aceu isn't that "passive" he does play smart though, faide in the other hand is very very passive, even if he deals 120 to someone and take 30 damage he backs out and pop a cell just to make sure
Definitely smart. He reads his opponents very well; if he gets 100 pumped but deals 120 to the enemy, he's likely to retreat to cover because he knows that the dude can hit their shots and he would likely die if he keeps pushing. His decision making skills are incredible.
@@magical2604 Minimal impact, around 3-5 percent. I also optimize my game for performance usually, but I would happily take a 20% hit for the advantages of reviewing your own gameplay. You will literally not believe the stupid mistakes you make until you see them in a video. Can't trust your memory.
Something that I noticed at about the 7:00 mark is part of the poking higher intensity players do as opposed to casual is that just because one person is closer, it doesn't mean that that is your primary target. While, yes, they pose a bigger threat, the person at the back of the group rushing is more susceptible to shots. Putting down some damage on them will cause them to slow down, heal, and potentially force a 1v2 rather than a 1v3.
Honestly playing CS:GO is one of the best things anyone can do to become better at FPS. There's a big reason that across almost every shooter, many many people at the top come from extensive CS background. The game teaches you so many unreal fundamentals.
11:45 "it should have gotten eaten there" - nah, the thing here was that it wasn't a good Wattson Ult. It was too far in the corner so the pillar broke LOS to the Horizon Ult. That Wattson Ult was useful for one side and as a shield regen, but not for controlling the space.
Timmy is Smart & cocky Agressive it's his strength, Aceu plays smart passive, Faide is the reactive passive ... They all have these traits but you can really see the difference in where they lean.. which is amazing how complex Apex is and how ppl can shine in their own way...
2 things I realized is that if you have a beamer and pretend like every fight is against a good player (taking cover, jiggle peaking, healing, etc), you will get so far.
8:28 Yeah. I did Apex Dev Game Test as inter focused on improvment to current and new weapons and sometimes on new legends abilities for in-game balance purposes. The R-301 design was based off the M4A1. The VK-47 Flatline design was based off AK-47. The B3 Wingman and The B4 Wingman Elite design was based off Smith & Wesson Model 460, and 460 Smith & Wesson. I'll share two more - Prowler design was based off the FN P90. Finally, The Kraber design was based off the M107 .50 caliber Sniper Rifle - LRSR aka M107A1.
@@kklh7918 facts, especially when you go to a game like apex, cause once you've dicked around on say csgo or even rainbow six, something slower paced, an then you get on apex you can REALLY feel how free flow the movement is. It makes you feel like you weigh 0lbs, allowing you to make more use of it then you'd think
@@kklh7918 Hmm that's odd because I played cs for about 20 years and I was total dog shit in any game outside of cs :p felt like my playstyle was way to defensive and static because of it
@@legouloog8451 Faide does have good aim, it's just not as consistent as others. Imo what's interesting about him is that the sheer amount of movement he uses meshes well with his use of positioning and knowing when to push or not.
halfway through and I'm enjoying this take! Hopefully i can bring this mentality into my games, i have a lot of hard times winning solo que matches due to my impatience and slight lack of zone pulls. Always room for improvement!!!
people like using the pk or wingman but don't see the strengths in the nature of both those weapons in a game where most players prefer to run automatic weapons
playing smart, fast decision making, good positioning, always cover, creating space, creating a favorable situation and position, these alone are very hard to pull off.
