I mean to be fair, "it's fun to play" is getting a lot harder to find these days, since it's sandwiched between the sea of triple A games that haven't actually innovated in over a decade, and the sea of indie games that either try too hard to be dramatic or try too hard to put too many gimmicks in that they end up a chore to play.
"fun to play" isn't really a priority anymore unfortunately. It's all about graphics, and being "groundbreaking" or worse just doing the same shit again and again because it's a money glitch (I'm looking at you COD)
The worst part about watching ZP is hearing some of the greatest one-liner gags and knowing it's not coming back. "...but who the fuck cares when using the shotgun to blow an entire syllable off of a rampaging -therfucker is always going to be more fun."
Ohhh I get the joke now. At first I thought it was censored cuz, well, RUclips. I didn't realize at first that the censor was in the wrong part, I only noticed it now when I actually read it.
Its a real testament to his writing prowess that he just comes up with these and works them in the script but never feels the need to milk them out, a lot of his videos have these very clever quips that you never really see again
The "blow an entire syllable off a charging ...-therfucker" line made laugh, literally, out loud, and there are few content creators who manage that, so good job Yahtz.
It's funny hearing Yahtzee say the story is simple to understand, then heading over to PC Gamer where they said it's convoluted, enough to dock 20 points from their review. I just finished up the game last week and the only thing I found convoluted is how they could've thought it was convoluted.
The only thing that might be difficult to wrap your head around is that music has real, tangible power in that world. If you can accept that, everything else falls into place
PC Gamer for some reason always hires a bunch of mouth breathing idiots who couldn't understand the story of a Disney princess movie. Figures they'd think its convoluted.
I clicked the credits, saw Randy Blythe, and just started hurling my wallet at the screen. Then I saw Jinjer, Arch Enemy, Trivium, and I think I started having a some sort of fit.
As someone who loves the fuck out of death metal, rhythm games, and DEWM, this is easily on my top 5 this year. I don't really care that the enemies repeat or the weapons are limited because the moment by moment experience is an absolute JOY. After beating the story, going through all the Torments was fun as fuck. Who cares if the bonuses aren't amazing? They're FUN.
Bonuses are awesome, ghost rounds 3 and the Vulcan crossbow means 10 shots at 4:4 before you need to reload. With area effect damage of 960hp to anything within about 4 meters.
I used to get a kick out of Zombiegrinder 60000 which was just a flash game. By this stage they've almost gone full 'crush my battle opponent's balls'...Sick.
just did the first 2 levels. holy fuck, this game is damn near perfect in terms of gameplay. snappy movement, precise input, a dope ass rhythm mechanic and the absolute bangers playing in the bg
The best weapon is actually the crossbow, by exploiting one of the sigil that gives you free ammo after every weapon switch. You can just quick switch between Paz and the crossbow and basically fire the free ammo without needing to reload at all. It trivialised a lot of the levels to be honest 😂
Hellcrows are actually king of the damage if you dash at same time you attack. By dodging at the and away from big enemy you deal double hound damage every beat to them.
Yatz has been doing this gig for god knows how long, and yet somehow he continues to keep this show witty and sharp for each installment. Truly an auteur of our time
I found aiming for their gun arm that pokes from the side of the shield with the pistol was the best way to do damage, the scythe boomerangs work okay for catching them from behind on the way back too
@@Wexo not really, dash in close and hack away whilst running circles around him. He'll be unable to hit you because you're constantly moving and(presuming you've cleared most of the room already) you should not have any trouble from other enemies. '' but what about his constant shooting!'' just... dodge, or use terrain to block his view.
Would be a fine game if they hired some artists, but hey, "small team using free assets from Epic, slapping a shitty filter on it and then making fun of people who complain" is just as good, I guess :/
@@parallel8502 I'll have to double check the options. Being able to see better would make me want to give that game another try. Fucking roguelites are so trashy.
