How to Play World Eaters in Warhammer 40K 10th Edition

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  • Опубликовано: 31 июл 2024
  • In today's video, we're charging into the frenzied and ferocious world of one of Warhammer 40K's most brutal factions - the World Eaters.
    Our sincere thanks go to Games Workshop for giving us the chance to delve into the savage new World Eaters Index for 10th Edition.
    Infamous for their unyielding wrath and relentless assaults, the World Eaters demand an aggressive and bloody-minded strategy to conquer. In this faction focus, we're going to navigate you through the depths of this bloodthirsty legion, showing you how to unleash pure carnage upon your enemies in the name of Khorne!
    This guide will cover:
    World Eaters Army & Detachment Rules: We'll unpack the new rules and detachment options that define the World Eaters, highlighting the impacts and opportunities birthed by Warhammer 40k 10th Edition.
    Best Stratagems: We've wrestled with the World Eaters stratagems to present you with tactical options that can tear through any defense and bring a wave of blood-soaked aggression to your adversaries.
    Key Unit Choices: From the terrifying Daemon Princes to the murderous squads of Berserkers, we'll spotlight the most effective and terrifying World Eaters units.
    Powerful Synergies: We'll plumb the depths of the synergy potentials within the World Eaters faction, ensuring you maximize your charge distances and unit combinations.
    Whether you're a seasoned Chaos Lord of the World Eaters or just beginning your blood-soaked crusade, this video is an indispensable guide for anyone looking to wield the brutal power of the World Eaters effectively.
    Don't forget to like, comment, and subscribe for more in-depth Warhammer 40K guides. We value your feedback, and we're always ready to aid you in mastering your chosen factions. Let the skulls pile high!
    00:00 Intro
    01:00 Faction Rule
    06:47 Detachment Rule
    08:25 Enhancements
    14:21 Stratagems
    22:11 Unit Spotlights
    42:53 Army List
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Комментарии • 146

  • @heinzschmitt9661
    @heinzschmitt9661 11 месяцев назад +104

    I put my 2000 point World Eaters army on the table the other day and the first thing my opponent said was "Is that it? Where's the rest of it?". Definitely could do with a points adjustment.

    • @dudeman5300
      @dudeman5300 11 месяцев назад +16

      Agreed khorne berzerkers aren't much better than assault intecessors after you look at the points cost difference imo. I think a 10% point reduction at minimum is needed especially after the new rules for vehicles.

    • @pyro700
      @pyro700 11 месяцев назад +3

      That's what i had when my opponent used Chaos space marines

    • @boredmagala5701
      @boredmagala5701 7 месяцев назад

      @@dudeman5300I agree completely. What do you think about the termis being 190 points?

    • @dudeman5300
      @dudeman5300 7 месяцев назад +3

      @@boredmagala5701 I think depending on the army they are good like Chaos with Abaddon but like for World Eaters they can't have a leader and I just don't think they bring enough for 190 points without a leader. What are your thoughts on them?

    • @boredmagala5701
      @boredmagala5701 7 месяцев назад +1

      @@dudeman5300 I think the same thing really, although I am building and running some in my army sense I got them as a present from my friend

  • @woahhbro2906
    @woahhbro2906 11 месяцев назад +46

    First off, I'll say World Eaters need like a 15% points reduction army wide. There are some units that need like a 25% drop. I'd also say 99% of the lists I see all have Angron in them. He's one of our best units and he looks awesome. MoE with Berzerker Glaive eats everything for breakfast - another must. I'm a fan of Forgefiends and War Dog Brigands for some shooting. I know, shooting is heretical but 10th edition is forcing our hand. We also don't have many good anti-tank options and the ones we do have die too quick and are too expensive. The strat-reserved Maulerfiend is a cool strategy because they excel at attacking wounded targets. Wound a big target and bring him in (ideally near Angron, if possible). Play aggressive. But yeah, need a points reduction badly. We're like an expensive Custodes army without the statline to back it up

    • @VT_Jord
      @VT_Jord 11 месяцев назад +1

      Yeah its a shame how expensive the army is Hopefully that will be addressed in a future Balance Dataslate, If things were cheaper the army would be much better as it has a lot of potential :D

    • @RickPlumb
      @RickPlumb 11 месяцев назад

      I mean, I still remember the Teeth of Khorne, I think they were called. Which were a shooty unit of Khorne Havocs. I don't think Khorne cares if the blood comes from shooting. So long as it's not sneaky dishonourable snipey tactics. LOUD AND BLOODY!!

    • @jonny_kung
      @jonny_kung 10 месяцев назад +1

      We pretty much got it now! I totally agree, having played about 12 games with WE prior to the balance patch a few days ago. Now it "seems" better but we'll see in the coming weeks!

