont want to have it public, you can remove it.

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Nah it’s fine i’ve got it posted under several posts and it’s also up in my channel bio so no worries. Good luck!

    • @Uzbekialien
      @Uzbekialien 7 месяцев назад

      I figured it out. My cars wheels were in qanterion WXYZ coordinates. Changing this to Euler XYZ fixed this in the object properites (wuhere the x,yz, is)

  • @TOMMY-tv7rd
    @TOMMY-tv7rd 2 года назад +2

    Love your tutorials could you do a her animation or product visualisation advert

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Thanks! What do you mean by her animation? A product visualization ad is a great idea though! I will definitely note it down for future videos!

    • @errorgx
      @errorgx 2 года назад +1

      @@KaizenTutorialsProduct animation yesssssss

  • @StonedLlama52
    @StonedLlama52 7 месяцев назад +2

    Great tutorial. Can you edit the driver expression to increase the rate the wheels spin? On my example they spin very slowly when the empty is moved (using a different model)

    • @KaizenTutorials
      @KaizenTutorials  7 месяцев назад

      I guess you could, but the best way to do it is just to have the object move more distance. This keeps things realistic in the way the physics behave. More distance in the same time = more speed. Also you can up the motion blur to make it seem like the object is moving faster than it is.

  • @ronald3732
    @ronald3732 Год назад +1

    hey man, great video. just curious how long a quick animation like this takes to render out? Thanks in advance!

    • @KaizenTutorials
      @KaizenTutorials  Год назад +2

      Thanks! I can’t remember exactly to be honest but I think this was about 250 frames long at about 20 sec per frame tops. So about an hour of rendering. But if you optimize it and set the samples and everything up right, according to the tips in my render video you should be able to get it a lot faster. 20 minutes should be doable 🙏🏻

  • @mhugg
    @mhugg 2 года назад +1

    bro u make what i need

  • @gareth6337
    @gareth6337 2 года назад +3

    Great tutorial, I have a question about the sky texture. It looks different now in blender 3.0. I only got 2 options: Hosek/Wilkie and Preetham.

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Thank you! Could it be you're not using a stable build? So maybe like an alpha build? I'm in 3.1.2 (stable) and definitely still have the Nishita Sky Texture!

    • @gareth6337
      @gareth6337 2 года назад +1

      @@KaizenTutorials and how do I know that I am not using it😂. Is it a add on or option you can enable?

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +2

      Bottom right cornor should say which version you're using! If you can't seem to get it to work feel free to send me an email at business@kaizen3d.com so I can help you sort it out :-)

    • @gareth6337
      @gareth6337 2 года назад +2

      @@KaizenTutorials ahh thanks, It worked! I used blender 2.85🤦🏻‍♂️

  • @youknowtruthless9067
    @youknowtruthless9067 Год назад +3

    Not me pausing every 3 seconds and thinking wtf he just did.

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Haha sorry! 🙄

    • @youknowtruthless9067
      @youknowtruthless9067 Год назад +1

      @@KaizenTutorials its alr. i got it eventually. but i got stuck at a place where the road material kept repeating itself to the side. i couldnt figure out how to fix it

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Huh that’s weird and should have to do with how you UV unwrapped the model

  • @indubp0101
    @indubp0101 2 года назад +2

    Great tutorial. I have a quick question on the car speed. Your car speed animation comparatively slower than mine. My car is fast. Am I missing anything ? I have the same linear interpolation and 240 frames.

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Thank you! The speed of the car, in this case, depends on the length it travels. If you want it to move slower, just make sure the end point (final position keyframe) is less far away from the first point! Good luck.

  • @grapes2goated897
    @grapes2goated897 Год назад +1

    Let me explain better. I made my own Tires using the torus mesh. When I add the drivers to the wheel the wheel rotates sideways instead of the way a wheel normally rotates. I would greatly appreciate help if possible.

