I feel like James's inclusion in the Phase 2 corridor of illusion severely misunderstands the gravity and impact of his appearance in the escape sequence from Venom 2 in 64. Like, in 64, he showed up in Fox's darkest hour, when it looked like he was a goner just like his dad, but then, through the blinding light, you hear a voice absent from the rest of the game, guiding you to safety like a guardian angel. Was he really there? Noone else saw or acknowledges James being present for the final battle. Regardless of whether James was there, it's incredibly touching to see his father pay him one last visit to make sure he made it out of there alright. In Zero, they just, kinda include him in Venom because that's where James shows up. The part that tears me up the most is when Andross admits to seeing James also. Foiling the ambiguity kinda lessens the impact, I feel.
@@BlazingKhioneus I’m saying that because 64 had a darker more creepy tone it felt a lot more impacting when you saw James McCloud just saying and in 64 because of that darker tone they decided to keep James’s death up in the air
While I do agree that the story is again a rehash of 64 and the voice direction isn't amazing, I overall felt that this game isn't bad. Controls may be different but it's a good looking game alongside some really neat designs to the levels (my oppinion anyway).
At these timestamps (1:33, 1:47, 2:21, 3:02, & 3:16). What are these nebulas/sectors in the sky of venom? Edit: forgot to mention that another nebula has been spotted at 14:59.
Now that I think about it, is the teleporter in this game foreshadowing for a potential Assault remake later in the timeline? It could easily be the prototype for Corneria’s orbital gate.
Planet? This isn't even the size of a city. It couldn't even be mistaken for a small moon like the Death Star. So if they had sent Andross to somewhere out of this dimension, does that mean he had to beat origami and a slot machine to come back?
You know I always heard everyone hated this game but now that I actually see it it seems pretty good, nice graphics and it has elements of the original star fox, the abandoned sequel, and star fox 64, and blends everything together really well. So as someone who never played this but now kind of wants to, what did people not like about this game?
A flawed gem, limited yes - but still, so so underrated. There's something about this game that just a little more care in the Gameplay of some of the levels would have resulted in a timeless Masterpiece. But it's still so great to pick up and play!
Even though Star Fox Assault was only half good, they at least gave us a new villain to fight. How many times do we have to fight the disembodied head and hands of an evil monkey? If the final boss has to be Andross then at least make him take a different form or something.
I think it's meant to be a callback to the metallic humanoid Andross face from the original SNES game. He does the debris spit move he did in that game too.
@@foxshock5571 If you are to reboot one of the most famous games in a genre, do it good or do nothing. Sadly aside from the visuals SFZ has nothing on SF64. The voice actors tho fits the characters really good, there are just way less emotion in them. The only exceptions in this may be Wolf, Andrew, James and Falco. The dialogues are indeed overused, cringy lines. And guess what, I could even forgive all of this, if it wasn't for the controls. The controls ruined the entire game for almost 90% of people who played it. If you say the controls are good, you are the worst kind of fanboi of the Star Fox Series, because I am actually a huge fan of SF and this game was bad. And the controls what made it bad. As said, all other flaws are minor, but they are still there. If this was made for Switch, they would have made the controls like SF64 and guess what, nobody would cry it is bad.
Fun fact: When you U-Turn to shoot Andross, fire a charged shot to get an extra bit of final dialogue from James.
Seriously?! Wow. Oh well. More satisfying to finish him off with the smart bomb.
@@GamerJGB just seeing him blow up in general is satisfying enough
Looks like it's time to do a rerun
I thought that was also the criteria for Mission Accomplished
I think the line was, "You become so strong, Fox."
I feel like James's inclusion in the Phase 2 corridor of illusion severely misunderstands the gravity and impact of his appearance in the escape sequence from Venom 2 in 64. Like, in 64, he showed up in Fox's darkest hour, when it looked like he was a goner just like his dad, but then, through the blinding light, you hear a voice absent from the rest of the game, guiding you to safety like a guardian angel. Was he really there? Noone else saw or acknowledges James being present for the final battle. Regardless of whether James was there, it's incredibly touching to see his father pay him one last visit to make sure he made it out of there alright.
In Zero, they just, kinda include him in Venom because that's where James shows up. The part that tears me up the most is when Andross admits to seeing James also. Foiling the ambiguity kinda lessens the impact, I feel.