    • @woahhbro2906
      @woahhbro2906 10 месяцев назад

      @@jonny_kung I definitely think it's a step in the right direction. I still think Eightbound and Exalted Eightbound are a bit overcosted. And I think Berzerkers should be at 90, like they were in 9th when they were better. Our Forgefiends caught a stray bullet that was meant for CSM. It's annoying when they nerf a mutual unit when it's only OP in one faction. I'm just worried World Eaters don't have a solid and reliable anti-tank option. That's my main concern now.

  • @rikhansen4574
    @rikhansen4574 11 месяцев назад +44

    WE need some love, Eightbound should have 4++ instead of 5++ for the points they cost. and Army wide 10% point reduction

    • @oddthequiet4868
      @oddthequiet4868 11 месяцев назад +1

      Wait for the codex

    • @rikhansen4574
      @rikhansen4574 11 месяцев назад +1

      @@oddthequiet4868 how is the codex going to fix them?

    • @woahhbro2906
      @woahhbro2906 11 месяцев назад +9

      Codex is probably like 3 years away too. Eightbound specifically need like a 25% point reduction imo. They are way too expensive.

    • @ianjohnson5752
      @ianjohnson5752 11 месяцев назад +5

      They should've kept Exalted with the 4+invul....

    • @rikhansen4574
      @rikhansen4574 11 месяцев назад

      @@ianjohnson5752 100%...terminator prices without terminator saves

  • @OldManRogers
    @OldManRogers 5 месяцев назад +4

    Love to see a brief followup since the Jan dataslate - especially about the nerf to the re-roll of the blood table to being 1/game

  • @isaacfransonfilm2139
    @isaacfransonfilm2139 11 месяцев назад +3

    Love the list idea! Lots to chew on! I took WE to SLO this year. I found, as a general strategy, to almost use Eightbound as little missiles to threaten midfield objectives. They hang back behind ruins, and as soon as the aponant pokes out, shooting them off with all the movement buffs in the world and nuking a unit!
    This pairs well with Invocatus rush, however I found myself not really using it so much, almost would have rather used those points for more stuff just to do actions.

  • @DasDevilSquid
    @DasDevilSquid 11 месяцев назад +11

    My current favorite World Eater Shenanigan is a Helbrute with two Fists and two Heavy Flamers. With Frenzy you can attack when it gets attacks, so you could charge in, do some punching, and when your opponent punches back, use Big Guns Never Tire to flamer something else within 12" since you can attack "as if it were your shooting phase".
    Likewise, if someone shoots your engaged Helbrute, you can get mad and punch whatever you're in melee with.
    They also have fun interactions with being Overwatched.

    • @DasDevilSquid
      @DasDevilSquid 8 месяцев назад +2

      Alas, this doesn't work anymore since Big Guns Never Tire has been clarified to only work during your shooting phase.

  • @stphndxn
    @stphndxn 11 месяцев назад

    Awesome video, mate! It couldn't have come at a better time as I'm working through my World Eaters AND it being my chosen army to move through the Academy with (folks watching, if you haven't checked out the Academy-do it!). I have a list that has Angron (who doesn't, ha ha) but a list I'm keen to explore and roll with doesn't have Angron, and I'm excited to see how that performs given I'll be able to take three of the best enhancements: Favoured of Khorne, Berserker Glaive, and Helm of Brazen Ire. It's 2,000 Points and features three Master if Executions. Again, excellent video and keep up this amazing content! 😄

  • @arashh23
    @arashh23 11 месяцев назад +2

    I've been waiting for this!!!

  • @billgross3763
    @billgross3763 7 месяцев назад

    This is a really great breakdown

  • @TheGenerator411
    @TheGenerator411 11 месяцев назад +2

    Glaive is a must take for me with a MoE. every list. every time. Also kharn and 10 boys in ingress is glorious.

  • @stevenburton7725
    @stevenburton7725 11 месяцев назад +5

    I feel that most of the units in World Eaters are overcosted, and we have great options in our allied factions. The Bloodcrusher combo is phenomenal (6 Bloodcrushers, a Skullmaster, and a Rendmaster), and is both tougher and more destructive than Exalted Eightbound. Knights have a lot of options that a good for our actual anti-big units with the War Dogs or Knight Rampager. Angron is a must due to his buffs, and sheer destructive power. And, although they are a bit overcosted, Maulerfiends do more average damage per point than a majority of the codex. This is my problem with the index as of its current iteration. I hope the next month we see some changes to ensure that we might be able to win a few more games.

