You Bullied Me Into Making a Level Editor (Lol)

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  • Опубликовано: 5 июн 2024
  • ➤ Get Will You Snail on Steam: store.steampowered.com/app/11...
    I made a level editor for my indie game Will You Snail. In this devlog I wanna show you how it went! Enjoy, try it out and let me know what you think!
    ➤ Join the Will You Snail Discord: / discord
    Get Will You Snail on Consoles:
    ➤ Nintendo Switch: www.nintendo.com/store/produc...
    ➤ PlayStation: store.playstation.com/en-us/p...
    ➤ Xbox: www.xbox.com/en-us/games/stor...
    For press:
    ➤ Press Kit: jonas-tyroller.itch.io/will-y...
    ➤ Keymailer: www.keymailer.co/g/games/83552
    For game developers:
    ➤ Join our creative game dev community on Discord: / discord
    0:00 - Intro
    0:57 - Day 1
    2:01 - Day 2
    3:45 - Day 3
    4:25 - Day 4
    5:31 - Day 5
    7:25 - Day 6
    8:58 - Day 7
    10:32 - Day 8
    10:55 - Day 9
    11:50 - Day 10
    13:01 - Day 11
    14:32 - Day 12
    16:00 - Day 13
    18:09 - Day 14
    19:33 - Day 15
    20:37 - Try it out now!
    #gamedev #indiedev #devlog
  • ИгрыИгры

Комментарии • 543

  • @JonasTyroller
    @JonasTyroller  Год назад +151

    You can find a detailed tutorial on how to use the level editor on my 2nd channel here: ruclips.net/video/HYFIJs85s9Y/видео.html
    Let me know what you think! I wanna see what you create! :)

  • @Lugmillord
    @Lugmillord Год назад +320

    As a programmer, making a level editor sounds super daunting. Doing it in 15 days sounds just impossible. Consider me VERY impressed. I'll give this a try right now. :)

    • @JonasTyroller
      @JonasTyroller  Год назад +55

      Hope you like it! :)

    • @JamAttack
      @JamAttack Год назад +25

      it seems like a daunting task but also I feel like if he did this a long time ago in this game's development it would have saved a lot of time since massive amounts of level design is even more daunting in some ways

    • @Lugmillord
      @Lugmillord Год назад +8

      @@JamAttack That's true. It would have made creating the normal levels a lot quicker. Well, in hindsight you always know better.

    • @ZgavY
      @ZgavY Год назад +3

      @@JamAttack your name sounds familiar... Do you play GD?

    • @ZedDevStuff
      @ZedDevStuff Год назад +1

      I'm still working on mine after 2 months and i still can't create an object (i can but it won't do anything) cause i need to implement undo and redo, copy and paste and a lot more

  • @VHSvince
    @VHSvince Год назад +97

    When I was little, I always wanted a level editor in every game haha

    • @Zoltoks
      @Zoltoks Год назад +14

      I was the same. Still like level editors

    • @Swordman1111
      @Swordman1111 Год назад +3

      I still do

    • @scattagain
      @scattagain Год назад +13

      And i still do...
      I would spend 99% of my time figuring out how to use the "triggers" in the level editor than actually making a decent level
      My favorites are, Happy wheels, Fancade, Geometry dash, Baba is you, and Badlands

    • @therealsky41
      @therealsky41 Год назад +1

      @@Zoltoks same

    • @theguythatcodes
      @theguythatcodes Год назад

      same

  • @L1nkblade
    @L1nkblade Год назад +67

    7:00 "I wish I've had this when making the main game" I wonder why many developers decide to build a game which is blocky and totally suitable to have a convenient level editor for, but don't build the level editor first and later discover that this would have been totally helpful and would've decreased development time more than it would've increased it, but now is very time-consuming to do.

    • @unfairdev8197
      @unfairdev8197 Год назад +13

      There is already a scene editor in Gamemaker, so there would be no need to create a level editor. Plus, fixing bugs in a level editor can be very time-consuming. I would use the tools I already have.

