I've got a sick idea! An item or aura that Araknia can put in play that says somethign along the lines of either "If you would transform into a random Agent of Chaos, you may instead destroy 2 silver to select the agent you wish to become" or "if you would transform back into the main Arakni, you may destroy 2 silver to cancel the transformation effect this turn". Brian, Hire me.
Arakni Marionette seems interesting considering we haven't seen a lot of the Mark cards. Marked disappears on hit so unless you can go Mark > Stealth attack > Mark the opponent has to make the choice of taking a little more damage this turn by getting hit, letting you go a little wider or letting you transform and having to deal with the strong transformation next turn. It's the kind of sadistic choice FaB is all about. I suspect Araknis dagger is going to Mark on hit, it just makes sense. Spurlocked is also interesting because it does so much. (Side note the intended design is probably that both player takes a die, hide it with their hand or something, set it to the number they want and then reveal it at the same time) It's really two mindgames going on at once. You can make the other player take damage by betting low but you also don't want them to get the search. Someone smarter than me could probably write an entire essay on the game theory of the card. I'm not sure if it's good but it is very interesting.
I love how unbelievably silly six randomly assigned Demi heroes are! Just an absolutely off the wall design that feels like the developers are just having fun playing in their sandbox and we get to enjoy the fruits of that ❤️
Are you shure about the equal life thing with Spur Locked ? I am not that deep into the rules, but could it be that both heroes are allowed to search and loose life on equal numbers ?
I believe it was confirmed by LSS somewhere, but don't hold me to it! I vaguely remember reading it this morning. It's treated the same as the clash mechanic, if there's a tie both players lose.
Fissure cannot keep looping destroying seismic surges. You can repeat once (by destroying one). it also cannot target spectral shields since those dont have a cost. But yes please to destroying three prism auras in one turn with a four blue hand. The arakni roll-a-dice and become a new thing is super fun. No longer just brute as the dice rolling class
Fissure CAN keep looping until you run out of seismics. That's how 'repeat this process' works It can also destroy spectral shields and any other token because it says 'X or less' and if a card doesn't have a cost, its cost is 0
@@noahrolf No. 8.5.27. Repeat - Repeat is a discrete effect. To repeat a process, perform the instructions of that process again. [cards with Repeat either specify a condition for repeating or specify how many times to repeat. The text "Repeat this process" is not part of the process you repeat] 1.8.7. If an effect refers to the value of a property, it infers the existence of the property as well as its value. If an object does not have that property, it does not meet the condition of the existence of the property and thus the condition of the value of the property [this is why pitching Heart of Fyendal doesn't give Kodachi Go Again]
siren's call costs 1
I've got a sick idea! An item or aura that Araknia can put in play that says somethign along the lines of either "If you would transform into a random Agent of Chaos, you may instead destroy 2 silver to select the agent you wish to become" or "if you would transform back into the main Arakni, you may destroy 2 silver to cancel the transformation effect this turn".
Brian, Hire me.
I could see a crown of madness, giving your hero the chaos talent... would be interesting for cards like spur locked.
Arakni Marionette seems interesting considering we haven't seen a lot of the Mark cards. Marked disappears on hit so unless you can go Mark > Stealth attack > Mark the opponent has to make the choice of taking a little more damage this turn by getting hit, letting you go a little wider or letting you transform and having to deal with the strong transformation next turn. It's the kind of sadistic choice FaB is all about. I suspect Araknis dagger is going to Mark on hit, it just makes sense.
Spurlocked is also interesting because it does so much. (Side note the intended design is probably that both player takes a die, hide it with their hand or something, set it to the number they want and then reveal it at the same time) It's really two mindgames going on at once. You can make the other player take damage by betting low but you also don't want them to get the search. Someone smarter than me could probably write an entire essay on the game theory of the card. I'm not sure if it's good but it is very interesting.
I love how unbelievably silly six randomly assigned Demi heroes are! Just an absolutely off the wall design that feels like the developers are just having fun playing in their sandbox and we get to enjoy the fruits of that ❤️
This assasin is crazy. Like crazy i love it
Thick Hide Hunter could also be a 1card 6 if there are no other cards in hand... Not an ideal position to be in tho I guess.
Are you shure about the equal life thing with Spur Locked ? I am not that deep into the rules, but could it be that both heroes are allowed to search and loose life on equal numbers ?
I believe it was confirmed by LSS somewhere, but don't hold me to it! I vaguely remember reading it this morning. It's treated the same as the clash mechanic, if there's a tie both players lose.
I love that the banish is added to the stealth card so your opponent also has to consider what the stealth card wants to banish in their choice
Where are the number on those marvel versions?
in the middle at the top of the text box
Fissure cannot keep looping destroying seismic surges. You can repeat once (by destroying one). it also cannot target spectral shields since those dont have a cost. But yes please to destroying three prism auras in one turn with a four blue hand.
The arakni roll-a-dice and become a new thing is super fun. No longer just brute as the dice rolling class
Fissure CAN keep looping until you run out of seismics. That's how 'repeat this process' works
It can also destroy spectral shields and any other token because it says 'X or less' and if a card doesn't have a cost, its cost is 0
@@noahrolf
No.
8.5.27. Repeat - Repeat is a discrete effect. To repeat a process, perform the instructions of that process
again.
[cards with Repeat either specify a condition for repeating or specify how many times to repeat. The text "Repeat this process" is not part of the process you repeat]
1.8.7. If an effect refers to the value of a property, it infers the existence of the property as well as its value.
If an object does not have that property, it does not meet the condition of the existence of the property
and thus the condition of the value of the property
[this is why pitching Heart of Fyendal doesn't give Kodachi Go Again]
First yay assasin ❤
Spur locked is just too much… some yugioh level, metazoo kinda whack