  • @TheWhiteRabbit88
    @TheWhiteRabbit88 11 месяцев назад +4

    If they could some how bring back the mechanic where you sacrifice models to have a chance of spawning a bloodthirster... I would be sh!tting bricks. I want this cool stuff back sooooo bad! PLLLEEEEEASE

  • @zachampson
    @zachampson 11 месяцев назад +3

    Another absolute banger! Still stingingggg so hard for the Tau vid to drop!

    • @VT_Jord
      @VT_Jord 11 месяцев назад +1

      Either Thursday or Friday dude! :D

    • @zachampson
      @zachampson 11 месяцев назад

      @@VT_Jord Ohhhhhh helll yeahhh

  • @ionminiatures
    @ionminiatures 11 месяцев назад

    Dang, will be on my way to work at that time. Will definitely have to watch it later.

    • @VanguardTactics
      @VanguardTactics  11 месяцев назад +1

      something to look forward to ey ;) can't wait to hear what you thought :D

  • @alexkotov3957
    @alexkotov3957 10 месяцев назад

    Hi! I am so glad that this channel exists and want to thank you for your content. I'd like to ask you about blood surge rule. It is said that I can move up to result rolled on D6 and at the same time it says that I must end up this kind of move as close as possible to the closest unit. My question is, is that "up to" wording means that I can move toward enemy unit less than I rolled on D6? Or because of as close as possible my models must move full result? Thank you in advance for your answer!

  • @thehonestaspy102
    @thehonestaspy102 9 месяцев назад +1

    In regards to the Invocatus/Beserker strat, its a really smart idea, but I was under the impression leaders could only move the same distance as the unit they're attached to, do they still retain their own move characteristic?

  • @jamesmaybrick2001
    @jamesmaybrick2001 11 месяцев назад +2

    Im confused. I saw the video title, then noticed its 50 mins long. So naturally i assumed its was 50 mins of CHARGE being yelled. But this doesnt appear to be the case at all. Im impressed! I shall drink a toast from the skull of my latest worthy kill in your honour!

  • @ButchersNailsEnjoyer
    @ButchersNailsEnjoyer 10 месяцев назад +1

    I cut Guilleman to pieces with a 10 man berserker squad using the skulls for the skull throne stratagem. It’s so good

  • @michaelrossell5581
    @michaelrossell5581 11 месяцев назад +3

    I just watched a 60 minute video from a professional World Eaters player and his suggested list was a 9th Meta List? WTF?!😮

  • @warpeace3755
    @warpeace3755 11 месяцев назад +1

    The Swooping Predator from the Heldrake and Tank Shock allow it to potentially put mortals on two different units that would afford Maulerfiends the Charge+1 and +1 to Hit plus the general Berzerker Detachment bonus on the charge... so pretty much only thing I wish was the Maulerfiend Fist was AP-3, but Damage D6+1 you could get lucky and destroy alot plus they are hard to put down them selves. Iirc, they dont get tied up in combat cause they're vehicles sooo that's fun and then in the following turns they can Tank Shock what ever you want cause Strength 14/15 pretty much ensures max Mortals... Then they can benefit from Angrons Aura's they're all big and nasty, so pretty much run the Heldrake forward first dealing Mortals then follow with Angron and two Maulerfiends to soak up your opponents attention cause half your army is already in their face on turn one and they're all big tough assholes smashing face. Then the Daemon Prince on foot can match up a couple Berzerker squads with each of their leaders to secure Midfield objectives with their own advance and leave a Squad of Jakhals in your DZ. But man its fluffy and can smash face.

  • @williamtufts3600
    @williamtufts3600 11 месяцев назад +7

    I think berserkers shouldn't have pistols. They should have 2 melee weapons.

  • @flyingsausage6552
    @flyingsausage6552 2 месяца назад

    Hi where did you get your master of execution model from

  • @samcook9542
    @samcook9542 10 месяцев назад +1

    They aren't in the list and you didn't spotlight them so I feel like I already know the answer lol....but what are the thoughts on Terminators in a WE list?

  • @LuckyMoniker
    @LuckyMoniker 8 месяцев назад +1

    How about Helldrakes?
    Sure it’s 210, but just Hover it and it move 20” base and then you get all your khorne buffs on it. If it charges a unit with fly (not all that rare in certain armies) near eightbound then you’re almost guaranteed something like 10 devastating wounds, and that’s after you did your Swooping Predator mortal wounds and you can throw a tank shock in there for good measure

  • @GitzGalore
    @GitzGalore 4 месяца назад +1

    Anyone have any luck running a hellbrute? I have a dreadnought I’ve converted from the heresy box but unsure if it’s that viable

  • @MoonFever2003
    @MoonFever2003 11 месяцев назад +1

    Starting world eaters and had a forgefiend laying around so I am going to try it as fire support/clearing chafe. It still benefits from the blessings so can have 2 more movement, FNP, etc. mine is built with the three phlegm spitters.