    • @-Name-here-
      @-Name-here- Год назад +5

      Often times the game engine works fine as the level editor. If using a custom made level editor it would be harder to add new items, harder to save/load levels, and it wouldn’t just work like this… game devs aren’t gonna make super nice visual editors with ui for themselves. If he had made it he would still need to add alot to it for it to work in the game.

  • @Dorbellprod
    @Dorbellprod Год назад +359

    Impressive. You'll likely be seeing even more annoyingly difficult creations in your feed!

  • @TheRealLimerock
    @TheRealLimerock Год назад +76

    Hi Jonas!
    A huge feature for any game that has an editor is a way to share user created levels easily with the community and do it inside the editor(so people don't have to resort to external 3rd party sites).
    Create a way to upload levels online and browse other creations.
    I would take it one step further and make it possible to rank maps, comment on them, have "featured maps", top maps, search maps with different tags and so on, this will also create allot of re-playability for the game and make it last much longer.
    One of the best and most cost efficient things indy game devs can do to make their game more popular and last longer is to motivate the community to make some of the content for you, not doing it is a missed opportunity.
    I have a ton more suggestions, but il keep it short for now ;-)
    Keep up the good work!

    • @kartonrad
      @kartonrad Год назад +4

      Steam Workshop Integration?

    • @JonasTyroller
      @JonasTyroller  Год назад +29

      Yeah, definitely agree. For the moment I'm thinking either Steam Workshop or maybe mod.io.

    • @Pixxeell___
      @Pixxeell___ Год назад +3

      @@JonasTyroller Oh… I remember you saying In the FAQ on the discord that you would NOT add steam workshop.
      I think you shouldn’t use steam workshop for cross-platform map making. Well, That’s when it releases fully.

    • @kraskaska
      @kraskaska Год назад

      @@Pixxeell___ you could use workshop just in the steam pc builds

    • @laudric51
      @laudric51 Год назад

      @@JonasTyroller ok but what about the compose users.cant you make something like a in-game library of fanmade levels without using things that make it PC only?

  • @func_e
    @func_e Год назад +158

    my dude! this is monumental for an indie game! I'm so dang inspired =D

    • @jeffersonbellon4432
      @jeffersonbellon4432 Год назад +9

      yes, the level editor is the reason geometry dash isnt dead

    • @_mt22
      @_mt22 Год назад +1

      @@jeffersonbellon4432 that is what I was about to say

    • @func_e
      @func_e Год назад

      @@jeffersonbellon4432 wait, it isn't

    • @SasamuelTheCool
      @SasamuelTheCool Год назад +3

      @@func_e yes it is, geometry dash official levels would get boring, AND DON'T GET STARTED ON THE LEVEL PACKS, THOSE GET VERY BORING SO FAST, gauntlets would be more like extra levels and well, extra basically means, I forgot to add these cool stuff to the game so have it, the level editor let people play more detailed, creative, and you get the idea

    • @func_e
      @func_e Год назад +1

      @@SasamuelTheCool lit

  • @_GhostMiner
    @_GhostMiner Год назад +63

    *Making a basic platformer level editor is easy.*
    *Making a good, proper level editor is the hard part. :)*

  • @SysFan808
    @SysFan808 Год назад +12

    idea: making only a couple voice lines for squid about the levels (examples below), but allow players to record their messages.
    (here are the examples!:
    "wait. this wasn't here before!"
    or if you've already freed squid:
    "i've discovered some new data in this simulation and -oh, you're here too!"
    "okay, okay, so there are recordings here. i'll play them to ensure your utmost annoyance!"
    "sure, you can mute those messages, but you can't mute me!"
    "oh. now you're trying to mute me. well, (I'll allow it | you'll pay the price!)" (the (|) there is about if they've already muted them or not. after the "you'll pay the price!" thing, the usual "unmute me!" stuff follows.)
    "oh hey, a level beaten! what does that do?"
    )
    but also, like, what does beating levels do?

