That was fantastic - thank you for putting together that retrospective! You're spot on with what you're saying, and I appreciate your directness. My memory from those days says you're about right with the bleeding removal reason. We were probably a bit fast to take Valve's word on things, as they were "the pros" on that stuff. There were also a lot of legal things that had to happen around that time too - like not being able to use sounds ripped from movies, etc. Still, it was one of the best times I've ever had working on a project with a team. Waldo (or Wally as you called me)
Ha I remember all the drama in the Mess Hall but before it being random nonsense which was a bit wild west, can't quite remember my nick if it was either Cpl Hicks or Monkey Lib Front
FuzzDad here... Appreciate the shout-out in this. You have no idea how many hours we all put into the game over the years...and it was all worth it. I have friends from then that are now working across the industry (we sometimes get together at PAX events)...from level designers to programmers to just players. It was a unique experience at a unique time and I think you hit on it...much like your first experience at anything...it's hard to go back and capture that same sense of wonder and affection. Thanks for the rewind!
Will do...I was there at the alpha beginnings (still have some files from that)...my son was the original mod lead (he hired most of the staff). He left the team 4 or 5 months before they all got picked up by Valve. Note on technical things...mapping was easy in the old engine and the mod communities thrived and kept the game going. PC Magazine was a huge fan. When Valve shifted to the Source engine my very first thought was "there goes the mod community"...not because the game sucked or anything from my perspective...but mapping in Source was hard and because the old way to make a house...four walls and a hole for a door...was no longer a way to make a house. Houses and terrain and everything had to look good and have a purpose. It REALLY thinned out the people capable to produce material for mod teams. DoDS did keep a loyal base of players for years (over 10K at times)...but it never had the ribald, enthusiastic support, as the older version. IMHO part of that (outside of game mechanics)...was the move to a modern game engine requiring real talent to map and develop material. I must have spent 500 hours just tweaking and cleaning up Palermo after launch...that level of effort is really hard to do if you're not getting paid. As I look back...I think Mod communities like DoD were a point-in-time thing...never to be recreated and we were all fortunate to have been there for it. I'm eternally grateful to the game, my friends in the community...and the community itself. It was a great ride while it lasted.
Amazing insight thanks Wes, even though this subject is 'just vidya games', there's so much layered history that is sadly lost to time forever. I would be more than happy to have a game that looked like the Half life Engine today, it's not like graphics make a good game. Just look at Minecraft. Like you said, you can't make a rinky dink building anymore, it has to be realistic. Give me a fun to use tool so everyone can make a map. I'd love to map for Day of Infamy, but it's going to look awful. Sad times!
simosimo I think HL was kind of what minecraft is for some people today as the SDK was pretty easy to pick up and it all felt "sandbox", so yes it unlikely we ever get to know something like that in the future but I still hope that a dev comes out with a good SDK designed to be used in a effective way by the modding community. (Maybe valve with Source2 engine editor which looks promising from what I saw, but considering they dont make games anymore...).
If you dont mind. Why were you in prison? Yes I'm the only person on here who gives a shit about listening and engaging with the commentors. Other then the poster of this video.
As somebody who worked on DOD making textures (classic DOD, not the Source version) - thank you for making this. I actually recently started playing dod again and it's amazing how many people are still playing it to this day and how many custom maps are out there. I hope this game never dies.
You're totally right about the mind filling in the gaps to make the experience more immersive. I've never been so engaged with any other form of entertainment than beta counter strike and beta day of defeat. perhaps it was simply because I was in high school and I look back too fondly, but I have always thought about the immersion factor being superior.
I have fond memories of this game. My father played it when I was only 5 years old, and I got to play both Day of Defeat and Day of Defeat Source with him. He still plays this game to this day :')
Really enjoyed this, thank you so much for putting it together! Fabulous memories! I was DoD obsessed in it's heydey, right from Beta 1 and fond memories of classic maps like Hill, Bliss, Seg3. Also the amazing communities that built up around it, there was a great mapping group called iNvasion Works, you could find Fuzzdad on there along with the rest of the guys. I recall many happy hours spent on their forums, looking forward to the next map releases and just chatting away about all things gaming and WW2. Even see some of the characters from the days of old in the comments here! Really fond memories of far simpler times, where all there was, was video games. You really felt part of something special, it was truly exciting and really felt like a community. Crazy to think it was almost 20 years ago now, but you are so right: Likely memories that you will never forget. I still recall certain matches that just felt like you had reached the peak of gaming experiences, and those saving private ryan sound effects from the beach! GG to all the old school DoD players who may be reading. I think of you all often 🤙
Im a vetren of the Jolt 56K High Ping Bastards Server. So many happy hours back in the day. Fantastic tribute to a special moment in gaming history. Thanks,JUNO
Played since 3.1 through to 1.3 and even *Holds back vomit* Source.. I'll never forget the memories of DOD to this day it's still one of the best WW2 shooters out there.
Man it's sad that dod is so old now days, time flies but even if nobody plays anymore, John Linde (god rest his soul) immortalized this game with his beautifully crafted sturmbot mod
Day of Infamy actually started as a mod developed by the community with some help from the devs, it went full release because people wanted it to be full fledged game. There's already a new total conversion mod for Insurgency called Born to Kill: Vietnam that seems pretty ambitious, really seems like New World Interactive games and few ModDB mod pages are the last bastions for the modding scene. On a side note, I just found this channel because this video was recommended to me after watching Day of Infamy tutorial videos that they just uploaded. I'm really enjoying your videos.
Thanks man, I don't post LP's anymore but I did enjoy making this; so i've invested in some better software for video editing and will focus more on quality productions rather than the usual slap-dash stuff that is on RUclips. I've been playing DoD:S since posting this and i'm actually enjoying it like a stinking hypocrite. I'm formulating a review for it, who knew in 2017 eh? :) Vietnam eh? That's news too me, i'll check it out. I'm a die hard fan of Vietcong (the best Vietnam game!)
This brought back so many memories. I was in HS when DoD came out and it was THE game that me and my group of friends all played. Like what you described in your video, we were all passively involved in the community, we each had a personal collection of sound and texture replacements, and so on. I remember the leadup to 1.0, the anticipation. I was also in a clan for a while, through which I formed some great, though fleeting, relationships. Makes me happy thinking about it all. Great video .
Yeah same here. Loved playing this back in the day. I still play from time to time. I play DOD Source now because DOD doesn't have as many players anymore. :'( But I post videos of source from time to time if you like them.
My friend and I use to save our lunch money as kids and run down to the local cyber cafe after school and play the hell out of the original DoD. Good times. When DoD Source came out my friend and I were not at all impressed and instead stuck with the original for a couple more years until it began to die out. Fast forward over a decade later and now this Day of Infamy game has come and man it reminds me so much of the original. Can't wait for it's full release. Anyway great video man!
572 hours later, i'm still playing Day of Infamy. It's my most played game on Steam (Beating GTA5 and Skyrim!) I play on the {WeB} server on most nights, it's a blast. Battalion 1944 is shaping up nicely too; the alpha tests are great fun and it looks like they're keeping to their word. It is very COD2, and I don't view that as a bad thing. Days of War is a bust, they really screwed up, and now no one plays it. Literally, no....one. Avoid at all costs until you hear of major shifts (unlikely). Hell Let Loose is another WWII game in the works; it's a large scale shooter similar to Project Reality / Squad, I am eager to try this when a release is........released!