    • @LuckyMoniker
      @LuckyMoniker 8 месяцев назад

      hows it workin out? i am in a similar situation

  • @dalekilpatrick6456
    @dalekilpatrick6456 11 месяцев назад +2

    Interesting take on the list going mass bodies, something I might have to try. I've currently been in a vehicle/shooting meta, so I've been going the other way as I've found my Troops just die on the way up the board, or fail to kill there targets. This is my current list...
    world eaters (1990 points)
    World Eaters
    Strike Force (2000 points)
    Berzerker Warband
    CHARACTER
    Angron (415 points)
    • 1x Samni’arius and Spinegrinder
    World Eaters Master of Executions (105 points)
    • 1x Axe of dismemberment
    1x Bolt pistol
    • Enhancement: Berzerker Glaive
    World Eaters Master of Executions (135 points)
    • 1x Axe of dismemberment
    1x Bolt pistol
    • Enhancement:
    Favoured of Khorne
    BATTLELINE
    Jakhals (75 points)
    • 1x Jakhal Pack Leader
    • 1x Autopistol
    1x Jakhal chainblades
    • 1x Dishonoured
    • 1x Dishonoured chainblades
    • 8x Jakhal
    • 8x Autopistol
    8x Jakhal chainblades
    Khorne Berzerkers (115 points)
    • 1x Khorne Berzerker Champion
    • 1x Berzerker chainblade
    1x Bolt pistol
    • 4x Khorne Berzerker
    • 4x Berzerker chainblade
    4x Bolt pistol
    Khorne Berzerkers (115 points)
    • 1x Khorne Berzerker Champion
    • 1x Berzerker chainblade
    1x Bolt pistol
    • 4x Khorne Berzerker
    • 4x Berzerker chainblade
    4x Bolt pistol
    Khorne Berzerkers (115 points)
    • 1x Khorne Berzerker Champion
    • 1x Berzerker chainblade
    1x Bolt pistol
    • 4x Khorne Berzerker
    • 4x Berzerker chainblade
    4x Bolt pistol
    Khorne Berzerkers (115 points)
    • 1x Khorne Berzerker Champion
    • 1x Berzerker chainblade
    1x Bolt pistol
    • 4x Khorne Berzerker
    • 4x Berzerker chainblade
    4x Bolt pistol
    OTHER DATASHEETS
    World Eaters Maulerfiend (175 points)
    • 1x Lasher tendrils
    1x Maulerfiend fists
    World Eaters Maulerfiend (175 points)
    • 1x Lasher tendrils
    1x Maulerfiend fists
    ALLIED UNITS
    War Dog Brigand (150 points)
    • 1x Armoured feet
    1x Avenger chaincannon
    1x Daemonbreath spear
    1x Diabolus heavy stubber
    War Dog Brigand (150 points)
    • 1x Armoured feet
    1x Avenger chaincannon
    1x Daemonbreath spear
    1x Diabolus heavy stubber
    War Dog Brigand (150 points)
    • 1x Armoured feet
    1x Avenger chaincannon
    1x Daemonbreath spear
    1x Diabolus heavy stubber

    • @GrampsSSOHH
      @GrampsSSOHH 11 месяцев назад

      I don't think you can give someone 2 enhancements or the same enhancement twice in a list.

    • @dalekilpatrick6456
      @dalekilpatrick6456 11 месяцев назад

      Yeah that was a mistake, only meant to be 1 of each

    • @VT_Jord
      @VT_Jord 11 месяцев назад

      I Like the list mate, a daemon prince on foot is a great option for helping your infantry on foot for sure!!

    • @dalekilpatrick6456
      @dalekilpatrick6456 11 месяцев назад

      ​@@VT_Jordhe's tempting, but he can't join a unit if I'm not mistaken..Meaning he can be targeted?

    • @jbagger331
      @jbagger331 11 месяцев назад

      A friend of mine have played Worldeaters for over a decade, way back he came upon an epiphany. Don't buy anything that shoots unless it can transport a unit, so he mounted his entire army that wasn't jump infantry or bikes or cavalry in Landraiders or Rhinos with launchers.
      19:42 He's making the same point, forget trying to hold your line, take the initiative. Ride across the field and the enemy line.

  • @wolvie90
    @wolvie90 11 месяцев назад +7

    Least favorite Chaos god but I do see the appeal of the army, it's probably the most death metal army in 40k and that appeals strongly to me.
    Also as a suggestion for future How to Play videos, keep relevant rules for the discussion on the screen, makes it easier to follow than just having talking-heads.