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Yeah that's probably because the current rotation needs to be applied! It already has a given rotation (since you rotated the torus mesh) and now it get's messed up. Alsomaybe try recentering the origin, by going to mesh>origin>set to geometry. This will make sure the centre of your torus is the actual point of rotation. Hope this helps!

  • @ethanwashoe5868
    @ethanwashoe5868 2 года назад +1

    Im wondering what the file type you imported was? I don't normally import objects I havent made, and there were several options on the download

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      I believe it was an FBX or an OBJ, i hardly ever use any other format. Sometimes, if no other option is possible I use an DAE file. But usually just FBX or OBJ.

  • @zk2934
    @zk2934 2 года назад +5

    After importing the car, the files were all messed up without proper grouping( the car was not labelled as 'car' and 'wheels', it was randomly named as cylinder 1,2,3,etc and planes). Do you have any solutions for this problem?

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Yeah, I had the same. The naming shouldn't matter to much, but you're best off by starting to parent everything together with Ctrl + P, except the wheels. So make the entire car 1 object, but keep the wheels seperate. Then you have the same starting point as I did in this video and you should be able to follow along without any issues! Good luck 🙌

    • @zk2934
      @zk2934 2 года назад +1

      Alright, I will try that. Thanks!

  • @eevee6155
    @eevee6155 Год назад +1

    Lobb uhh brother
    Your voice is kind of attractive 😂❤

  • @Summmer85
    @Summmer85 11 месяцев назад

    Thanks for this tutorial!
    I would like to ask, why my wheels spin a little slower than they should when moving the car?

    • @KaizenTutorials
      @KaizenTutorials  11 месяцев назад

      No problem! You’re probably using quaternion rotation instead of xyz. Try changing that and it’s probably going to rotate normally

    • @Summmer85
      @Summmer85 11 месяцев назад

      ​@@KaizenTutorials I see that I have rotation mode is XYZ Euler. Maybe something wrong with my car. I'm just using my own model, not the one from your example.

    • @Summmer85
      @Summmer85 11 месяцев назад

      ​@@KaizenTutorials Tried on other simple model and it's work fine, but didn't with my current project (spin slower) :)

  • @bubbly_bryan3615
    @bubbly_bryan3615 2 года назад +2

    tutorial was great but my only worry is the wheels spin in circles and not as if they were going down the road, have any advice? 😊

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Thanks You can add generated keyframe noise on the Z location to get the wheels to bounce slightly. This'll make it look more like they're on a (not so smooth) road!

  • @user-wy8wf8vo7h
    @user-wy8wf8vo7h Год назад

    Great! I wanna try this now. And how long did it take to render the scene?

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Awesome, good luck! I'm not sure anymore to be honest, but I think roughly 2 hours at the time, using my old GTX 1060.

    • @spearcy
      @spearcy Год назад

      @@KaizenTutorials You probably have a 4090 now. 😉

  • @dark_x_blade3709
    @dark_x_blade3709 2 года назад +1

    Bro can u pls make a tutorial for rendering and exporting for the best quality

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      I’ll definitely take it into consideration, thanks! 🙏🏻

  • @jackhendrych2687
    @jackhendrych2687 2 года назад +2

    can u link the whole blender tutorial u did so i can swap the car and all that

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      I’m not sure I understand what you mean. You want the complete projectfile?

  • @mikailmikail8788
    @mikailmikail8788 Год назад

    One question please 🙏
    Can I draw the car in illustrator but from one side and then export it to blender and do the same technique? Of course with the body set to one piece and the wheels separated

    • @KaizenTutorials
      @KaizenTutorials  Год назад +1

      Yeah you could! As long as the wheels are separate objects it should work. You’ll just import the illustrator files as images.

  • @williamf3806
    @williamf3806 Год назад +1

    Video muito bom, eu to tentando complicações na hora de adicionar o driver de comando na rotação das rodas com o objeto vazio, está dando '' python restricted for security'' ou Expressão Python Inválida, como resolvo isso?