Yeah sure it may not be as impacting but Star fox zero doesn’t go with the dark tone of 64
@@Theagentofchaos-r5q I dont see what a dark tone has to do with having the moment choreographed correctly.
@@BlazingKhioneus I’m saying that because 64 had a darker more creepy tone it felt a lot more impacting when you saw James McCloud just saying and in 64 because of that darker tone they decided to keep James’s death up in the air
I like how, just like in 64, Boss B still plays as you escape Venom.
It's great peril music.
Boss b(sf64) is literally the perfect star fox boss theme.
It feels intense enough for either situation.
Not sure how I feel about Venom being retconned into a dwarf planet....
How when and why did they do that
@@MCWalter126 In this game, it's a small planetoid that is actually a teleportation device.
@@IamCanadian3333 ok but why did they retcon it to do that?
@@MCWalter126 Good question, probably trying to spice things up.
@@MCWalter126
Probably to make Andross's banishment to Venom look more harsh.
venom kinda looks like Samus morph ball
It's amazing that andross looks like megatron
That was such a hard battle!!!!!!!!!!!!!!!!!!!!!!! You on the other hand made it look easy.
While I do agree that the story is again a rehash of 64 and the voice direction isn't amazing, I overall felt that this game isn't bad.
Controls may be different but it's a good looking game alongside some really neat designs to the levels (my oppinion anyway).
Yeah but star fox zero was a reboot
3:36 That was so cool.
Ace Combat Zero moment
"You claim to fight for peace, but have you any idea what that really means?"
I think it's safe to say this game probably has the most Andross dialogue thus far.
“Do you really want to spend the rest of your life running errands for worthless dogs?”
i like the way your played bro. straight action
this game was underrated
looks beautiful controls like poo. This would have been a phenomenal game on the switch -_-
Just because you're too lazy to practice the controls doesn't make it bad...
@@foxmccloud306 nah every were lowkey trash
Imagine naming your kid "Human"
@@platinumstar6976 yeah because the people who played this Didn’t even use the training room
At these timestamps (1:33, 1:47, 2:21, 3:02, & 3:16). What are these nebulas/sectors in the sky of venom?
Edit: forgot to mention that another nebula has been spotted at 14:59.
Andrew must have some ego. He thinks he’s all high and mighty, just because he’s Andross’s nephew.
Uncle Andross: Curse You James McCloud why wont stay dead
James McCloud: make it backs your friends fox
Now that I think about it, is the teleporter in this game foreshadowing for a potential Assault remake later in the timeline? It could easily be the prototype for Corneria’s orbital gate.
Planet? This isn't even the size of a city. It couldn't even be mistaken for a small moon like the Death Star. So if they had sent Andross to somewhere out of this dimension, does that mean he had to beat origami and a slot machine to come back?
Looks can be deceiving.
Next time, make the final blow to Andross a Charged Laser to trigger James McCloud's Final Words:"You've become so strong Fox!"
why am i just now finding out about this game.
15:08 no nothing
14:26
Interesting thing happens if you use a charge shot.
"fox use the force"
Seriously upset no floating brain.
Maybe they wanted to add a new and different twist to Andross in this game.
You know I always heard everyone hated this game but now that I actually see it it seems pretty good, nice graphics and it has elements of the original star fox, the abandoned sequel, and star fox 64, and blends everything together really well. So as someone who never played this but now kind of wants to, what did people not like about this game?
The games looks great but it forced you to use the gamepad and motion controls so it was a huge turn off for a lot of people
Do me a favor and if you get the game... PLEASE don't just play for 1 mission and just say the games trash... At least give it some practice man...
From what I can tell, star fox 64 & Zero are BOTH remakes of star fox 1, which is why there is so much similar between them.
The control scheme + Scott the Woz shitting on the game made it have a bad fame
@@byronsmothers8064 Star fox zero is A reboot
Venom looks like the starkiller base of star wars.
Design at least, not size. This thing would be lucky to blow up a star destroyer.
I know right?
Don't remind me of Starkiller Base.
In fact, don't remind me of anything "Disney Trilogy."
To be fair, most of the cruisers in Star Fox Zero (with the exception of the Salvadora class) are the size of the Tantive IV
14:14 Is that James McCloud's soul?