Hell yeah dude. I've been playing Day of Infamy because I played a tiny bit of mod DOD and a lot of Retail. I'm so glad it exists. Thanks for making this video man.
Thanks so much for making this, it brought on massive waves of nostalgia from the early beta days. I started playing around beta 3.0 up until around 2008 on source and like you I feel like the game and community was let down so much by Valve. I was an admin at Day of Defeat Editing Centre, glad you enjoyed all the content.
Ah Hostile Intent. To think i was actually on the dev team of that mod. Good times :) The reason why modding was so popular with Half-Life was that the engine was built around modding and ease of use. I know the gldsrc engine by heart and all of its quirks. And Valve even supported mod developers with coding help for the SDK (And the fact that they had and SDK in the first place). Nowadays, games require much time and effeort to be able to create assets for them. That is, if they allow you to mod them at all. Most games now require a launcher like steam to work, so these mods just wont be supported.
For what it's worth, we are still working on ESF. I noticed you showed our newer logo as well as our newer Goku model and our previous build of our Namek map :)
@@simosimouk Not too bad, considering how dated the last official release of the mod is at this point. Most are waiting for our last release at this point, but our discord remains active daily. We've released a few trailers over the past few years to show what it looks and plays like in it's current (and Final) itterarion, if you're keen to check it out even if just to see how much more we've managed to abuse and break the GoldSRC engine. ;)
Oh wow, just seeing the maps brings back so hard, I used to play this on a Pentium III HP Vectra and I could barely get it there, Avalanche and Caen were my favorites, also I remembered being confused by the fact that now you had to buy the game? But by a weird twist of fate I got those free on my Steam account, I might fire it up and get back to sniping from the top of the tower and hearing that bell clanking, clear sign I was camping right!
Quick shout out to Vampire Slayer, Tour of Duty, and International Online Soccer! The Half-Life modding community created a true golden age for pc gaming.
IOS or Earth's Special Forces were too quirky for me so I didn't play them. The Ship, Specialists, Battlegrounds and of course NS I played the hell out of.
Sitting here in 2020 I'd give anything to go back and play this again and have it strive. I miss [Me109] and NeO|GoD servers. I miss Megabears Hideout server as well.
I had applied for a job at a new LAN centre that had opened up. While waiting for our interviews, they had everyone playing DOD 3.1. Coming from pretty much a N64...I was BLOWN AWAY at the time! It's what got me into PC gaming, and I played this game more than any other game in my life. Scrims, matches, pubs. So many good memories. I even made my own map as part of school project. If Steam could have tracked how many hours I put into it over the years since day one... I might be afraid. As much as I didn't like the retail changes I still loved playing it, I hated DOD:S!! The look, the feel, the mechanics. It killed everything, the community split between the old and new, and after awhile I moved on to Red Orchestra. Those mod days were the golden age of gaming for me. None of this paying more for season pass BS. Oh and I saw Battlegrounds in your video that was a fun one! Always bayoneted trying to reload LOL.
JK Wacker always heart warming to see how these games were important for some of us, that was part of what made teenagers around the world living the same experience, I think its great.
Some of the very BEST gaming moments that i have ever had were in DoD 3.1, you felt like everyone was part of the same family. To everyone I played with OR against; THANK YOU!
Thank you for putting this together. I was there from the beginning and went through the DOD saga. Funny enough I’m still playing this game and you’re right in that it has been a significant part of my entertainment and I’ve made many good friends along the way. Can you imagine someone plotting out the clan dramas and server wars that played out over two decades. Thank you!
I started playing this game since i was 5 and I recently joined a clan 1 or 2 years ago and it's still popular with weekly scrims so i'm happy that it is still popular
I loved this game; spent years playing this on CoFR servers. One of the best WWII games I've played and one that I still, a decade later, judge a lot of new games against.
yo dude me too man i hate games now the first thing i notice is crappy hit detection and lag ! then crappy recoil !and crap similar sounds for every gun !! nothing like having a garand as a nazi behind enemy lines u feel me lol
I was 'riverhawk' from GotFrag and the game. Played in CAL with a bunch of amazing people. Some of the most fun times I've ever had and will have in gaming... small enough so you knew everyone but big enough to have an active and booming IRC/Ventrilo/Steam community... miss those days and the people we played together with a lot
i'm a person who's from a way younger generation that has an appreciation of old games and i must say that i very much enjoyed watching your video and hearing your stories. reading old forums and hearing stories like these feels almost like time travelling. i, obviously, can't relate to some things you've said, but i found them very interesting anyway! this is a good video and i must thank the creator for creating it, preserving and documenting the history of the mod/game and telling great stories. have a good day, sir!
Thanks man, my cadence is much different now thanks to many hours of live-broadcasting on twitch, but even I like to watch this back - very much enjoyed making it. It was a great part of gaming history
Wow thank you for this. Day of defeat brings back so many memories from 2003-2005, i was 21 when i first started playing this game and fell in love with it. Now i'm just a washed up loser lol
Just gone and bought the original (79p... on steam) wonder if anyone still plays. I remember this was the first game I ever played online, and I played so much of it. Easily as much as COD MW and CS.
And I agree fully with the Source version. Just didnt work. Filling in the gaps is a funny thing. I enjoyed the Tomb Raider series on the PS1, Perfect Dark on the N64 more than any modern game going.
Complete trip down memory lane this video. Brilliant. Trouble now is everything has been done before. Look at Resident Evil remakes for christ sake... Glad im not growing up with the current offerings from devs where games.
I had a bout of DoD nostalgia and came across this video and you my friend have delivered . Let me just tell you I agree with everything you have said. I began playing dod around 2001 when I think v2.1 had just been released. What a game it was back then, it was a big part of my early teenage years. I loved Thunder, Romelle, Zafod, Koln, Caen, Schwetz (boogie woogie bugle boy) and overlord. Those maps were amazing. I discovered the forums about a year or two later and began contributing to the "Models skins and animations" forum and released many gun skins over the years that followed. You may or may not remember me, I went by the name "Brutal" on the forums. On that, I remember how vibrant the forums were, when it came to textures there was great friendly competition and constructive criticism. I remember when a modeller would release a new gun model and the skinners such as guys like Sp|inter, Dillinger, Polygon, myself and others would go into overdrive trying to bang out textures for it. I met some great people from my days on the DoD Forums. DoD was an amazing mod and nothing has filled that void ever since.
TonyJ86 good times! I think I recall you on the forums, a definitely remember the others names too. I know one of the skinners made some excellent 'war torn' skins that included ripped woollen gloves for the hands I'm now playing day of infamy exclusively on a co op server called WeB , it's a bunch of good players all playing for the objectives with no smacktards. It's the only other game that I've joined a friendly clan for since DoD! It might help you fill a little void :)
I downloaded Day of Infamy recently but am running on a mac and it wasn't very smooth. Also at a disadvantage as there are no Aussie servers so had to play on international servers. I was impressed with the game though. Cheers!
Ahhh man the memories. The secret FG42 is seared in my brain. Run to the crate, throw away your gun and leap on the box, it'll break and you pickup the FG42 and then peg it before the steam vent bursts and kills ya. Then you camp on the right flank, set up the bipod and protect the rear from sneaky gits cause your bloody team won't. Are there any Resistance & Liberation fans floating about still? That was my DoD for the Source era.
