Total War: SHOGUN 2 1vs1: Portuguese Tercos vs Katana Samurai
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- Опубликовано: 10 фев 2022
- Total War: SHOGUN 2 1vs1: Portuguese Tercos vs Katana Samurai
Clan: Otomo vs Takeda
Battle Difficulty: normal
Player: Portuguese Tercos
Unique to the Otomo Clan, Portuguese Tercos are similar to Matchlock Samurai, but with much better accuracy and reloading skill that are akin to the hero-tier Tokitaka’s Tanegashima. They also have better melee stats and far better armor, allowing them to fight far better in melee than other matchlock units. While they have fewer men per regiment than melee samurai, they compensate for this in most situations due to their initial volley of gunfire thinning out enemy numbers. Despite their superiority, Portuguese Tercos are also far easier to recruit than Matchlock Samurai, requiring only a Nanban Quarter (which can be obtained with no technological requirements), and a powder maker, a relatively low-tier siege building. In contrast, Matchlock Samurai require the late-game gunsmith building. Portuguese Tercos are the best matchlock infantry by a considerable margin, easily defeating the likes of other matchlock samurai or Matchlock Warrior Monks. Their armor makes them highly resistant to enemy arrow fire: they can simply march up to within firing range of Bow Ashigaru while barely sustaining any casualties, though more accurate archers may still pose some threat. Because of the powerful effect of their volleys, and their capable melee skill, they generally prevail or at least trade equally to Katana Samurai; defeating them is best accomplished through the use of heavy cavalry, from the flanks if possible. Like all other matchlock infantry, they have some difficulty effectively firing in hilly or broken terrain. Despite being foreign in origin, the game categorizes Portuguese Tercos as being "samurai". This means that they benefit from all tiers of the smithing line of buildings.
Katana Samurai have good armour and average defence; they can withstand prolonged melee but, due to their lack of a bonus against cavalry, are highly vulnerable against them--particularly if charged from the flanks or rear. Katana Samurai are particularly valuable in the early-mid game, where other factions ubiquitously field Yari Ashigaru and Bow Ashigaru, with few fielding substantial cavalry or other anti-infantry forces. They still suffer if they have to fight frontally against a Yari Wall, however, and function best when attacking from the flank or rear, and particularly when they're well-rested and fighting downhill. Shimazu Katana Samurai have +2 melee attack and +1 melee defense when compared to their standard counterparts. They are also cheaper to train and maintain (costing 650/125 instead of 750/150). In addition, while other clans can only recruit katana samurai after upgrading their training facilities, the Shimazu Clan can recruit katana samurai from the beginning of the campaign, from a region that gives them additional armor and melee attack. When trained by the Date Clan, Katana Samurai have +2 charge bonus. The Date similarly benefit from a blacksmith in their home region. Hattori Katana Samurai have kisho training, allowing them to be placed anywhere on the battlefield except the opponent's deployment zone during the deployment phase of a battle. They can also hide in light scrub.
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#TotalWar1vs1 #TotalWar #Shogun2 Игры
"I have spent my entire lifetime training and living by the samurai code, to become one of the most infamous and skilled swordsmen in Japan"
"I have a gun"
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*_"haha funny stick go boom boom"_*
"a gun and an suit made of steel"
To be fair, tercios also trained a lot their swordsmanship
@@racudo1898 even though the idea of having one third swordsmen evaporated pretty much immediately.
Descritpion: Tercio is a formation where third of people have guns, third have pikes and third have swords
Game: let them all just have guns
and its spanish not portuguese
@@markalbert476 well, description says that Portuguese Tercos is copy of Spanish Tercios, I see nothing wrong with that
@@markalbert476 Yea but the ones in Japan wasn't Spanish but Portuguese.
The Portuguese and the Dutch were the ones that sold arquebuses and cannons to various warlords in the dozens and many even became military advisors to those warlords too training them in European military tactics like combined formations and rank-and-file formations.
yeah, .. i can picture that was easier from a gameply mechanic to create it like this.
Same in Total War Empire. Swedish line troops had often mix of pikemen in it - solution was to have regular Line Infantry units and full Pikemen units.
"Trust in God, but keep your powder dry."
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From who came this quote?
@@SulyvhanTheStranger I don't know either.
what god?
@@neiltristanyabut the one that created the universe, incel
damn i wish CA made game where i can see more units in armor like this tercos. maybe about Thirty Years' War or somethink
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An empire 2 that starts us in the early modern period and runs as long as medieval 2
Yes 30 Years War/Reformation would be nice. AlsoAn Italian Renaissance game. Total War: Renaissance or Total War: Condottiero
@@RainintheBrain would be as unplayable as Empire
There used to be a mod for Medieval 2 set in the English civil war. I think it was called For king or country...
