Beginner Guide to UE5 Co-Pilot DASH Camera Settings

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  • Опубликовано: 16 сен 2024
  • This quick Unreal Engine beginner tutorial covers how one can easily create and modify a camera in Unreal Engine with Dash.
    This video is part of a series of mini-tutorials on various Polygonflow Dash features. The rest is available here: • Dash Tools Tutorials
    In case you missed it, Dash 1.4 is now available, more info here: bit.ly/Dash140...
    00:30 Camera prompt
    00:40 Focal length
    00:48 Aperture
    01:30 Exposure
    01:48 Lens Distortion
    01:57 Sensor width & height
    02:08 Color grading
    02:30 Bloom
    02:41 Vignette
    02:48 Film grain
    03:01 Detail strength
    03:09 Sharpen
    03:17 Fringe
    03:29 Color correct
    Try Dash for FREE: www.polygonflo...
    Join our Discord community: bit.ly/DashDis...
    #3dart #unrealengine #gamedevelopment
    3d, unreal engine, UE5, unreal engine 5, tutorial, beginner, guide, graphics, nanite, lumen, world building, environment, create, creating, how to, quick, scene, level, art, artistic, polygonflow, dash, megascans, quixel, epic games, epic, photorealism, tutorial, game dev, gamedev, game development, sand, dune, terrain, tech demo

Комментарии • 15

  • @polygonflow
    @polygonflow  8 месяцев назад +1

    If you want to learn how more of the tools in Dash work, you should check out the playlist mentioned in the Description above. If you have any questions or feedback, please let us know!

  • @EmreSan
    @EmreSan 8 месяцев назад +4

    Definitelly one of the most clever and usefull tool for UE🍻🤘

  • @AaronFhd
    @AaronFhd 8 месяцев назад +3

    Great stuff

  • @杨山林-r8c
    @杨山林-r8c 8 месяцев назад

    Hello So, how do I call quixel assets in that plugin?

    • @polygonflow
      @polygonflow  8 месяцев назад

      It is by clicking the icon "circle with a little "mountain" inside". That will open the Dash Content Library and in there you can use a little arrow in the top right corner to switch between Polyhaven and Quixel assets :)

    • @杨山林-r8c
      @杨山林-r8c 8 месяцев назад

      @@polygonflow That's fine. Thank you.

  • @VIGIFX
    @VIGIFX 8 месяцев назад

    hi, promt bar not show quxel bridge icon "B"

    • @polygonflow
      @polygonflow  8 месяцев назад

      Hey! We have switched that icon to another one, it is now a circle with a little "mountain" inside.
      Do you see that one?

    • @VIGIFX
      @VIGIFX 8 месяцев назад

      yes, but good for previous model. thank very much for replay!

    • @polygonflow
      @polygonflow  8 месяцев назад

      @@VIGIFX no worries! Just let us know if you have any other questions 👋

    • @杨山林-r8c
      @杨山林-r8c 8 месяцев назад

      @@polygonflow Hi So how do I call quixel assets in that plugin?

    • @polygonflow
      @polygonflow  8 месяцев назад

      @@杨山林-r8c It is by clicking the icon "circle with a little "mountain" inside". That will open the Dash Content Library and in there you can use a little arrow in the top right corner to switch between Polyhaven and Quixel assets :)