Man just watching little clips of gameplay brings back the exact feelings I had as a 13 year old kid. The level design and class balance just worked so well in DoD. I've never enjoyed a game as much as i did DoD as a kid, it definitely set the bar way too high haha
Great video simosimo, thanks for reminding of what this once great gem was. Day of Defeat as far as I remembered...much like Counter-Strike and its early betas/releases were really revolutionary games for its time. Day of Defeat maybe was created in a bad time where there were too many other WWII shooters out there and nobody wanted to try a PC WWII shooter that seemed like it was a Medal of Honor or Call of Duty 1 ripoff. I spent countless hours playing DoD and CS and I agree with you that we were truly conned by Day of Defeat Source. It wasn't a great sequel for Day of Defeat, and it simply wasn't what everyone wanted it to be, a rough looking, grim, an dark WWII shooter.
Played this back in the day. I was apart of [WWE] clan. We practiced regularly and completed in MLG tournaments. What a time to be alive. I will never forget those days...... Unfortunately I lost contact with all the members
28:31 Allies Win! I spent a lot of overnighters playing Day of Defeat, all time fav FPS bc of the community, WW2 immersion/sounds/gritty textures. Getting killed while shouting “Fire In the Hole”. Dropping MG’s ammo. Sneaking through bushes in Para_Hedgerow. Knifing snipers and suicide nades to break through a bottleneck! Amazing game, cheers for the video!
Great documentary! Brings back many good memories! I wish there would be some 3.1b servers, this was a quite popular game back in the day and getting in touch with people who want a dedicated server should be easy with Discord. First time I saw Day of Defeat Mod in a Finnish gaming tv-show and it looked so cool I had to go and buy Half-Life just so I would be able to play DoD. I quit playing when DoD:Source came out, it just didn't have the same atmosphere and the weapons and ragdoll effects looked goofy to me. Thank you for the great video!
having a grenade come through the window, picking up and throwing back to kill that mate who thought he was the shit. only to celebrate to early and have a rifle butt to the back of my head. just a fun fantastic time and have yet to top that moment.
Thanks for this! So many images that I have not seen in years. I started in the 3.1 days as well, and it was the most exciting, enlightening, and overall most obsessive I've been with a game community. I still play ww2 shooters today as my main go too FPS. Mostly being the Red orchestra 2 and Rising storm series, as realistic gameplay leads to more playability in my opinion. But back in the day DoD 3.1 was as realistic as any game could get. and I would spend hours in that world. Again, you blew my mind with some of these images likes load screens and what not. I picture my 13 year old self getting excited at this unknown game I barely knew how to install, unknowingly beginning a obession with ww2 shooters and ww2 history.
I love this. You're so right about what you say about the aestehics before source. Thankfully Red Orchestra came out because DoD:Source was a let down.
Thanks for this video. This game , to me was so immersive and seemed so real. It gave you that feeling of wonder . As if your opening a pandora box and awakening your childhood imagination all over again.
Nice video, some good historical content here. Id love to see something similar for quake and action quake. Just to see the roots of modern gaming, atleast fps gaming
Something Else cheers, it's definitely something more people need to document. There's lots of these little windows of gaming history that will just pass us by otherwise.
You were right... I am 30, I was a big player and it was only last night I was showing my wife 1.3... Hours wasted with so much joy. The sound design stuck with me and I am trying my hardest to help recreate something similar... Loved the video.
Great video. I reinstalled DoD yesterday for the first time in at least 10 years. To my surprise there was 2 full American servers with a ton of rotating maps. Played all day and had a blast. They don't make games like this anymore.
simosimo the mechanics of the game look horrible. I personally like the feel of bf1. I miss dod beta so much. I started at 2.0,Thanks for the time you put in your video.
For me, I bought DoD:S in 2009 and it was my first Day of Defeat game. I have since played the original and while I enjoy it from time to time, source is my go to shooter. For me, it was the realism community that forged my everlasting love for the game. While I believe source is a great game and while many may disagree I find it relaxing to go on there for a bit and just clear my head while talking to the same old people I've played with for years. Perhaps if I had gotten the original when it was still thriving it may have been different but that is my opinion. Either way, excellent video and project. Thank you.
Thank you for this video! DOD was the game that hooked me into gaming. I couldn't agree more with anything you said! Glad i was able to able to experience the Apex of Mod gaming and Dod.
Thank you so much for making this video. I had no idea that there are new ww2 shooters out that are as well crafted as DoD. Also, I used to play so much DoD that I'd go to sleep and dream about being in DoD.
i just realized my favorite cod 2 server back in the days . used to run Day of defeat map and got the same class system (or similar to it) even if I was super noop when I was just a kid and the server used to run a lot of cool custom maps that I feel sad that old PC gaming multiplayer was one of the best things is fading away now a days .
Great video, I think thats what Im going to show to my kids when I'll have to explain how the gaming scene was like in the early 2000s. Thanks for bringing up so much nostalgia, I still play dod from time to time, theres still a little community here in France, so its quite enjoyable. Btw, I was born in Caen and I can definetly say the graphics are better than it is in DoD :D
I played DoD retail and Source. I liked both for different reasons. For one thing, you could play corpse lawn darts on Avalanche. One guy in the tall church tower, over the fountain, and one person on the ground with a bazooka. You get three tries to ragdoll the church tower guy on any flag except the fountain, the opposite roof, or hitting the fountain. Getting a guy to land and stay in the fountain was three points. A good time was had by all.
Really good video, it's hard to find DOD videos of this quality. I first played DOD source and I enjoyed it even though it was seriously late to the party in 2017, I enjoyed the gunplay quite a bit. DOD classic was in my library and I booted it once and had zero enjoyment. I recently tried DOD classic and I prefer much more to source as it feels much more intense an dunforgiving due to the more skilled player base. I have also just started playing Day of Infamy and man, the gun play is great, especially the MG. The flamethrower is an absolute meme and is brilliant. You should check out Days of War, it's currently on sale and is inspired by DOD with a bit more difficulty.
This brought back so many memories. I miss these days. Miss the clan battles. The custom maps. (Two pill boxes) i played at the beginning and i played right up until DOD source killed it.
Great video, really captured the feeling of being part of a community and the nostalgia I have for gaming at the time. Especially having things like Science and Industry and Firearms be mentioned. I don't think modern games can ever give me the same memories as those early 2000 games and their mods. I think things are too centralised these days with Reddit and RUclips to allow for these niche communities to form with their own little in jokes and easter eggs. Shame you glossed over DoD:S so much though, I loved Source at the time and I remember preordering it after some really low res preview videos on a PC Gamer disk. I remember hating DoD:S though after the source update that made it more like TF2, for me it stripped the soul of the game out. Removing player collisions, adding cartoony fire and explosions and stupid achievements and a nemesis system was the final nail in the coffin.
I also remember this mod/game as just dripping with that special ww2 atmosphere, especially the earlier versions of it. Dark and gritty, yet oddly nostalgic (maybe not the right word for someone who wasn't around in the 40's..) Looking at it now it reminds me of how my mind would fill in so many things in simple NES games when I was even younger..
I'm in a clan in day of defeat called TEK, they have their own website and our own server that always has players on it, keep in mind it's a pve server. Real players on allies and bots on axis.
Wonderful video! I never played the beta versions of DoD so this had a lot of new information. I had no idea they used to have a bleeding mechanic! God, now i feel like playing GoldSrc mods! Also actively playing sven coop still these days! Keep up the good work, SimoSimo :). Subscribed!