Aceus movement in my opinion is results of constant practice but he seems to have to decide some of the sorta simpler movements can be useful used in conjunction together rather then using all the big moves to win
Yeah the main difference between him and aceu is faide refuses to take a fight if there is any chance of losing. He pisses people off the most of anyone when you fight him because he won't stop moving and phasing around until you are a free kill.
aceu is unique where he has an insanely good aim and he mostly hits every single shot and hes fully aware of this. However, he plays as if he will miss and he won't let there be any room for error
14:47 he does superjump but in that case i'm pretty sure that was NOT one, superjumps give u more height compared to interacting and just jumping, he was probably doing that twice... pretty sure
Thats the most important thing, aceu keep poking enemy and take less damage even enemy has 1 hp left, he still take some cover and reset. I always make mistake like when i tag enemy for 80 or 90 i push them but after that i die to their teammate because i cant positioning myself and its not worth
7:35 - 7:40 It's not wrong, But that's a dark way of saying it. I would say this instead - “One thing that I've learned in the arts of aikido, it utilizes the power of opponents to win the fight.” or "Warriors will always pick a fight, But, True warriors with a fighting spirit, know their limits, as well their opponents and use their enemies strengths against their enemies to be victorious".
No lies guys, I use outplayed everyday. I forget I even use it till I go vod review but I will say sometimes they don't auto save since you accidentally don't have overwolf in the background (just make sure its open, it seems to close sometimes after updates or whatever)
I have to disagree with the comment that Counterstrike doesn't have movement. Apex is definitely more flashy with its movement but watching someone with good movement in cs looks so smooth - bunny hops, air strafing, surfing/gliding exploits on certain maps, crouch peeking. Crouch running in 1.6.
All you need first is a decent pc that can run 144+fps constantly. If you play below 75fps dont try to no fill or copy those rich streamers and just have fun. You can be like them if u had they monster pc setup. Trust me they aint shit you just need a 240hz pc and practice a lot
Anyone else see the no regs on the other players shooting at him? I hate that I could unload a whole r301 clip on someone and the either get away or turn around kill me with half a clip!😡
jump sliding IMO or factually is safer than a super glide not sure if that is known much but i die less from a ledge slide than a super glide. :) not pro at movement but I am pretty decent
They’re different lol. Superglides cover further distance faster, even if it pops you up a bit higher. Plus, you can’t ledge slide from one end of a box to the other edge. You can only really ledge slide off of something. Superglides are for going on to something. Plus a tap strafe superglide is quite possibly one of the fastest ways to break line of sight on someone once mantled.
Plus the superglide is a prerequisite for the zipline mantle jump, so it’s all relative. They’re both important tech but idk why you’re comparing them, they satisfy two different situations.
Yes and no. A jump slide is faster for short distances. A super glide will always get you a further distance, though. Plus super glides can be tap strafed out of and done in pretty much any of the 4 cardinal directions.
Bro I am top 3 in every CS GO server I join but when I started to play Apex since 2 weeks I d1e like sh17. I see no similarities btw those games and the shooting is different, so I can not implement my CS skill in Apex!
I feel like car doesn't need a nerf but other weapons need a buff so they are more viable sure any weapon can be used effectively if you play by its playstyle but many of these weapons lack versatility making them niche when you have guns that not as limited people typically won't pick up the others unless it's their only option
"cs doesnt have movement" have you ever played cs? Absolute basics: bhop, surf, strafing around corners Things everyone with atleast 200 hours knows: Edgebugs, Jumpbugs, Longjumps, Ladderjumps, Headboosting, Runboosting, Wallstrafe, Venthop, Flashboosting (this was possible in 2015 cs only but you can play the old version online with the use of a mod loader called migi, the project LegacyStrike has the addons for 2015 csgo weapon stats, sounds, just about anything and 2 servers for na and eu so you can play pugs with people) literally why would you say cs doesnt have movement? are you ok? do you know anything about cs?
1:42 I'm sorry but this is just not true, although movement within the competitive scene is limited movement is required for good map pathing and various jumps for optimal timings (window to short on mirage ect) and outside of competitive bunnyhopping is mushed to the max on community servers
I just am curious if these guys (I mean Timmy and Aceu) are fully legit and everyone agrees that they are mechanically the best there is, why aren't they doing better in tournaments? I mean the best cheaters ever would be guys who are very good players anyway with custom-built cheats, using only wallhacks or aimbots that intentionally randomize some misses...
