Stroganov & Turukhan expansion - Learn While Playing

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  • Опубликовано: 14 дек 2024

Комментарии • 9

  • @JonGetsGames
    @JonGetsGames  Год назад

    CORRECTIONS:
    43:05 - This is incorrect, you can claim any landscape within the region your Cossak is currently in.

  • @ortegaiinekoneko3901
    @ortegaiinekoneko3901 11 месяцев назад +1

    I really love your video, you're only chanel who make me learn new game without losing focus. keep fighting 👊👊

  • @Skycroft1000
    @Skycroft1000 Год назад +1

    Thanks for the video! I remember seeing Stroganov a while back and quite liking it. I'm not sure if any of these expansions hugely sing with me though, except for the hunting track which I quite like.

  • @tknpickle
    @tknpickle Год назад +2

    43:05 you are in the same region as that tile and so you could claim it, even though your cossak isnt diectly on the tile.

    • @JonGetsGames
      @JonGetsGames  Год назад

      Ah dang, this was pointed out by the publisher and I thought I had corrected every instance of my stating it wrong but it looks like I missed one. Thanks for pointing that out, I've added a correction.

  • @BoardGamesBooksAndWhat
    @BoardGamesBooksAndWhat Год назад +1

    Outstanding playthru

  • @sabash1711
    @sabash1711 Год назад

    For scoring the diplomacy track, there doesn't seem to be a difference between the way it's currently done and "everyone scores the points from the section they're in" other than that the latter is easier (for example, in this playthrough, you scored 0, yellow scored 1, and red scored 2...the same point spread would've been achieved if you scored 1, yellow scored 2, and red scored 3). Is there some mechanic or ability that requires this sort of scoring? It seems needlessly convoluted, otherwise.

    • @JonGetsGames
      @JonGetsGames  Год назад +1

      Honestly, you'd have to reach out to the publisher or post about this on BGG to try and get an explanation about the "why" of the design. I am not sure.

  • @Denialohyeah
    @Denialohyeah Год назад

    There's some interesting mechanics here, but the theme really skeeves me out