One of the things I wish made blood golem more likable is the ability to use corpse explosion on it whether alive or dead, summon a bunch for corpses, go to town
HEY! doing a Necro yourself so my question I came to ask is relevant. I'm brainstorming how to minmax my summon Necro. i want to focus on auras though. i have Beast on an iron golem 2x phasebladed Might aura, Thorn armor. on a actV barb. struggling in hell. keep doing nightmare runs just fine. any pointers help.
Are you skipping Corpse Explosion for a more Aura-focused build? That might be why you're struggling, because CE is probably the Necro's strongest spell, and most Necro builds are meant to create that first corpse for the CE chain. CE allows Necros to do well even without the best gear. Revives would be the next best way to carry you through, but it's also a matter of which monsters you revive. Physical > caster mobs generally so you can stick the same curse (Amp/Decrepify) on all of them. I personally like Spectres and Itchies class enemies as they can reliably get to the action. Urdars have the highest damage, but can be slow for someone who doesn't teleport as often. Fighting Shamans and the like are a pain, so having a CC curse (one of Dim Vision, Terror, Confuse, or Attract) would help, as skipping CE would mean you have a couple of spare skill points.
Depends on how fast/slow you play. If you play fast like MrLlama does then your merc might drop in between teleports, but if you play carefully it shouldn't be a problem. I'm running an A3 fire merc with Hustle (Necro has Edge), and he doesn't have trouble surviving so far. A3 Merc has a bit more survival with the ability to use Ancient's Pledge or other resist gear, but A1 Merc with Edge should function the same way.
@@nakedsnakes_842 i mean with a golem, a bunch of revives and teleport staff to reposition the Merc as you go I think it would be feasible, I guess I'll just have to try
This is the thorns version with mass Corpse explosion and revives are amazing for less investment. Skeletons generally you want them + mastery and they don't do quite as well for thorns. But technically, both will work!
You also need to tell the "newcomers" to the game that you have probably 20 years experience on a PC and not a gaming console, and that said experience has led you to know every in and out, every turn, every which way shape and form monsters spawn, work, and attack. If I was new and you just telling me that oh ok you go about doing this without the dexterity of someone who's done this for multiple years, yeah. I showed your beginner video to my cousin who was interested in playing d2r the first time. I had to explain the dexterity of it. You didn't. He watched a video thinking everything was a synch. Huge thumbs up Lame-o
@@anonymousman4006 No, but since a guided playthrough is aimed more at less experienced players, you could go a little slower and not always run around with players 8.
like i said..necro with 700 hp.and no bone armour tryin to finish hell:) ..no shield..and crap def.because he has only 45str base..m8..you need armor.even if you re necro:)..i played this game 20 yearsand didnt have the fancy runewords you re using now. ..heck. i had a few when sinergy wasnt implemented.
This is a summon build, so if enemies are hitting you through a literal wall of dudes, then either they're one of the few caster types that can hit through minions and have fast/abundant projectiles (Council Members, Souls, Lightning Towers, Diablo), your summons are weak (which shouldn't be the case for an actual summoner build), or you're doing something like running recklessly or standing in fire. Max block is a pipe dream without a high block shield like Homunculus, and even max block wouldn't save you vs Souls. Ditto for high defense armor. P&B Necros have the skill points to dump into Bone Armor and synergies, as well as +skills to make it better, and they need it as they don't have the passive meat shields a summoner has (they have merc, golem, and Bone Armor as passive protection). If a Poison or Bone Necro skips Bone Armor then they'll snap like a twig, but a Summoner can get away with it.
"and then, just start blowin some dudes..." - MrLlama 3:52
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thanks for the guides, question tho do ya need hard to get gear to be able to do content?
I remember Revives were terrible because they die if you move too fast. Did they finally fix that in D2R?
Yeah it's fixed now. They teleport to you like your other summons if you're too far away.
@amplesstratleholm7609 oh that is very good. I will definitely max out revive for my summon necro then!
One of the things I wish made blood golem more likable is the ability to use corpse explosion on it whether alive or dead, summon a bunch for corpses, go to town
That's a great idee!
"I will summon the least amount posible" said no necro ever
HEY! doing a Necro yourself so my question I came to ask is relevant.