I know this is an old comment but it's because tournaments are full of pro players that have way better aim and are aware of positioning, cover, etc. Timmy and Aceu's mechanical skills can only take them so far. Plus comp is played completely different than ranked where teams land on pois they claim (on twitter usually) so there is less rng but it gets way more intense at the end. I'd say working as a team, communication, and planning is way more critical so maybe Timmy and Aceu lack in those areas which is why they don't do as well.
Every game has movement, and a lot have ways to cheat the system, but CS movement is related to certain types of peaks and bunnyhopping. Something very common in many games not built on source. To act like it’s a movement dominated game is asinine.
aceu isn't that "passive" he does play smart though, faide in the other hand is very very passive, even if he deals 120 to someone and take 30 damage he backs out and pop a cell just to make sure
Definitely smart. He reads his opponents very well; if he gets 100 pumped but deals 120 to the enemy, he's likely to retreat to cover because he knows that the dude can hit their shots and he would likely die if he keeps pushing. His decision making skills are incredible.
Faide is more yelling and crying instead of playing 😂 but even to, he‘s a Master in this game
Faide is basically “I’m gonna win this OH SHIT IM NOT GONNA WIN THIS
true
thats cuz hes farming damage not cuz he doesnt want to die
Going back and watching my game play to see the Micro decisions I could've done better has been the #1 thing that's helped me
You record it?
@@magical2604 I don't know about catmanjesus but I just use Nvidia Instant Replay
@@mirzaiscandle Does it also take a lot of performance like litterally every recording tool? Normally I have 60fps lower when recording with any tool.
@@magical2604 Minimal impact, around 3-5 percent.
I also optimize my game for performance usually, but I would happily take a 20% hit for the advantages of reviewing your own gameplay. You will literally not believe the stupid mistakes you make until you see them in a video. Can't trust your memory.
@@Mark-wz9uh Ok I will check it, I also have graphics on low
Something that I noticed at about the 7:00 mark is part of the poking higher intensity players do as opposed to casual is that just because one person is closer, it doesn't mean that that is your primary target. While, yes, they pose a bigger threat, the person at the back of the group rushing is more susceptible to shots. Putting down some damage on them will cause them to slow down, heal, and potentially force a 1v2 rather than a 1v3.
Honestly playing CS:GO is one of the best things anyone can do to become better at FPS. There's a big reason that across almost every shooter, many many people at the top come from extensive CS background. The game teaches you so many unreal fundamentals.
you are black gay
unreal and quake are all so good aimtrainers
Download Outplayed to capture the best moments of your game for ✅FREE! www.influencerlink.org/SHFqb
What kind of glasses you use ?
Yo I’m second
Yo I’m third
Yo I’m fourth
Sussy baka!
11:45 "it should have gotten eaten there" - nah, the thing here was that it wasn't a good Wattson Ult. It was too far in the corner so the pillar broke LOS to the Horizon Ult. That Wattson Ult was useful for one side and as a shield regen, but not for controlling the space.
Timmy is Smart & cocky Agressive it's his strength, Aceu plays smart passive, Faide is the reactive passive ... They all have these traits but you can really see the difference in where they lean.. which is amazing how complex Apex is and how ppl can shine in their own way...
2 things I realized is that if you have a beamer and pretend like every fight is against a good player (taking cover, jiggle peaking, healing, etc), you will get so far.
Back at it again with the killer analysis!
8:28 Yeah. I did Apex Dev Game Test as inter focused on improvment to current and new weapons and sometimes on new legends abilities for in-game balance purposes. The R-301 design was based off the M4A1. The VK-47 Flatline design was based off AK-47. The B3 Wingman and The B4 Wingman Elite design was based off Smith & Wesson Model 460, and 460 Smith & Wesson. I'll share two more - Prowler design was based off the FN P90.
Finally, The Kraber design was based off the M107 .50 caliber Sniper Rifle - LRSR aka M107A1.