  • @steamienews5975
    @steamienews5975 Год назад +172

    I love the aesthetics of the little animations on your level blocks. Recently found your channel and I'm really grateful for all the dev tips and especially niche knowledge like Steam page design!
    Are there legal/tax difficulties or pitfalls with releasing games independently in Germany as you do?

    • @JonasTyroller
      @JonasTyroller  Год назад +60

      Thank you. Happy you enjoy the content. Yes, there are probably some legal and tax pitfalls. You solve that problem by getting a tax and a legal consultant. :/

    • @steamienews5975
      @steamienews5975 Год назад +38

      @@JonasTyroller Thanks for your reply! The situation seems quite similar here (Austria). Perhaps a future video of yours can discuss the legal side of indie dev in the EU! In any case, I'm looking forward for the future growth of this channel, best of luck!

  • @sargentgullible2794
    @sargentgullible2794 Год назад +9

    Can't wait for Squid's personalized tutorial on how to use the editor to make the most painful, gruesome levels on the planet beating the likes of Mario Maker Kaizo.

  • @anbagames
    @anbagames Год назад +53

    Yo, this looks super fun! Can't wait to try it out and create some levels I'll hate my self for :D
    This devlog shows how much work goes into "little features" (not my wording) like a level editor, holy ...
    Also really looking forward to your next game project :)

    • @JonasTyroller
      @JonasTyroller  Год назад +10

      Thanks for the kind words. Curious to see what you come up with. :)

    • @MooseAtundra
      @MooseAtundra Год назад +1

      @@JonasTyroller yo

  • @CrateSauce
    @CrateSauce Год назад +15

    I really hope we can make multiple levels with this editor so that we could make a fully fledged game like the Super Worlds in Mario Maker, or Lunar Magic

    • @JonasTyroller
      @JonasTyroller  Год назад +10

      You mean a series of levels or mini campaign. Yeah, I think that'd be totally necessary as usually WYS levels are at its best when they're short but people are refusing to make short levels if you can't put them in a series it seems. :D

    • @CrateSauce
      @CrateSauce Год назад +1

      @@JonasTyroller yes this, but I more meant ways to travel through rooms. It looks like right now you can only make 1 room per save? Correct me if I'm wrong

    • @zeroproductions_games
      @zeroproductions_games Год назад

      @@CrateSauce Yep, 1 room per save, the level you make is tied to the save so there can only be 1 level per save.

  • @miscellaneous663
    @miscellaneous663 Год назад +30

    After trying out the editor, i can say that the level editor is still definitely missing some features and can sometimes be quite clunky to use, but overall you did an amazing job considering the amount of time that you had. Great video!

    • @JonasTyroller
      @JonasTyroller  Год назад +11

      Thanks a lot for trying it out. Would love if you could specify what you found clunky about it using it so we can work on improving it for the finished version. :)

    • @miscellaneous663
      @miscellaneous663 Год назад +10

      @@JonasTyroller adding a copy and paste option would be really nice (but i saw people requesting that on the discord too so I'm guessing it's already waiting to get implemented), for some reason it doesn't let you place blocks/other stuff above the UI which can be a bit annoying if you're trying to add things at the top left of the screen (this can be gotten around by expanding the camera moving range by placing down and later removing blocks when you're done, but a bit annoying nonetheless). Another thing is the camera moves rather slowly, and there's no way to speed it up. For example i made a really big hole (long falls can be used to clip through spikes but that's rather unrelated) and every time i wanted to get out of play mode and add something at the bottom of it i needed to scroll down for 10-15 seconds, which as you can imagine got pretty tiresome pretty quickly. Again, this editor is surprisingly good for the short amount of time that it was made in and I'm just pointing out some stuff that was a bit annoying for me personally :)

  • @axidians
    @axidians Год назад +5

    oh my god it's my color scheme in Jonas' vid mom get the camera

  • @codingcrate
    @codingcrate Год назад +15

    I'm really excited for the level editor but to be honest i'm even more excited for the new project that starts in 6 weeks. Can't wait! :D

  • @Skeffles
    @Skeffles Год назад +5

    I love that you've added this! It's the perfect addition to help the community keep your game alive.