@@parallel8502 Nope. You can modify the color (can even play in grayscale if you want), but the filter doesn't go away. Nor does adjusting it make anything easier to see.
Eh, never cared about the graphics. It was fun, ten times as difficult as Hellsinger, and it had so much variety in terms of weapons and upgrades for each run I stayed thoroughly entertained. I will say Hellsinger looks great, though. Definitely a huge cut above BPM.
For someone who listens to this kind of music more than regularly this was a very nice breath of fresh air. I love that the game devs got actual big named vocalists for the songs. It's just frustrating not being great at keeping the combo meter up so I'm mostly getting instrumentals and not their vocals but when the boss fights kick in and you get the whole song for the fight it's a blast. A little sad at how short the game is but definitely recommended if you like games like Doom and you like heavy metal
I am right now listening to the Hellsinger soundtrack, and it's fantastic. Thanks to ZP for prompting me to go look it up. There are pure-instrumental versions of all the songs, too, if you like that sort of thing.
The bonuses you get for completing the challenges aren't useless... The ghost rounds add-on will make the crossbow insanely overpowered, 8 shots for free before your ammo starts going down... I think they balanced that upgrade for shotgun and pistols.
Man, it's so awesome seeing zero punctuation is still active. I've come and gone from seeing this series since about 2008ish and there's no one that quite has the just right amount of cynicism mixed with absurd humor and a unique presentation with the minimalist still image animation. All while giving a blunt, honest review of games in a nice short video. This series is brilliant and I look forward to many more.
Yahtzee's quips were especially high quality this video. Great stuff. I will say, I think the Marauder works great in Eternal as a way to put the player on their toes in such a brawl-heavy game, but a shield enemy in a rhytmn shooter like this does sound strange. Now that ACTUALLY would obstruct the pacing of the game.
The closest I got to fighting one and it not feeling like a garbage pacekiller is when I happened to get a decent rhythm of dash-shoot-dash-shoot with the shotgun, but you can only really do that if he's the only guy on the stage otherwise you're inviting free hits from every other guy in the arena. Marauder is great, this random shield schmuck shows up too many times and requires either extremely passive play (poke at unprotected gun arm from forever away) or extremely aggressive play (aforementioned shoot-dashing) and neither feels quite right when you're working on a cosmic beat.
To be fair, the OSTs of Crypt of the necrodancer and BPM are extremely awesome, keeping up with that is bound to be really difficult. But then again, the music in a ryhtm game should be priority number 2 right after the primary gameplay loop...
I think Metal: Hellsinger might be the first ZP episode where the 'constantly change the name of the game' joke is used on a game that isn't even the subject of the review.
I really enjoy the little details on this game, like how when you quit out of the main menu Unknown throws up the horns in farewell before flying off. Made me smile
@@Sara3346 Meh, I don't care about it enough to waste my time trying to "explain metal" to others. There's always gonna be people complaining and trash-talking about other's taste in... well, everything.
@@Sara3346 (I say this as a MASSIVE power/symphonic metal fan) How about the hilarity of power metal so _passionately_ and seriously singing about fantasy jargon and weird nonsensical shit, but still _fully_ committing to it all. If you want metal to laugh at for something other than edginess, check out Glory Hammer. Even as a power metal fan I truly can't tell if they're in on the joke and give no fucks or not, and that makes it even better.
Wow, as someone currently typing this in Austin Texas I'm very confused hearing Yahtzee take a swing at the Southern accent. Charming, I'll give him that.
SOD is the biggest, but they also got peeps from Soilwork, Lamb of God, Arch Enemy, Trivium, etc. Its a crazy how many popular people they got for the soundtrack.
Mad Rat Dead is a rhythm platformer with a similar idea, minus buffs and weapons - it’s a great story, if one that’s hard to follow, and some of the tracks really slap. It’s also by Nippon Ichi, the kings of WTF. Basically, adding rhythm-based mechanics to preexisting game genres is proving surprisingly viable. I imagine we’ll be seeing a lot more of it in the future.
