Creation Kit (Static Items and Havok Animation)

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  • Опубликовано: 16 ноя 2024

Комментарии • 41

  • @ZELMOFF777
    @ZELMOFF777 10 лет назад

    This video and ur others have been a HUGE help to me. The kit used to be like a foreign language and u have been my rosetta stone. thanks so much

  • @anaz5627
    @anaz5627 9 лет назад +3

    Thank you so much for this tutorial. It's great, as short and simple as it can ever be for explanation of modding and perfectly understandsble even for a noob like me. I've been looking for a way to make a custom shelf with drinks and needed a way to make misc items (namely sujamma and flin bottles) static. I wanted to borrow such thing with permission from one of the modders, but DIY is always better once you know how to do it. Gonna dive into CK and try it now.

  • @ellewoods8834
    @ellewoods8834 8 лет назад +3

    Thanks so much for this! I've started in the Fallout 4 CK and although the interface is slightly different I managed to make a bunch of stuff static with this tutorial.

  • @jiubiizeekk
    @jiubiizeekk 11 лет назад

    Great Tutorial, couldn't of been explained simpler. i figured this out my self ages ago. another thing i like to do is turn static items into containers.

  • @TAYLOR22211
    @TAYLOR22211 10 лет назад

    I feel so dumb when I can't figure something this easy out myself but thank you DarkFox for your awesome tutorials.

  • @tyrelladolpho9497
    @tyrelladolpho9497 10 лет назад

    I've been watching your tutorials for a while and am currently working on a craftable SpellTomes including perks on the Enchanting Perk Tree and a new work bench, using old animation. Just wanted you to know that I appreciate it I'm just getting back into creation kit and you've been a lot of help thank you!
    ps: I have subscribed to most of your mods.

  • @InnovatorSteve
    @InnovatorSteve 11 лет назад

    Thank's for the tutorial, was helpful. I was having a bunch of trouble with Havok items, and was getting rather frustrated with the creation kit.

  • @emso_87
    @emso_87 8 лет назад +1

    AAH! I love you!
    * If you don't have a Meshes folder in you'r Data-folder, just simply create one.

  • @SkyrimBeast
    @SkyrimBeast 9 лет назад

    This is awesome, thank you so much DF. If I didn't know any better, I'd think you're part of the team that developed Skyrim and Creation Kit.

  • @Darkfox127
    @Darkfox127  11 лет назад

    Yes lol, I like to do the same thing. Those containers for the East Empire make good containers so I used some for Millwater Retreat. Opens up a few possibilities,

  • @wolfsangeleyes
    @wolfsangeleyes 9 лет назад

    Yes! It worked!! Thank you so much. Love your tutorials, I am going through them one by one.

  • @Darkfox127
    @Darkfox127  11 лет назад

    I'm working on another big project but I tend to do most of my stuff myself as it's just the way I tend to do things. If I ever work on something with anyone it's usually something small or not too major. I've had people recommend I set a team up before and maybe I'll do it if Fallout 4 comes out. I don't think it's something worth starting now with Skyrim but maybe with the next big game to mod. I appreciate the idea, thanks.

  • @anatithe5358
    @anatithe5358 8 лет назад

    If you are doing a lot of tiny objects it's easier to do the other way honestly, especially if you need to make 100+ items static/unmovable.

  • @ytbeth567
    @ytbeth567 9 лет назад

    Wonderful tutorials that are invaluable to us learning to mod.
    Will this process of making an item static also make that item solid. For instance that basket. Can it now act like a basket where you can drop solid objects in to it without those objects needing to be positioned so they don't leak through the object?

  • @gamerpoets
    @gamerpoets 8 лет назад +1

    You glorious person = )

  • @99magick
    @99magick 11 лет назад

    You are So Awesome at teaching!!!! Is there any way you can make a object a follower? In a tutorial...pleas

  • @Haxlander
    @Haxlander 11 лет назад

    Great help. Thanks, DF!

  • @jiubiizeekk
    @jiubiizeekk 11 лет назад

    Yeah, and its something that bethsda should of done. i know it was something i liked in Morrowind. Balmora i think it was, favorite city for looting.

  • @alex_gravityfallsfan
    @alex_gravityfallsfan 7 лет назад

    hello darkfox127 thank you for another great tut I finally have items that are static :) yeah !!!!