    • @VT_Jord
      @VT_Jord 11 месяцев назад

      Thanks for the suggestion mate we will work on that for future videos :D

  • @gta47hrg
    @gta47hrg 11 месяцев назад +2

    What I still don't understand: Blessings of Khorne affect all units in my army with this ability - so which blessing does effect just one unit and which effect my whole army?

    • @stu_gibson
      @stu_gibson 11 месяцев назад +2

      All of the Blessings effect your entire army, assuming you're running pure World Eaters. Any allied units won't get them.

  • @jonathanrobison7994
    @jonathanrobison7994 11 месяцев назад +2

    I have a question about mortal wounds, how it works with the helm of brazen ire

    • @woahhbro2906
      @woahhbro2906 11 месяцев назад

      The Helm would halve the Damage characteristic of the weapon used in the attack (rounding up, if odd number). So a weapon with Dev Wounds with 2 Damage, would only do 1 Mortal Wound or a weapon with Dev Wounds with 3 Damage, would only do 2 Mortal wounds, etc

  • @DasDevilSquid
    @DasDevilSquid 11 месяцев назад +1

    A question about Angron's 'Reborn in Blood' and 'For the Blood God' strategem: as FtBG specifically states a Blessing, and Reborn isn't considered a 'blessing' per se, you can't use that Strategem to try and bring Angron back correct?

    • @stu_gibson
      @stu_gibson 11 месяцев назад +1

      Thats right, Angrons triple 6 resurrection only works with your "start of the battle round" Blessings roll.

  • @themegagromp
    @themegagromp 11 месяцев назад +2

    I have about 15 games in 10th with world eaters, i feel like they are a bit over costed but the rules seem solid. It would help to have more units to take, they dont even get a normal chaos lord. Ive have to take 2 little knights in my list.

    • @VT_Jord
      @VT_Jord 11 месяцев назад

      Yeah its a shame but its something that can be solved with points reductions which is good, once that's addressed im sure the army will be a lot stronger :D

  • @DragonPriest01cw
    @DragonPriest01cw 7 месяцев назад +1

    Your master of executions is awsome where did you get it from

    • @Dorkmanship
      @Dorkmanship 6 месяцев назад

      Age of Sigmar SLAUGHTERPRIEST WITH HACKBLADE AND WRATH-HAMMER.
      Sorry for caps. Copied and pasted.

  • @LadyCorvia
    @LadyCorvia 9 месяцев назад +1

    Great video really, sadly j couldnt hear half of it after your sponsor ads blew my ears off at double volume
    /J good video really bit please lowwr the volume on the sponsor segments

  • @zerzes
    @zerzes 11 месяцев назад +1

    Point reduction is a must.

  • @ageoforks569
    @ageoforks569 11 месяцев назад +1

    How to play Dark Angels please😊

  • @haydndale402
    @haydndale402 11 месяцев назад +1

    I’m glad I’m not the only one thinking they are very points costly 😂

  • @australiancustompc8781
    @australiancustompc8781 10 месяцев назад +1

    Firstly, absolutely love the in-depth discussion and the use of the term “daddy”.
    Is there any chance you could do an updated list noting the points reduction from the balance? Thank you. Love your work!

    • @VanguardTactics
      @VanguardTactics  10 месяцев назад +1

      Great suggestion! We will get the army on the channel soon with the updated list so you can see it in action

    • @australiancustompc8781
      @australiancustompc8781 10 месяцев назад

      @@VanguardTactics Thank you for the reply! I cannot wait to see them in action. I am coming back to the game after 10 years and I have to say your channel is making it an absolute joy to get back into the hobby!

  • @mikegreen6286
    @mikegreen6286 11 месяцев назад

    Nice game

  • @PTurbo4th
    @PTurbo4th 11 месяцев назад

    Why, when I talk with my friends with more experience, you can't have +1A,+1S on heroic, because it's considered a bonus from charge AND it's out of sequence.
    Can I have some clarification on that?
    It's very situational, but it actually can be a turning point if it works

    • @VanguardTactics
      @VanguardTactics  11 месяцев назад +1

      There is only one charge bonus written in the rule book and that’s fight first. Sure having a benefit/rule to charging like the world eaters have is a “bonus” but it’s not specific. Hope that helps.

    • @PTurbo4th
      @PTurbo4th 11 месяцев назад

      What about the out of phase rule
      OUT-OF-PHASE RULES
      Some rules allow a model or unit to move, shoot, charge or fight
      outside of the normal turn sequence. For example, the Fire
      Overwatch Stratagem enables a unit to shoot in the opponent’s turn
      as if it were your Shooting phase. When using out-of-phase rules to
      perform an action as if it were one of your phases, you cannot use
      any other rules that are normally triggered in that phase.
      Wouldn't that cancel the army trait?