I ended up turning the voices and subtitles off halfway through the game as Troy Baker's constant narration and the boss quips were constantly pulling me out when I was trying to enjoy the music. The cutscenes still made sense and I got the gist of the story.
i have never related to anything yahtzee has said more than the gag about disney songs being played over and over if you have small children. i love my kid, i really do but if i ever hear let it go again i might actually murder someone.
That's how my sister was when her kids were younger. Disney songs all the damn time in the car. Thankfully one has reached double digits and the other is nearing that stage and they're both less about all the Disney songs than they used to be.
For those playing, here's a tip: 1) One of the very slight boosts is free ammo for your weapon when you switch, up to 8 when it's fully maxed. 2) The crossbow (which fires exploding bolts, btw) only has two ammo. 3) You can quickswitch between weapon and skull with Q. Add 1+2+3 and you get a very effective rocket launcher with a slightly unconventional reload scheme.
If you want a rhythm shooter, play Pistol Whip. Plus since it's VR, the "mobility" part is "every time an enemy shoots at you before you take them out, do a squat in real life" -- the game is basically Leg Day for VR fitness.
Ultimately my memories of this game will be 'equipping that one boon that makes shots not use ammo and the proceeding to turn every level into a blinding blue flashbang nightmare as the crossbow now effectively has infinite shots'. Can't see the enemies, but at the same time, can't see them for very _long_ either.
Most people I know prefer Big Penis Monster over Aluminium Hellswinger, the music in Booby Photo Montage is a bit more varied so it's not just rage like Osmium Smellmyfinger
hey a mention of NIN that in itself awards a thumbs up from me. While i appreciate the attempt at deep south Yahtzee, i would have prefered a revisit of his DOOMSLAYER deep baritone voice.
The end gave me flashbacks to the accent Yahtzee used for the American preacher from Existentially Challenged, who sounded less like a southerner and more like someone who was trying to talk simultaneously through a mouthful of bread and a severe concussion
Can't say "Growl Metal" is my favorite flavor of metal. The parts of the soundtrack where they got a guest vocalist who actually _sings_ their part were the most enjoyable parts of it, for me. But despite this, I generally liked the songs. And if YOU like metal albums where the vocalists sound like more beasts than humans, you'll ADORE Metal: Hellsinger.
just knowing that Metal: Hellsinger was looking to turn up the extremes on the tunes compared to BPM, I checked it out to find out the soundtrack has very familiar names to the veteran metalhead; Mikael Stanne from Dark Tranquillity, Alissa White-Gluz from Arch Enemy(
Request : Future episode Yahtz reviews a game partly in his Farcry 2 South African accent and partly in his new Hellsinger Southwestern Troy Baker homage accent. Oh, and in Wolfenstein 2009 rhyming couplets.
Yahtzee sounded so genuinely happy when he said, "It's fun to play."
and i swear, faintly relieved
I mean to be fair, "it's fun to play" is getting a lot harder to find these days, since it's sandwiched between the sea of triple A games that haven't actually innovated in over a decade, and the sea of indie games that either try too hard to be dramatic or try too hard to put too many gimmicks in that they end up a chore to play.
"fun to play" isn't really a priority anymore unfortunately. It's all about graphics, and being "groundbreaking" or worse just doing the same shit again and again because it's a money glitch (I'm looking at you COD)
Well...yeah. I don't know how people keep forgetting Yahtzee is an actual human being. He has a significant other, and a child. He has emotions.
@@Gamer3427 I don’t think I’ve ever said ‘this’ to a comment so much in recent times. Bravo.
Props to Sam Eliot for narrating the end of this review.
I actually liked the accent, would love to hear the South African one
@@mityakiselev Far Cry 2 review. Best use of his Sooth Erfican accent.
As someone who lives in the South...let's just say, I can't wait for another British person to pass judgement on my British accent(s).