  • @aroyaki
    @aroyaki Год назад +2

    Honestly? You rock man. I use gms, and I've been using it for 11 years, and I still couldn't do something like this. Simply put, You Rock!

  • @IronBrandon22
    @IronBrandon22 Год назад +1

    Jonas: Game developers *hate* UI tasks!
    Me, a game developer: I love UI tasks

  • @ThatOneTylerVR
    @ThatOneTylerVR Год назад +6

    This is awesome! Can't wait to make impossibly hard levels.

  • @_sofie
    @_sofie Год назад +7

    So so cool. You’re a champ for doing this Jonas.

  • @enmysune
    @enmysune Год назад +4

    jonas the absolute legend, this is amazing to see!

  • @samvanDev
    @samvanDev Год назад

    0:49 Especially... *all of those years that have passed by to finish a "side project" flies by his mind*

  • @zelectricite
    @zelectricite Год назад +9

    Amazing Work! Love the effort you put into the game. Next you should make a community level sharing system. For example you can publish your levels online on a dashboard for others to try out. Similar to how geometry dash does it. Good luck on your next project!

    • @JonasTyroller
      @JonasTyroller  Год назад +3

      Yeah, that'd be great. Thank you, thank you! :)

    • @yoniscantcode7085
      @yoniscantcode7085 Год назад +1

      @@JonasTyroller no way is that gemty dsah refenck

  • @sehbaanabbasi
    @sehbaanabbasi Год назад +1

    Lets goo finally the fandom can make those levels even more painful
    thank you Jonas

  • @daviddeedev
    @daviddeedev Год назад +2

    Seriously Great work Jonas! I can't wait to see what levels people can come up with. I know from experience that making a level editor is super difficult. Can't wait to see what you come up with next, Prost!

  • @hungryporpoise5940
    @hungryporpoise5940 Год назад +3

    This looks amazing!!! great job jonas!

  • @juicedup14
    @juicedup14 Год назад +2

    This is impressive on top of making youtube videos.
    You have unbelievable work ethic jonas

  • @edwine9902
    @edwine9902 Год назад +1

    2:26 "I Take the nice weg" Chilliges Denglisch 😅

  • @BubbleAgain
    @BubbleAgain Год назад +5

    This is awesome 😁 and makes me realize I should probably start working on the title screen for my game

    • @JonasTyroller
      @JonasTyroller  Год назад +4

      Do it!

    • @thepandaboySTanimations
      @thepandaboySTanimations Год назад

      @@JonasTyroller I kind of stopped working on my game
      😅😅 because there are loads of platformers and my game is a platformer, so there's no use to continue working on it.

    • @SnevilGrey
      @SnevilGrey Год назад +1

      I agree

  • @thennoth2860
    @thennoth2860 Год назад +1

    Really excited to see this! considering the time limit you've got a nicely polished looking level editor which looks like it'll be fun to use!

  • @wakajak8634
    @wakajak8634 Год назад +4

    I definitely need to start learning how to develop a save/load system for my game. The level editor looks amazing!

  • @mementomori7160
    @mementomori7160 Год назад +2

    5:48 how is it not a correct sound effect? It is fricking perfect!

  • @vynaius6479
    @vynaius6479 Год назад +3

    I had some fun with editor. I would love to see features like basket ball, enemies, guns(and breakable blocks), dance, bubble thing & more. I hope it won't be that hard to add. Good luck!

  • @kamel3d
    @kamel3d Год назад +1

    Thats impressive well done

  • @glitchy9613
    @glitchy9613 Год назад +4

    Very impressive work Mr Jonas.

  • @autumnshade84
    @autumnshade84 Год назад +1

    Thank you for video. You know other people have problems with bugs, but at the same time you forget. This both entertaining and comforting and a reminder to just keep going.