That was the fastest route I've seen so far, only took 3 volleys and a couple swings
Portuguese Tercos were so strong that 3 volleys killed 100 samurais.
@@TotalWar1vs1 for me they would have destroy even more if the firing by line is not broken you can actually see this in this battle itself it took them so long to shot that they are already so close if they shot way earlier they would have annihilate the samurai itself no problem
@@joveninocando1386 Yeah, Tercos are a bit overpowered.
@@joveninocando1386 probably better to just spread them out as wide as possible in a single file. The fire by tank just significantly reduced their ROF.
@@TotalWar1vs1 There's even that arquebusier cavalry unit from Otomo clan, THAT is overpowered. xD
Fun fact they both have the same attack and charge bonus, so you can also counter charge with the Tercos at the last second.
Okay.
Had the same idea, I tested it 5 times now, same as in video. Standard formation (3 ranks), fire by rank active, toggle auto-use on rapid fire. But after 3rd rank shoots, I order them to charge the Samurai. Results: 96 alive, 92 alive, 93 alive, 95 alive, 98 alive. Enemy breaks and flees.
@@Jixxor basically like the Indian factions in Empire no?
Portuguese Tercos is OP. IIRC the damage from matchlock bullet that fired, ignore armor. Date's bulletproof samurai is the only unit that has armour strong enough to endure a little bit. to put it simply, the missile damage from matchlock unit is basically armour piercing one.
Exactly!
Tercios still lost 44 units and they're a pain to recruit so I'd say that's pretty balanced.
@@Jacob-ge1py yeah cost matters
Oda matchlock ashigaru: Hold my sake
@@Jacob-ge1py not if you counter charged they wouldnt have lost that many
Damn, Tercos have the same charge bonus Katana Samurai have. Imagine you counter-charge the Samurai after the first volleys are shot. Amazing unit.
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Otomo campaigns were so much fun when you finally got some accuracy buffed Tercos, and then the Dunderbuss Cav. Good, good good times.
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Accuracy buff tercos are fun but armor buffed tercos can be also very fun, just lets them tank arrows for days, their accuracy is already decent by default and it can be improved by just ranking up the unit as well.
To be fair Tercos are basically a FotS level unit with good melee stats. They even win against some Elite FotS units in multiplayer.
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I heard fire by rank is broken in shogun2 from smart donkey
@@WuW0w0-m8m It is. Your damage output is higher if you just stretch the unit as thin as possible and dont activate fire by rank.
@@WuW0w0-m8m He doesn't know how to play the game. If you tell the unit on rank by fire to attack a unit manually BEFORE it's in range fire by rank works fine
@@jorgejustin461 I've tried as you said and it worked. Thanks a lot bro!
Katana samurais : We are stronger , we have many more than you.
Portuguese Tercos : I saw you only half of our units.
Portoguese Terco: I have spent my life in search of fortune, glory, and adventure. I have fought savages and white men on 4 continents. I have masterd the rifle and the sword. Prepare to die barbarian.
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Well, they were just 'proficient' with the musket and pike in reality. Kinda hard to master a weapon that doesn't exist, and swords are expensive.
Abençoado seja o nosso rei Dom Manuel I de Portugal em sua expansão Marítima
May Allah bless the Ottoman Empire for offering staunch resistance against the greedy portuguese money counters and fish mongers.
@@retvrntotradition4454 Chad
in my experience if you turn on your Stand Ground ability, they will try to keep the formation and even open fire while in melee
With 15 Charge bonus I think it may be best to counter-charge. I tested it 5 times now, same as in video. Standard formation (3 ranks), fire by rank active, toggle auto-use on rapid fire. But after 3rd rank shoots, I order them to charge the Samurai. Results: 96 alive, 92 alive, 93 alive, 95 alive, 98 alive. Enemy breaks and flees.
@@Jixxormine has 100+ alive with stand your ground since close range firing lower enemy morale the most and pretty much routed them before they kill more than 20 of your tercos
also you aim them first so that they will shoot 4 times before came into melee
@@alaric_3015 If you make them shoot one more time compared to in the video the result has no value for this comparison sadly.
@@Jixxor it has value if you are trying to figure out the optimum way to use them.