Nice historical retrospective. Something I think it is worth mentioning: I understand that the community got pissed when the ambience/weapon sounds were replaced, but it is a product that was being sold now, and using assets "taken" from someone else´s work (Spielberg´s, for example) and making a profit on it wouldn´t float. They had to do it, it was the logical choice. By the way, is the volume down on the retail DoD weapon comparison? Because they didn´t sound that low, at least from what I recall. The same with the sharpening of the textures and the tidying up of animations. Imagine yourself as one of the new guys, those who didn´t play the game back when it was free, and fired it up for the first time after paying for them with their hard earned cash: seeing stuff like that glider animation was something sloppy to keep in a product that wasn´t free. Edit: because I cannot into grammar :D
I miss this game. Played it when I was 15 -16 years old. I'm 31 now. Considering buying a computer to get back on this and cs. Dont know if its worth it though
Very fond memories of this game from back in the early 2000s. I remember downloading the 2.0 beta on 56k dial up, it was only 120mb but it took around 8 hours to download, I had to do it overnight because it would have tied up the phone line all day and my father would have gone mental :D
So many great memories. Avalanche, Overlord, Rammelle, Airborne maps.... mods for the sound effects from Saving Private Ryan made it so epic. Simpler times. I started playing the first version also, all the way up to Source. Probably one of my all time favorite MP shooters. Thank you for this trip down memory lane. I still think 3.1 was the most immersive versions - the models, sound effects, and ambiance were more realistic and less cartoon-ish compared to the later versions. Even the HUD gives me crazy nostalgia. Man I would love to play this again. AND OMG THE SPECIALISTS! Another amazing experience. Totally forgot about that one.
Glad you enjoyed JP, it was a fine time to be a PC gamer. Those weekends when mods would release a big ticket update, not just for HL but also other games like BF1942. Ah man :)
Spot on with the Source/GoldSource graphics comparison. There definitely is a certain charm to GoldSource (HL1) that isn't there in Source and other games.
In 2000 or so the original DoD blew my mind. It was like a drug, how gritty and immersive it was, how stark and ruthlessly violent, and very hard and challenging, rewarding, completely fascinating and mesmerizing. The graphics were already dated at the time in the early 2000’s yet it succeeded at suspending disbelief like no other game I’ve played since. Steam version is a pale and watered down version unfortunately. Many huge thanks to the old school mod community! I would totally still play this original mod, offline from the steam service. It was something truly like a labor of love and made no compromise, just did the very best with what it had. The opposite of easy or lazy or efficient or polished. It was fucking beautiful.
Hell yeah! It really was a time capsule issue but at the time most folk really disliked DoD 1.0 - 1.3. The removal of bleeding was such a drama on the official forums. Good times...
Ooooohhh this brings back so many memories! I started playing online shooters with Rainbow Six 2: Roque Spear(with the Nato Pack, of course) and after that it was all DoD 1.3! I always played Axis with either the Mauser or MP 40... Good days :D My favourite map was Caen.
Caen and Avalanche were the de_dust of DOD so they don't really count. My Top 3 fave maps from DOD Classic were Zafod, Merderet, and Cherbourg (so many flank, holes, and sneak points). Special mention to dod_koln and dod_heutau. These maps were tedious as heck to win, but the victory through teamwork was quite the exhilerating rush.
I played DOD:S first when a friend convinced me to buy it, and I was very fond of it and played it all day long. When I found out about old DOD I bought the steam standalone and liked it more than Source, but wasnt able to go far behind to play the BETA at that time. I still play DOD:S from time to time but mainly passed over to Day of Infamy, for its more varied gameplay and "realistic" approach. Also it has the British lol.
Who remembers the Mil-sim clans pre Source? They were hella corny but man that M1 with HP maxed at 80 was worth putting up with them acting like they were actually Pattons 3rd Army constantly.
Oh one last thing I quit Dod after retail. The change in recoil mechanics is what madee quit not the removal of bleeding. Went back once source came out purely for nostalgia after the bitterness of retail has faded for me a bit. Source as far as retail goes was better, but nothing compares to pre-retail dod. Just my opinion.
Great video! been thinking the same thing for years. It's still amazing to me that Dod source isn't good. They did counter strike source perfect so its the same game with better graphics but with Dod source they inexplicably changed the gameplay with iron sights and super fast player speeds. If they had kept the same game and just improved the graphics as they have been doing with counter strike for 15 years DOD would have endured as well. DOD source wasn't a bad game by any means but it lost the feel of the original. I personally moved on to Red Orchestra when I rejected DOD source and have been happy with that series ever since.
That was fantastic - thank you for putting together that retrospective! You're spot on with what you're saying, and I appreciate your directness. My memory from those days says you're about right with the bleeding removal reason. We were probably a bit fast to take Valve's word on things, as they were "the pros" on that stuff. There were also a lot of legal things that had to happen around that time too - like not being able to use sounds ripped from movies, etc. Still, it was one of the best times I've ever had working on a project with a team.
Waldo (or Wally as you called me)
Love Caen2.
Waldo, Hello! Just saw this comment. Glad you got to see it along with Fuzzdad.
Are you still in the industry old bean? :)
Hey, it's a reunion! /xerent
Ha I remember all the drama in the Mess Hall but before it being random nonsense which was a bit wild west, can't quite remember my nick if it was either Cpl Hicks or Monkey Lib Front
NN909
FuzzDad here...
Appreciate the shout-out in this. You have no idea how many hours we all put into the game over the years...and it was all worth it. I have friends from then that are now working across the industry (we sometimes get together at PAX events)...from level designers to programmers to just players. It was a unique experience at a unique time and I think you hit on it...much like your first experience at anything...it's hard to go back and capture that same sense of wonder and affection. Thanks for the rewind!
Wes Shull Hey FuzzDad good to hear from you. Feel free to chuck this around to get some nostalgia flowing amongst your circle 😎
Will do...I was there at the alpha beginnings (still have some files from that)...my son was the original mod lead (he hired most of the staff). He left the team 4 or 5 months before they all got picked up by Valve.
Note on technical things...mapping was easy in the old engine and the mod communities thrived and kept the game going. PC Magazine was a huge fan. When Valve shifted to the Source engine my very first thought was "there goes the mod community"...not because the game sucked or anything from my perspective...but mapping in Source was hard and because the old way to make a house...four walls and a hole for a door...was no longer a way to make a house. Houses and terrain and everything had to look good and have a purpose. It REALLY thinned out the people capable to produce material for mod teams.
DoDS did keep a loyal base of players for years (over 10K at times)...but it never had the ribald, enthusiastic support, as the older version. IMHO part of that (outside of game mechanics)...was the move to a modern game engine requiring real talent to map and develop material. I must have spent 500 hours just tweaking and cleaning up Palermo after launch...that level of effort is really hard to do if you're not getting paid.
As I look back...I think Mod communities like DoD were a point-in-time thing...never to be recreated and we were all fortunate to have been there for it. I'm eternally grateful to the game, my friends in the community...and the community itself. It was a great ride while it lasted.
Amazing insight thanks Wes, even though this subject is 'just vidya games', there's so much layered history that is sadly lost to time forever.
I would be more than happy to have a game that looked like the Half life Engine today, it's not like graphics make a good game. Just look at Minecraft.
Like you said, you can't make a rinky dink building anymore, it has to be realistic. Give me a fun to use tool so everyone can make a map. I'd love to map for Day of Infamy, but it's going to look awful. Sad times!
simosimo I think HL was kind of what minecraft is for some people today as the SDK was pretty easy to pick up and it all felt "sandbox", so yes it unlikely we ever get to know something like that in the future but I still hope that a dev comes out with a good SDK designed to be used in a effective way by the modding community. (Maybe valve with Source2 engine editor which looks promising from what I saw, but considering they dont make games anymore...).