  • @seoulpeterson432
    @seoulpeterson432 Год назад +1

    I don't even have Will You Snail yet, but I've been following the devlogs for a couple years now. This looks super promising and the game looks fantastic. Good job, yo'.

  • @thursday_concerns
    @thursday_concerns Год назад +1

    dude, your commitment to the community is super inspiring

  • @Lugmillord
    @Lugmillord Год назад +1

    I made a quick video showing a tiny level I put together in 15 minutes. The editor controls are really juicy! The sound effects and visual design are great. The only thing that confused me was the property picker - I kept mixing up the left and right button. That would be a neat option to pick which one copys and which one pastes (or I should spend more time in the editor and get used to it). Fantastic work for such a short time!

    • @JonasTyroller
      @JonasTyroller  Год назад

      Thanks a lot for the feedback. Appreciate it! :)

  • @mortimer6617
    @mortimer6617 Год назад +1

    can't wait to see the new project! all thought remember to not feel pressured! 👍

  • @RenderingUser
    @RenderingUser Год назад +1

    today, i learned that ui is what frustrates people the most in game dev
    ive personally had a lot of fun making ui because I don't code it
    pretty thankful i started game dev with an engine that has full ui support

  • @masteralbi6595
    @masteralbi6595 Год назад +2

    Inredible! Thank you Jonas!

  • @twobeergames
    @twobeergames Год назад +2

    Developing a game is one thing. But creating a leveleditor for a game is another serious topic! Nice work!

  • @razorback8300
    @razorback8300 Год назад +1

    Awesome , can’t wait till it fully comes out !

  • @thatcreativebrain8575
    @thatcreativebrain8575 Год назад

    I kind of saw this coming but it's still so surprisingly awesome

  • @Pixxeell___
    @Pixxeell___ Год назад

    As soon as I saw your comment on The Snailax Instillation tutorial I knew This was gonna happen.
    Also, I like the use of Leitmotifs in the game.

  • @Minilitive
    @Minilitive Год назад

    I love the music that plays while in the level editor!!!!

  • @someguy19
    @someguy19 Год назад

    i hope the level editor gets updated more often! can't wait for the dialogue :))

  • @SigEnderman
    @SigEnderman Год назад +2

    It's really well done for an alpha!

  • @wildblack1
    @wildblack1 Год назад +4

    I think you should make a level editor editor to make making the level editor easier

    • @galaxyguy4247
      @galaxyguy4247 Год назад +1

      Then make a level editor editor editor to make the level editor editor easier

  • @error17_
    @error17_ Год назад

    I love when games have in game level editor. thats really cool

  • @GamesBySaul
    @GamesBySaul Год назад +4

    Really nice work with the feature it looked great! (Especially considering you made it in 15 days!)
    Was gonna say, how you feeling for starting a new project, must be a mixture of excitement and nerves I imagine! :)

    • @JonasTyroller
      @JonasTyroller  Год назад +2

      Very fun so far. Finally a team project again. :)

    • @GamesBySaul
      @GamesBySaul Год назад +1

      @@JonasTyroller Oh nice that sounds great for you! Can't wait to see!

  • @stickguy9109
    @stickguy9109 Год назад

    I love how before making it work you spent your time adding polish. Like I would first make sure save/load and playmode works properly and then add things on top of it

    • @JonasTyroller
      @JonasTyroller  Год назад

      I kinda wanted to "batch" different tasks as much as possible so I didn't have to do as much task hopping. The way I did it I could just finish the save load system in one session instead of having to temper with it after every new feature I add. :)

    • @stickguy9109
      @stickguy9109 Год назад

      @@JonasTyroller Oh yeah that seems like a better idea and even better if you are sure you can build it in a day.

