Exporting Textures From Substance 3D Painter to Maya Arnold

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  • Опубликовано: 28 авг 2024

Комментарии • 48

  • @Alex-gv3gk
    @Alex-gv3gk Год назад +27

    This is how you do a tutorial. Excellent pacing and execution, thank you!

  • @GravnHD
    @GravnHD 2 года назад +8

    This feels like I watched a 20m tutorial, and in only 3m. Great vid!

  • @PlanetEmilyy
    @PlanetEmilyy Год назад +2

    This video was a life saver!! this is the only video on RUclips about this that I could follow along with and understand. Thankyou!!

  • @mazukai6525
    @mazukai6525 5 месяцев назад

    Thank you so much, you saved me like 3 hours of stress, i was using the automatic substance material and any time i would render it, it would come up with a mess of an object with nothing of how it should look like, even though this is longer, i'd be way happier to do this again and again for each of my objects i have to texture than go through that struggle again

  • @robertjohnson2232
    @robertjohnson2232 2 года назад +4

    James, this is excellent! Soo incredibly helpful, perfectly paced and mentioned parts I couldnt find anywhere else! Thank you!

  • @justfun1677
    @justfun1677 Год назад

    A thorough explanation in a less time.

  • @damocles5047
    @damocles5047 Год назад +2

    3:12 Thx for this chart, no one explains shit to be honest as if we assign stuff thx to some unknown knowledge.

  • @shidokhtdsh284
    @shidokhtdsh284 4 месяца назад

    Very helpful and to the point! Thanks😃

  • @ProjectSplinter
    @ProjectSplinter Год назад +2

    So far it's been really frustrating cause all the work I've done in substance always looks completely different in Maya...I hope this works for me! Thank you so much!

  • @reubenlenoir426
    @reubenlenoir426 8 месяцев назад

    2 things - I really done know what I wouldve done without this - you explained it perfectly. Absolutley awesome, thanks so much. Also, have you also done a review for a Capita board in Nozowa Onsen?

  • @shahrizalmasli4464
    @shahrizalmasli4464 Год назад

    The cheat sheet really helpful! Thanks for the tutorial.

  • @gabrielherrera6651
    @gabrielherrera6651 2 года назад

    This is exactly what I need how I need, excellent tut!

  • @samy7342
    @samy7342 4 месяца назад

    This actually worked. Tysm

  • @juliyanaumova
    @juliyanaumova 6 месяцев назад

    You are my savior!!!! Thank you!

  • @portalkr3969
    @portalkr3969 11 месяцев назад

    This was very helpful. Thank you so much.

  • @sonusunny8446
    @sonusunny8446 Год назад

    The lighting is good to showcase any asset. Plz show a tutorial about the lighting

  • @hasanzig
    @hasanzig 2 года назад

    wow Thankss... I'm trying do animation workflow... and this is very helpful for me....

  • @uglyferret9397
    @uglyferret9397 9 месяцев назад +3

    I can't find the displacement shader option you mentioned for height maps, it doesn't seem to exist

  • @theapexpredator157
    @theapexpredator157 11 месяцев назад +2

    James, how do I get to the screen at 1:04?
    I did everything exactly, but it shows me a different set of options...
    Common Material Attributes, Special Effects, Matte Opacity etc...

    • @unrealerE4
      @unrealerE4 10 месяцев назад

      You probably assigned a different material. Like lambert vs phong or Ai Standard surface. Just right click the object, assign new material, Ai standard surface (That's what he used). Or just go to attribute editor and switch the type right under the image of the material, above the base drop down. Hope that helps :)

    • @theapexpredator157
      @theapexpredator157 10 месяцев назад

      It's been a while since I made my original post so I don't remember exactly what the situation was that led to me running into that problem in the first place, but I doubt that I had Ai Standard Surface selected initially otherwise I wouldn't have had the problem...
      I didn't know about the drop down menu underneath the icon, so thanks for that. I didn't realize it was a surface issue...
      I think that I thought it was an issue regarding not having the textures baked, but I honestly don't remember/know what it was... @@unrealerE4

  • @_TheSuperHero_
    @_TheSuperHero_ 6 месяцев назад

    Please make video on exporting textures from substance to maya vray

  • @zerotwoeto3123
    @zerotwoeto3123 Год назад

    YOU SAVED ME

  • @suvarcas
    @suvarcas 2 года назад +8

    and the height map is useless ???

    • @siddardhgowtham6784
      @siddardhgowtham6784 Год назад

      did u get your answer ?

    • @dashtait5778
      @dashtait5778 Год назад +5

      Plug it into displacement shader > shading group material input (use RAW and alphas is luminance on).

    • @3dmeitus497
      @3dmeitus497 Год назад +1

      Height map changes the topology under it. In order to use a height map well you will need a really dense model, which typically isnt preferable for games and so forth, instead u can fake that geometry changing look with a normal map. But for say terrain or something like that, height map can be used

    • @GrayJacobsen-Carkeet
      @GrayJacobsen-Carkeet Год назад

      Is there a video somewhere that's good to follow for adding height maps?

    • @_okarawolf_
      @_okarawolf_ 9 месяцев назад

      ​@@dashtait5778where's the displacement shader?

  • @atri-ff5jr
    @atri-ff5jr 8 месяцев назад

    thank you so much

  • @ednardoguimaraes4340
    @ednardoguimaraes4340 2 года назад

    Very nice video .i liked

  • @ronydey2696
    @ronydey2696 5 месяцев назад

    GREAT

  • @Ostepoptraktor
    @Ostepoptraktor Год назад

    I love you man

  • @PankajChandrawanshi25
    @PankajChandrawanshi25 7 месяцев назад

    thanks brother

  • @Andres-wq6cz
    @Andres-wq6cz 4 месяца назад

    Thanks

  • @abhinand.a.r
    @abhinand.a.r Год назад

    Thank you

  • @renderpeach
    @renderpeach Год назад

    When I render EXRs from Maya, the metal is completely black..? Please help, I’m desperate.

  • @ompatel40
    @ompatel40 13 дней назад

    how to export ao and apply ao texture

  • @ohmyzafiiiro
    @ohmyzafiiiro 4 месяца назад

    thank uuuuuuu

  • @Chakeri
    @Chakeri 2 года назад

    thank you

  • @KarelChytilArt
    @KarelChytilArt Год назад

    Nice video

  • @mousse4577
    @mousse4577 Год назад

    2:42 nice pun

  • @mehulkumar.841
    @mehulkumar.841 Год назад

    nice broo👌👌💖😊

  • @cferahzade
    @cferahzade Год назад

    I do it by one by one not same quality as like substance

  • @xd1845
    @xd1845 7 месяцев назад +1

    ruclips.net/video/q17gLXJ6wrE/видео.html
    there's a default substance plugin in maya, where you can assign all textures in 1 click