Make another!!!
I played this between 2003/2006 I never forgot it. even after my 11 year term in prison. it's the greatest thing ever experienced.
If you dont mind. Why were you in prison? Yes I'm the only person on here who gives a shit about listening and engaging with the commentors. Other then the poster of this video.
Yo, welcome back to the world! Stay nostalgic and happy
Bro I went to prison in 2012. I played all these
@@iVETAnsolini what did you go to prison for?
@Byte Surfer ...
As somebody who worked on DOD making textures (classic DOD, not the Source version) - thank you for making this. I actually recently started playing dod again and it's amazing how many people are still playing it to this day and how many custom maps are out there. I hope this game never dies.
Me too bud, good to see you here.
Hey kleinluka, how's it going these days /xerent
@@svanteekholm7334 hey man! going great! working for Ubi again now. What are you up to these days?
Yeah man,i love dod,there is one server that is a caen 24/7 server and i nearly play on it every day
Klein! >:-D
You're totally right about the mind filling in the gaps to make the experience more immersive. I've never been so engaged with any other form of entertainment than beta counter strike and beta day of defeat. perhaps it was simply because I was in high school and I look back too fondly, but I have always thought about the immersion factor being superior.
Indeed gold engine games where a pioniering time
I have fond memories of this game. My father played it when I was only 5 years old, and I got to play both Day of Defeat and Day of Defeat Source with him. He still plays this game to this day :')
IM6?
Fucking legend
Not a word of a lie, My dad still plays to this day as well. been playing for almost 20 years. Im just getting back into 3.1
Really enjoyed this, thank you so much for putting it together! Fabulous memories!
I was DoD obsessed in it's heydey, right from Beta 1 and fond memories of classic maps like Hill, Bliss, Seg3. Also the amazing communities that built up around it, there was a great mapping group called iNvasion Works, you could find Fuzzdad on there along with the rest of the guys. I recall many happy hours spent on their forums, looking forward to the next map releases and just chatting away about all things gaming and WW2. Even see some of the characters from the days of old in the comments here!
Really fond memories of far simpler times, where all there was, was video games. You really felt part of something special, it was truly exciting and really felt like a community. Crazy to think it was almost 20 years ago now, but you are so right: Likely memories that you will never forget. I still recall certain matches that just felt like you had reached the peak of gaming experiences, and those saving private ryan sound effects from the beach!
GG to all the old school DoD players who may be reading. I think of you all often 🤙
Im a vetren of the Jolt 56K High Ping Bastards Server. So many happy hours back in the day. Fantastic tribute to a special moment in gaming history. Thanks,JUNO
Played since 3.1 through to 1.3 and even *Holds back vomit* Source.. I'll never forget the memories of DOD to this day it's still one of the best WW2 shooters out there.
Man it's sad that dod is so old now days, time flies but even if nobody plays anymore, John Linde (god rest his soul) immortalized this game with his beautifully crafted sturmbot mod
SturmBOT is still available here sturmbot.org/
Day of Infamy actually started as a mod developed by the community with some help from the devs, it went full release because people wanted it to be full fledged game.
There's already a new total conversion mod for Insurgency called Born to Kill: Vietnam that seems pretty ambitious, really seems like New World Interactive games and few ModDB mod pages are the last bastions for the modding scene.
On a side note, I just found this channel because this video was recommended to me after watching Day of Infamy tutorial videos that they just uploaded. I'm really enjoying your videos.
Thanks man, I don't post LP's anymore but I did enjoy making this; so i've invested in some better software for video editing and will focus more on quality productions rather than the usual slap-dash stuff that is on RUclips. I've been playing DoD:S since posting this and i'm actually enjoying it like a stinking hypocrite. I'm formulating a review for it, who knew in 2017 eh? :)
Vietnam eh? That's news too me, i'll check it out. I'm a die hard fan of Vietcong (the best Vietnam game!)
This brought back so many memories. I was in HS when DoD came out and it was THE game that me and my group of friends all played. Like what you described in your video, we were all passively involved in the community, we each had a personal collection of sound and texture replacements, and so on. I remember the leadup to 1.0, the anticipation. I was also in a clan for a while, through which I formed some great, though fleeting, relationships. Makes me happy thinking about it all.
Great video .
How nice of you to mention my map, thunder, as your first favourite. /xerent
Hey! Great to hear from you dude, Thunder was so good and I can still remember that dank rainy atmosphere :)
I love videos like these, thank you for your hard work.
Thanks for stopping by.
Yeah same here. Loved playing this back in the day. I still play from time to time. I play DOD Source now because DOD doesn't have as many players anymore. :'( But I post videos of source from time to time if you like them.
31 years old. This brings back so many memories! One of the best times of pc gaming!
My friend and I use to save our lunch money as kids and run down to the local cyber cafe after school and play the hell out of the original DoD. Good times. When DoD Source came out my friend and I were not at all impressed and instead stuck with the original for a couple more years until it began to die out. Fast forward over a decade later and now this Day of Infamy game has come and man it reminds me so much of the original. Can't wait for it's full release. Anyway great video man!
Rip day of infamy
572 hours later, i'm still playing Day of Infamy. It's my most played game on Steam (Beating GTA5 and Skyrim!) I play on the {WeB} server on most nights, it's a blast.
Battalion 1944 is shaping up nicely too; the alpha tests are great fun and it looks like they're keeping to their word. It is very COD2, and I don't view that as a bad thing.
Days of War is a bust, they really screwed up, and now no one plays it. Literally, no....one. Avoid at all costs until you hear of major shifts (unlikely).
Hell Let Loose is another WWII game in the works; it's a large scale shooter similar to Project Reality / Squad, I am eager to try this when a release is........released!
Hell yeah dude. I've been playing Day of Infamy because I played a tiny bit of mod DOD and a lot of Retail. I'm so glad it exists. Thanks for making this video man.
Is there any site which you can download 3.1 from?
Check out Post Scriptum mate! Love the video... thanks for the work you put into it! Really brought back some lovely memories!
Remember ya from the forums. Crispulus here (changed handle years ago.)
Thanks so much for making this, it brought on massive waves of nostalgia from the early beta days. I started playing around beta 3.0 up until around 2008 on source and like you I feel like the game and community was let down so much by Valve. I was an admin at Day of Defeat Editing Centre, glad you enjoyed all the content.
This brought back so many happy memories! thankyou so much for this!
saaame
DOD Communities are still thriving, not a lot like in the early 2000, but just as happy a bunch of peeps.
Ah Hostile Intent. To think i was actually on the dev team of that mod. Good times :)
The reason why modding was so popular with Half-Life was that the engine was built around modding and ease of use. I know the gldsrc engine by heart and all of its quirks. And Valve even supported mod developers with coding help for the SDK (And the fact that they had and SDK in the first place).
Nowadays, games require much time and effeort to be able to create assets for them. That is, if they allow you to mod them at all.
Most games now require a launcher like steam to work, so these mods just wont be supported.
Good to see you here! HI was a cool concept and I enjoyed it for it's short tenure.
I played Hostile intent a LOT!
Good game
For what it's worth, we are still working on ESF. I noticed you showed our newer logo as well as our newer Goku model and our previous build of our Namek map :)
macdaddymario wow nice! How’s the community ?