  • @Darkfox127
    @Darkfox127  11 лет назад

    You are dealing with a whole different kettle of fish there. Things get much more complicated when you are dealing with your own races and NPCs. I don't mess with races too much at all and the one tutorial I did was very basic. I cam't help there as this tutorial is more for standard items which you place around your mod.

  • @whitemorn
    @whitemorn 9 лет назад

    Thanks for your great tutorials. I used this one on my mod "Dovah Domis" player home for a few select items and it worked for everything except for some large antlers that I had placed on a tall bookshelf. Even though I configured it to not havok settle, every time I entered a door (not even near the antlers), they would still fall off the shelf. Any clues as to why that might happen? I tried the procedure 3 times with the same results.
    Thanks, Whitemorn :)

  • @olivia4790
    @olivia4790 7 лет назад

    Question, I'm trying to do this method in the new creation kit for special edition, but the meshes folder doesn't seem to exist... I used this method a lot with the old version, but it doesn't seem to work anymore, so I'm wondering if anyone has any ideas on how to do this exact thing but in the new game?

  • @AwesomeJanis
    @AwesomeJanis 9 лет назад

    What if I want to be able to pick up the object, but don't want it to be movable? (What I want: Can pick up with E, Can't move with E or bump)

    • @emso_87
      @emso_87 8 лет назад

      +AwesomeJanis There are items that are flagged as Movable Static. I'd say you actually do the same thing but that you use a Movable Static instead of a Static as your basic item.

  • @bjoernbuck7173
    @bjoernbuck7173 Год назад

    I can not find the script, it isn't in the list. How can I add it? TY!

  • @samresto4782
    @samresto4782 2 месяца назад

    Does that last option keep items in place if npcs walk into it?

  • @victoriahunt8445
    @victoriahunt8445 11 лет назад

    Hello Darkf0x, do you have any upcomming mods btw?
    If you dont, why dont you just start a team and recruit the people you make tutorials for, myself I am pretty worthless at the moment, but I know some people who are good that watch your tutorials, have had pretty advanced help from 2 of them.
    I would love follow a sort of community project lol. :)

  • @alexanderkosancic1885
    @alexanderkosancic1885 7 лет назад

    hey, do you know how to make a weapon lootable? like, npcs use a costum sword?

  • @Kagara777
    @Kagara777 8 лет назад

    No one does CK tutorials better than you, thank you.
    I can't seem to use this method with the 3 new (dragonborn) masks though, they all 3 share the same world model (.nif): DLC02\Armor\AcolyteMasks\AcolyteMask_GND.nif
    DLC2ArmorAcolyteMaskShock (Zahkriisos, default color)
    DLC2ArmorAcolyteMaskFire (Ahzidal)
    DLC2ArmorAcolyteMaskFrost (Dukaan)
    How can I make the last two (Fire & Frost) static if they don't have different world models (.nifs)?

  • @blickymouse6577
    @blickymouse6577 5 лет назад

    can u make a static non static and have physics ?

  • @VunterHunter
    @VunterHunter 11 лет назад

    Thanks.

  • @goldentopaz
    @goldentopaz 10 лет назад

    okay so i figured out how to add items to the game through merchants thats a start.

  • @jp0005jp
    @jp0005jp 11 лет назад

    cool :)

  • @jameszd6817
    @jameszd6817 10 лет назад

    I don't have the meshes file

  • @moduntilitbreaks
    @moduntilitbreaks 8 месяцев назад

    Came here after 11 years find reason why my broken bridge was floating in the water :D

  • @clydecash5659
    @clydecash5659 7 лет назад

    dude is there NOT a way to select multiple static or otherwise objects and edit multiple at once for say "enable Parent Whiterunbreezehome" markers? Every cup, every plate I have to individually enter the info. SO LAME.

    • @atlas7042
      @atlas7042 7 лет назад

      Such is the way of the creation kit unfortunately.

    • @clydecash5659
      @clydecash5659 7 лет назад

      actually during a video I did see a way to do it. Select all the items you want. Then hit the "-" minus key on your keyboard. BAM!

  • @forsicen
    @forsicen 5 лет назад

    This man sounds lowkey like text to speech