For actual battles Stand Ground is better, keeping your positions, avoiding moving foward and getting flank debuffs and the morale debuffs of the shots you still manage to get through are much more important than the 1v1 capability... But yeah if you're just playing around with 1v1s or very small battles the charge bonus is OP
Rank Fire is really good in most all cases, but the unit will wait to get the most accuracy before firing. With rapid fire and aginst one unit it would have been better to just fire them normally as you could get 2 extra volley's. However, it should be noted these volleys would have significantly less accuracy compared to the other 3.
This is just one of those really weird cases where the ability that is good in nearly all cases just happened to not be the best idea.
The other case is if your enemy is standing outside of optimal range. The AI isn't smart enough to realize "Oh they aren't going to get closer. I should just fire."
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The whole concept of range for troops with rifles is pretty messed up. So they can fire 120 meters, but they won't fire 150, however if you watch the bullets, they absolutely fly several hundred meters. Instead of limited engagement range they should have range depending accuracy, a volley fired at long distance might barely hit anything at all. But it would stop silly situations where you lure line infantry with sharpshooters just because sharpshooters have a 25m longer range. its so silly. Range only really makes sense with bows and the like. Not to mention that sharpshooters should have a range of 600 meters or thereabout with those rifles. Line infantry may also be able to shoot that far but only get lucky hits if anything at all.
If it is an infantry opponent rank fire is better. I find when facing calvary turning rank fire off is better as the calvary closes the distance too quickly and you do not get a second volley.
@@witoldschwenke9492 well actual accuracy of small arms weapons peaked in the American Civil War.
And you can have then fire that their extreme range, but the issue is thr accuracy falloff is massive. You go from 1 in 20 shots hits to 1 in 100, and the Reload time makes it not worth it.
@@jaystrickland4151 if Cavalry is charging its best to have a pike unit move forward and your guns to move back. If you have no choice then have them all fire, but honestly in that situation the Calvary simply have the advatage unless you can get enough guns on them.
and with almost the same upkeep, god tier seige performance and further synergies from combined arms tactics with melee only units.
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The drum and fife tho, it slaps.
I’ve had campaigns where my tercos have above 100 accuracy and are better in melee than most samurai units
Wow! Then nothing can beat them 😈
Does 100 Accuracy actually mean every single shot lands or does it just mean "as accurate as it gets"?
It’s accuracy is too high
Killing 100 samurai in 3 rounds
Which mean hitting 100/120
80% of accuracy
Incredible at the time
Not very at a very close range like that.
TODA GLÓRIA À PORTUGAL
They are always doing God's work
a TW in the 30 years war would be amazing !
that fief and drum is so damn interesting, any ideas about it?
That 'flute and drum' soundtrack is taken from Napoleon: Total War's marching music during battles. Here is it: ruclips.net/video/nx-GXdaF5Ds/видео.html.
@@TotalWar1vs1 also, i heard in the fall of the samurai the british, french and united states marines has their own fife and drum tune. damn cool.
Now imagine if they had their pikemen with them…
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damn, ranked fire is so janky, its a coin toss everytime to make it work properly
Yeah, Portuguese Tercos wasted too much time before opening fire.
@@TotalWar1vs1 deploying gunners in a spaghetti line is more reliable every time lmao
@@asdasdasd920 😈😈😈
@@TotalWar1vs1 they wait on purpose to get better accuracy for all 3 volleys to get better morale shock. You can get an extra volley if you tell the gun unit to attack from beyond their range, they will fire at max range and you can get 4-5 volleys
@@yoloman3607 Okay mate, I'll try it later.
I just noticed now that the portuguese tercos fight one handed, european style, I wonder if CA made a ton of new combat animations just for this unit or they reutilised it from somewhere else
CA just copied that animations from Empire Total War
I REALLY liked the concept of the Portuguese units in Shogun- A foreign and mysterious third party that is in every way superior in strength to you and your enemies.
I wish there was more of the European traders in Shogun, but their subtle influence as a passive and distant group that isn’t to be crossed without serious consideration was probably the best decision for the game.
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Putting Ashigaru in loose formation to charge and flanking with samurais is a good tactic to destroy Tercos. The only Unit which can beat gunpowder units on flat terrain are Date Bulletproof Samurai. Bow units do good as well if you can skirmish properly.
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I guess it's a limitation of the TW engine, but it would be cool to.see a real tercio with a mixture of firearms, pikes, and hand-to-hand weapons like Zweihanders.
Yeah 👍
I must say, this Portugiese Tercos sounds very british. XD
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Imperial force defied!
Facing 500 samurai
Surrounded and outnumbered
60 to 1, the sword face the gun!