  • @eboatwright_
    @eboatwright_ Год назад +2

    Will You Snail turned out amazing, and I can't wait for the next game

  • @the18bit53
    @the18bit53 Год назад +1

    I cant wait for the first Kaizo Snail

  • @pixspaces4777
    @pixspaces4777 Год назад

    really cool, that level editor is gonna be a game changer

  • @unfairdev8197
    @unfairdev8197 Год назад +3

    Great! We got a level editor!
    Now time to complain about the fact some levels in story mode have objects and features we can’t use in the level editor.

    • @JonasTyroller
      @JonasTyroller  Год назад

      Haha. True. We're on it. :D

    • @zeroproductions_games
      @zeroproductions_games Год назад

      @@JonasTyroller that’s great, I mean there are TONS of ‘AAA’ games with level editors that still have this problem(tons of assets used in main gameplay that you can’t use in the level editors), I just hope NO GRAVITY makes it available on switch. (The level editor I mean)

  • @whenyou77
    @whenyou77 Год назад

    The moment I saw the custom color palletes I thought to myself: "Snail++"

  • @ArktikusYoutube
    @ArktikusYoutube Год назад +1

    Awesome video!

  • @kingbling7571
    @kingbling7571 Год назад +4

    Please, and I say please, as sooon as you collect enough good levels from the community, make a video playing the top 15 or something! Again please!

  • @niocrongames-gamedevcoding4250

    Really like your funny take on tutorials and also got some ideas how to approach my level editor =)
    Vllt. sieht man sich ja auf der Gamescom ;)

  • @IAmBael
    @IAmBael Год назад

    Nice work!

  • @MooseAtundra
    @MooseAtundra Год назад

    That's crazy that you managed to do it...and surprisingly fast

  • @coxosyt
    @coxosyt Год назад

    Some tips:
    1; If you want to publish a map you have to complete it (when you'll make that)
    2; Add secret non-real walls (no hitbox)

  • @SnevilGrey
    @SnevilGrey Год назад +2

    Awesome!! :O
    There's something I think should be fixed though, when I entered the level editor while having underwater levels switched, the game just crashed :P

  • @ieatnoodls
    @ieatnoodls Год назад +1

    I like how the level editor doesnt look like just an afterthought

  • @gamerninjask6746
    @gamerninjask6746 Год назад +1

    Thanks for the level editor Jonas :D

    • @JonasTyroller
      @JonasTyroller  Год назад +1

      Thank me when it's done. I feel like it's gonna take a bit longer.

  • @basicallytoxic
    @basicallytoxic Год назад

    Of course, the ONE time I'm not home for a couple of days, this happens. This honestly looks amazing though, can't wait to try it :)

  • @bcdeaton2520
    @bcdeaton2520 Год назад

    Thanks again for another great video. Now that we're talking about requests, I'm still wondering when the next Wowie jam is😁

  • @theunknown1050
    @theunknown1050 Год назад

    Why is the start of this so funny where you're holding the level editor lol

  • @DemsW
    @DemsW Год назад

    That's a lot done for 15 days, and with some level of polish too, Impressive

  • @Neko14789
    @Neko14789 Год назад

    Really Cool, since you want to utilize steam workshop for level sharing you could also consider making Themes sharable with the workshop.

  • @FreddyFazbearYo
    @FreddyFazbearYo Год назад

    First impressions are good
    Tbh I subbed 2 seconds after clicking on the video

  • @DissonantSynth
    @DissonantSynth Год назад +1

    You're a magnificent human being, Jonas

  • @e.maleki9927
    @e.maleki9927 Год назад +1

    Dude honestly well done! Can I ask how did you code the part in 8:05 and handle saving and loading the level?(loading the level into gamemaker itself to play if that makes any sense😅)

  • @cathie_486
    @cathie_486 Год назад

    idk why but seeing all that coding just reminds me of when i have a lot of mods for a game then i realise there's something not working right so i spend a lot of time messing with the mods to see what is the issue and it takes so much time, and i want to start coding eventually so it's interesting

  • @catkook543
    @catkook543 Год назад

    level editors are amazing

  • @emmudred
    @emmudred Год назад

    Oh god I’ve been flashbanged when you swapped the colours lol

  • @osirissk69
    @osirissk69 Год назад

    i love the ui coding excited dance :D

  • @tomsterbg8130
    @tomsterbg8130 Год назад +1

    I feel your pain with Day 2 where testing is necessary. That's why I have paid for an additional plugin to the engine I use which makes it intuitive to write console code. You can execute it on the server, client or in development and save it for later. This can be used to test cheating, unwritten code or automate tasks like welding 1000 pieces together.