@@simosimouk Not too bad, considering how dated the last official release of the mod is at this point. Most are waiting for our last release at this point, but our discord remains active daily.
We've released a few trailers over the past few years to show what it looks and plays like in it's current (and Final) itterarion, if you're keen to check it out even if just to see how much more we've managed to abuse and break the GoldSRC engine. ;)
Oh wow, just seeing the maps brings back so hard, I used to play this on a Pentium III HP Vectra and I could barely get it there, Avalanche and Caen were my favorites, also I remembered being confused by the fact that now you had to buy the game? But by a weird twist of fate I got those free on my Steam account, I might fire it up and get back to sniping from the top of the tower and hearing that bell clanking, clear sign I was camping right!
Good list of half life mods. I for one missed Vampire Slayer though. Had tons of fun with the asynchronous gameplay and setting.
That game made no sense to me I only gave it an hour
Quick shout out to Vampire Slayer, Tour of Duty, and International Online Soccer! The Half-Life modding community created a true golden age for pc gaming.
I remember those! Thanks for the nostalgia hit!
IOS or Earth's Special Forces were too quirky for me so I didn't play them. The Ship, Specialists, Battlegrounds and of course NS I played the hell out of.
Sitting here in 2020 I'd give anything to go back and play this again and have it strive. I miss [Me109] and NeO|GoD servers. I miss Megabears Hideout server as well.
Me109 is still going. I play on that almost daily. Some with at least 20 other people.
@@butterman0007 That's awesome I miss those guys.
I had applied for a job at a new LAN centre that had opened up. While waiting for our interviews, they had everyone playing DOD 3.1. Coming from pretty much a N64...I was BLOWN AWAY at the time! It's what got me into PC gaming, and I played this game more than any other game in my life. Scrims, matches, pubs. So many good memories. I even made my own map as part of school project. If Steam could have tracked how many hours I put into it over the years since day one... I might be afraid. As much as I didn't like the retail changes I still loved playing it, I hated DOD:S!! The look, the feel, the mechanics. It killed everything, the community split between the old and new, and after awhile I moved on to Red Orchestra. Those mod days were the golden age of gaming for me. None of this paying more for season pass BS. Oh and I saw Battlegrounds in your video that was a fun one! Always bayoneted trying to reload LOL.
JK Wacker always heart warming to see how these games were important for some of us, that was part of what made teenagers around the world living the same experience, I think its great.
Some of the very BEST gaming moments that i have ever had were in DoD 3.1, you felt like everyone was part of the same family. To everyone I played with OR against; THANK YOU!
Thank you for putting this together. I was there from the beginning and went through the DOD saga. Funny enough I’m still playing this game and you’re right in that it has been a significant part of my entertainment and I’ve made many good friends along the way. Can you imagine someone plotting out the clan dramas and server wars that played out over two decades. Thank you!
Haha yeah. All those ‘storms in a teacup’ lost to time.
I started playing this game since i was 5 and I recently joined a clan 1 or 2 years ago and it's still popular with weekly scrims so i'm happy that it is still popular
I loved this game; spent years playing this on CoFR servers. One of the best WWII games I've played and one that I still, a decade later,
judge a lot of new games against.
yo dude me too man i hate games now the first thing i notice is crappy hit detection and lag ! then crappy recoil !and crap similar sounds for every gun !! nothing like having a garand as a nazi behind enemy lines u feel me lol
thats the ultimate high with this game being behind enemy lines with the enemies weapon sounds shrouding your malice
Have you played Red Orchestra 2? Probably the best WW2 shooter that you can play nowadays.
Oh yeah, RO2 is great. I'm usually on Merrils or Weekend Warriors
Scott Stevens Well i'm from Europe and play usually on 40-1 servers.
I was 'riverhawk' from GotFrag and the game. Played in CAL with a bunch of amazing people. Some of the most fun times I've ever had and will have in gaming... small enough so you knew everyone but big enough to have an active and booming IRC/Ventrilo/Steam community... miss those days and the people we played together with a lot
i'm a person who's from a way younger generation that has an appreciation of old games and i must say that i very much enjoyed watching your video and hearing your stories. reading old forums and hearing stories like these feels almost like time travelling. i, obviously, can't relate to some things you've said, but i found them very interesting anyway! this is a good video and i must thank the creator for creating it, preserving and documenting the history of the mod/game and telling great stories. have a good day, sir!
Thanks man, my cadence is much different now thanks to many hours of live-broadcasting on twitch, but even I like to watch this back - very much enjoyed making it. It was a great part of gaming history
Wow thank you for this. Day of defeat brings back so many memories from 2003-2005, i was 21 when i first started playing this game and fell in love with it. Now i'm just a washed up loser lol
Lol same bro at least were DoD Veterans
Just gone and bought the original (79p... on steam) wonder if anyone still plays. I remember this was the first game I ever played online, and I played so much of it. Easily as much as COD MW and CS.
And I agree fully with the Source version. Just didnt work. Filling in the gaps is a funny thing. I enjoyed the Tomb Raider series on the PS1, Perfect Dark on the N64 more than any modern game going.
Complete trip down memory lane this video. Brilliant. Trouble now is everything has been done before. Look at Resident Evil remakes for christ sake... Glad im not growing up with the current offerings from devs where games.
I had a bout of DoD nostalgia and came across this video and you my friend have delivered . Let me just tell you I agree with everything you have said. I began playing dod around 2001 when I think v2.1 had just been released. What a game it was back then, it was a big part of my early teenage years. I loved Thunder, Romelle, Zafod, Koln, Caen, Schwetz (boogie woogie bugle boy) and overlord. Those maps were amazing. I discovered the forums about a year or two later and began contributing to the "Models skins and animations" forum and released many gun skins over the years that followed. You may or may not remember me, I went by the name "Brutal" on the forums. On that, I remember how vibrant the forums were, when it came to textures there was great friendly competition and constructive criticism. I remember when a modeller would release a new gun model and the skinners such as guys like Sp|inter, Dillinger, Polygon, myself and others would go into overdrive trying to bang out textures for it. I met some great people from my days on the DoD Forums. DoD was an amazing mod and nothing has filled that void ever since.
TonyJ86 good times! I think I recall you on the forums, a definitely remember the others names too. I know one of the skinners made some excellent 'war torn' skins that included ripped woollen gloves for the hands
I'm now playing day of infamy exclusively on a co op server called WeB , it's a bunch of good players all playing for the objectives with no smacktards.
It's the only other game that I've joined a friendly clan for since DoD! It might help you fill a little void :)
I downloaded Day of Infamy recently but am running on a mac and it wasn't very smooth. Also at a disadvantage as there are no Aussie servers so had to play on international servers. I was impressed with the game though. Cheers!
This game was mind blowing at the time,so many great memories and a brilliant time to be into gaming!
Ahhh man the memories. The secret FG42 is seared in my brain. Run to the crate, throw away your gun and leap on the box, it'll break and you pickup the FG42 and then peg it before the steam vent bursts and kills ya. Then you camp on the right flank, set up the bipod and protect the rear from sneaky gits cause your bloody team won't.
Are there any Resistance & Liberation fans floating about still? That was my DoD for the Source era.