    • @VanguardTactics
      @VanguardTactics  11 месяцев назад

      @@PTurbo4th well it’s in the same phase, not out of phase, and the detachment rule says when you make a charge. I’d agree it wouldn’t work if it said if you make a charge in your turn. But just says after making a charge.

  • @dalekilpatrick6456
    @dalekilpatrick6456 11 месяцев назад

    FINALLY!!!..... I hope Steve's doing this one 🌎 😈

    • @VanguardTactics
      @VanguardTactics  11 месяцев назад +1

      Steve is indeed in this ;) I know you've been waiting for this one dude, can't wait to hear your thoughts

  • @LuckyMoniker
    @LuckyMoniker 8 месяцев назад

    Also Defilers looks Better on paper next to maulerfiends imo, 35 points more gets you a bit more durability and a lot more offensive power

  • @adamduane1320
    @adamduane1320 8 месяцев назад

    "Please dont call him daddy and look me in the eyes" hahaha
    World eaters are going to be my second army. Im in the process of building my first ever army, dark angels, but world eaters and the full bore run in hack slash bite rip tear that i crave. Im starting small with 1000pt armies so ill be taking this knowledge to put into use. I also watched yalls dark angel episode like this and thats what i did there. So hopefully i convert the knowledge well

  • @Chabot1801
    @Chabot1801 11 месяцев назад

    Just player my first game yesterday vs a friend. (World eater vs black templar "with a dreadnought")
    My lord invocatus and beserk went hard on his infantry but his mech has that" that -1 wound from chainaxe " . My only units that could have wounded him was beserks with eviscerators and Lord invocatus.
    Needless to say I won the 1-2 rounds. Got totaly wiped by his solo dreadnought with overwatch*? stratagem .
    Could there be a unit that woud be prefered to boost my anti tank capabilities?
    (Saw some datasheets and i dont really want to get angron, lord of skull for that)

    • @Chabot1801
      @Chabot1801 11 месяцев назад

      I should add that i bought a knight abominant because it looked like a hell of a project to buikd and paint but it looked so cool.
      I dont think it it really ment to be an anti tank concidering his abilities in AOE and weapons

  • @Jelle1880
    @Jelle1880 11 месяцев назад

    WE are unfortunately too expensive points wise. Also you are basically forced to bring a few Rhinos or Land Raiders. I know that's to be expected but at the end of 9th it was easier to just run a full infantry army (at least it felt like it).

  • @flyingsausage6552
    @flyingsausage6552 2 месяца назад

    Hi just starting out on 40k building my world eaters army
    Kharn the betrayer
    Master of execution
    Deamon prince with wings upgrade helm of brazen ire,
    20 x khorne berserkers 2x unit of 10
    10x terminators 2x unit of 5 1 reaper cannon in each unit.
    Eightbound 1 unit of 3
    Helbrute with multi melta and missile launcher
    Land raider with everything lol
    Mauler fiend
    10x bloodletters
    1x skull taker
    Might remove mauler fiend for lord invocatus now I've watched this.

  • @Dydraman
    @Dydraman 10 месяцев назад +1

    This army now cost 1765 points
    You can add
    2x transports
    And all the enchantments you need.

  • @jonny_kung
    @jonny_kung 10 месяцев назад +3

    My currently unbeaten list (it uses legends so non-comp):
    Angron
    x2 LoS (or you can swap an LoS for a Kytan because they look so cool)
    Greater Brass Scorpion
    x1 Jakhals
    So far the victims are Knights (twice) and Ultramarines. It's a bit of a meme list but it's hella fun. Deployment is hilarious. You're opponent blinks and you're deployed! :D

  • @MrHoneuma
    @MrHoneuma Месяц назад

    At this point we need an update on how to play World Eaters into Orkz. It feels like the release of the Orkz codex has just straight up invalidated World Eaters as a faction. Now we're even struggling into CSM.

  • @carlosiyanaszca
    @carlosiyanaszca 10 месяцев назад

    i think the size of the game should decide how much dices you roll per battle round bcs it feels op in 500pt but really minor in 3000pt range

  • @RickPlumb
    @RickPlumb 11 месяцев назад +2

    Wait. So CHARACTER gets conferred onto the Attached unit??

    • @VanguardTactics
      @VanguardTactics  11 месяцев назад

      correct they get the character keyword, Keywords get conferred to the unit they attach to

  • @jonmattison3939
    @jonmattison3939 4 месяца назад

    Months late and post-point drops... here's my theory-crafting: Lord Invocatus+Eightbound (all scout), giving Scout to MoE/Glaive/Zerks and MoE/Zerks. Daemon Prince/Helm on foot solos, Lord on Juggernaut joins Exalted Eight leaving another 10 Berzerkers and 10 Jakhals to do their own thing. Optionally, Lord Jugger joins the third Berzerkers and deep strike the Exalted...