I'm curious, what about Oda matchlock ashigaru against matchlock samurai?
It's coming up soon.
Fire by rank. AKA: "HURRY THE FUCK UP AND SHOOT!!! YALL DONT GOT THE RANGE FOR THAT!!"
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I never use fire by rank as I've had a few bad experiences where my men just stand there. Any tips??
You have to be patient because Fire by Rank increases the reload rate significantly.
Turn on fire by rank before the enemy gets into firing range, not after, then manually target the unit you want to shoot at instead of waiting for them to get in range. A lot of the time the terços stand there doing nothing because they're trying to get into formation and fire without having time to do both, so putting them in fire by rank before they have to fire usually helps.
@@joaogomes9405 👍
Love how thier line were decimated after the 3rd line the line formation is usefull against melee head charge like zulu
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Next 100K, you bacme popular bro =D
Not really... My channel is still small :D
They kinda mix of Rodeleros and Fuzileiros. Sword, Heavy armour, and Musket.
The blood dlc in this game is amazing I love it its so bloody
Yup! So brutal 😈
@@TotalWar1vs1 :)
Hearing an OLD FB notifican noise on a semi recent video has broken my brain
Oh, got it. Good old days...
If you are surprised by the mortal efficency of the portuguese terços, you will be more astonished by the SPANISH TERCIOS (¡LOS TERCIOS ESPAÑOLES COJONES!).
Muito bom
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Why Tercios delay the first barrage so long. also historial accurate
Because they used Fire by rank, which increased the reload time.
Miyamoto Musashi nods in silent approval
Taco basically Kanata with guns I think they are the best in 1v1
Agree!
This is the fall of the samurai in 2:19 minutes
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What is the march that the portuguese musician is singing?
It's from Napoleon total war: ruclips.net/video/nx-GXdaF5Ds/видео.html
@@TotalWar1vs1 thanks
@@ithallosiqueira7914 You're welcome! Feel free to ask me
What modes do you use
I'm not using any mods.
PORTUGAL CARALHOOOOOOOOOOOOOOO 🇵🇹 🇵🇹 🇵🇹 🇵🇹 🇵🇹 🇵🇹 🇵🇹 🇵🇹 🇵🇹 🇵🇹 🇵🇹 🇵🇹 🇵🇹
Would they be able to beat Katana Heroes?
Oh, nice matchup. I'll do soon.
You had to use the sword mastership clan's samurai. Not takeda
I'd like to use standard Katana Samurai for better balance, not a buff Katana Samurai from Shimazu.
why not allow the melee to charge? seems dumb
I forgot :(
@@TotalWar1vs1 must redo! shamefur dispray
@@laurbster2680 😅
Wish the Tercos carried the flag of Portugal
And European style swords
この侍達は勇猛ですが、竹の束を持ってきて
自分の前に置く知能はなかったようです。
彼らの冥福を祈ります。
Sorry bro, I cannot understand, English please.
No, it's my fault.
PS
The way of fighting the samurai's gun is interesting in the winter team of Osaka,
such as digging trenches and plaching a bunch of bamboo.It seems that he was doing various things.
@@trocket61 👍
Deadliest Warrior
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Map?
It's Rice Fields.
The charge bonus can be used also.
Yup! I forgot it...
No horses, no bows, no hope.
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SHOGUN 2 graphics team is legendary man... it still looks shweeettttt
also shogun 2 best TW
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Y ahi falta el estilo de (la verdadera destresa), manejo de la espada sola o espada y estoque, en la peninsula hiberica de 1600. 😁😁😁
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> brings knife to gunfight
> loses
IMPOSSIBRU D:{
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Total War Representation of BATTLE OF CAGAYAN…
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When the Portuguese soldiers speak English...
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When I tried this I had completely different results wow
I played two games one as Portuguese and one as shimazu
Shimazu Katana Samurai have superior stats compared to standard one.
@@TotalWar1vs1 I know
@@TotalWar1vs1 tercos also have better stats than regular matchlock samurai
@@k-rodkev-dog7449 Okay, I'll test them soon.
Do a part 2 where the Tercos don't use their guns
Okay bro.
still convinced fire by rank makes the unit worse - still not sure tho
Here your answer: ruclips.net/video/Z4LMmKn9_EY/видео.html
@@TotalWar1vs1 I have a better answer because I played a lot of ETW and NTW. Stretched out rank 1 v 1 isn't a good comparison. You need to do it with a whole army.
