Thanks for the video, but there are still a few questions that I may not have seen on BGG: 1) It is also not entirely clear from the rules whether, for example, the regions of Allaria and Northern Tayveria are connected by sea, if there are cities in these regions? This means that when the Attack action is performed on General Allaria, for example, will he be able to swim from the city of Allaria to the city of Northern Tyveria? Or are the seas on both sides of the map not considered adjacent? 2) I still haven’t figured out whether I should remove units during a fight if I move more than six units into a region, according to the rules it says that if when placing more than six, then the extra ones need to be removed, but what to do in case of an attack. When can I move any number of units from adjacent regions to a region? Can I remove unnecessary units after a fight? And if there are 2 different factions in a region, do I remove extra units after all the fights in the region? 3) Did I understand correctly that I force the dragon to kick only when he is completely wounded and receives a new wound when there is nowhere to put it? Or do I force him to retreat when I wound him in the last available cell? 4) For example, Faceless Tyverians have an Attack action - “Choose a non-Tyverian region with the highest power tokens that are located next to the Tyverian region. Place a unit there, then move other units from nearby regions and start a fight.” What if there are no power tokens on the map at all, but there is a neighboring uncontrolled region with neutral units, does Tyveria attack these neutral units, given that there are no power tokens there?
Hm, there are some really cool ideas here, but I'm afraid I'm really not a fan of how dragonbonding works mechanically, which is a pity. Thanks for the video!
I think it's kinda neat, since in a two player game you could end up either co-op against the faceless or both dragonbonding and having an even more interesting competitive aspect of the game.
Good explanation, the best at the moment
Just got my copy the other day. Looking forward to playing with the help of this video!
Looks potentially interesting, but very worried about balance and the depth of strategy here. Really need a bit more gameplay to assess properly.
Thanks for the video, but there are still a few questions that I may not have seen on BGG:
1) It is also not entirely clear from the rules whether, for example, the regions of Allaria and Northern Tayveria are connected by sea, if there are cities in these regions? This means that when the Attack action is performed on General Allaria, for example, will he be able to swim from the city of Allaria to the city of Northern Tyveria? Or are the seas on both sides of the map not considered adjacent?
2) I still haven’t figured out whether I should remove units during a fight if I move more than six units into a region, according to the rules it says that if when placing more than six, then the extra ones need to be removed, but what to do in case of an attack. When can I move any number of units from adjacent regions to a region? Can I remove unnecessary units after a fight? And if there are 2 different factions in a region, do I remove extra units after all the fights in the region?
3) Did I understand correctly that I force the dragon to kick only when he is completely wounded and receives a new wound when there is nowhere to put it? Or do I force him to retreat when I wound him in the last available cell?
4) For example, Faceless Tyverians have an Attack action - “Choose a non-Tyverian region with the highest power tokens that are located next to the Tyverian region. Place a unit there, then move other units from nearby regions and start a fight.” What if there are no power tokens on the map at all, but there is a neighboring uncontrolled region with neutral units, does Tyveria attack these neutral units, given that there are no power tokens there?
Unfortunately, it's been too long since I played this game to remember the rules enough to answer your question. Sorry about that!
@@JonGetsGames It’s okay, it seems like after two days of studying the BGG I found the answers :)
Hm, there are some really cool ideas here, but I'm afraid I'm really not a fan of how dragonbonding works mechanically, which is a pity. Thanks for the video!
I think it's kinda neat, since in a two player game you could end up either co-op against the faceless or both dragonbonding and having an even more interesting competitive aspect of the game.