  • @mumblez7712
    @mumblez7712 11 месяцев назад +1

    Step one: win the roll for first turn.
    Step two: don't lose the roll for first turn.
    In seriousness tho, we need a lil bit of a point drop, at least on 8B and Bezerkers

  • @sadis72
    @sadis72 11 месяцев назад

    Is this actually live?

  • @Pumpkin_Lich
    @Pumpkin_Lich 10 месяцев назад

    I think people are sleeping on giving the Berzerker Glaive to a generic Lord on Juggernaut; the bonus attacks and damage get applied to his regular attacks plus the extra attacks from the juggernauts horn!

  • @joehill6916
    @joehill6916 11 месяцев назад

    Great to see a non-Angron list, but still feel like the faction has been balanced around him as an auto-take.

    • @woahhbro2906
      @woahhbro2906 11 месяцев назад

      Aside from MoE, Angron is really the only solid unit in the index. Everything is subpar and overcosted.

    • @VT_Jord
      @VT_Jord 11 месяцев назад +1

      That's why we wanted to make a list without him and I think if you do the Daemon Prince on foot is your solution but Angron is fantastic for sure and. see what your saying :)

    • @popkhorne5372
      @popkhorne5372 11 месяцев назад

      ​@@woahhbro2906and even angron is subpar compared to most other primarchs and even things like the avatar of khaine.

    • @woahhbro2906
      @woahhbro2906 11 месяцев назад +1

      @@popkhorne5372 Very true. Most people focus on Angron's revive ability, but they always forget Gulliman revives on a 2+ lol

    • @popkhorne5372
      @popkhorne5372 11 месяцев назад

      @@woahhbro2906 also, angron straight up looses a duel against the Avatar in terms of damage output. The Avatar is more likely to kill him than the opposite and thats before accounting for using a magic 6 to auto sustained hits d3 on his ranged attack, or relying on the -1 to wound he generally gets. All that for 120 points less than Angron.
      1nd to add insult to injury, you don't even pick up the Avatar for competitive. He is a great melee monster (maybe THE best if we account for all factors ?) but you just take a wraithknight over him and kill Angron turn 1 with an average of 18 mortal wounds. Before accounting for normal damage and auxiliary weapons.
      Guilliman ? Has a better sweep, a strike slightly inferior to angron's, can be lone operative, and has better buffs for the army. Oh, and shoots decentely. Comes back to life reliably. Costs way less.
      The Lion ? Fights first and absolutely decimates angron.
      Magnus ? Double doom bolt in your face, enjoy 10 MW in your face angron, and some more with psy shots.
      I love angron, but he needs to hit harder, tank better(or come back to life reliably) and cost less.
      Oh wait, that goes for World Eaters as a whole.

  • @inzo7856
    @inzo7856 11 месяцев назад

    Where to get that Master of Execution model

    • @Dorkmanship
      @Dorkmanship 6 месяцев назад

      Age of Sigmar SLAUGHTERPRIEST WITH HACKBLADE AND WRATH-HAMMER.
      Sorry for caps, copied and pasted from games workshop.

  • @MisterF946
    @MisterF946 11 месяцев назад

    You mention a few times that Beserkers in rhinos are a good thing. As rhinos don't have Assault Ramp, what's the play there? Id think it would just slow you down from getting into combat.
    Would love to hear your ideas behind it

    • @Fpsdood
      @Fpsdood 11 месяцев назад

      youre a tourist for sure

    • @oojimmy52
      @oojimmy52 11 месяцев назад

      Besides keeping your zerks alive, disembarking gives you 3"

    • @MisterF946
      @MisterF946 11 месяцев назад

      @@oojimmy52 Ok cool thanks, so there's no charge after disembark ability from WE that I'm missing?

    • @dudeman48116
      @dudeman48116 11 месяцев назад

      @@MisterF946 if the rhino doesn't move they can disembark move and charge

    • @woahhbro2906
      @woahhbro2906 11 месяцев назад +1

      Berzerkers in Rhinos have been a traditional staple in World Eaters, so half the time people recommend them they're falling back to what worked in the past. Which is understandable. I'd say 10th edition is the first time where Rhinos aren't 100% crucial. Depending on Blessings, foot slogging can still be very quick. There's also the fact that Berzerkers are no longer the multipurpose menace that they used to be, so there's not a huge point in investing so much to make sure subpar units get into combat. A Rhino delivering a MoE with a Berzerker Glaive is a different story however. That's still pretty crucial, I'd say. For the durability aspect. Rhino will give you more consistant and reliable speed too. But 10th is probably the first time we can leave Rhinos on the shelf without feeling bad about it.