The biggest crime was not doing a live-action Yosemite Sam film adaptation with him before he passed away
@@khamjaninja. - Fairly sure he is, just like Wade Boggs God rest his soul
The worst part about watching ZP is hearing some of the greatest one-liner gags and knowing it's not coming back.
"...but who the fuck cares when using the shotgun to blow an entire syllable off of a rampaging -therfucker is always going to be more fun."
Did something happen to the dude?
@@marceloantunes998 Yeah, what Bix said. Sorry if I made you think he was dead lol
Ohhh I get the joke now. At first I thought it was censored cuz, well, RUclips.
I didn't realize at first that the censor was in the wrong part, I only noticed it now when I actually read it.
Its a real testament to his writing prowess that he just comes up with these and works them in the script but never feels the need to milk them out, a lot of his videos have these very clever quips that you never really see again
That gag in particular deserves a round of applause.
The "blow an entire syllable off a charging ...-therfucker" line made laugh, literally, out loud, and there are few content creators who manage that, so good job Yahtz.
Rampaging. Not charging. Pft.
3:30
"Blowing an entire sylable of a therfucker", easily one of your best lines yahtzee, had to pause video just to say so :)
please put the beard back on your profile pic, it makes me worry I am in some alternate universe where coca cola is not blue.
3:31
XD
@@razagan1343 I know what you mean, first time I saw the pic after the shave in the game it weirded me right out, figured I would share the feeling :)
Genius line
@@Sadarak1980 I can respect that, keep being yourself sadarak
The real slight boost in combo increase rate was the friends we made along the way.
So.. the skull dude?
It's funny hearing Yahtzee say the story is simple to understand, then heading over to PC Gamer where they said it's convoluted, enough to dock 20 points from their review.
I just finished up the game last week and the only thing I found convoluted is how they could've thought it was convoluted.
The only thing that might be difficult to wrap your head around is that music has real, tangible power in that world. If you can accept that, everything else falls into place
@@screamingcactus1753 So, like Brutal Legend, if anyone else remembers that old fever-dream?
@@solarshado do you mean Sacrifice 2.0
PC Gamer for some reason always hires a bunch of mouth breathing idiots who couldn't understand the story of a Disney princess movie. Figures they'd think its convoluted.
@@solarshado Hey man, where I'm from, this guitar makes noises. Here? It blows stuff up. So I can't wait to see what a full-on rock show does.
"If you thought that was bad, you should hear my south african accent"
Oh, I remember it, Yahtz. I remember it.
"Nobody likes Sooth Efricans, least of all other Sooth Efricans."
S O O T H
E F F R I C A
I too recall
@@theholyduck5520 Which review was that?
@@somebonehead Far Cry 2
Yahtzee’s been in America too long, the southern accent has started to infect him.
Once it creeps in, it's hard to make it go away
That's right ya'll
@@bixmcgoo5355 so what accent is he trying to do then
@@kin-3877 no no you misunderstand, he was in fact trying for a southern accent, its just the very key word there is trying
Southern accent isn't hard. Just speak slowly and leave no gaps between the words. The inflection mostly takes care of itself after that.
As a metal fan the sound track of this game has some mayor artist working on it. Which is a big plus!
I clicked the credits, saw Randy Blythe, and just started hurling my wallet at the screen. Then I saw Jinjer, Arch Enemy, Trivium, and I think I started having a some sort of fit.
Yeah, us metalheads are definitely the target audience. Nice to see that it's enjoyable even for those who don't like the music genre though!
As someone who loves the fuck out of death metal, rhythm games, and DEWM, this is easily on my top 5 this year. I don't really care that the enemies repeat or the weapons are limited because the moment by moment experience is an absolute JOY. After beating the story, going through all the Torments was fun as fuck. Who cares if the bonuses aren't amazing? They're FUN.