Now I know you're lying because the Kraber is very clearly based off of the NTW-20 😭😭😭
kraber is more of an NTW20 with its size and the carry handle
@@atomoasis Not to mention the Kraber is loaded from the side not from the bottom like the Barret .50 cal
aceu being a former csgo speaks volumes as to why hes good at any fps
I used to watch aceu play cs when I watched summit back in the day. CS is the best advice for anyone wanting to get better at any game
@@kklh7918 facts, especially when you go to a game like apex, cause once you've dicked around on say csgo or even rainbow six, something slower paced, an then you get on apex you can REALLY feel how free flow the movement is. It makes you feel like you weigh 0lbs, allowing you to make more use of it then you'd think
@@mrmicksicksux its like goku or rock lee taking off the weighted armour clothes lol
@@kklh7918 good analogy
@@kklh7918 Hmm that's odd because I played cs for about 20 years and I was total dog shit in any game outside of cs :p felt like my playstyle was way to defensive and static because of it
Are you thinking of analyzing Faide as well? Mainly the way he and Acue play are fairly similar, though there are differences between the two.
I would love to see a Faide analyzation
Fade isnt good enough with is aim but good movement
@@legouloog8451 Faide does have good aim, it's just not as consistent as others. Imo what's interesting about him is that the sheer amount of movement he uses meshes well with his use of positioning and knowing when to push or not.
@@legouloog8451 Look at his recent videos. His aim has improved like CRAZY. Literally looks like aimbot now.
Loving these plus the beats in the background
I love how ottr says the "decision making is there" and in the background u just hear 'GAGAGAGAGAGA👹'
16:43- 16:48 (timestamp)
halfway through and I'm enjoying this take! Hopefully i can bring this mentality into my games, i have a lot of hard times winning solo que matches due to my impatience and slight lack of zone pulls. Always room for improvement!!!
ranked wasnt going too well. I studied aceu's gameplay for a few hours. I proceeded to gain 2,000 rp and a handful of wins that night.
people like using the pk or wingman but don't see the strengths in the nature of both those weapons in a game where most players prefer to run automatic weapons
playing smart, fast decision making, good positioning, always cover, creating space, creating a favorable situation and position, these alone are very hard to pull off.
Aceus movement in my opinion is results of constant practice but he seems to have to decide some of the sorta simpler movements can be useful used in conjunction together rather then using all the big moves to win
As far as for how he plays this was what he thoughts was best. I'm not saying it'll work for everone
Love the thumbnail
great type of video i liked how you went into detail about all the little things 😎
Had you speechless 😂
Can’t jitter an r301?
Soar Hollow: hold my beer
World class aim
You should analyze faide, that should be interesting.
Yeah the main difference between him and aceu is faide refuses to take a fight if there is any chance of losing. He pisses people off the most of anyone when you fight him because he won't stop moving and phasing around until you are a free kill.
He sits close to the monitor, and shoots pixel perfect
Phew thanks for that red circle, I'd have missed it without it bro.
That last part tho sheeeshhhh
#1, he doesn't win against squads, he wins his 1v1's
CAR with 2x is just too good.
You definitely add value!
Do lemons pls
he leads the horse to the water so the water can then drown himself 💀
aceu is unique where he has an insanely good aim and he mostly hits every single shot and hes fully aware of this. However, he plays as if he will miss and he won't let there be any room for error
14:47 he does superjump but in that case i'm pretty sure that was NOT one, superjumps give u more height compared to interacting and just jumping, he was probably doing that twice... pretty sure
example: 15:18 that was a superjump where he just looks backwards and u can tell he got more height compared to the other ones
19:22 acue makes them come
Acue the Punisher
Aceu rolled me and my two buddies last year when we first started and I was just like wtf just happened lol
Thought this video came out yesterday....what... An hour ago. I watched this yesterday yo!!!!!!!
Have you done stormen?