  • @ExInfamous
    @ExInfamous 2 месяца назад

    Their limitation due to high point cost is definitely painful for me as a beginner. My first army is gonna be a world eater army because khorne and all khorne related things are the best ever (don't @ me.) I just wanna run a bunch of big khorney monsters with fucking swords for hands and nothing on their mind but the latest techniques in flaying their victims alive.

  • @KokNoker
    @KokNoker 9 месяцев назад

    Made a meme list I played a few weeks back.
    Angron, Invocatus
    MoE with Glaive
    Juggerlord with Favoured
    2 units of 5 zerkers
    3 units of 3 Eightbound
    1 6 man Exalted 8bound
    Land Raider
    Spawn
    The perceptive players will know why this list is funny.
    My opponent lost because he spent the opening turns fighting off the Angron and (Invocatus + 3 eightbound unit) turn 1 charges and didn't have time to score.

  • @justagame6546
    @justagame6546 11 месяцев назад

    What about Dark Angels?

    • @VT_Jord
      @VT_Jord 11 месяцев назад

      This one will be on the way soon, its one of the last ones we have Scheduled but its deffo coming mate :D

  • @Tkaine
    @Tkaine 11 месяцев назад

    Okay Steve🤣

  • @TD_1815
    @TD_1815 4 месяца назад

    Why did they get rid of blood tithes? World Eaters are limited as it is and they took even more away.

  • @Nick_Whiskey
    @Nick_Whiskey 11 месяцев назад +2

    bruh just hold W

    • @comradepasta7730
      @comradepasta7730 11 месяцев назад +1

      1) move towards the blood and skulls
      2) collect
      3) ????
      4) profit

  • @johnlayton1747
    @johnlayton1747 8 месяцев назад

    A video for me

  • @jbagger331
    @jbagger331 11 месяцев назад +1

    Angron has an ability, he can make you call him daddy.

  • @popkhorne5372
    @popkhorne5372 11 месяцев назад +3

    You could say Angron is good, but then i put him in comparison to the Avatar of Khaine who is basically twice as survivable thanks to half damage taken, a higher toughness, hits almost as hard (harder if you use a dice to auto sustained hits 3 on his ranged attack) costs way less... and is easily buffable with a -1 to wound.
    Or, you know, Guilliman, way more manoeuvrable in terrain, ressurects more reliably, has arguably a better sweep, a slightly less powerful strike, gives better utility to the army, and has a decent ranged weapon.
    And don't get me started on the lion.
    All of these are less expansive than angron.
    Basically, can't Angron have his old sweep back ? And some way to be more survivable or come back to life reliably ?
    I get that angron is good amongst world eater units, but in the meta he is... meh.

  • @VladimirVargovich
    @VladimirVargovich 8 месяцев назад

    Where the hell is Kharn! 😤😤😤😤😤

  • @randylannet9628
    @randylannet9628 9 месяцев назад

    Ad breaks are so loud

  • @eriklavsjo8717
    @eriklavsjo8717 11 месяцев назад +2

    THE KHORNE WAY:
    K.I.S.S = KEEP IT SIMPLE STUPID
    xD

  • @matjov
    @matjov 11 месяцев назад

    They're really not very good.

  • @sadis72
    @sadis72 11 месяцев назад +4

    World eaters are overpriced, GW and whoever assisted them with determining rules and costs did a shit job this edition. 10th needed another 6 months before it should of came out, I’m tired of GE pretending this is okay.

    • @woahhbro2906
      @woahhbro2906 11 месяцев назад +2

      They are overpriced. I think GW saw World Eater's success at the end of 9th and determined that success was due to their units (when it was really due to our faction secondaries) and so they kind of slightly nerfed us going into 10th. Except they nerfed units who weren't really strong enough to deserve it. Yes, some World Eaters units hit hard. But that alone doesn't make a unit OP. GW seemed to quickly gloss over World Eaters. They didn't even give us a leader character for our Terminators. They could have just used the Chaos Lord in Terminator Armor. He's sitting right there, GW! Lol it seems like laziness or just a gross oversight, I dunno. Maybe a specialized model is coming soon? Maybe that's it? Doubt it though.

    • @jacket2848
      @jacket2848 11 месяцев назад

      Don't worry, give it a year and 11th will be out anyway. Not all the armies will get a codex, and we'll have another situation where guard get entirely fucked months before release

    • @inzo7856
      @inzo7856 11 месяцев назад

      Well at least they are better than Deth Guard..disgustingly....slow

    • @woahhbro2906
      @woahhbro2906 11 месяцев назад

      @@inzo7856 World Eaters actually have the same winrate as Death Guard. They sometimes reach 1 or 2% better, but they're about equal.