So when I played ETW and NTW, I punished people for having stretched out units vs my units firing by rank 3 ranks deep. Because now I could concentrate 2 or 3 units on firing on 1 stretched out unit whos other stretched out units couldn't really help them as effectively as I have my own units supporting each other. And so they just ended up dying faster and running away while my units firing by rank kept on going onto the next one.
@@rainyvideos3684 👍
"still convinced", "still not sure though": which is it?
@@bierwolf8360 typo - meant still not convinced
where pike
Los tercios son españoles , no se diga mas
They should've kept the different languages for every faction
Just 1 faction in Shogun 2, it's Japan. All clans speak Japanese
Man I love shogun. Guns and artillery there KILLS and hits. Warhammer is still fun though
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My PTs are always recruited with golden armor,so they can take on any enemy no problem lol
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Rank fire makes them fire slower
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This N paid for the blood dlc
Im sure you know by now mate but when using fire by rank, if you tell your unit to attack they actually fire their initial volley faster than if you let them stand whilst enemies walk into range. Its a weird quirk of the ability. Love the videos btw
Thank you for the tip.
Tercios definitely didn't fire by rank. Only a third of the unit should have arquebuses. Creative Assembly loves to make Europeans OP.
They didn't fire by ranks, but they had this system in which rows of arquebusiers would fire in turns, falling down the lines to reload and stepping up to fire. In the spanish tercios this was called "caracoleo", with roughly translates as "snailing", because of the rolling visual effect of the people involved.
This isn't the Spanish Tercio formation, bud.
Portugal and Saint George! Best unit IG
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Samurai should have used spears. They might have won, as spear dominate swords.
Yeah, but in this game, Sword dominates Spear, logic of CA 😈
@@TotalWar1vs1 Yea. That's what I understand. IRL, the only time sword beats spear, is when you add shields. Looks like the TW Devs would know this, since they are history buffs, but I guess they don't.
@@southernknight9983guess they wanted to nerf an almost perfect weapon a little. I mean, even Europeans at the time made a great use of spears and pikes - e.g. Swedish fighting group, _Batallion,_ consisted of both musketeers *and* pikemen, who proved to be deadly both against infantry and calvary. Even the bayonet, which dominated the Napoleonic warfare, was a test of combining both a pike and a musket.
Guns are op
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the tercos cant even get glory from that story, they had 3 lines of guns and their enemy didnt break pace, killed several of their friends and then they routed, tbh the tercos got played
I think the Tercos deserved it! It's not easy to master both melee and firing skills
Mentioned this before with a friend, but I really don’t like the Terco as a unit in this game. They’re an intentionally broken low-mid tier unit designed to wipe the floor with any other unit, no cap on recruitments, and it ironically undermines the all-samurai aesthetic endemic to Christian clans in shogun 2. Also having an all foreign army is absolutely dishonorable
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To be honest, Samurai living at the time would have the exact opposite opinion to you. All Samurai adored firearms - especially Oda Nobunaga. At the time firearms were considered a weapon just like every other (more specifically, they were even conisdered a weapon for all classes - like e.g. a Yari) - or, if anyone had objections (because ,,Bushido" or whatnot), everyone quickly reminded themselves international rule, that there is no honour in losing a war. For instance, for a long time Europeans would consider crossbow as barbarian (both Pope and Byzantine Emperor condemned its use), but that absolutely didn't stop anyone from using them.
Result was a bit predictable.
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Why the fuck do the Portuguese Tercos speak english? Shogun 2 is like Japanese for general speeches and some units responses after giving a command and SHAMEFUR DISPRAY in situations like that.
Yup!
bow is better in this game
Couldn't they just hire some portugese actors to say a couple of phrases in portugese?, it's so annoying hearing them speak english
Yes, sir!
This is so unrealistic that Portuguese have same melee stats as samurai. In reality, I am 100 sure one samurai kills three Portuguese without problem. So when I played, I used some mod tool to lower Portuguese melee stats.
You underestimate European military training. Their armor is more lightweight and stronger than the samurai armor and the Sabres are a match for the katana. Only difference would be individual skill and while samurais have more specialization in melee, the Portuguese are also professionals
@@boblaryson3621 I guess that's what happens when someone watches too much anime... he probably thinks Steven Seagal can take down an entire dojo of blackbelts as well...
Historically, europeans kick japaneses ass...
But that's just not the fact. Irl a melee fight is a coin toss. The best warrior alive at the time could be killed by a lucky stab that wasn't even meant for him.
@@bloodangel19 Nit really. That goes both ways, so skill still matters more.
It is said Tercio not Terco lol
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Terço because they are portuguese.
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