Ahhh thank you! I knew someone who would stumble on this vid would have the answer. Now that's a sign of a true vet :)
Man just watching little clips of gameplay brings back the exact feelings I had as a 13 year old kid. The level design and class balance just worked so well in DoD. I've never enjoyed a game as much as i did DoD as a kid, it definitely set the bar way too high haha
Great video simosimo, thanks for reminding of what this once great gem was. Day of Defeat as far as I remembered...much like Counter-Strike and its early betas/releases were really revolutionary games for its time. Day of Defeat maybe was created in a bad time where there were too many other WWII shooters out there and nobody wanted to try a PC WWII shooter that seemed like it was a Medal of Honor or Call of Duty 1 ripoff. I spent countless hours playing DoD and CS and I agree with you that we were truly conned by Day of Defeat Source. It wasn't a great sequel for Day of Defeat, and it simply wasn't what everyone wanted it to be, a rough looking, grim, an dark WWII shooter.
Glad you enjoyed matey!
Played this back in the day. I was apart of [WWE] clan. We practiced regularly and completed in MLG tournaments. What a time to be alive. I will never forget those days...... Unfortunately I lost contact with all the members
28:31 Allies Win!
I spent a lot of overnighters playing Day of Defeat, all time fav FPS bc of the community, WW2 immersion/sounds/gritty textures. Getting killed while shouting “Fire In the Hole”. Dropping MG’s ammo. Sneaking through bushes in Para_Hedgerow. Knifing snipers and suicide nades to break through a bottleneck! Amazing game, cheers for the video!
Hear, hear! Those bum rushes just to get a slight glimpse at MG or sniper positions.
Thanks for a little trip down memory lane. Played DoD for years and years.
Great documentary! Brings back many good memories! I wish there would be some 3.1b servers, this was a quite popular game back in the day and getting in touch with people who want a dedicated server should be easy with Discord.
First time I saw Day of Defeat Mod in a Finnish gaming tv-show and it looked so cool I had to go and buy Half-Life just so I would be able to play DoD. I quit playing when DoD:Source came out, it just didn't have the same atmosphere and the weapons and ragdoll effects looked goofy to me.
Thank you for the great video!
having a grenade come through the window, picking up and throwing back to kill that mate who thought he was the shit. only to celebrate to early and have a rifle butt to the back of my head.
just a fun fantastic time and have yet to top that moment.
DOD was in my communications textbook in middle school nearly 15 years ago. Randomly remembered lol. Thanks for this eye opening video.
I remember when the old servers started winding down as everyone moved to steam; steam was new and scary !
Thanks for this! So many images that I have not seen in years. I started in the 3.1 days as well, and it was the most exciting, enlightening, and overall most obsessive I've been with a game community. I still play ww2 shooters today as my main go too FPS. Mostly being the Red orchestra 2 and Rising storm series, as realistic gameplay leads to more playability in my opinion. But back in the day DoD 3.1 was as realistic as any game could get. and I would spend hours in that world. Again, you blew my mind with some of these images likes load screens and what not. I picture my 13 year old self getting excited at this unknown game I barely knew how to install, unknowingly beginning a obession with ww2 shooters and ww2 history.
I love this. You're so right about what you say about the aestehics before source. Thankfully Red Orchestra came out because DoD:Source was a let down.
Thanks for this video. This game , to me was so immersive and seemed so real. It gave you that feeling of wonder . As if your opening a pandora box and awakening your childhood imagination all over again.
Nice video, some good historical content here. Id love to see something similar for quake and action quake. Just to see the roots of modern gaming, atleast fps gaming
Something Else cheers, it's definitely something more people need to document. There's lots of these little windows of gaming history that will just pass us by otherwise.
avalanche with the angled dipping street was a masterpiece !!
great video mate! cheers from germany
HAHAHAHA you sound like the roadie from Waynes World 2. "I had to beat him to death with his own shoes"
You were right... I am 30, I was a big player and it was only last night I was showing my wife 1.3... Hours wasted with so much joy. The sound design stuck with me and I am trying my hardest to help recreate something similar...
Loved the video.
DoD 3.1 + Sudden Strike... great memories. I remember how disappointed I was about 1.0 back in May 2003.
Great video. I reinstalled DoD yesterday for the first time in at least 10 years. To my surprise there was 2 full American servers with a ton of rotating maps. Played all day and had a blast. They don't make games like this anymore.
Welp, Looks like CoD has done it. Will CoD:WWII spark an influx of WWII games much like in the early 2000s?
simosimo the mechanics of the game look horrible. I personally like the feel of bf1. I miss dod beta so much. I started at 2.0,Thanks for the time you put in your video.
No I Sorry it’s never gonna beat waw it was too dumb down
I’m from the future.. kind of. Cough, hell let loose
For me, I bought DoD:S in 2009 and it was my first Day of Defeat game. I have since played the original and while I enjoy it from time to time, source is my go to shooter. For me, it was the realism community that forged my everlasting love for the game. While I believe source is a great game and while many may disagree I find it relaxing to go on there for a bit and just clear my head while talking to the same old people I've played with for years. Perhaps if I had gotten the original when it was still thriving it may have been different but that is my opinion. Either way, excellent video and project. Thank you.
1.3 has a very dedicated fan base.. hard to get in. I myself am a part of it thankfully
Thank you for this video! DOD was the game that hooked me into gaming. I couldn't agree more with anything you said! Glad i was able to able to experience the Apex of Mod gaming and Dod.
Thank you so much for making this video. I had no idea that there are new ww2 shooters out that are as well crafted as DoD. Also, I used to play so much DoD that I'd go to sleep and dream about being in DoD.
I NEVER played day of defeat but still want valve to make a day of defeat 2, that can stand next to dota 2, tf2 and cs:go.
Thank you for this video. You have captured the magic and essence of this time.
It was a grand ol time!
i just realized my favorite cod 2 server back in the days . used to run Day of defeat map and got the same class system (or similar to it) even if I was super noop when I was just a kid and the server used to run a lot of cool custom maps that I feel sad that old PC gaming multiplayer was one of the best things is fading away now a days .
Oh and battle grounds.... such a good mod too!
I loved the document dash on the Seg lll map, it was a gaming rush that I have not seen duplicated.
Great video, I think thats what Im going to show to my kids when I'll have to explain how the gaming scene was like in the early 2000s. Thanks for bringing up so much nostalgia, I still play dod from time to time, theres still a little community here in France, so its quite enjoyable. Btw, I was born in Caen and I can definetly say the graphics are better than it is in DoD :D
Glad you enjoyed matey!
Natural Selection and The Specialists were awesome mods too.
I played DoD retail and Source. I liked both for different reasons. For one thing, you could play corpse lawn darts on Avalanche. One guy in the tall church tower, over the fountain, and one person on the ground with a bazooka. You get three tries to ragdoll the church tower guy on any flag except the fountain, the opposite roof, or hitting the fountain. Getting a guy to land and stay in the fountain was three points. A good time was had by all.
Really good video, it's hard to find DOD videos of this quality.
I first played DOD source and I enjoyed it even though it was seriously late to the party in 2017, I enjoyed the gunplay quite a bit. DOD classic was in my library and I booted it once and had zero enjoyment.
I recently tried DOD classic and I prefer much more to source as it feels much more intense an dunforgiving due to the more skilled player base.
I have also just started playing Day of Infamy and man, the gun play is great, especially the MG. The flamethrower is an absolute meme and is brilliant.
You should check out Days of War, it's currently on sale and is inspired by DOD with a bit more difficulty.
This brought back so many memories. I miss these days. Miss the clan battles. The custom maps. (Two pill boxes) i played at the beginning and i played right up until DOD source killed it.
Thank you so much for this recap on the old classic DOD i never played the mod, only the released version pre-steam
Better days, better days.