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Hmm I don’t really know why it would do that. You’re probably having some minor issue with the code. Try redoing the steps from 0 and make sure to follow along 100%. If that doesn’t work feel free to email me at business@kaizen3d.com!

  • @ahmadshahzad2567
    @ahmadshahzad2567 10 месяцев назад +1

    i need help i dont even know how to setup that 3d model and jow apply those materials to that car and make it ready to the point whom to which you started showing the car

    • @KaizenTutorials
      @KaizenTutorials  10 месяцев назад

      You have to delete all existing materials, make new ones and use the textures for it.

  • @verydeadchannel
    @verydeadchannel 2 года назад +1

    6:49
    if u don't want to duplicate every thing then duplicate one then press Shift + R

  • @MR.OOFofficial
    @MR.OOFofficial 11 месяцев назад +1

    When it saids downloads which one do I put there’s many like fbx usdz gltf glb sorry I’m just such a noob and need a lot of help

    • @KaizenTutorials
      @KaizenTutorials  11 месяцев назад

      FBX is usually a good one for Blender!

  • @Vovchik0528
    @Vovchik0528 11 месяцев назад +2

    Do you have a tutorial, how animate car, where it doesn't go only stright, but also turns right or left?

  • @More_caRX-7
    @More_caRX-7 Год назад +1

    Amazing animation. Always wanted to make a car animation and this will help me a lot.
    Question: Im stuck on the UV unwrapping problem. It wont let me unwrap the model. It keeps giving me errors saying that the object has a non-uniform scale.
    How do i fix that?

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Thanks! What object are you unwrapping? I think this means first of all that you should apply the object scale. So hit CTRL + A with the object selected and apply scale. Then also decide what type of unwrap works best. So hit U and choose one of the options. Usually the basic ones work pretty well!

    • @More_caRX-7
      @More_caRX-7 Год назад +2

      @@KaizenTutorials I was unwrapping the road model but it gave me that error. You were right about applying the object scale. as soon as i did that, it unwrapped onto the UV editor. Thanks for helping! +1 Subscriber

    • @More_caRX-7
      @More_caRX-7 Год назад +1

      @@KaizenTutorials I ran into another problem. How do I put the textures that came with the car, on the car?
      Im a beginner at Blender and 3D animation so idk how to do it

    • @KaizenTutorials
      @KaizenTutorials  Год назад +1

      Yeah it’s a bit of a pain. You need to recreate all of them with the supplied textures. Delete the current materials, then make a new one and give them the right textures. Hope that helps!

  • @miaaphotography
    @miaaphotography 5 месяцев назад

    Lovely tutorial and very helpful ❤ I have one question tho: when applying the sky texture there are no shadows, I'm new to blender and so far I haven't found any solution to this problem

    • @KaizenTutorials
      @KaizenTutorials  5 месяцев назад +1

      Thank you! I think you might be in EEVEE? EEVEE doesn't provide shadows for HDRI's I believe. Try adding a sunlamp instead.

    • @miaaphotography
      @miaaphotography 5 месяцев назад

      @@KaizenTutorials Thanks a lot!

  • @ZultanAi
    @ZultanAi Год назад

    Do you have a video on how to add texture to the car if every part of it are join? I'm having hard time figuring out how to texture the car when all of it are joined.

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      No I don't, but you can always just simply separate parts with P or Alt+P and then texture them and after that rejoin them.

  • @NickDomingoMusic
    @NickDomingoMusic Год назад

    How'd you separate the wheels from the vehicle model? I'm trying to follow this tutorial at the moment. Using a sketchfab model as well.

    • @yashingle6032
      @yashingle6032 Год назад

      been 3 months since you asked this question, did u figured it out yet? im stuck on the same part :(

    • @KaizenTutorials
      @KaizenTutorials  Год назад +1

      I guess I forgot to reply sorry! You can clear parenting by selecting the objects and hitting alt+p and choose clear parent! That should work.

