Hi Nicholas. Thank you so much for your tutorial. I am struggling with coblocks here. I have a question. I have set an animation in loop for a character and I don't know how to break up the loop. I have seen a control that says: " break up the loop " (orange color) but when I place it under the action of the loop (purple color), the loop doesn't stop. What can I do?
Is there a way that you can use triggers for your animation? Such as When the user clicks something, then trigger the animation. If you need it in a loop, you could use an if statement to check if they're animating or not. If not, start the animation.
Hi Nicholas. Thank you so much for your tutorial. I am struggling with coblocks here. I have a question. I have set an animation in loop for a character and I don't know how to break up the loop. I have seen a control that says: " break up the loop " (orange color) but when I place it under the action of the loop (purple color), the loop doesn't stop. What can I do?
Is there a way that you can use triggers for your animation? Such as When the user clicks something, then trigger the animation. If you need it in a loop, you could use an if statement to check if they're animating or not. If not, start the animation.