Was that Megatron??
What is he doing in that game?
Shoot me Down I am Great Leon (Leon cries)
A flawed gem, limited yes - but still, so so underrated. There's something about this game that just a little more care in the Gameplay of some of the levels would have resulted in a timeless Masterpiece. But it's still so great to pick up and play!
Come on, Star Fox McCloud. You can do it!
Did you splice 2 different clips together, because you clearly got 95 hits on stage 1 but it says 112 on the score screen
Damn! Is this Ardross battle HARD!
How did you get voices for your dialogue? My wiiU has the dialogue, but no character voices to read them.
Venom.
other names: mechanized planet.
realm: tech realm.
element: technology⚙️.
terrain: dimesnion✴️.
type: dimensional technology.
ruler: andross.
visitor: star fox🦊, blax watterson, gumball and darwin wattersons, spike the dragon🐉.
enemies: venomian army, tech spellpunks, tech geargolems.
boss: andross, star wolf ll🐺.
rarity: uncommon.
role: world🌐.
status: destroyed.
color: silver🥈.
LOCATIONS.
1 corridor of illusion.
Why did they turn venom into simply a large asteroid.
I hope you was able to win that using the Black Ar-Wing. I sure did.
Same here. It was how I was able to get the high score for this level.
@@KRS2000 mmhmm
Gotta ask, what's the point of making Andross a robot fake if there is no real Andross like in 64?
There’s another path where You fight the real andoss
It's not a robot fake, under that hexagon behind his head there's brain textures
The sad thing for this game is that, it basically retconned almost the Whole Series' Story
its a reimagining it is not canon
@@Theagentofchaos-r5q Then Explain Peppy being a Pilot in Starlink
@@strelitziathekeyblader1657 now Starlink was always vague on which canon it was in but I think it takes place before the events of Aventures
@@Theagentofchaos-r5q Wrong again
@@strelitziathekeyblader1657 then explain the timeline please.
Even though Star Fox Assault was only half good, they at least gave us a new villain to fight. How many times do we have to fight the disembodied head and hands of an evil monkey? If the final boss has to be Andross then at least make him take a different form or something.
They did that in Adventures
@@matthewreynoso6904 No they didn't lol. You fight Andross at the end in his head and hands form.
@@cangrejopendejo4909 he does have a different form
Sadly only in sf64
@@cangrejopendejo4909 yeah but star fox zero was a reboot
Que calidad... Es mi sueño frustrado no poder jugar esta entrega que tanto me encanta
Why is andross metallic
I think it's meant to be a callback to the metallic humanoid Andross face from the original SNES game. He does the debris spit move he did in that game too.
How you configure control ?
You can turn off the motion controls
how ?? they said you cant turn off those horrible control@@Theagentofchaos-r5q
@@nostrnastr9439if you go to the top right if the pause menu. It should stay turn off motion controls
Leon and Fox McCloud FREINDS
It looks great but they still hurt starfox they should have stayed with the formula from assault
Stop hitting Leon he’s best character
Yeah how?
The Xbox planet.
Well they ruin that end in this version
James actually says "You've become so strong, Fox" when you destroy Andross with a charged shot
Why does my boy fox look like he got rabies
They just keep on making the same game over and over
5:16 that's racist
The voice acting and dialogue is horrible.
No
The game and its dialogue are amazing, you assbags. You just need to get used to the controls.
@@lancecurry7538 Even when you do "get used" you're still fighting the controls
How is this game, and voice acting and even dialogue horrible??
@@foxshock5571 If you are to reboot one of the most famous games in a genre, do it good or do nothing. Sadly aside from the visuals SFZ has nothing on SF64. The voice actors tho fits the characters really good, there are just way less emotion in them. The only exceptions in this may be Wolf, Andrew, James and Falco. The dialogues are indeed overused, cringy lines. And guess what, I could even forgive all of this, if it wasn't for the controls. The controls ruined the entire game for almost 90% of people who played it. If you say the controls are good, you are the worst kind of fanboi of the Star Fox Series, because I am actually a huge fan of SF and this game was bad. And the controls what made it bad. As said, all other flaws are minor, but they are still there. If this was made for Switch, they would have made the controls like SF64 and guess what, nobody would cry it is bad.