Bonuses are awesome, ghost rounds 3 and the Vulcan crossbow means 10 shots at 4:4 before you need to reload. With area effect damage of 960hp to anything within about 4 meters.
All I needed to hear was serj and I was pretty much sold
I knew I had to play it when I found out Alissa White-Gluz was in it.
I used to get a kick out of Zombiegrinder 60000 which was just a flash game. By this stage they've almost gone full 'crush my battle opponent's balls'...Sick.
just did the first 2 levels. holy fuck, this game is damn near perfect in terms of gameplay. snappy movement, precise input, a dope ass rhythm mechanic and the absolute bangers playing in the bg
The best weapon is actually the crossbow, by exploiting one of the sigil that gives you free ammo after every weapon switch. You can just quick switch between Paz and the crossbow and basically fire the free ammo without needing to reload at all. It trivialised a lot of the levels to be honest 😂
If you look at the damage numbers, it's not better than the pistols against strong enemies. The shotgun is king of damage.
Yes, the slight downside is it does reduce the headshot bonuses at the end of each run.
Ya this! You get 8 free shots before you have to reload, which with the crossbow is a stupid amount of damage output. It's super fun haha.
Hellcrows are actually king of the damage if you dash at same time you attack. By dodging at the and away from big enemy you deal double hound damage every beat to them.
Yatz has been doing this gig for god knows how long, and yet somehow he continues to keep this show witty and sharp for each installment. Truly an auteur of our time
“Blowing a syllable off” bit was clever
The shield demons are pretty easy when you learn that they can't do anything against melee sword attack.
One would think a melee sword attack would be the one attack they could do something about given that they have a shield.
I found aiming for their gun arm that pokes from the side of the shield with the pistol was the best way to do damage, the scythe boomerangs work okay for catching them from behind on the way back too
@@SolaScientia something something “the slow blade penetrates the shield”
Still a pain in the butt to get close + switching to blade imho, so the point in the review about killing the flow still stands :)
@@Wexo not really, dash in close and hack away whilst running circles around him. He'll be unable to hit you because you're constantly moving and(presuming you've cleared most of the room already) you should not have any trouble from other enemies. '' but what about his constant shooting!'' just... dodge, or use terrain to block his view.
Hellsinger's main advantage over BPM is really not having intentionally shite graphics
Would be a fine game if they hired some artists, but hey, "small team using free assets from Epic, slapping a shitty filter on it and then making fun of people who complain" is just as good, I guess :/
@@rudeboyspodcast I haven't played it but I'm pretty sure you can turn the filter off
@@parallel8502 I'll have to double check the options. Being able to see better would make me want to give that game another try. Fucking roguelites are so trashy.
@@parallel8502 Nope. You can modify the color (can even play in grayscale if you want), but the filter doesn't go away. Nor does adjusting it make anything easier to see.
Eh, never cared about the graphics. It was fun, ten times as difficult as Hellsinger, and it had so much variety in terms of weapons and upgrades for each run I stayed thoroughly entertained. I will say Hellsinger looks great, though. Definitely a huge cut above BPM.
"..while a vocalist constantly bellows into your ears like cookie monster stubbed his toe on a door frame."
Gold.
For someone who listens to this kind of music more than regularly this was a very nice breath of fresh air. I love that the game devs got actual big named vocalists for the songs. It's just frustrating not being great at keeping the combo meter up so I'm mostly getting instrumentals and not their vocals but when the boss fights kick in and you get the whole song for the fight it's a blast. A little sad at how short the game is but definitely recommended if you like games like Doom and you like heavy metal
I am right now listening to the Hellsinger soundtrack, and it's fantastic. Thanks to ZP for prompting me to go look it up. There are pure-instrumental versions of all the songs, too, if you like that sort of thing.
Next level voice work at the end, good stuff.
I for one can't wait fast enough for Mongolian throat singing hellsinger
BPM just got a patch that lets you use your own music files for levels
Love the poke at his "Sooth Efrican" accent. Still love that review of Farcry 2.