  • @kukukachu
    @kukukachu 9 месяцев назад

    WOW! You're pretty amazing man.

  • @netfelixmusic
    @netfelixmusic Год назад +1

    Call it: Super snail maker mode

    • @JonasTyroller
      @JonasTyroller  Год назад +1

      I think I'd get into trouble if I do that.

  • @ExoAether
    @ExoAether Год назад

    Can't wait to see what people make.

  • @Haley_Makes
    @Haley_Makes Год назад +1

    I just got this game for Christmas it is so GLORIOUS
    (Btw I’m on the volley ball boss)

  • @HEEEE9876
    @HEEEE9876 Год назад +1

    Wow you made this in game maker 2,
    In 6 months, I was able to make a box move and jump

  • @HeveEventHorizon
    @HeveEventHorizon Год назад

    shelly should have a construction hat on when playing the level from the editor

  • @heckensteiner4713
    @heckensteiner4713 Год назад

    What Jonas didn't realize is that was EXACTLY the right sound for the rectangle tool. Also, glad to know you feel UI programming is just as tedious and time consuming as I always felt it was.

  • @QatariGameDev
    @QatariGameDev Год назад +1

    The most difficult aspect of Game Maker is UI editing, thankfully, this is not the case with Godot or Unity3d!
    Best of luck in your devlog progress.

  • @thedraftingax5963
    @thedraftingax5963 Год назад

    Let’s go! We can finally make our own levels now! Can’t wait to try this out!

    • @JonasTyroller
      @JonasTyroller  Год назад +1

      Excited to see what you make! :)

    • @thedraftingax5963
      @thedraftingax5963 Год назад

      @@JonasTyroller you mean “us” since we’re literally describing us because we’re nonbinary. Sorry for the correction and sorry if you’re confused by the way but its true we really are nonbinary but we’re excited to see your reaction to our level once we’re done with it though! 😅 :)

    • @xStormyyy
      @xStormyyy Год назад

      @@thedraftingax5963 no? "you" can mean several people

  • @PhantomMashupCreator
    @PhantomMashupCreator Год назад

    Fun fact, you can edit the levels in UndertaleModTool! Will you Kaizo is a possible mod to make, creating new/modifying the game code is sadly not possible yet... (only available in the Bleeding Edge Build)

  • @Povilaz
    @Povilaz Год назад

    Awesome.

  • @GeeHer
    @GeeHer Год назад

    I actually really want this game. I'll probably get it as soon as I switch to a better bank

  • @AndrisGameDev
    @AndrisGameDev Год назад

    UI is so much fun! /s

  • @JagkranO.O
    @JagkranO.O Год назад

    I had an idea seeing MR. DANCE undrrwater, imagine him having a floatie!

  • @ronaldiplodicus
    @ronaldiplodicus Год назад

    There's a level editor now? Ok I'm definitely buying this game.

  • @darkvoid4017
    @darkvoid4017 Год назад +1

    This Makes me want to try and make a game where you build your path to the goal but your limited to the things you can place

  • @someyoutubeguy5313
    @someyoutubeguy5313 Год назад

    Can't wait for when this is out on console

    • @zeroproductions_games
      @zeroproductions_games Год назад

      I wouldn’t say that, because, I obviously want this to come to console, but it seems like it would be pretty difficult to port over, although I hope if they make it for consoles they make it for *switch* aswell as Xbox and ps

  • @Liskyy
    @Liskyy Год назад

    Woooo yeah!

  • @kenan2386
    @kenan2386 Год назад

    Finally, good video as usual jonas