I'm brainstorming how to minmax my summon Necro. i want to focus on auras though.
i have Beast on an iron golem
2x phasebladed Might aura, Thorn armor. on a actV barb.
struggling in hell. keep doing nightmare runs just fine. any pointers help.
Are you skipping Corpse Explosion for a more Aura-focused build? That might be why you're struggling, because CE is probably the Necro's strongest spell, and most Necro builds are meant to create that first corpse for the CE chain. CE allows Necros to do well even without the best gear.
Revives would be the next best way to carry you through, but it's also a matter of which monsters you revive. Physical > caster mobs generally so you can stick the same curse (Amp/Decrepify) on all of them. I personally like Spectres and Itchies class enemies as they can reliably get to the action. Urdars have the highest damage, but can be slow for someone who doesn't teleport as often.
Fighting Shamans and the like are a pain, so having a CC curse (one of Dim Vision, Terror, Confuse, or Attract) would help, as skipping CE would mean you have a couple of spare skill points.
Mrllama wouldn't it be more fun to have an act 1 merc with Edge and equip the Necro with a wand and a preserved head for + skills?
You can totally run that I believe llama said the merc becomes a gold sink with the constant revives so that’s why necro is using edge
Depends on how fast/slow you play. If you play fast like MrLlama does then your merc might drop in between teleports, but if you play carefully it shouldn't be a problem. I'm running an A3 fire merc with Hustle (Necro has Edge), and he doesn't have trouble surviving so far. A3 Merc has a bit more survival with the ability to use Ancient's Pledge or other resist gear, but A1 Merc with Edge should function the same way.
@@nakedsnakes_842 i mean with a golem, a bunch of revives and teleport staff to reposition the Merc as you go I think it would be feasible, I guess I'll just have to try
This has probably been discussed in an earlier video but I’m gonna ask anyway: why revive over skeletons?
This is the thorns version with mass Corpse explosion and revives are amazing for less investment. Skeletons generally you want them + mastery and they don't do quite as well for thorns. But technically, both will work!
@ cool thanks! So basically it’s a skill point budget issue.
This series was so fun. = )
Why revive over skeleton
"Blowing some dudes....up"
Thorny necro lets goooo \o/
Gratas on your second daughter tho.
Noice
You also need to tell the "newcomers" to the game that you have probably 20 years experience on a PC and not a gaming console, and that said experience has led you to know every in and out, every turn, every which way shape and form monsters spawn, work, and attack. If I was new and you just telling me that oh ok you go about doing this without the dexterity of someone who's done this for multiple years, yeah. I showed your beginner video to my cousin who was interested in playing d2r the first time. I had to explain the dexterity of it. You didn't. He watched a video thinking everything was a synch. Huge thumbs up Lame-o
Should he make a video on how to turn on your computer and buy games from the internet too?
@@anonymousman4006 No, but since a guided playthrough is aimed more at less experienced players, you could go a little slower and not always run around with players 8.
HELLL
like i said..necro with 700 hp.and no bone armour tryin to finish hell:) ..no shield..and crap def.because he has only 45str base..m8..you need armor.even if you re necro:)..i played this game 20 yearsand didnt have the fancy runewords you re using now. ..heck. i had a few when sinergy wasnt implemented.
This is a summon build, so if enemies are hitting you through a literal wall of dudes, then either they're one of the few caster types that can hit through minions and have fast/abundant projectiles (Council Members, Souls, Lightning Towers, Diablo), your summons are weak (which shouldn't be the case for an actual summoner build), or you're doing something like running recklessly or standing in fire.
Max block is a pipe dream without a high block shield like Homunculus, and even max block wouldn't save you vs Souls. Ditto for high defense armor.
P&B Necros have the skill points to dump into Bone Armor and synergies, as well as +skills to make it better, and they need it as they don't have the passive meat shields a summoner has (they have merc, golem, and Bone Armor as passive protection). If a Poison or Bone Necro skips Bone Armor then they'll snap like a twig, but a Summoner can get away with it.
@amplesstratleholm7609 he teleports..ofc you get hit by mobs lol🤣
The Lost City . . . @MrLlamaSC