The bonuses you get for completing the challenges aren't useless... The ghost rounds add-on will make the crossbow insanely overpowered, 8 shots for free before your ammo starts going down... I think they balanced that upgrade for shotgun and pistols.
Also there are maps with "death gardens" which is almost a duck pond and shrubbery
Literally wanted to say this too- I think it kind of breaks the game lol
@@FlyingDutchyZA yeah they shouldn't have added a shubbery
@@Great.Milenko No the shrubbery was fine, it was the pond that was too OP and ruined the balancing
Well, this was one of the best of recently ZPs, laughed out loud lots of times.
Yeah, I was getting worried recently that he was falling off but this review showed me that he isnt
Man, it's so awesome seeing zero punctuation is still active. I've come and gone from seeing this series since about 2008ish and there's no one that quite has the just right amount of cynicism mixed with absurd humor and a unique presentation with the minimalist still image animation. All while giving a blunt, honest review of games in a nice short video. This series is brilliant and I look forward to many more.
Yahtzee's quips were especially high quality this video. Great stuff.
I will say, I think the Marauder works great in Eternal as a way to put the player on their toes in such a brawl-heavy game, but a shield enemy in a rhytmn shooter like this does sound strange. Now that ACTUALLY would obstruct the pacing of the game.
The closest I got to fighting one and it not feeling like a garbage pacekiller is when I happened to get a decent rhythm of dash-shoot-dash-shoot with the shotgun, but you can only really do that if he's the only guy on the stage otherwise you're inviting free hits from every other guy in the arena.
Marauder is great, this random shield schmuck shows up too many times and requires either extremely passive play (poke at unprotected gun arm from forever away) or extremely aggressive play (aforementioned shoot-dashing) and neither feels quite right when you're working on a cosmic beat.
To be fair, the OSTs of Crypt of the necrodancer and BPM are extremely awesome, keeping up with that is bound to be really difficult.
But then again, the music in a ryhtm game should be priority number 2 right after the primary gameplay loop...
I think Metal: Hellsinger might be the first ZP episode where the 'constantly change the name of the game' joke is used on a game that isn't even the subject of the review.
I feel like having the video length be 5:55 is a deliberate choice. It’s very close to being hellaciously good. But is juuuust shy of it
He might have gone for 6:66 but well that's not really possible on any video player, at least that I know of lol
if you're 555
"FUCK JESUS IN THE WOUNDS/I WON'T TIDY MY ROOOOOOM" is angsty teen metal GOLD, lol.
My god that ending had be rolling. His Southern Accent was Amazing :D
yahtzee's southern drawl sends a primal shiver of fear down my spine and I don't know why
I really enjoy the little details on this game, like how when you quit out of the main menu Unknown throws up the horns in farewell before flying off. Made me smile
That made me laugh too
That ending was beautifully well done lmao
“Bethesda Post Mortem” has got to be the best shitpost acronym you’ve done
I love a non-metal heads view of metal, It’s even funnier than a non-gamers view on games
I always thought most of it sounds like angry TV static
Kinda annoying hearing that they think it's just edgy for the millionth time.
@@moonrazk well then give us something else to work with it, how about that?
if you think the medium is worth defending defend it.
@@Sara3346 Meh, I don't care about it enough to waste my time trying to "explain metal" to others. There's always gonna be people complaining and trash-talking about other's taste in... well, everything.
@@Sara3346 (I say this as a MASSIVE power/symphonic metal fan) How about the hilarity of power metal so _passionately_ and seriously singing about fantasy jargon and weird nonsensical shit, but still _fully_ committing to it all.
If you want metal to laugh at for something other than edginess, check out Glory Hammer. Even as a power metal fan I truly can't tell if they're in on the joke and give no fucks or not, and that makes it even better.