Faide next for my little faide loving brain plsssss
Nah treetree is better
@doggoisbread6671 treeree is fun but he isn't better than faide. Way better than I'll ever be though
flatline might be similar to ak and r301 similar to m4a1 ....horse to the water btw XD
Aceu isn’t a cheater he’s just the gamer every guy wished to be
Thats the most important thing, aceu keep poking enemy and take less damage even enemy has 1 hp left, he still take some cover and reset. I always make mistake like when i tag enemy for 80 or 90 i push them but after that i die to their teammate because i cant positioning myself and its not worth
How dose he swap so fast seems like I swap and the animation takes a second there is no time between swaps
Do ShivFPS next!
the real question is how to counter a stack of 3 preds holding hands ???
Bro this red circle on the thumbnail I am so dead 💀
When I think about it, the r-301 pattern is pretty similar to m4a1-s actually
7:35 - 7:40 It's not wrong, But that's a dark way of saying it. I would say this instead - “One thing that I've learned in the arts of aikido, it utilizes the power of opponents to win the fight.” or
"Warriors will always pick a fight, But, True warriors with a fighting spirit, know their limits, as well their opponents and use their enemies strengths against their enemies to be victorious".
U gonna do rFaide?
Check out his most recent vids with the ghost and mantle jumps its dizzing...
No lies guys, I use outplayed everyday. I forget I even use it till I go vod review but I will say sometimes they don't auto save since you accidentally don't have overwolf in the background (just make sure its open, it seems to close sometimes after updates or whatever)
Why is face cam so big?
me waiting for the 100 hour uncut version jk
Super glides is not a new movement lol. But good video.
He didnt just say ‚counter strike has no movement‘ ????
i wanna see what you'd think about lyr1cs style
1:49 how conterstrike doesnt have movement... csgo is running on the same engine as apex in csgo ins bhop, air stafing duck jumping
Good drowned horse analogy 👌
Please do faide next for this Series
I have to disagree with the comment that Counterstrike doesn't have movement. Apex is definitely more flashy with its movement but watching someone with good movement in cs looks so smooth - bunny hops, air strafing, surfing/gliding exploits on certain maps, crouch peeking. Crouch running in 1.6.
Horses are good swimmers lol
*AYOOOO, PAUSE!* 🛑 ⏸️. You just did *WHAT* to Aceu for 100 hours!? 💀
Ayo 😂😂😂
Anal-yse 😂
Aceu was the anvil receiver bruh
@@moarlok0172 bet he caught the double tap too. Wonder if ottr used dead eye tempo or skull piercer.
@@donttalkjustplay4274 That man channeled his inner COD and was running Overkill using both of his Primaries on Aceu 💀
All you need first is a decent pc that can run 144+fps constantly. If you play below 75fps dont try to no fill or copy those rich streamers and just have fun. You can be like them if u had they monster pc setup. Trust me they aint shit you just need a 240hz pc and practice a lot
CAR underrated?? dude everybody is runnin it
can you do faide next?
Anyone else see the no regs on the other players shooting at him? I hate that I could unload a whole r301 clip on someone and the either get away or turn around kill me with half a clip!😡
They're using a very high frame rate up to 260fps monitors which regs faster than 60fps by 5 times mostly ~ and the ping/ms matters also
i want to learn how to get better at ADS
We need a faide video 😄
There's no aim trainer on xbox but I swear to God if I had better aim, I would be pred instead of diamondbut there's no way for me to make it better 😭
i had one guy in my xbox club who began in season 11 where he mostly was on the FR to learn recoil. s12,13,14 he hitted pred.
He uses zip mantles now😂😂
That horse-shit was beautiful!!
jump sliding IMO or factually is safer than a super glide not sure if that is known much but i die less from a ledge slide than a super glide. :) not pro at movement but I am pretty decent
They’re different lol. Superglides cover further distance faster, even if it pops you up a bit higher. Plus, you can’t ledge slide from one end of a box to the other edge. You can only really ledge slide off of something. Superglides are for going on to something. Plus a tap strafe superglide is quite possibly one of the fastest ways to break line of sight on someone once mantled.