(Rob from the old DOD forums/RN)
Great video, really captured the feeling of being part of a community and the nostalgia I have for gaming at the time. Especially having things like Science and Industry and Firearms be mentioned. I don't think modern games can ever give me the same memories as those early 2000 games and their mods. I think things are too centralised these days with Reddit and RUclips to allow for these niche communities to form with their own little in jokes and easter eggs.
Shame you glossed over DoD:S so much though, I loved Source at the time and I remember preordering it after some really low res preview videos on a PC Gamer disk. I remember hating DoD:S though after the source update that made it more like TF2, for me it stripped the soul of the game out. Removing player collisions, adding cartoony fire and explosions and stupid achievements and a nemesis system was the final nail in the coffin.
I also remember this mod/game as just dripping with that special ww2 atmosphere, especially the earlier versions of it. Dark and gritty, yet oddly nostalgic (maybe not the right word for someone who wasn't around in the 40's..) Looking at it now it reminds me of how my mind would fill in so many things in simple NES games when I was even younger..
Day of defeat... so much teenage memories. It was a good game, but in here finland the excellent community made the game.
I'm in a clan in day of defeat called TEK, they have their own website and our own server that always has players on it, keep in mind it's a pve server. Real players on allies and bots on axis.
Wonderful video! I never played the beta versions of DoD so this had a lot of new information. I had no idea they used to have a bleeding mechanic!
God, now i feel like playing GoldSrc mods! Also actively playing sven coop still these days!
Keep up the good work, SimoSimo :). Subscribed!
Vanska0 thanks glad you enjoyed - hope to see you on Sven sometime!
Nice historical retrospective. Something I think it is worth mentioning: I understand that the community got pissed when the ambience/weapon sounds were replaced, but it is a product that was being sold now, and using assets "taken" from someone else´s work (Spielberg´s, for example) and making a profit on it wouldn´t float. They had to do it, it was the logical choice. By the way, is the volume down on the retail DoD weapon comparison? Because they didn´t sound that low, at least from what I recall.
The same with the sharpening of the textures and the tidying up of animations. Imagine yourself as one of the new guys, those who didn´t play the game back when it was free, and fired it up for the first time after paying for them with their hard earned cash: seeing stuff like that glider animation was something sloppy to keep in a product that wasn´t free.
Edit: because I cannot into grammar :D
I miss this game. Played it when I was 15 -16 years old. I'm 31 now. Considering buying a computer to get back on this and cs. Dont know if its worth it though
Leave the memories alone :) although a pc is always worth it as we have so many amazing games to enjoy in 2019.
I still play. It is as great as ever. Deathinthe909. NN909
Very fond memories of this game from back in the early 2000s. I remember downloading the 2.0 beta on 56k dial up, it was only 120mb but it took around 8 hours to download, I had to do it overnight because it would have tied up the phone line all day and my father would have gone mental :D
DoD was one of the best games I've ever played. Thanks for the video!
So many great memories. Avalanche, Overlord, Rammelle, Airborne maps.... mods for the sound effects from Saving Private Ryan made it so epic. Simpler times. I started playing the first version also, all the way up to Source. Probably one of my all time favorite MP shooters. Thank you for this trip down memory lane. I still think 3.1 was the most immersive versions - the models, sound effects, and ambiance were more realistic and less cartoon-ish compared to the later versions. Even the HUD gives me crazy nostalgia. Man I would love to play this again.
AND OMG THE SPECIALISTS! Another amazing experience. Totally forgot about that one.
Glad you enjoyed JP, it was a fine time to be a PC gamer. Those weekends when mods would release a big ticket update, not just for HL but also other games like BF1942. Ah man :)
Spot on with the Source/GoldSource graphics comparison. There definitely is a certain charm to GoldSource (HL1) that isn't there in Source and other games.
Still one of the best games ever maid. Most playable, enjoyable, balanced, and there was always an established front line, unlike Battlefield
That's true, you always had a front line.
I really miss these old times at the internet cafes playing all the Half-Life games...
In 2000 or so the original DoD blew my mind. It was like a drug, how gritty and immersive it was, how stark and ruthlessly violent, and very hard and challenging, rewarding, completely fascinating and mesmerizing. The graphics were already dated at the time in the early 2000’s yet it succeeded at suspending disbelief like no other game I’ve played since. Steam version is a pale and watered down version unfortunately. Many huge thanks to the old school mod community! I would totally still play this original mod, offline from the steam service. It was something truly like a labor of love and made no compromise, just did the very best with what it had. The opposite of easy or lazy or efficient or polished. It was fucking beautiful.
Hell yeah! It really was a time capsule issue but at the time most folk really disliked DoD 1.0 - 1.3. The removal of bleeding was such a drama on the official forums. Good times...
The mod was the shit! I hope that modding starts trending hard again, maybe the new engines will spawn the same spirit of innovation.
Anzio. The Garand ping. Charging time and time again uphill on Avalanche to try and breach the chokepoints. Fuck yeah DoD.
Ooooohhh this brings back so many memories! I started playing online shooters with Rainbow Six 2: Roque Spear(with the Nato Pack, of course) and after that it was all DoD 1.3! I always played Axis with either the Mauser or MP 40... Good days :D My favourite map was Caen.
Caen and Avalanche were the de_dust of DOD so they don't really count.
My Top 3 fave maps from DOD Classic were Zafod, Merderet, and Cherbourg (so many flank, holes, and sneak points).
Special mention to dod_koln and dod_heutau. These maps were tedious as heck to win, but the victory through teamwork was quite the exhilerating rush.
how is Thunder not on your list man
Shout out to my bro Fish and SOE. Peace, Yogiton.
I played DOD:S first when a friend convinced me to buy it, and I was very fond of it and played it all day long. When I found out about old DOD I bought the steam standalone and liked it more than Source, but wasnt able to go far behind to play the BETA at that time. I still play DOD:S from time to time but mainly passed over to Day of Infamy, for its more varied gameplay and "realistic" approach. Also it has the British lol.
Who remembers the Mil-sim clans pre Source? They were hella corny but man that M1 with HP maxed at 80 was worth putting up with them acting like they were actually Pattons 3rd Army constantly.
I played on the BOW servers
@@iVETAnsolini i ran with a clan called Alcove
Nothing better than sniping people with a bar in the upper window on avalanche
Ah the wonderful CAMPERS!!!! :)
I totally get your point about how the game game just had more character than the Source version
spent years playing DoD. Thanks for bringing memories back. :) What a great game.
and you know what's sad, us guys playing it in clans had a key bound to stopsound, removing all that amazing ambience.
Oh one last thing I quit Dod after retail.
The change in recoil mechanics is what madee quit not the removal of bleeding.
Went back once source came out purely for nostalgia after the bitterness of retail has faded for me a bit.
Source as far as retail goes was better, but nothing compares to pre-retail dod.
Just my opinion.
Great video! been thinking the same thing for years. It's still amazing to me that Dod source isn't good. They did counter strike source perfect so its the same game with better graphics but with Dod source they inexplicably changed the gameplay with iron sights and super fast player speeds. If they had kept the same game and just improved the graphics as they have been doing with counter strike for 15 years DOD would have endured as well. DOD source wasn't a bad game by any means but it lost the feel of the original. I personally moved on to Red Orchestra when I rejected DOD source and have been happy with that series ever since.
I just started playing this about a year ago. Plenty of people play still. Not a ton my any means, but enough.
My dad used to play dod alot when i was young and he was actually number 2 in the world for a bit
Name?