  • @myrokulet
    @myrokulet Год назад

    im stuck with with the UV Editor, instead of the grid showing at the far left like on yours, it's filling up the entire grid with wide rectangles, when i adjust them and add the road material, it doesn't look right,

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      The wide rectangles probably mean there’s some scaling issues. Make sure to select your road mesh and apply the scale with CTRL+A and then hit U and choose unwrap. Hope that helps!

  • @dimibzh
    @dimibzh 6 месяцев назад

    Hey! It looks great! I'm new to Blender and I'm trying to do what you are doing but keep struggling with importing the car with textures. Can I get any help here?

    • @KaizenTutorials
      @KaizenTutorials  6 месяцев назад

      It's a bit of an issue as this specific car imports very strange. Everything is black and the only way to fix it is by manually remaking all the textures with the provided image textures.

  • @brixbuildz
    @brixbuildz Год назад +1

    I want to try this but I can't even figure out the control p part which is right at the start. It doesn't work for me lol

    • @KaizenTutorials
      @KaizenTutorials  Год назад +1

      Could be your parts have already parented object. Make sure to separate the parts first by selecting and hitting Alt+P. Then try again. Hope it works!

  • @payammorshedi_1413
    @payammorshedi_1413 Год назад +1

    In a car making clip, when you press shift + z, that part is colored, but when I do that, nothing happens.
    Please guide me how to fix it

  • @10MinuteEditing
    @10MinuteEditing 11 месяцев назад

    Everything working well, but my wheels are rotating slowly. It doesn't match the speed. What should I do?

    • @KaizenTutorials
      @KaizenTutorials  11 месяцев назад

      You have your rotation set to Quaternion and it should be XYZ. Try changing that and it should work as expected!

  • @queenbeesstudio
    @queenbeesstudio 2 года назад +1

    Where can i download those material concrete roads texture and all..

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      You can download everything from the Blenderkit add-on! I believe it comes with Blender by default, just need to enable it in the add-on preferences. If not you can look it up on Google and install it manually :-)

    • @queenbeesstudio
      @queenbeesstudio 2 года назад +1

      @@KaizenTutorials thank you so much...

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      No problem! Good luck 👍🏻

  • @fuzokuhlemagudulela6850
    @fuzokuhlemagudulela6850 2 года назад +2

    Thanks for the tutorial. I'm on blender 3.0 and every time I move the car the wheels rotate for a short distance then after they stop. Do you have any idea why that is?

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      No problem! Yes, I believe this is an issue related tot the rotation driver. I suppose your coordinate system is still set to Quaternion instead of XYZ! Change that and re-add all the wheel drivers and I believe you should be good to go :-)

    • @fuzokuhlemagudulela6850
      @fuzokuhlemagudulela6850 2 года назад +1

      @@KaizenTutorials Thanks for your response I will give a try

    • @fuzokuhlemagudulela6850
      @fuzokuhlemagudulela6850 2 года назад +1

      @@KaizenTutorials It worked! Thank you!

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Glad it did! 💪🏻

  • @stormzzn7133
    @stormzzn7133 Год назад +2

    Hey I have a question when you download with the 3-D model what format did you use?

  • @vinscully553
    @vinscully553 2 года назад +1

    the tutorial helps me out but im struggling on how to make a wheel spin. it wont move at all???

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      That's weird! Have you set up the driver and parented the wheel to the empty?

  • @grapes2goated897
    @grapes2goated897 Год назад +1

    I made my own car with its own wheels but i used a torus which is on its side so it wont rotate like a wheel is supposed to. What do I do? I need help plsss.

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Make sure yo apply the rotation. So CTRL+A and apply Rotation. Then retry adding the drivers! Hope that helps :-)

  • @hotpopcorncake
    @hotpopcorncake 2 года назад +1

    noice but what if you want the car to move like it hit a bump or the shell move as maneuver

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Thanks! A bump shouldn't be too hard. You could just manually keyframe a small 'bump' on the Z location of the empty. Other types of movement (sideways etc) are harder. It is feasible using drivers, but there are easier solutions for these types of animations, such as the Rigacar add-on by digiCreatures.