Plus the superglide is a prerequisite for the zipline mantle jump, so it’s all relative. They’re both important tech but idk why you’re comparing them, they satisfy two different situations.
Yes and no. A jump slide is faster for short distances. A super glide will always get you a further distance, though. Plus super glides can be tap strafed out of and done in pretty much any of the 4 cardinal directions.
oki thank you thank you very helpful since i don't really compare distances but instead speed.
@@RiceCubeTech ty, ig
When ottr talks fast he kinda sounds like xqc
man just said theres no movement in cs 💀
And when you watch him what he do, you naturally want to report that shit
can we do lyr1c next?
Bro I am top 3 in every CS GO server I join but when I started to play Apex since 2 weeks I d1e like sh17. I see no similarities btw those games and the shooting is different, so I can not implement my CS skill in Apex!
Why TF isn't this channel growing like its supposed to?
Cs does have movement, atleast more movement than valorant (if you don't count teleports and other Hoodini wizardry).
In valorant you dont need to counterstrafe, but some agents require a lot of skill to master im movement
I feel like car doesn't need a nerf but other weapons need a buff so they are more viable sure any weapon can be used effectively if you play by its playstyle but many of these weapons lack versatility making them niche when you have guns that not as limited people typically won't pick up the others unless it's their only option
Could you do extesyy
That one person that plays a game outplayed doesn't support
THIS STILL DOESN'T CHANGE THE FACT THAT YOU DID *WHAT* TO ACEU???
these enemies don't look at all like the typical enemies I run into. most of them never even attempted to push
"cs doesnt have movement" have you ever played cs?
Absolute basics: bhop, surf, strafing around corners
Things everyone with atleast 200 hours knows: Edgebugs, Jumpbugs, Longjumps, Ladderjumps, Headboosting, Runboosting, Wallstrafe, Venthop, Flashboosting (this was possible in 2015 cs only but you can play the old version online with the use of a mod loader called migi, the project LegacyStrike has the addons for 2015 csgo weapon stats, sounds, just about anything and 2 servers for na and eu so you can play pugs with people)
literally why would you say cs doesnt have movement? are you ok? do you know anything about cs?
"counter-strike does't have movement" excuse me? ...
1:42 I'm sorry but this is just not true, although movement within the competitive scene is limited movement is required for good map pathing and various jumps for optimal timings (window to short on mirage ect) and outside of competitive bunnyhopping is mushed to the max on community servers
Don't shit on the editor again, that's was very solid lol
Ottr what up
Hi ottr
u should do a analisis on Ifaide, in my opinion his better than aceu
and timmy
19:24 to 19:25 😏😏😏
Rip horse 😭
Quote of the Day!
How to 1v3 aim ur gun and shoot ta da u can 1v3 now
I just am curious if these guys (I mean Timmy and Aceu) are fully legit and everyone agrees that they are mechanically the best there is, why aren't they doing better in tournaments? I mean the best cheaters ever would be guys who are very good players anyway with custom-built cheats, using only wallhacks or aimbots that intentionally randomize some misses...
I know this is an old comment but it's because tournaments are full of pro players that have way better aim and are aware of positioning, cover, etc. Timmy and Aceu's mechanical skills can only take them so far.
Plus comp is played completely different than ranked where teams land on pois they claim (on twitter usually) so there is less rng but it gets way more intense at the end. I'd say working as a team, communication, and planning is way more critical so maybe Timmy and Aceu lack in those areas which is why they don't do as well.
"Counter Strike doesn't have movement" bruh you ain't got clue what you're talking about. The games are both on the same engine for Christ's sake
Every game has movement, and a lot have ways to cheat the system, but CS movement is related to certain types of peaks and bunnyhopping. Something very common in many games not built on source.
To act like it’s a movement dominated game is asinine.
i cant read analyzed right anymore
Lol you watched 100hours but have not watched the 3rd video lol
Your face is covering the 1/3 of the screen 😅
He's great and all but I get tired of seeing him fight in this building.