I feel like this is the sort of game that Totalbiscuit would have loved, if he were still alive to see it.
yea this was right up his metal loving Warhammer 40k asle. rip in pepperoni tb 🥲
This this this
Rest in spaghetti, never forgetti
He also liked uncomplicated games, so yeah. Right up his alley!
Yahtzee's southern accent is truly a beautiful thing to hear, and I say that as someone terminally stuck in the deep south
Glad to see Yahtzee can actually be somewhat close to positive. Does my heart good.
I do come here for that dialogue Yahtzee, I do
The ending was great
Hearing Yahtzee speaking all western-like really made my chocolate pudding, cm'on
3:08 Sounds like Yahtzee’s really gonna appreciate Ultrakill when it come out of early access
I had to replay at about 3:32 a few times before the joke fully sunk in. I thought Yahtzee'd been censored or something for a sec. Then I laughed.
Wow, as someone currently typing this in Austin Texas I'm very confused hearing Yahtzee take a swing at the Southern accent. Charming, I'll give him that.
I've played a lot of the game, absolutely a blast of fun, highly recommended for metal fans
The NIN fan's backwards 'N' for Noice was a beautiful touch I must say 😂
That it's all love story is the cherry on top haha
Glad to see you liked it!
Exceptional episode.
i still cant believe they got the lead from SOD for the soundtrack.
SOD is the biggest, but they also got peeps from Soilwork, Lamb of God, Arch Enemy, Trivium, etc. Its a crazy how many popular people they got for the soundtrack.
@@termitreter6545 lamb of god is another huge name. i noticed that on the trailer.
They got Mikael from Dark Tranquillity because the composer's mom happens to work with his girlfriend.
Wow I can't believe the guy that plays Mortimer does video game videos
The narration of Yahtzee with that accent took me by surprise and must have been the biggest laugh that you got out of me man!
That was quite the impression at the ending there, well done!
3:31 that is an intensely clever joke
Definitely gonna have to pick this one up
"We want...a shrubbery!"
-The Knights in Satan's Service
Much like BPM, I had no idea in the 1st minute if this would be end up a recommendation, or a widdling session
CONTENDER FOR TOP 5 2022 CONFIRMED.
That sooth ehfrikehn accent was my favorite myootayshunshayah of this series - simply mehvehlous
Mad Rat Dead is a rhythm platformer with a similar idea, minus buffs and weapons - it’s a great story, if one that’s hard to follow, and some of the tracks really slap. It’s also by Nippon Ichi, the kings of WTF. Basically, adding rhythm-based mechanics to preexisting game genres is proving surprisingly viable. I imagine we’ll be seeing a lot more of it in the future.
Oooh, a review from Yahtzee that 100% sells me on something I hadn’t been considering buying? It’s been a while, haha.
I ended up turning the voices and subtitles off halfway through the game as Troy Baker's constant narration and the boss quips were constantly pulling me out when I was trying to enjoy the music. The cutscenes still made sense and I got the gist of the story.
Seeing a Rivers Cuomo lookalike for the “Whiny Indie Rock: Hellsinger” joke gave me a chuckle
i have never related to anything yahtzee has said more than the gag about disney songs being played over and over if you have small children.
i love my kid, i really do but if i ever hear let it go again i might actually murder someone.
That's how my sister was when her kids were younger. Disney songs all the damn time in the car. Thankfully one has reached double digits and the other is nearing that stage and they're both less about all the Disney songs than they used to be.
Dude, chill, just…
Let it go
A good video!!! I’m just so glad you had a fun time
"I'm not a huge fan of metal" says the guy with one of the most recognisable metal youtube intros of all time
That outro bit with the skull and the cacodemon having a baby that's a lost soul? Most underrated joke of the video.
Hilarious AND overwhelmingly positive, love that for this video.
For those playing, here's a tip: 1) One of the very slight boosts is free ammo for your weapon when you switch, up to 8 when it's fully maxed. 2) The crossbow (which fires exploding bolts, btw) only has two ammo. 3) You can quickswitch between weapon and skull with Q.