    • @hotpopcorncake
      @hotpopcorncake 2 года назад +1

      @@KaizenTutorials Thanks I'm sub for some more content.

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Nice! Welcome to the club 🙌🏻

  • @iguesslikethat
    @iguesslikethat Год назад +1

    Basic? This is why I started blender last year... Just to try and do this 😅 Still trying

  • @abdelrhman19
    @abdelrhman19 Год назад +2

    Can anyone tell me how to import it with textures and all materials pls I download it in glTF and tried the original tho

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      For most assets you'll have to set it up manually..

  • @Mar-vn6rw
    @Mar-vn6rw 2 года назад +1

    When i download my car, it's all black? Is there a way to change it or do i have to colour it myself manually?

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +2

      Yeah this has to do with the import if the FBX somehow. Not sure and it doesn’t happen with every model. You’ll have to manually recreate the textures using the image textures and everything that came with the download!

  • @LuckiRoblox
    @LuckiRoblox 10 месяцев назад

    Yo this is cool but do u think laptop will not die when rendering xd my specs are i7 and some intel gpu 16gb ram

    • @KaizenTutorials
      @KaizenTutorials  10 месяцев назад +1

      Nah this one is pretty light on the PC.

  • @xileonfx
    @xileonfx Год назад +1

    When I imported my car it wasn't well sorted like you had in the video.. the car model has tons of parts which totally had me 🤕🤧 still I haven't sorted it out please help me

    • @KaizenTutorials
      @KaizenTutorials  Год назад +1

      Yeah sometimes imported models can be a mess. You can select parts and parent them together with CTRL+P. Just select all the parts and parent them together and it should be 1 thing you can use!

  • @arpitgupta8308
    @arpitgupta8308 11 месяцев назад

    sir i want to do 3-4 renders of the car animation so should i make those senes seperate with differenct camera?

    • @KaizenTutorials
      @KaizenTutorials  11 месяцев назад

      Hmm I'm not sure. It kind of depends on what you're going for. If the renders are fairly similar do it in 1 scene. If not make separate scenes.

  • @muhammadsatrioaryo1584
    @muhammadsatrioaryo1584 Год назад +1

    I follow this tutorial but, why my car looks so fast than in the video?? 😂 good tutorial btw
    nice job tho 👍

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      How much distance did you make the car travel? The more it travels in a short amount of time, the faster it goes/looks. To make it go slower, just make it move less far in the same amount of time, or make it move a similar amount of distance but make the total time longer.

  • @TripleAce_
    @TripleAce_ 2 месяца назад +1

    why when I do the thing to combine everything into a car object and then make wheels sperate does everything get scrambled and car parts r everywhere?

    • @KaizenTutorials
      @KaizenTutorials  2 месяца назад

      That means the parenting isn't done correctly and after removing the parent from the wheels all the other parts do weird stuff. Try setting all the origins to the geo for each part and parenting in a logical manner.

    • @TripleAce_
      @TripleAce_ 2 месяца назад +1

      @@KaizenTutorials okay thank you

  • @Kman.0507
    @Kman.0507 11 месяцев назад

    How does the loop cut work into the uv editing mine turns into a bunch of lines rather than boxes?

    • @KaizenTutorials
      @KaizenTutorials  11 месяцев назад

      I'm not sure I understand what you mean

  • @P00CHAsir
    @P00CHAsir 8 месяцев назад +7

    my pc says no🤧

  • @bhargavdas7936
    @bhargavdas7936 Год назад +1

    hey kaizen. Is it same to rig a car if its a another model to?

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Yes! The process stays the same, if you want to keep a basic rig like this. If you want a more fancy one, look into the car rig add-on!