Add 1+2+3 and you get a very effective rocket launcher with a slightly unconventional reload scheme.
the 3MR had me intrigued, and now even more so. Nice
If you want a rhythm shooter, play Pistol Whip. Plus since it's VR, the "mobility" part is "every time an enemy shoots at you before you take them out, do a squat in real life" -- the game is basically Leg Day for VR fitness.
Ultimately my memories of this game will be 'equipping that one boon that makes shots not use ammo and the proceeding to turn every level into a blinding blue flashbang nightmare as the crossbow now effectively has infinite shots'.
Can't see the enemies, but at the same time, can't see them for very _long_ either.
It's starting to look like there won't be room in the top five for all the games Yahtzee liked this year. That doesn't happen much!
A shrubbery. One that looks nice. And not *too* expensive.
Most people I know prefer Big Penis Monster over Aluminium Hellswinger, the music in Booby Photo Montage is a bit more varied so it's not just rage like Osmium Smellmyfinger
hey a mention of NIN that in itself awards a thumbs up from me. While i appreciate the attempt at deep south Yahtzee, i would have prefered a revisit of his DOOMSLAYER deep baritone voice.
The end gave me flashbacks to the accent Yahtzee used for the American preacher from Existentially Challenged, who sounded less like a southerner and more like someone who was trying to talk simultaneously through a mouthful of bread and a severe concussion
5:01 I feel like this how Yahtzee would sound like if he was born in the US instead of the UK
As I was thinking that all British folk can produce a perfect cowboy accent on demand, Yahtzee comes in to put the truth to my lie.
That bit was amazing, thank you for the laugh 😂😂
Can't say "Growl Metal" is my favorite flavor of metal. The parts of the soundtrack where they got a guest vocalist who actually _sings_ their part were the most enjoyable parts of it, for me. But despite this, I generally liked the songs. And if YOU like metal albums where the vocalists sound like more beasts than humans, you'll ADORE Metal: Hellsinger.
"Using a shotgun to blow a whole syllable off a rampaging -erfker" is such a great line
That intro felt so chill I thought I started the wrong video.
The true combo boost was the new favorite music tracks we made along the way
We've heard your South African accent, Yahtzee. Way, way back in the Far Cry 2 days. It wasn't that bad.
that accent was pretty fun
I was waiting for this ZP. Thanks Yahtzee.
I was finally to watch a more recent yahtzee video. Hooray! Great stuff.
I miss playing Guitar Hero with my little brother while we drank.....God I'm old.....
'Is this guy boring you?'
Did I just catch a Hitchhikers Guide reference??? :D
Between the Dumbo Feather analogy and the Troy Baker bit at the end I nearly pissed myself laughing
Tbh if BPM doesn't have the seizure inducing over exposed light mucus all over the screen I'd love that game.
You dropped this, king: Ⓜ️🅾️
genius, poise, grace. A review worthy of review.
This game finally convinced me that I have no rhythm, so I guess it's something.
I did not know I needed Yahtzee doing a southern drawl in my life, but here we are now.
I love that any time I send my wife one of these reviews, I have to translate whether or not Yahtzee actually thought it was good.
just knowing that Metal: Hellsinger was looking to turn up the extremes on the tunes compared to BPM, I checked it out to find out the soundtrack has very familiar names to the veteran metalhead; Mikael Stanne from Dark Tranquillity, Alissa White-Gluz from Arch Enemy(
Request : Future episode Yahtz reviews a game partly in his Farcry 2 South African accent and partly in his new Hellsinger Southwestern Troy Baker homage accent. Oh, and in Wolfenstein 2009 rhyming couplets.
"Don't serve me a bowl of sidewinders and call it cream gravy."
I see Michael Scott from the Office is trying to impress Jo Bennett again.
4:26 "Bethesda post mortem"
Here's hoping Yahtz, here's hoping . . . . . .